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2 hours ago, Neutron_rus said:

If you also downloaded from the scr's dl page file: "Loverslab SCR resources.7z.torrent", then it can be is answer on your question. It have the all files from STP and GSB

i did in case it has additional files and it seems i was right. Definitely explains it. Thanks for figuring this out because it really hurt my head.

Should be part of the description especially for new users as this DL makes it a tad easier for them.

 

1 hour ago, Callie25 said:

So, I am having the same issue. This occurs after the casino is up and running. I talk to Francisco, then I talk to the floor manager and offer to work and that is when the problem occurs. No male NPCs move around except the floor manager and this also means I am never engaged. I also don't have any dialogue to initiate anything either. Despite this, I can talk to the floor manager again and stop working just fine. 

NPC's should idle in the Casino and they approach your toon. Seems to be based on Lust from Sexout Spunk in my game because sometimes i have multiple customers in a row while other times my toon can stand around for 3 minutes straight before the next one appoarches.

But satisfied customers do stop idling around and just keep standing in place until the cell reset kicks in. But new customers are picked from previous customers so if you moved to a new place those will start standing around in a new place then too.

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5 hours ago, mrgg34g said:

 

 

5 hours ago, CGi said:

 

 

3 hours ago, Neutron_rus said:

If you also downloaded from the scr's dl page file: "Loverslab SCR resources.7z.torrent", then it can be is answer on your question. It have the all files from STP and GSB

 

1 hour ago, CGi said:

i did in case it has additional files and it seems i was right. Definitely explains it. Thanks for figuring this out because it really hurt my head.

Should be part of the description especially for new users as this DL makes it a tad easier for them.

 

NPC's should idle in the Casino and they approach your toon. Seems to be based on Lust from Sexout Spunk in my game because sometimes i have multiple customers in a row while other times my toon can stand around for 3 minutes straight before the next one appoarches.

But satisfied customers do stop idling around and just keep standing in place until the cell reset kicks in. But new customers are picked from previous customers so if you moved to a new place those will start standing around in a new place then too.

SCR doesn't have the files. The torrent has most if not all the files required for SCR... that is those files related to Loves Lab content, not Nexus content.

 

If anyone does use the Torrent, then they only need any Nexus related items for their SCR Resources from my tutorial page. Won't harm things if they do install some from LL as it will only overwrite the originals from the torrent.

 

In case you are curious I don't mention the torrent as many don't use it and sometimes it is slow, as well as if you do download the original files and install  over the torrent, of course it will just overwrite and no problems

 

Brings me another question, does anyone use Vegas Chokers? lol. Oh, and sorry for directing the answer to the Vegas chokers, It thought it was those instead of the Spectrum Toy Pack. It has been a very long time since I played Fallout New Vegas :(

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15 hours ago, RitualClarity said:

In case you are curious I don't mention the torrent as many don't use it and sometimes it is slow, <snip>

The Torrent had 13 fast seeders when i downloaded it so i dl'ed at max speed (10.000 kB/s).
i'm still seeding it as well - and won't stop any time soon - adding another 4000 kB/s and i already uploaded it 5 times.
Definitely a worthy alternative download ... even if i'm the last seeder as 115MB at ~3Mbit/s is not really slow. ;)

 

But it might need an update as only 2 trackers are left with the rest being invalid and most people don't use DHT or PEX ... or at least they shouldn't.

 

 

Back to Tryout:

Seems the optional Sunny Companion mod lead to the inconsistencies with the NCRF in my game. Disabling it and trying this quest again most oddities vanished. Such a shame because i'm tired of vanilla followers and from all custom followers i like her the most. Nice outfit and when her slave dialogue is working (which has glitches too so sometimes the Goodbye option vanishes until i choose another dialogue option first) she's fun to play around with.

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Thanks for the seeding the torrent. It is good to know that it is supported now. Before when I tried it was week. This going fast and likely people using it makes since since my traffic to the tutorial has declined. I thought it was due to the awesomeness of my tutorial but could be that they (SCR users) don't  need it much anymore. For the most part as far as I know, not too much use for external site resources currently unless you are using Store. (Now that the collar has been confirmed as being LL sourced.)

