Experimental phase developed with the support of AI
I had this idea. When you're fighting, why not have visible damage on the armor in a dynamic way?
Tools Used :
1) AI Support for script creation
2) Notepad++ For compile the PSC script
3) Bodyslide and Outfitstudio to create appropriate nif
4) Photoshop/Gimp + Paint.Net to create the appropriate DDS . If your photo editor can open/save DDS files, Paint.net is unnecessary.
5) Nifskope to