spadgas Posted December 19, 2014 Share Posted December 19, 2014 Hi. I downloaded this to try it, and discovered it overrode some of the companion beauty changes made by 'better companions' mod (http://www.loverslab.com/files/file/1394-sexlab-beastess/) - specifically Jordis (Solitude housecarl) and Inga (riften, who even lost some specialised armour). Could this be undone? Thanks Link to post
Leowulf Posted December 20, 2014 Share Posted December 20, 2014 Seems Bloodhhunter has the list of issues. Only thing I didn't see on his list was Death Hound. Was out of reach for me, but literally feet away. Such a tease! I'm 3/5 so far. Atronauch and Death Hound. At first I thought this whole thing was a challenge to find the one possible way to reach these creatures, but it seems some are just not in good spots. Not complaining. I'm sure it'll be worked out. I really do love the restructure so far Carlos. Your work is appreciated and Beastess is exciting. I'll just keep working on what I can and enjoy what's to come. Thanks again. ^^ If it's just out of reach use the manual freecan from SexLab (Default Numpad 3) to fly over to it, target it in console then end the free cam In the console type moveto player N.B. there's no . between moveto and player Now you should be able to interact with it I've done this one with the flame atronauch and the place at me command, the moveto one wouldnt register the id code, despite seeing it clearly in console and the place at me created a copy of the animal, but didn't copy the "are you the animal dibella sent me too" etc. Try typing prid before you try the moveto command. "prid" gets the reference to the thing you have clicked in the console and uses it as the object being affected by the moveto function call, where player is the destination. It should look like this: prid moveto player Link to post
Budroi Posted December 22, 2014 Share Posted December 22, 2014 Sorry if this has been asked already if so point me to that response. MO claims that beastess should be installed before PSQ and PSQ should be before Estrus Chaurus. like this: Beastess PSQ Estrus Chaurus this is not load order but install order. wouldn't it make more sense to have Beastess installed last, so that it overwrites some PSQ and EC files. or do those not matter. I'm afraid to try this until I know for certain. *edit* MO just changed its mind and now says the install order should be. PSQ Beastess EC *edit 2* It seems that I might have misunderstood the installer for beastess. I already use PSQ and EC so selecting those options in the installer are not for me. Link to post
MrT831 Posted December 22, 2014 Share Posted December 22, 2014 how can i get the race to work i have the compatibility for dawnguard and everything and its not working. pls help Link to post
redslime Posted December 23, 2014 Share Posted December 23, 2014 This used to let me edit the STD settings under MCM. Now with the latest update the MCM menu is gone. Is this intentional? I really want that menu so I can tweak it. Edit: Fixed by cleaning savegame by removing mod then reactivating. Link to post
Budroi Posted December 23, 2014 Share Posted December 23, 2014 FYI... SexLab Beastess.esm has errors in TES5Edit Beastess Vampire.esp also has errors in TES5Edit Not sure if they are causing problems or not. I was making a leveled List Merged patch for Lootification (which I still cant seem to get to work after giving up months ago and trying again now) And I have TES5Edit check for errors on all mods before patching. Link to post
Budroi Posted December 24, 2014 Share Posted December 24, 2014 how can i get the race to work i have the compatibility for dawnguard and everything and its not working. pls help Need more details. Race works just fine for me. Link to post
Handsome Squidward Posted December 24, 2014 Share Posted December 24, 2014 Has anyone solved why the beastess creatures don't advance the quest after mating (with conflicting load orders)? Do the creatures include dialogue? Link to post
