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ElPsyCongroo

Magic Nipple - Cast Magic From Nipple - and More

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hello can someone help me?, I been download Magic NippleSpells.7z and install it on NMM, but when I enter the game and search in magic inventory I didnt found the spells

 

the list spell are:

 

Rune Visual Effect - XX0012CA - It is an Ability, works like a buff.

The Nipple Thunder Bolt - Left hand:XX001D95 Right hand:XX001D96

The Milk Spray - Left hand:XX001D9C Right hand:XX001D9D

Cumshot Power - XX00332E - No animation

Cumshot Shout - XX001DA2 - With animation

 

 I also download and install Schlong Shout.7z

Replace the animation of shout. Use the masturbation animation in Sexlab.

 

but when I use the battle cry shout, the animation is still kinda same as the vanilla shout animation

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Got a bug here.

After casting a non-concentration spell, im unable to shout or sprint at full speed after casting, until i unsheathe my magic. All in 3rd person.

i cast a spell, and try to shout, but nothing. unsheathe... and shout finally comes. cast a spell, and sprinting is slow like regular running speed and still uses stamina.

 

it's definately this mod. i've tested with only this mod and requirements. it absolutely is an issue with these animations.

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On 8/2/2019 at 2:30 AM, Arcticelf said:

Does anyone else have a problem with Staves not firing the spells from the proper spot?

Yup (with respect to the XP32MSE 4.71 ground version), also touch-range spells (Succubus Heart Entice/Enrage, various magic overhauls, etc) aren't targeting correctly (impossible to use). So either I installed something terrible wrong or this isn't really an issue for most people.

 

Yes I know I'm replying to something pretty old, but would be happy to hear how/if this is fixable aside from just not using that animation set.

 

edit: still haven't fixed the staff, I think that has to be done in the animation/skeleton? I dealt with spells not having enough range by manually editing them with the creation kit. Found the spells affected, looked up their effect to find where the range was, it was on a projectile, upped it a little, saved, fixed/done. Pretty sure the issue has to do with where the spell node is on the hand vs the nipple and I guess it's just that much further back on the nipple. Could probably be fixed generally by moving that node forward a little but not sure how to do that or even if anyone is working on the skeleton anymore...

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Hi, would this work with custom race if I copy the skeletons into the custom race mesh folder (without enabling the mod in MO2)?

I also want the magic nipple to be for player only so I copied the animation into the FINS_PCEA2, folder with the highest rank 9. But its not working and i have several question.

1: I am using New Animation for magic cast by xp32  as recommended together with the ground animation, so should i keep the female folder within the rank 9 root folder in FINS_PCEA2 or should i just merge all the magic animations together?

2: Either way, should I tick the gender specific animations in FINS because either i keep the female folder in FINS_PCEA2 or not, it shows the message No GENDER directory for both male and female.

At this point my magic animation is just from New Animation for magic cast by xp32. Again all three mods magicnippleskeleton, magicnipple ground animation and new animation by xp32 are all disabled in my MO2. I want to make player only for my custom race.

Many thanks.

 

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when i use this mod i just cant cast spells in 3rd person the glowing orbs from the spells show up at my characters breasts but it never shoots anything 1st person works but its vannilla. i remember having a mod for the special edition that just adds some sliders to the racemenu morphs that let me do the same as this mod but i cant find it for LE i would rather use that method since this doesnt work for me so if anyone knows how to fix this bug or get the racemenu sliders working please tell me how.

 

i have xp32 spell animations installed with everything default in the installer i ticked gender specific animations in fnis and i made sure that this mod wins every conflict.

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if you want to use this for skyrim se do this:

 

first make sure you have RaceMenu, Creation Kit installed, and SSE NIF Optimizer.  you dont need to know how to use creation kit

 

1. install XPMSSE, pick the animation you want for magic nipple when asked during the fomod setup

 

2. download MagicNippleSpells.7z from this mods download page, ignore the other files.  extract it to desktop when its done

 

3. copy SSE NIF Optimizer.exe into the folder then run it.  a window will pop up, click optimize,  let it run, then close and delete SSE NIF Optimizer.exe and SSE NIF Optimizer.txt.  compress the file again when done.

 

4. drag the compressed file into your mod manager and install

 

5. open creation kit, go to file>data then double click MagicNipple.esp.  click set as active, then click ok.  wait for it to load, if you get any pop ups click yes to all.  when done click file>save and close

 

the mod is now converted, to turn on in game go to xp32 in mcm and scroll all the way down and set Magic Style AND Magic Style (Left) to nipple magic for player, npc, or both

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On 6/3/2020 at 3:01 AM, darrrkfeed said:

if you want to use this for skyrim se do this:

 

first make sure you have RaceMenu, Creation Kit installed, and SSE NIF Optimizer.  you dont need to know how to use creation kit

 

1. install XPMSSE, pick the animation you want for magic nipple when asked during the fomod setup

 

2. download MagicNippleSpells.7z from this mods download page, ignore the other files.  extract it to desktop when its done

 

3. copy SSE NIF Optimizer.exe into the folder then run it.  a window will pop up, click optimize,  let it run, then close and delete SSE NIF Optimizer.exe and SSE NIF Optimizer.txt.  compress the file again when done.

 

4. drag the compressed file into your mod manager and install

 

5. open creation kit, go to file>data then double click MagicNipple.esp.  click set as active, then click ok.  wait for it to load, if you get any pop ups click yes to all.  when done click file>save and close

 

the mod is now converted, to turn on in game go to xp32 in mcm and scroll all the way down and set Magic Style AND Magic Style (Left) to nipple magic for player, npc, or both

You absolute legend, worked like a charm. Great combo with the updated Mana Tanks for SE. Thank you!

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Does someone know if this still works ? The mod seems to require it´s own skeleton but I´m not sure if replacing the skeleton is very safe. I´m using BHUNP and I´m not quite sure if that replaced the Skeleton already.

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