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[mod] Ultimate Animation Pack [1.5]


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Ultimate Animation Pack [1.5]


Ultimate Animation Pack
Elevate your RimWorld experience with a rich selection of sex animations for the RJW Animation Framework by c0ffee. This pack supports all vanilla body types (Male, Female, Thin, Hulk, Fat) and offers over 30 animations—from solo to group, consensual to non-consensual—seamlessly integrated into your colony’s storytelling.


Features

  • 30+ unique animations with multiple perspectives (2D side, bird's-eye view).
  • Custom InteractionDefs for precise control over which animations are selected.
  • Climax variations (Inside/Outside) plus condom animations for added realism.
  • Solo and multi-participant animations to enrich every storytelling angle.

Requirements

Follow all necessary setup steps on the LoversLab RimJobWorld page to ensure a smooth installation.
Important: Always remove the old version of UAP from your Mods folder before adding the new version. Keeping both can cause errors!
 

Optional (Highly Recommended)


Mods Used in Preview Images

If you like the look of the preview images, you can check out these additional mods:


Recent Changes

  • Christmas Update!

  • New Animation: Added a highly realistic Cowgirl animation. Please use Sized Apparel Zero (Body Uncensor Mod) to see breast/penis/balls physics.
    Cowgirl-332.png.8a4e8ab4ae2e7e2318f5d8495e8c96ed.png
  • New Mod Support: Added Vaginal and Anal animations for the "RimJobWorld - Onahole Extension" mod.
    Onahole-128.png.395c4e09787548f1690026a92331a0b8.png
  • Supported Races Added:
    • Seren
    • OotR_Alien_Oni
    • Arachne
    • Alien_BunTribe
    • AC_AnkhaRace
    • Inanis_Springhare
    • Lupaios
    • NakinRace
    • Alien_Frijjid, Alien_Fennex
    • DeathAngelRace, AngelRace
    • IrkenRace
    • XotanRace
    • GrodanRace
    • CaeruleanRace
    • Anthro
    • CruttunRace
    • Diona Race
    • Au Ra Race
    • Elezen Race
    • Hyur Race
    • Viera Race
    • Miqote Race
    • 中华老先人:Ancient Chinese Race
  • Bug Fixes: Resolved issues with penis disappearing during BEV animations.
  • Adjustment: Female head now faces down during Pronebone Animations.
  • Hotfix Update: Reverse interaction no longer triggers Onahole animations outside of Onahole usage.

Tailor these animations to fit the narrative of your colony, and enjoy a deeper, more immersive RimWorld experience!

For more information about the available animations and detailed notes, please visit GitGud.

 


 

Posted (edited)
12 hours ago, Vulkandrache said:

Why is the dudes head backwards?


1. If you're referring to the images posted here It is not, It's from an above perspective of Missionary. There are so many animations should probably add more pictures.

2. If you mean it is facing you or is upside down (bug) make sure you have the latest version of RimJobWorld and Rimworld Animations 2.0 as this was fixed. Also always delete past versions of UAP before installing new one, I change folders a lot so it would not work if you paste new version on old.


 

Edited by Teachers
Posted
21 minutes ago, Devnispa said:

What's the body replacer in the screenshots?

Sized Apparel - Zero (SAR)

I highly recommend it!

Posted

Great mod,the animations are awesome, but please tell me there is a way to disable those shitty moaning sounds, i can't take them anymore

Posted
2 minutes ago, OceanManTakeMeByTheHand said:

Great mod,the animations are awesome, but please tell me there is a way to disable those shitty moaning sounds, i can't take them anymore

Aah nevermind,the option was in the animation mod options,sorry for the bother.

Posted
11 minutes ago, OceanManTakeMeByTheHand said:

Great mod,the animations are awesome, but please tell me there is a way to disable those shitty moaning sounds, i can't take them anymore


No animations from UAP has moaning sounds. Note that "Rimworld Animations 2.0" comes with a few animations as standalone and is meant to be overwritten by other animations as it was made before animation packs and such, It has Beast, Blowjob, Cowgirl, Cunnilingus, DoublePenetration and Missionary. You can safely remove them from "Rimworld Animations" except for "TestAnimation" if you don't like them.

Capture.PNG

Posted

I have a problem, when the settlers start an animation they don't finish it and they never lose the negative state, do I have to activate something?

Posted
3 hours ago, Boomh said:

I have a problem, when the settlers start an animation they don't finish it and they never lose the negative state, do I have to activate something?

 

I'm positive you have another mod causing this issue, make sure you have "Rimworld Animations 2.0" updated to latest and "RimJobWorld" updated to latest as your issue sounds familiar to issues in the past with animation not finishing. Also make sure you don't have any incompatible mods which is listed in RimJobWorld. My bet is you have something outdated causing this issue, this is for ver 1.5

Posted
On 12/11/2024 at 8:48 AM, IntelligencePending said:

Defs\Misc\H Doggystyle Threesome Train Misc\OffsetDef_DTT_BEV.xml
Defs\Misc\L Missionary Threesome Train Misc\OffsetDef_MTT_BEV.xml

Lines 37, misplaced ` grave accent outside XML tree.