bigalr23 Posted December 25, 2014 Share Posted December 25, 2014 So Far I love this mod. All your work I have tried and or still use. I am Having one issue with Beastess I cant complete the the trials quest I have reloaded the mod rechecked requirements everything seems to be up to date problem is I cant activate the gargole to interact with him mothing happens at all. wonder if you have anysuggestions to help I have even tried to getstage and setstage but not sure if I have correct quest id to manually advance stage but un able to do that eather .. any help would be great Link to post
Wheelhouse Posted December 26, 2014 Share Posted December 26, 2014 So I'm getting the no dialogue with animals that others are getting - but I had this mod working in a past game (that I was playing until about a week ago). Nothing changed with regards to this mod, and I read that there are possible conflicts with mods that alter lists of some kind, but other than some armor mods and updates to mods from here at loverslab, the only NEW (to my game) mods I've installed since I had this working are Dragon Born and Hearthfires and their unoffical patches (they were on sale this past weekend). Could either of those cause dialogues to disappear from the animals from this mod? I did also go from SoS light to SoS full - I don't know how that could conflict. The only mod that I can think of that changed animals in any way (but I think only for that mod's animals) is the new Animal Mansion which removes the dialogues from it's animals. Other than those, I have no NEW downloads since my download date of Beastess 6.0.1.7 on 12-6 that aren't armor mods or updates to existing LL mods. Also - trying to figure out what's going on, I uninstalled the .esm via the MCM, cleaned the save, and then activated the .esp and found no functional difference (I could start the mod just fine with only the .esp, gain powers by having sex with animals, and start the quest in the shrine - I just couldn't interact with the wolf when I got to him (just as with the .esm). Using LOOT's load order after each add/removal. Link to post
MrT831 Posted December 26, 2014 Share Posted December 26, 2014 hello when i activate the beastess race it crashes my game on start and i have no problem iwht other races since i have the compatibility packs. pls help Link to post
Budroi Posted December 26, 2014 Share Posted December 26, 2014 hello when i activate the beastess race it crashes my game on start and i have no problem iwht other races since i have the compatibility packs. pls help Do you have the most recent racial compatibility pack on nexus? Beastess is the only custom race I have and it works fine. ------------------------------------------------------------------------------------- I do have an issue where when I select dremora as my hunt right in the begining the quest marker shows up outside the map. Directly north of septimus signus outpost. Whats the console command to pull him directly to me, i forget. And whats his id? Link to post
Budroi Posted December 26, 2014 Share Posted December 26, 2014 Ok, So I noticed that most of the beastess slavetats caused graphical glitches or outright messed up the entire overlay. It was bad mipmap generation. My guess is that the textures were made and saved using either gimp or photoshop and their crappy .dds support. I opened them all up in paint.net and resaved them properly and all this issues fixed. Here they are so you wont need to do it yourself later. Fixed Beastess Slavetats.7z I did not change anything in the .json file that registers it into slavetats but i forgot to delete it when i made this archive so it is still in here. Link to post
Budroi Posted December 26, 2014 Share Posted December 26, 2014 Something of note. I had quest from giant. when i got near him i was attacked by an apprentice conjurer. the conjurer also aggroed the giant. after killing the conjurer when trying to talk to the giant it entered the conversation but i was not allowed to select any option and had to [TAB] exit. multiple retries with the same result it did fix however when i fast traveled to somewhere else and returned. Technically i used the levelers tower spell to teleport me to falkreath and then same spell to "recall" back to giant. Link to post
Tobbe27 Posted December 27, 2014 Share Posted December 27, 2014 I've got a slight problem, hah! Everyone is making use of the Beastess crawling animation. What uh... what did I do wrong? Link to post
