Experimental phase developed with the support of AI   I had this idea. When you're fighting, why not have visible damage on the armor in a dynamic way?   Tools Used :    1) AI Support for script creation  2) Notepad++  For compile the PSC script 3) Bodyslide and Outfitstudio to create appropriate nif 4) Photoshop/Gimp + Paint.Net to create the appropriate DDS . If your photo editor can open/save DDS files, Paint.net is unnecessary. 5) Nifskope to