Gray User Posted December 12, 2024 Posted December 12, 2024 NAF Surrender View File NAF Surrender (v0.1 alpha test uploaded 12/12/2024) This is a mod that triggers 2 person sexual NAF animations in response to defeat in combat. Credits/Thanks: Snapdragon (NAF, Technical help), Hiroshi (my ex, for translation help) Requires: Native Animation Framework User Animation Pack (version 0.3 or higher) Features (status): Defeat Sex Scene: Triggers sex scene when PC is hit in combat, PC hit points drop below threshold (configurable, default is 30%), and attacker is valid race (only humans right now). Combat Stopping: This part is tricky because AI does not do what it is told to by scripts or spells. Right now, mod has 3 combat stoppers. First is to use script to stop combat on NPC and player, to add player to captivefaction (which is supposed to have no hostile factions), and to make player and NPC sheathe weapon. Second is to trigger a calm/disarm spell around player (default duration is 120 seconds, but this can be changed with terminal). Third is to trigger message box when scene starts (so you can use console to type tcai and turn off combat) and message box when scene ends (so you can tcai to turn combat back on). This option can be turned on or off with terminal. (If you turn it off, sometimes NPCs will not stop combat and NPC attacker will sometimes re equip weapon because game will ignore first two combat stoppers) Actor Stripping: This version has 2 methods for stripping actors: (Default is to strip and register both actors, but only to re equip clothings and armors for the NPC) Method 1 Strip/Register method(default): The script will unequip items from slots 3 (body) and 35 (spacesuit) and saves those item IDs to a variable in the script, after the sex scene, it will requip them based on their IDs. Internal testing is that this works good, but we will see how it works for users. Method 2 Force Unequip: This is a backup method. If enabled, it will run the unequip() function on all item slots. This method does not re equip after sex. You can tell companions to re equip clothing, but for others you will need to use 'resetinventory' command in console (or maybe after a long time their AI package will tell them to put clothes back on?) Version detector and updator: (Works, I think) This should compare the script version against the version in your save, and if they are different it should restart the main animation handling script. Companions: Right now, this should cause up to 4 companions to adopt a 'hands up' animation and to not do anything until sex scene is over. Debug/QA Terminal and Room If you coc 'aaSurrenderCell' you go to a debug room with a terminal. This terminal will let you set most mod options like health threshold and animation length and turn on or off stripping and combat stopping options. You can also use the terminal to change parameters (actor stripping, how many times each sex stage loops, turn affinity and anger changes on/off or change the amount of affinity increase) and also use it to force the mod to stop/restart the quest that has the dialogue stages and animations, in case of problems. Warnings/Problems: Please watch for save game bloat or other weird things. Things I worry about: That sex participants may become permanent actors. Running a force update from the debug terminal in the debug room may fix this if it happens. That the update structure may cause the manager quest to try to run many times. This should not happen, but with duct tape mod and unknown dumb behaviors from game engine, who knows. If surrender is not starting any more, try force update or reset quest on terminal. Future Features (status): Robbing PC (plan to make option for NPC to take PC equipments and you have to get them back) Distress/Captive outcomes (plan to make optional bondage and bad end outcomes) Sound (This is still waiting on guide for how to make new Wwise events that link to a sound. Right now all tutorials I know of are for dialogue or to replace existing sound events. If you know of tutorial to make new sound events using WWise and CK that works, please PM or post). Facial expressions during sex (maybe? I have expressions in dialogue but they go away. I need to find example of expressions that are called and held by scripts) More animations, strap-on option, other extras Probably I will not add options to include companions or multiple NPC enemies in sex scenes (because I do not think I can do that and keep script reliable) Probably I will not add option to trigger sex with defeated NPCs (because I think that will cause game bloat and lag, and I have other mod things to do first) If someone wants these, they can use this mod as example and make own mod that does them. (Or you could use tcai to stop combat and NAF Seduce to have sex with NPC) Installation: Copy the contents of this mod to your Starfield directory (the contents of the 'data' folder should go into your 'data' folder). You must enable NAFSurrender. **There is an optional esp version. This is replacer for data file only (you can use esp instead of esm). You still need all scripts from main download or nothing will work. Uninstallation: The files in this mod can be deleted without any special precautions. It should not alter any vanilla records or change/add to any vanilla quests or things. Usage/Permissions: You may use this files as base for your own mods, but you may not charge for anything that uses these files. Donations is fine as long as it is totally optional and users get the same functionality without giving money. Please do not repost these files elsewhere (unless LL is shut down and I am unable to put them back up on whatever replaces it). Please do not post mods that use these files to Nexus or Creations. That amount of publicity is bad for adult modding. Submitter Gray User Submitted 12/12/2024 Category Animation Requirements NAF, User Animation Pack 7
Gray User Posted December 12, 2024 Author Posted December 12, 2024 First post reserved for troubleshooting and announcements. If someone would be kind to let me know that it works for them. I tested on my potato computer, but I would know that I did not miss any script or anything when making upload.
