Here is another kit-bashed mod I have made (more as a resource than something to add to game play). Just wanted to post it up in case anyone was interested.
I was fooling around with HDT Physics links on giants and decided to apply some custom physics to werewolves while I was at it. This was primarily done to test different type actors using different skeletons for their physics (with some similarly named bones). While I did run into conflicts and discovered the overlapping of physics (if u