Last year I set out to make a simple unique player race, initially based on Daz G9.  It was actually “finished” last October, but was put on hold because It needed to use a custom .mat for some of the textures, and there was no way to make a .mat until ~2 months later. In those two months, I stumbled across what I believe to be the source assets for vanilla starfield's humans on 3dscanstore.com.  So I bought some of those, and found them to be far better looking than anything from Daz, though le