 

Back to Tryouts: :D

As for the Sunny Companion, perhaps if you can find the incompatibility and help with a patch to make it work better, many would be much appreciative. I am aware of people having issues with that however, honestly, I never did have a problem, but, I didn't really do much with NCRF in my game. Any issues I encountered I contributed to the game engine being a pain in the ass not the mod having issues. (meaning they were small and I don't even remember what they were at this time as it has been so long since i played it)

 

I should come back to FNV and give this another run... Loogie has done so much work and improvements and even added features (I believe) that I haven't been able to enjoy yet!. :)

 

 

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No need to thank me. A community works best when everyone contributes no matter what it is or how little it seems. ;)

 

i haven't modded for FNV in ages but looking at the NCRF part of Tryout and the optional Sunny Companion mod it looks like 2 additions to her in the follower system can run at the same time with one of them triggered by her slave collar which is part of the default outfit. So when she switches back to it - for reason i still don't fully understand - the slave follower option mostly overrides the ones used for the NCRF. But i may be completly wrong there since i need to get back into modding FNV first so i stop failing tracing dialogue and quests (was never good at those). So for the time being i'm not going to mess with Loogies work or make suggestion on what i think how to fix it because the chance i make a fool out of myself is way to high at the moment. ^^

 

Ya, Tryout has changed quiet a bit. Less plugins due to merging and some new content and all working alot better than when it was all seperate plugins. Loogie did some awesome work on his already awesome work. Definitely worth playing some FNV again.

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greeting

in first place i have to congratulate with Loogie and all the modders that worked on this project, cause I really like it

But perhaps I've a problem with the old world blues quest line: i miss the nightstalker animation, and I can't actually find it. I tried reinstalling Sexout, looked older posts in forum but I've found  nothing. Could you please show where I can find them?

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16 hours ago, HellCharmer said:

My bad man, just figured I'd ask, if we didn't want to buy them.

Just in case you are totally new to modding Bethesda games. ... when a mod requires a DLC or another mod... it is using some of that mod during game play. Without that part it requires... the game will crash...

 

Wait for a sale on the DLC or the entire game (Game of the year version) and get it then. It becomes pretty dam cheap and most mods for Fallout now require the entire DLC or Game of the Year edition so if you  like the game and want to use lots of mods... it would benefit you to get the entire game.

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2 hours ago, Shiver63 said:

I looked through my files to try and get this working and it says i need sexoutslavery.esm I can't fins a link to it. I already have sexout itself installed. Can someone tell me where to find it?

i guess you use a mod that relies on an older version of Tryout?

The latest version of Tryout has the slavery part merged into the main file - instead of being a seperate plugin - what renders older mods unuseable.

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5 hours ago, CGi said:

i guess you use a mod that relies on an older version of Tryout?

The latest version of Tryout has the slavery part merged into the main file - instead of being a seperate plugin - what renders older mods unuseable.

 

4 hours ago, dborg2 said:

SexoutSlavery.esm comes along with the Sexout NG core. Are you sure you installed it correctly?

Thank you to you both i actually forgot to download the data because i was downloading these and testing them late at night last night while i was sick and tired and i forgot to download them thank you both for reminding me

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A few things / questions / suggestions after starting to replay Fallout NV after 5 years (early stages):

- Is the Trudy on the matress thing (and the whore fucking) after helping the powder gang meant to be a one-timer? If yes, I think it would be nice to change that.

- Having a few more powders gangers outside would be nice too - for pimping reasons.

- When doing the NCRCF-thing my companions immediately take away my outfit and will do that after each fuck (bodyoutfit from scr(?)) - this is a dialog from sexout slavery

- It would be nice if the Sunny-Slave-Companion would have more poses (pos selection during sex is restricted)

- When taking over Goodsprings during Sunny sleep hours she is happily sleeping at home and not in the saloon; easy to avoided if doing this during day time, but same with the powdergangers in the prison I guess.