Handsome Squidward Posted December 27, 2014 Share Posted December 27, 2014 I've got a slight problem, hah! Everyone is making use of the Beastess crawling animation. What uh... what did I do wrong? The crawling animations replace default female walking animations. Females pool their animations from defaultfemale.hkx. If you want custom animations, download this mod and follow the instructions to make player specific animations if you want the crawling animations. Or follow my instructions: Install PCEA without the .esp Replace the custom animations from PCEA with your own (such as the crawling animations) Creation Kit Create a new race --> figure out all the details Or use the beastess race (you might have to add the race to a few headparts lists if you want hair/eyes) In that new race, under behavior graphs (presumably with the female box checked), find defaultfemale.hkx and replace it with defaultfemale.hkt I had to extract the original defaultfemale.hkx from the Skyrim - Meshes.bsa, select the file under behavior graphs, and replace the extension ".hkx" with ".hkt" in the search bar. Or you know, don't use the crawling animations. Link to post
Uriel Posted December 27, 2014 Share Posted December 27, 2014 Mod has bunches of dirty/wild edits, it also changes some vanilla stuff(and that's no good, absolutely no good). Here's the (kind of) cleaned up version. I also removed those follower-overriding records. Records were adding NPC's to BeastessFaction, and i can live without this.(yeah, this means you can use your favourite modded housecarls just fine) Also applied U**P changes so the mod will not cancel those. I must say there was no extensive testing of this version, but it should work just fine. SexLab Beastess.esp Link to post
spadgas Posted December 27, 2014 Share Posted December 27, 2014 Mod has bunches of dirty/wild edits, it also changes some vanilla stuff(and that's no good, absolutely no good). Here's the (kind of) cleaned up version. I also removed those follower-overriding records. Records were adding NPC's to BeastessFaction, and i can live without this.(yeah, this means you can use your favourite modded housecarls just fine) Also applied U**P changes so the mod will not cancel those. I must say there was no extensive testing of this version, but it should work just fine. Oooh, thank you thank you thank you Link to post
grassmudhorse Posted December 28, 2014 Share Posted December 28, 2014 So I'm assuming everyone has problem with talking to the animals during the trials quests? I only tried with the wolf and I can't talk to it. Tried using the mating call and nothing happens after sex. Tried attacking it, it just becomes invincible after you wipe out its hp. Not sure why this is happening. Link to post
Budroi Posted December 28, 2014 Share Posted December 28, 2014 So I'm assuming everyone has problem with talking to the animals during the trials quests? I only tried with the wolf and I can't talk to it. Tried using the mating call and nothing happens after sex. Tried attacking it, it just becomes invincible after you wipe out its hp. Not sure why this is happening. It should not happen every time but It does happen... It always fixes (for me at least) if you teleport away and back. If you don't have it I recommend Leveler's Tower, It is technically a cheat mod but it doesn't need to be used that way. It comes with the ability to learn a spell called "leveler's home" (found in the basement area of the library). The spell allows you to teleport practically anywhere of any importance in the game. ie: towns, villages, blackreach, mage college, high hrothgar, ect. The same spell also allows you to recall directly back to the exact spot you ported away from, and set something like 9 custom markers so you can teleport to places like Yoana's shop (bestial essence) or captured dreams shop. Again it is a cheat mod but i don't really use it as one. I play a mage so a teleport spell is feasible and i only teleport to places i have been, although I still prefer to take a carriage to get anywhere (thanks better fast travel and carriages). Link to post