webb71 Posted December 12, 2024 Posted December 12, 2024 (edited) Tested it out and it works as advertised. Only issue is the environmental damage that happens when everything is unequipped but that can somewhat be fixed by turning on god mode temporarily. Keep up the good work dude your stuff is impressive. Edited December 12, 2024 by webb71 1
Martok73 Posted December 13, 2024 Posted December 13, 2024 Does this only work when the PC health drops below 30% or will it work against NPCs when their health drops below 30%?
Gray User Posted December 13, 2024 Author Posted December 13, 2024 2 hours ago, Martok73 said: Does this only work when the PC health drops below 30% or will it work against NPCs when their health drops below 30%? Like I say in description - only work on PC. You can change health threshold with debug terminal in aasurrendercell. If someone want to rewrite something based on this that work on NPC, they can. But I do not think I can do it so that it works and is not bad for the game (script lag, bloat). Also, it is not something I have much interest in.
Gray User Posted December 13, 2024 Author Posted December 13, 2024 (edited) 6 hours ago, webb71 said: Tested it out and it works as advertised. Only issue is the environmental damage that happens when everything is unequipped but that can somewhat be fixed by turning on god mode temporarily. Keep up the good work dude your stuff is impressive. That is true. I did not think about environment damage. I will add something to list for next release. Maybe have personal atmosphere spell trigger. And thank you for confirming the mod works. I never know until I hear from someone. Edited December 13, 2024 by Gray User 1
RidleyLongnose Posted December 13, 2024 Posted December 13, 2024 (edited) For me its not starting anything, do I just have to wait or should it be almost instant? After further testing I can confirm it doesn't do anything. It fades to black and almost immediately comes back and then the npc and I are naked walking around, nothing happening though. Edited December 13, 2024 by RidleyLongnose
Gray User Posted December 13, 2024 Author Posted December 13, 2024 55 minutes ago, RidleyLongnose said: For me its not starting anything, do I just have to wait or should it be almost instant? After further testing I can confirm it doesn't do anything. It fades to black and almost immediately comes back and then the npc and I are naked walking around, nothing happening though. This sounds like NAF is not working or animation pack is not install. If you use console, click on PC and type 'NAF Play StandSurrender01.glb' what happen?
NotDiscoDragonInAWig Posted December 13, 2024 Posted December 13, 2024 now we just need a pregnancy mod 1
Church the Cat Posted December 13, 2024 Posted December 13, 2024 8 hours ago, NotDiscoDragonInAWig said: now we just need a pregnancy mod I was just about to comment that, it's looking like it's almost time for me to dig this game back up from my dead game graveyard. Soon:tm: 😼 1
RidleyLongnose Posted December 13, 2024 Posted December 13, 2024 9 hours ago, Gray User said: This sounds like NAF is not working or animation pack is not install. If you use console, click on PC and type 'NAF Play StandSurrender01.glb' what happen? Says that when I type in that command to console.
RidleyLongnose Posted December 13, 2024 Posted December 13, 2024 NVM I think I fixed it! Testing now!
RidleyLongnose Posted December 13, 2024 Posted December 13, 2024 Yup, I fixed it, it was because the anim pack wasn't installed properly. For anyone else having this problem, you should manually add the anim pack to your game as the mod manager(s) (tested vortex) will not recognize it and will not auto add it. 1
webb71 Posted December 13, 2024 Posted December 13, 2024 16 hours ago, Gray User said: That is true. I did not think about environment damage. I will add something to list for next release. Maybe have personal atmosphere spell trigger. And thank you for confirming the mod works. I never know until I hear from someone. No problem, happy help and yeah lol just need a little safety bubble around the scene or something.
drp23 Posted December 13, 2024 Posted December 13, 2024 On 12/12/2024 at 2:38 PM, Gray User said: Facial expressions during sex (maybe? I have expressions in dialogue but they go away. I need to find example of expressions that are called and held by scripts) I think you can just include performance morphs in the animation and animate those directly
KKSSL Posted December 14, 2024 Posted December 14, 2024 Holy shit we're so back, doing god's work Gray.