- After saying Trudy to get onto the matress to lick my cunt (female courier) no sex happens - actor A not available if I remember correctly

- After having worked in the Atomic Wrangler equipping protitute clothes (the type you wore while working) is not possible - gets auto-removed. Which is bad because this is my signature armor

 

Thanks for this mod.

Don't get me wrong this is simply what I would want to be changed, I am grateful for your work.

-

I used the latest versions of all mods

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  • 2 weeks later...

Greetings, first post ever on these forums.

 

When you are using Sexout in Fallout NV this is pretty much the mod to get. Congratulations to everyone involved in creating this. It is a great mod. I love how much drama it adds to my female character which has run through pretty much every slavery scenario and that I began to develop some head canon to justify her finally breaking herself out of it through her actions in the game.

 

That said the Fiends oh my the Fiends..... that has been a nightmare of non-functionality when everything else was working fine so far (The easily avoided crash issue aside when you try to leave the NCRCF while collared").

 

First of all Vault 3, it is a really good idea that you don't have to run the gauntlet to Moto-Runner if you enter Vault 3 in short succession, BUT when I returned and the gauntlet triggered again, at the end the special dialogue wasn't showing up, so my stuff was locked in the locker and I couldn't get it back SOO console time!

 

Shit really hit the fan when I made my way to Nephi. After the bondage cap collection game I couldn't get the outfits back through the dialogue at all. Scrotes doesn't sell any milking gear either. He only ever has a laser rifle some microfusion cells, the milk bottles and something else. Those offerings never changed for me either only the milk bottles got replaced. Trying to pickpocket him there was no remote control and there is no key for his locked chest on him either

 

And then the bender thing begins... First of all you don't get addicted at all to bender, console time again, I hit my character with 3 more doses and finally the message "you are now addicted" showed up. This needs to be done differently some way, maybe with Nephi really hitting you multiple times instead of just once while the player is in some way restrained and probably abused by Fiends again. After that I discovered HOLY CRAP the effect period is CUMULATIVE. So I had to wait through 21 DAYS to see the withdrawal effects which is WAY TO LONG! On Bender staying with you for 7 in game days is seriously too long, 2 days would be fine I think. No real world drug stays with you that long.

 

After that the let's call em "in-between mission" shots didn't work at all. I only get the option "I refuse to debase myself for you" and it jumped straight to "Better life on chems". There I experienced more fuckery. Some of the cazadores kept disappearing which must have been connected to me dismissing Sunny and not being able to re-recruit her which seems to leave her in some weird limbo state because the Tryout quests still seem to recognize her presence even if she wasn't there. On that note is it REALLY necessary to run through all cazadores in the pen? It is an annoying task with them flitting about and all looking the same. I think half the number you have to do now would be enough to drive the point home.

 

In-between shots started working from this point on.

 

Enslaving Violet didn't work at all. I convinced here through speech, she didn't move. I paid her, she didn't move. Using console shenanigans didn't help either. In the end I used the console to close the quest.

 

Enslaving Betsy worked fine quest-wise but again the character is in a weird limbo state where she has some follower dialogue but doesn't come with me. I can order her to "wait here", but there is no command to tell her to follow me. She generally runs after Nephi but sometimes simply disappears from the area without a trace to randomly reappear again. In the end I couldn't get her as a companion.

 

Creating the cure at the clinic didn't result in the addiction getting removed at all. First I went there with the withdrawal symptoms. Nothing happened after I got the cure. RELOAD. After that I drank some bender-infused breast milk, took the cure, waited, bender withdrawal..., RELOAD went back to Nephi got a real shot, got cure, waited, bender withdrawal....., got another shot, pretended to having relapsed in front of the doctor, got cure, waited, bender withdrawal......! Had to remove that one via the console as well!

 

In general you better turn off the scanner in Fiend territory because the quest npcs run all over the place to follow you and don't return to their positions, another major headache...

