Anyone who has spent some time making mods for DOA5LR over the past ten years is probably familiar with one of the game's most frustrating limitations: character mods have a very strict file size limit.
When your TMCL file exceeds a certain size — usually somewhere around 12 MB — you can still select the character normally, but once you try to enter a battle, the game will become stuck in an infinite loading screen.
This has always placed a serious limitation on the visual quality of c