Jump to content

I am trying to create "archive" on Creation Kit but keep getting texture errors/environment maps missing HELP


Recommended Posts

Or Warnings.

 

I want to make sure the textures are right before I make a BSA.

 

I extracted everything from the mods, folders. All the paths seem to be ok. I do not understand.

 

 

 

What can I do to fix this/these?

 

I am able to fix the other ones I have just mostly environmental errors I have no idea what to do with.

Link to comment

The mesh itself doesn't have an environment map in the texture list.

Just means you didn't assign one in the mesh, It is safe to ignore that if you didn't make an environment map (Typically called "texturename"_e.dds)

 

You probably just have a diffuse and a normal map set.

 

Texture set reference for a nif:

http://niftools.sourceforge.net/doc/nif/BSShaderTextureSet.html

Shader type reference if you need it:

http://niftools.sourceforge.net/doc/nif/BSLightingShaderPropertyShaderType.html

 

Link to comment

Hmm that fixed it. Thanks. Changing the Value to a 9 and adding it to the slot of the arrow worked. I used textures\cubemaps\Ore_Ebony_e.dds since a lot of other weapons seem to use that.

 

Alright! I was able to make a BSA! With no errors! Thanks!

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use