The companion related problem could result from me using JIP Companion Control which is now a must have for me and all the other problems I suffered might well come from some sort of conflict or another. I don't pretend this not to be so. So here is the load order sorted by LOOT:

 

Spoiler

 0  0 FalloutNV.esm
 1  1 DeadMoney.esm
 2  2 HonestHearts.esm
 3  3 OldWorldBlues.esm
 4  4 LonesomeRoad.esm
 5  5 GunRunnersArsenal.esm
 6  6 ClassicPack.esm
 7  7 MercenaryPack.esm
 8  8 TribalPack.esm
 9  9 CaravanPack.esm
10  a YUP - Base Game + All DLC.esm
11  b FCOMaster.esm
12  c Sexout.esm
13  d SexoutSlavery.esm
14  e SexoutCommonResources.esm
15  f Interior Lighting Overhaul - Core.esm
16 10 SexoutTryout.esm
17 11 SexoutWorkingGirl.esp
18 12 NevadaSkies.esm
19 13 NVStripOpen.esm
20 14 T6M Equipment Replacer NV.esm
21 15 Kidnapped by Fiends.esm
22 16 Interior Lighting Overhaul - L38PS.esm
23 17 JIP Selective-Fire.esm
24 18 SexoutDrugging.esm
      YUP - NPC Fixes (Base Game + All DLC).esp
25 19 The Mod Configuration Menu.esp
26 1a IMPACT.esp
      IMPACT - AllDLC.esp
27 1b christinecos.esp
      GRA-WRP-Patch-Two_Unofficial.esp
28 1c Vurt's WFO.esp
      FCO - NPC Changes.esp
29 1d populatedcasino.esp
30 1e StripOpenMain.esp
31 1f ImmersivePickupSoundsFNV.esp
32 20 vault22FloralOverhaul.esp
33 21 Unofficial Patch Plus.esp
34 22 FNV Realistic Wasteland Lighting - All DLC.esp
35 23 Laurens_Bathroom_poetry.esp
36 24 SunnyCompanion.esp
37 25 ADAM Complete.esp
38 26 Lucky 38 Lights.esp
39 27 ADAM - MERGE.esp
40 28 NCRTrooperOverhaul.esp
41 29 Book of Steel.esp
      FCO - OHSB NPC Edits.esp
42 2a SexoutAnimManagement.esp
43 2b SexoutPosNew.esp
44 2c SexoutSpunk.esp
45 2d SexoutLust - anyHUD.esp
46 2e Sexout-kidnapped-by-fiends.esp
      ILO - Nevada Skies Patch.esp
47 2f ILO - YUP Patch.esp
48 30 SexoutSex.esp
49 31 SmallerTalk.esp
50 32 FasterAccessToLucky38.esp
51 33 Lucky 38 Reloading and Cooking.esp
      HZSmoothLight.esp
52 34 Wearable SS Deputy Badge.esp
53 35 Readius_NV.esp
54 36 NRN.esp
55 37 ZoomAssistH.esp
      Energy Weapons MERGED.esp
56 38 HairPatcher.esp
57 39 zzjayHairsFNV.esp
58 3a CASM with MCM.esp
59 3b Clean-QuickSave.esp
60 3c OWB-Path Lights - Darker Nights.esp
61 3d OWB-Path Lights.esp
62 3e Mojave Nights.esp
63 3f Holster.esp
64 40 RaiderChains.esp
65 41 JIP Companions Command & Control.esp
      VeronicaLovesVerasOutfit.esp
66 42 Veronica.esp
67 43 BodyMorph.esp
68 44 SexyTacticalOutfitT6M.esp
69 45 FastSleepNV.esp
      LFox Archimedes The Nuke.esp
70 46 Interior Lighting Overhaul - Ultimate Edition.esp
71 47 NevadaSkies - Ultimate DLC Edition.esp
72 48 Bashed Patch, 0.esp

 

 

Now I hope that I won't have these types of problems in Old World Blues, fingers crossed!

 

Best regards

 

P.S.: Maybe some of the quests should be marked in the description with a bestiality warning. All the other content isn't too out there but this stuff is and some people might want to steer clear of that. Just a suggestion though.

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There are people here that requested and wanted a longer experience for their slavery episodes. The prison, etc, etc.

 

Make sure you have smaller talk or is it small talk, not sure but you need that and one of them gnerally works better with Sexout.

