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I am trying to create "archive" on Creation Kit but keep getting texture errors/environment maps missing HELP


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Or Warnings.

 

I want to make sure the textures are right before I make a BSA.

 

I extracted everything from the mods, folders. All the paths seem to be ok. I do not understand.

 

 

 

What can I do to fix this/these?

 

I am able to fix the other ones I have just mostly environmental errors I have no idea what to do with.

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The mesh itself doesn't have an environment map in the texture list.

Just means you didn't assign one in the mesh, It is safe to ignore that if you didn't make an environment map (Typically called "texturename"_e.dds)

 

You probably just have a diffuse and a normal map set.

 

Texture set reference for a nif:

http://niftools.sourceforge.net/doc/nif/BSShaderTextureSet.html

Shader type reference if you need it:

http://niftools.sourceforge.net/doc/nif/BSLightingShaderPropertyShaderType.html

 

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