LegendaryToothPaste Posted December 14, 2024 Posted December 14, 2024 The problem I'm having is that there may be other enemies attacking the PC during the animation causing the PC to die, and followers attacking the enemie in the animation causing the enemie to die
MetZwerg Posted December 14, 2024 Posted December 14, 2024 so do as the mod recommends in the grey textbox and use the console command "TCAI" just remember to repeat the command when the scene, when the mod tells you it´s over... 1
AlexaSin Posted December 17, 2024 Posted December 17, 2024 I was playing around with this and it worked very well with VBB and Robert S Body Replacer. The only problem was that I was in Luna, and took huge environmental damage when the Ecliptic stripped my character. Currently playing as a devoted Varu'un tattooed girl...
Gray User Posted December 17, 2024 Author Posted December 17, 2024 9 minutes ago, AlexaSin said: I was playing around with this and it worked very well with VBB and Robert S Body Replacer. The only problem was that I was in Luna, and took huge environmental damage when the Ecliptic stripped my character. Currently playing as a devoted Varu'un tattooed girl... Thank you! Yes. Environment damage is a problem. @webb71 pointed out that I did not make fix for environment damage. For now, you should use tgm in console to make PC not take damage. I will put in fix in a month maybe when next update is released.
Reigor Posted December 17, 2024 Posted December 17, 2024 5 hours ago, Gray User said: Yes. Environment damage is a problem. @webb71 pointed out that I did not make fix for environment damage. For now, you should use tgm in console to make PC not take damage. I will put in fix in a month maybe when next update is released. What are you planning on to address this? My thought would be to knock down the PC, fade to black, and then spawn a small habitat or spaceship and teleport the actors to it. Perhaps with a text box explaining or giving a hint what happened. "The pain is too much, you can't feel your legs, everything goes black." That way can do the scene without worrying about the environment and can also set up more complicated scenes like AAF:Violate, bad ends, imprisonment, that sort of thing.
Gray User Posted December 17, 2024 Author Posted December 17, 2024 5 hours ago, Reigor said: What are you planning on to address this? My thought would be to knock down the PC, fade to black, and then spawn a small habitat or spaceship and teleport the actors to it. Perhaps with a text box explaining or giving a hint what happened. "The pain is too much, you can't feel your legs, everything goes black." That way can do the scene without worrying about the environment and can also set up more complicated scenes like AAF:Violate, bad ends, imprisonment, that sort of thing. That might happen. It will be about whether I can make light and reliable way to find a nearby indoor location. Probably I would also have option to just put up personal atmosphere so that if a move/capture option has bugs there is something else. Bad ends and captures will happen. Going to work on animations. Wearable devices will be limited because there is not a way I know to integrate animations like in Fallout 4 or Skyrim (so, no running with armbinder on). Probably instead it will be something that only restrains PC when an animation activates (maybe magnets that suddenly lock together). 1
MetZwerg Posted December 17, 2024 Posted December 17, 2024 (edited) 2 hours ago, Gray User said: That might happen. It will be about whether I can make light and reliable way to find a nearby indoor location. Probably I would also have option to just put up personal atmosphere so that if a move/capture option has bugs there is something else. Bad ends and captures will happen. Going to work on animations. Wearable devices will be limited because there is not a way I know to integrate animations like in Fallout 4 or Skyrim (so, no running with armbinder on). Probably instead it will be something that only restrains PC when an animation activates (maybe magnets that suddenly lock together). care to take a look att NSS Naked space suit, there is one, that actually makes the player naked with just adding the collar, wrist and ankle cuffs of it... or this one: https://www.nexusmods.com/starfield/mods/11774?tab=posts and by the way, would it be difficult to transfer all of the money to the agressor ? Edited December 17, 2024 by MetZwerg
Gray User Posted December 17, 2024 Author Posted December 17, 2024 3 hours ago, MetZwerg said: care to take a look att NSS Naked space suit, there is one, that actually makes the player naked with just adding the collar, wrist and ankle cuffs of it... or this one: https://www.nexusmods.com/starfield/mods/11774?tab=posts and by the way, would it be difficult to transfer all of the money to the agressor ? There will probably be a robbing thing in next release (will move items and moneys to debug chest, move to enemy on death). Spacesuit is ok, but trying to not add any dependencies other than NAF. Right now stuck in script hell trying to make function that causes boarding when losing ship combat because papyrus was not meant to have a way to get the ID of the ship that is attacking (such an easy thing to not have) and so it just bitches at me and will not follow instructions that should work. 2
MetZwerg Posted December 23, 2024 Posted December 23, 2024 short question. how do i change the surrender threshold ? i would prefer it to be adjusted to10-20 % for my gameplay balance.
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