 

Some of the newer content I can't comment on as I wasn't testing or playing those contents, however, if you have all the required mods (smaller talk and the like) and have dialogue or other issues, make sure it is repeatable then post the details in a spoiler so that Loogie can look it over and if necessary address the problem or someone here can give you advice. Last time I went through the mod I had issues r/t stuck tokens and If I remember correctly the mod had some dialogue issues which were addressed quite quickly (gave screen captures of the dialogue that was given) by Loogie.

 

Having issues of a mod the size and age of this one is one of the main things that you will experience. This is a very big and detailed mod with lots of moving parts that can easily get messed up from updating and or changing other aspects of the mod. The best solution is to gather up the best info and post it and be willing to follow up with the fixes to make sure they work if / when they are given. Doing this when I was testing the mod for Loogie loads of bugs and problems were addressed quickly. ;)

 

As far as bestiality, well Sexout is a heavily bestiality framework. It is the only framework that adds such content as AP doesn't. As such, it is or should be understood that something might creep up behind your character and give it the ol' 1, 2.. if you get my meaning :tongue: Loogie slips it in here and there in limited quantities (from what I remember,not sure if that changed recently) for story and flavor and usually with a serious reason behind it. I believe it is an intended surprise and not generally talked about. Imagine being in  such a place and time. You would be lucky if the sickos had a dog fuck you and not something else, much less not ended up on a dinner plate (cook cook) Getting "off" with only a dog interaction... well is getting off easy ;)  Also in the past if you played some of the quest, and your character was a male, you might end up being fucked by another guy and dogs as well. (Not sure if this is the case now) Hey, at least he hasn't had some Deathcaw rip your toon a new asshole. :smiley: That being said I do understand about the warning... we don't always warn people entirely what is going on in a mod... There is one that is a doozy... :tongue:

 

If you think that was bad... you haven't seen anything yet going to Old World Blues :smile:

 

Enjoy and if you do find some bugs and are willing to help, post the needed details here. Loogie is active and might be able to look at these. Keep in mind you might need to do some extra work, follow up and such but in the end you will be helping this mod that you enjoy so much.

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49 minutes ago, Buttons2018 said:

So, I've installed the texture and mesh files, but the vault 19 slave outfit is invisible. I've looked in the data files to see if I was missing anything, and it looks like there is no texture file for the outfit. Am I missing something? 

Quote

!!!REQUIREMENTS!!!

 

 

SCR has required mods and such for it to work properly. Not sure if that is in one of those outfits as I haven't played/modded this in a long time, however, you also might end up worth other missing items. make sure you have all the requirements for SCR installed There is a SCR resources tutorial you can follow (link in my sig or on SCR page) Then just make sure you installed them properly with a mod manager (so that there isn't some compressed files in the Data file etc)

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I'm not getting peaceful options to resolve I fought the law. Everything else works as it should. Sexout files are excluded prior making bashed patch but YUP and NVCE files are merged into bash patch so I' m guessing they overwrite dialogues. Thanks for great and continuous works on mods!

Load Order:

# This file was automatically generated by Mod Organizer.


FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
SomeguySeries.esm
Sexout.esm
SexoutSlavery.esm
SexoutCommonResources.esm
Interior Lighting Overhaul - Core.esm
NVCE Ultimate.esm
RockwellPursuit.esm
Tales from the Burning Sands.esm
SexoutTryout.esm
enclavebunker.esm
Lings.esm
DFB - Random Encounters.esm
SexoutWorkingGirl.esp
domecity.esm
SolidProject.esm
oHUD.esm
SexoutStore.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
URWLNV-001-Weather.esm
Project Nevada - Cyberware.esp
SexoutDrugging.esm
SexoutPregnancyV3.esm
SexoutOffSpring.esm
wsex.esm
Project Nevada - Extra Options.esm
D.E.I.M.O.S..esm
DesertersFortress.esm
Maternity Pack Overkill.esp
WMVM.esm
UnethicalDeeds.esm
Interior Lighting Overhaul - L38PS.esm
YUP - NPC Fixes (Base Game + All DLC).esp
Project Nevada - Cyberware Additions.esp
DarNifiedUINV.esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
CASM with MCM.esp
JIP Improved Recipe Menu.esp
JIP Companions Command & Control.esp
LootMenu.esp
Mission Mojave - Ultimate Edition Plus Standalone.esp
Project Nevada - Rebalance Complete.esp
Project Nevada - All DLC.esp
MiscItemIconsNV.esp
NVCE Ultimate - NPC Edits.esp
RockwellPursuit2014Update.esp
BoSUnforgotten.esp
EVE FNV - ALL DLC.esp
MPO scriptaddon OWB.esp
WeaponModsExpanded.esp
wsexInnuendoNPCs.esp
NVCE Ultimate - YUP Patch.esp
WMX-DLCMerged.esp
Project Nevada - WMX.esp
URWLNV-007-Interiors.esp
YUP-WMX-PN-PNEO Patch.esp
SexoutConsequences.esp
ADAM Complete.esp
MPO scriptaddon Base.esp
ADAM - MERGE.esp
WMX-EVE-AllDLCMerged.esp
Faster Terminals.esp
SexoutAnimManagement.esp
SexoutPosNew.esp
SexoutSpunk.esp
SmallerTalk.esp
SexoutLust.esp
SexoutLust - oHUD.esp
SexoutBang.esp
Adrenaline.esp
FalloutNV_lang.esp
Tutorial Killer - Project Nevada.esp
Distributed Necklaces and Chains.esp
Project Nevada - EVE All DLC.esp
Universal Item Sorter.esp
DFB - Random Encounters - Update - MCM.esp
Comprehensive Cleanup and Item Respawn.esp
DLC Corner Messages.esp
Karma-Less Petty Crime NV.esp
DesertersFortressUpdate_V1.1_DemiLore.esp
YUP + EVE.esp
New Vegas Trade Center.esp
wsex.esp
SexoutSex.esp
Heartache By the Number Fix.esp
MPO scriptaddon DM.esp
MPO scriptaddon HH.esp
RemoveWorkstationNeeds.esp
NewVegasExtendedMapMarkers.esp
Tutorial Killer.esp
NewVegasBounties.esp
NewVegasBountiesII.esp
NewVegasBountiesII Fixes - DLCs.esp
TheInheritance.esp
Russell.esp
Simple Reputation and Disguises.esp
AutumnLeaves.esp
Tutorial Killer - Factions.esp
LFox Bottle That Water.esp
PortableCampsite.esp
Type3 armors merge.esp
Sexout-Orphan-Tycoon.esp
Schoolhouse Base V2.esp
Skip DLC - Dead Money.esp
Karmic Balance.esp
SaveCass.esp
bzArmour.esp
Mojave Pimp.esp
WMX-ModernWeapons.esp
WMX-POPMerged.esp
pn and tryout.esp
MojaveDelight.esp
URWLNV-002-DeadMoney.esp
URWLNV-003-HonestHearts.esp
URWLNV-005-LonesomeRoad.esp
ILO - URWLNV Ultimate Edition Patch.esp
URWLNV-004-OldWorldBlues.esp
ILO - YUP Patch.esp
Readius_NV.esp
Interior Lighting Overhaul - Ultimate Edition.esp
ILO - D.E.I.M.O.S.esp
ILO - New Vegas Bounties II.esp
ILO - New Vegas Bounties.esp
Bashed Patch, 0.esp

 

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21 minutes ago, psyseed said:

I'm not getting peaceful options to resolve I fought the law. Everything else works as it should. Sexout files are excluded prior making bashed patch but YUP and NVCE files are merged into bash patch so I' m guessing they overwrite dialogues. Thanks for great and continuous works on mods!

Don't talk to Ringo (or anyone else just to be sure). Go straight to Cobb and do what he asks you to do.
And sometimes the optional tasks for chloroforming Trudy and Sunny don't show up (for me usually when i don't have the Sunny Follower mod installed) but it's still possible. Just talk to Trudy and Sunny before going to Cobb to start the take-over and the dialogue options will be there.

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