Thank you! It's fixed for the next update

  • 2 weeks later...
Posted

There seems to be an issue with using the Anthrosonae mod with this. It causes every pawn to go invisible while one of this mods animations plays regardless of which pawns engage in the activity.

 

It works fine for the default animations from the animations 2.0 mod.

Posted

Heads-up for those using RimSort: Rimworld Animations 2.0 currently does not provide a load order hint that RJW should be loaded first, so RimSort may put it behind both that mod and Ultimate Animation Pack.

 

I provided an MR with a fix in Rimworld Animations 2.0, but in the meanwhile, if you see any errors from Ultimate Animation Pack, where RJW_InteractionDefBase[Rape|Sex] is not found, that would be why.

Posted
On 12/22/2024 at 4:22 AM, razar51 said:

There seems to be an issue with using the Anthrosonae mod with this. It causes every pawn to go invisible while one of this mods animations plays regardless of which pawns engage in the activity.

 

It works fine for the default animations from the animations 2.0 mod.

 

Hm, I don't know why that is, you can post a hugslog in the Rimjobworld Discord in the channel "Troubleshooting-n-help" to get help with why it might be incompatible.

Posted (edited)
9 hours ago, seraph85 said:

I have a few different animation packs installed is there a way to make sure yours are prioritized to play? 

 

Changing the animations priority is possible but difficult because of the messy folder structure and the lack of organization in older animations. When I first created them, I focused on functionality, not structure. Newer animations are better organized, but the older ones are still hard to sort through.

Additionally, if you update the mod, you’d have to redo all the changes. I set Priority 1 as the default so other animations can appear if installed; otherwise, other animations would never show up.

Easy Fix:
If you want the Ultimate Animation Pack exclusively for HumanxHuman, remove any other HumanxHuman animations from mod list and follow these steps:

  1. Go to:
    E:\SteamLibrary\steamapps\common\RimWorld\Mods\rimworld-animations\1.5\Defs\GroupAnimationDefs
  2. Change <priority>1</priority> to <priority>0</priority> in the folders:
    • Blowjob
    • Cowgirl
    • DoublePenetration
    • Missionary
  3. Use Notepad++ to quickly search for <priority>1</priority> and update it.

This will adjust the priorities easily.

Edited by Teachers
Posted (edited)
14 hours ago, Teachers said:

 

Changing the animations priority is possible but difficult because of the messy folder structure and the lack of organization in older animations. When I first created them, I focused on functionality, not structure. Newer animations are better organized, but the older ones are still hard to sort through.

Additionally, if you update the mod, you’d have to redo all the changes. I set Priority 1 as the default so other animations can appear if installed; otherwise, other animations would never show up.

Easy Fix:
If you want the Ultimate Animation Pack exclusively for HumanxHuman, remove any other HumanxHuman animations from mod list and follow these steps:

  1. Go to:
    E:\SteamLibrary\steamapps\common\RimWorld\Mods\rimworld-animations\1.5\Defs\GroupAnimationDefs
  2. Change <priority>1</priority> to <priority>0</priority> in the folders:
    • Blowjob
    • Cowgirl
    • DoublePenetration
    • Missionary
  3. Use Notepad++ to quickly search for <priority>1</priority> and update it.

This will adjust the priorities easily.

Thanks a lot! I need to get better moding rimjobworld stuff its always such a battle to get things working right while you wonder if its you or just something not working properly. So the higher number is higher priority? 

Edited by seraph85
Posted
44 minutes ago, seraph85 said:

Thanks a lot! I need to get better moding rimjobworld stuff its always such a battle to get things working right while you wonder if its you or just something not working properly. So the higher number is higher priority? 

 

Yes! 0 is the lowest priority and higher numbers will have higher priority.

Posted
19 hours ago, Teachers said:

 

Yes! 0 is the lowest priority and higher numbers will have higher priority.

I'll bug you one last time I promise! Just out of curiosity what does "probability" do in the code?

 

Posted (edited)
8 hours ago, seraph85 said:

I'll bug you one last time I promise! Just out of curiosity what does "probability" do in the code?

 

 

I'm not sure as I struggle to understand this myself. Something about Rimworld's random weighted selection, no need to change that, if you have 2 AnimationDefs within <loopOptions></loopOptions> there is 50/50 chance for either to be chosen. If you have 3 animdefs in loopoptions there is 33% chance for either to be picked. I recommend checking the RimJobWorld Discord if you're interested as most questions/issues have been answered/solved.

I even made a tutorial for how to make your own animations: https://gitgud.io/Teacher/rimworld-animation-tutorial

Edited by Teachers
  • 2 weeks later...
Posted
15 hours ago, Mikochi35p said:

there are two mod named Ultimate Animation Pack and also has the same animation with this one, what should I download or use?


You have duplicates, Delete the old one before installing the new one from loverslab.

Posted
5 hours ago, Teachers said:


You have duplicates, Delete the old one before installing the new one from loverslab.

oh shit, I thought there was two mods that has the same content. Mb thanks!

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