Ubercharge Posted February 10, 2016 Share Posted February 10, 2016 I decided to level up my sculpting skills and create LIVING ARMOR for fallout 4. Today I have drawn concept art, and sculpting will start soon, I will throw some screenshots how progress goes. If it is accepted for Subject #130 mod, I will even animate it. I hope you like my design. 11 Link to post
xkallibar Posted February 10, 2016 Share Posted February 10, 2016 Looking good Uber. Would you consider a Radiation ver. ? Like the green/yellow Bethesda has used. Like the "Glowing Ones" for eg. Link to post
LordDarksoul Posted February 11, 2016 Share Posted February 11, 2016 That looks pretty bad ass, conceptually. Would love to see it hit the game, and be animated. Link to post
Halstrom Posted February 11, 2016 Share Posted February 11, 2016 Looks good, can you do eventually different stages of coverage from bikini til you are basically covered head to toe? Maybe open breast/genitals versions for sex whilst wearing it? Link to post
Taanshi Posted February 12, 2016 Share Posted February 12, 2016 Looks great! I can't wait to see it in game! Link to post
shatteredhelix Posted February 12, 2016 Share Posted February 12, 2016 Looks fantastic, let us know if you need any testers, I'd love to help out but have no modding skills to speak of. Link to post
Ubercharge Posted February 12, 2016 Author Share Posted February 12, 2016 Looks good, can you do eventually different stages of coverage from bikini til you are basically covered head to toe? Maybe open breast/genitals versions for sex whilst wearing it? I have some plans for leg arms parts but just sculpting one shell took me more than 3 hours so it wont be full coverage 1 Link to post
Joomla Posted February 12, 2016 Share Posted February 12, 2016 Looks good, can you do eventually different stages of coverage from bikini til you are basically covered head to toe? Maybe open breast/genitals versions for sex whilst wearing it?I have some plans for leg arms parts but just sculpting one shell took me more than 3 hours so it wont be full coverage i would have tough that body would be mainly covered with those tentacle things. but if they move on their own they might do the same thing. Link to post
memison Posted February 12, 2016 Share Posted February 12, 2016 Will it be cbbe compatible? Link to post
Ubercharge Posted February 12, 2016 Author Share Posted February 12, 2016 Will it be cbbe compatible? Cbbe only Link to post
milasian Posted February 12, 2016 Share Posted February 12, 2016 I can't wait for this, good job! Link to post
Ubercharge Posted February 12, 2016 Author Share Posted February 12, 2016 update image 3 Link to post
shatteredhelix Posted February 13, 2016 Share Posted February 13, 2016 I'm loving this so far, keep up the awesome work! Link to post
sikamikanico78 Posted February 13, 2016 Share Posted February 13, 2016 nice! but can u make a more revealing version? Link to post
Ubercharge Posted February 13, 2016 Author Share Posted February 13, 2016 unfortunately I dont have too much time to spend, so I cant do variations too much. but maybe it is still time to change the concept and move them shells around Link to post
Ubercharge Posted February 13, 2016 Author Share Posted February 13, 2016 I tired to change concept a bit, do you guys prefer new one or old concept? 1 Link to post
milasian Posted February 13, 2016 Share Posted February 13, 2016 Why not use both? The first concept seems like an early stage of the armor, where as the new concept seems like it progressed more. Link to post
Joomla Posted February 13, 2016 Share Posted February 13, 2016 I tired to change concept a bit, do you guys prefer new one or old concept? I too would think it could work with both types present. If mod this armor eventually comes in with supports script that allows it to grow it would be nice addition Link to post
Halstrom Posted February 13, 2016 Share Posted February 13, 2016 I tired to change concept a bit, do you guys prefer new one or old concept? I too would think it could work with both types present. If mod this armor eventually comes in with supports script that allows it to grow it would be nice addition One of my prime requisites for living armor is that it is a growing thing, the longer you wear it the more of it there is and better protection and harder to remove it, but the bad side probably is an increasing negative charisma buff as others will see you as a plague carrier. You will need an open crotch version too as despite the plague status some supermutant, creature or raiderscum is going to still fk the wearer regardless and the parasite may allow that. When it is mature tt may even grow a futa protrusion to infect other females Link to post
Ubercharge Posted February 13, 2016 Author Share Posted February 13, 2016 One of my prime requisites for living armor is that it is a growing thing, the longer you wear it the more of it there is and better protection and harder to remove it, but the bad side probably is an increasing negative charisma buff as others will see you as a plague carrier. You will need an open crotch version too as despite the plague status some supermutant, creature or raiderscum is going to still fk the wearer regardless and the parasite may allow that. When it is mature tt may even grow a futa protrusion to infect other females please, explain this to polygons and hex code because I dont even have an idea how to skin mesh to skeleton and port into game, not even growing some stuff I can animate, but I will need someone who can do bridge between my model and game. Link to post
youngfool Posted February 14, 2016 Share Posted February 14, 2016 Look sick man, i think you could totally add a headgear that have those naughty tentacles to crawl into her heads. =] btw are those tentacles going to be motion animated? Keep up the beast work! Link to post
morgananinuala Posted February 14, 2016 Share Posted February 14, 2016 Would love to see a Skyrim conversion of this (Fallout Five will be out before I can afford a computer that can play Four, lol) Link to post
Karna5 Posted February 14, 2016 Share Posted February 14, 2016 I tired to change concept a bit, do you guys prefer new one or old concept? Ubercharge, I think in outfits in general quality is more important than what's covered or revealed. Although I personally like revealing outfits (I've been known to zap many an already skimpy outfit), if the outfit has high quality textures and realism, it's far, far more attractive than a skimpy but badly done outfit. Your works with perfect body and your latest mods have shown you spend a lot of time working on quality. So if the tentacles and shells you make are as good as what you've done in the past, I think whether the breasts are covered by shells or surrounded by tentacles won't matter much. But I mention this because in Skyrim there was a tentacle outfit which had very low resolution, low realism tentacles, and even though it was revealing it was not immersive and hence not really usable. What you drew in this follow up proposal looks in many ways like that Skyrim armor I remember trying. Just trust your own sense of aesthetics. [That said, I'll always vote skimpy if given a choice, hehe.] Link to post
Halstrom Posted February 14, 2016 Share Posted February 14, 2016 On the other hand if you do the best you can, then there's always a good chance someone with other skills will be motivated to teach you to improve on your design, or do the bits you can't. Unfortunately my modding experience is purely scripting on the NV engine, I've got some catching up to do when GECK is released 1 Link to post