xXSoSoXx Posted December 29, 2014 Share Posted December 29, 2014 Hello, I have two Sexlab Beastess MCM menus, both show exactly the same options. Could it be integrated in some other mod? This is my load order: Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.esphdtHighHeel.esmSchlongs of Skyrim - Core.esmSexLab.esmDevious Devices - Assets.esmSexLabAroused.esmSexLab Beastess.esmZaZAnimationPack.esmDevious Devices - Integration.esmdaymoyl.esmDevious Devices - Expansion.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial High Resolution Patch.espApropos.espRaceMenu.espGattiBondage1.espLeatherBackpackDarkBrown.espBrawl Bugs CE.espRaceMenuPluginXPMSE.espdD - Realistic Ragdoll Force - Realistic.espDeviously Enslaved.espSexLab Aroused Creatures.espRaceMenuOverlays.espdD Enchanted Chests.espRaceMenuPlugin.espEstrusChaurus.espExpandedJewelryCrafting.espMoreNastyCritters.espLeatherBackpackBrown.espiHUD.espLeatherBackpackBlack.espMighty Beasts - Werewolf.espNorthborn Fur Hoods.espProperWeaponScale.espsanguinesDebauchery.espHothtrooper44_Armor_Ecksstra.espSD Cages.espCaptured Dreams.espHothtrooper44_ArmorCompilation.espanimal_mansion.espThe Joy of Perspective.espSchlongs of Skyrim.espSexLab-Stories.espzdd.espSexLab Beastess.espDeviouslyHelpless.espJaxonzUtilities.espSexLab Enchantress.espzzEstrus.espSexLab TDF Aggressive Prostitution.espSexLabNudeCreatures.espSexLab_Dialogues.espSkyUI.espSlaveTats.espSOS - VectorPlexus Regular Addon.espSSv2.espxazPrisonOverhaul.espSexlab Breeder.espBesEss.espSexLabSkoomaWhore.espsextoys-calyps-2.espDeviously Cursed Loot.espAPPS.espRemodeled Armor.espAngrimApprentice.espSexLab Dangerously Nude.espSexLab-StoriesDevious.espDevious Cidhna.espSweet&Sexy Lingerie.espqayl.espDevious Deviants.espdaymoyl_DawnguardAddon.espBlackSacramentArmor.espLustmordVampireArmor.espMF_RadiantProstitution.espSexLabDangerousNights.espRadiant-SchlongsPatch.espspelleraser.espAlternate Start - Live Another Life.espImmerSlave.esp Can you please give me a hint how to remove the second entry? Kind regards, So Link to post
aEuonym Posted December 29, 2014 Share Posted December 29, 2014 Hello, I have two Sexlab Beastess MCM menus, both show exactly the same options. Could it be integrated in some other mod? This is my load order: Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp hdtHighHeel.esm Schlongs of Skyrim - Core.esm SexLab.esm Devious Devices - Assets.esm SexLabAroused.esm SexLab Beastess.esm ZaZAnimationPack.esm Devious Devices - Integration.esm daymoyl.esm Devious Devices - Expansion.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp Apropos.esp RaceMenu.esp GattiBondage1.esp LeatherBackpackDarkBrown.esp Brawl Bugs CE.esp RaceMenuPluginXPMSE.esp dD - Realistic Ragdoll Force - Realistic.esp Deviously Enslaved.esp SexLab Aroused Creatures.esp RaceMenuOverlays.esp dD Enchanted Chests.esp RaceMenuPlugin.esp EstrusChaurus.esp ExpandedJewelryCrafting.esp MoreNastyCritters.esp LeatherBackpackBrown.esp iHUD.esp LeatherBackpackBlack.esp Mighty Beasts - Werewolf.esp Northborn Fur Hoods.esp ProperWeaponScale.esp sanguinesDebauchery.esp Hothtrooper44_Armor_Ecksstra.esp SD Cages.esp Captured Dreams.esp Hothtrooper44_ArmorCompilation.esp animal_mansion.esp The Joy of Perspective.esp Schlongs of Skyrim.esp SexLab-Stories.esp zdd.esp SexLab Beastess.esp DeviouslyHelpless.esp JaxonzUtilities.esp SexLab Enchantress.esp zzEstrus.esp SexLab TDF Aggressive Prostitution.esp SexLabNudeCreatures.esp SexLab_Dialogues.esp SkyUI.esp SlaveTats.esp SOS - VectorPlexus Regular Addon.esp SSv2.esp xazPrisonOverhaul.esp Sexlab Breeder.esp BesEss.esp SexLabSkoomaWhore.esp sextoys-calyps-2.esp Deviously Cursed Loot.esp APPS.esp Remodeled Armor.esp AngrimApprentice.esp SexLab Dangerously Nude.esp SexLab-StoriesDevious.esp Devious Cidhna.esp Sweet&Sexy Lingerie.esp qayl.esp Devious Deviants.esp daymoyl_DawnguardAddon.esp BlackSacramentArmor.esp LustmordVampireArmor.esp MF_RadiantProstitution.esp SexLabDangerousNights.esp Radiant-SchlongsPatch.esp spelleraser.esp Alternate Start - Live Another Life.esp ImmerSlave.esp Can you please give me a hint how to remove the second entry? Kind regards, So Disable "SexlabBeastess.esp" you only need the assets from that download, not the esp. Link to post
macion1 Posted December 30, 2014 Share Posted December 30, 2014 ECHEM ECHEM ........ I'll just leave it here ....... http://www.loverslab.com/files/file/323-polymorphy/ Link to post
Tobbe27 Posted December 30, 2014 Share Posted December 30, 2014 Wow, cheers for the quick responses guys! This forum is great Link to post