Malphias Posted July 4, 2020 Share Posted July 4, 2020 Well, this is fucked up. Due to mod interactions I've lost the neophyte wreath and the donation bag. When you get taken into Simple Slavery seems everything gets taken from you. The author never flagged these as quest items? Shit. Tried a search here for a solution but nothing came up. Need the item refs to console a new bag and wreath into my inventory. Link to comment
DeepBlueFrog Posted July 4, 2020 Author Share Posted July 4, 2020 21 minutes ago, Malphias said: Well, this is fucked up. Due to mod interactions I've lost the neophyte wreath and the donation bag. When you get taken into Simple Slavery seems everything gets taken from you. The author never flagged these as quest items? Shit. Tried a search here for a solution but nothing came up. Need the item refs to console a new bag and wreath into my inventory. I had it on my list to have senna give you another set if you lose them. Can you try talking to her? i can’t remember if I implemented it or not. Link to comment
Malphias Posted July 4, 2020 Share Posted July 4, 2020 Yea, I did. But doesn't matter now. Once you become a traveling sister you can again ask for donations. So, I'm passed it. Still, others may encounter that issue as well. Link to comment
Malphias Posted July 4, 2020 Share Posted July 4, 2020 DeepBlueFrog - You might consider a storage chest. That again has to do a lot with mod interactions. One's inventory isn't safe anymore except maybe quest items...but some mods could even screw with those. I have stuff I don't want to lose so I have to break character and go acquire a house so I have someplace safe to store the stuff. That breaks one's role they are playing. In my case I started this game as a slave and had nothing, my first contact with the world led me to the Sisterhood once I freed myself from the dirt-bag that bought me. So, it's the only home I know. But now...I have to break character and go to a Hold and acquire a house. Breezehome I am guessing, it's the cheapest. Link to comment
DeepBlueFrog Posted July 4, 2020 Author Share Posted July 4, 2020 18 minutes ago, Malphias said: DeepBlueFrog - You might consider a storage chest. That again has to do a lot with mod interactions. One's inventory isn't safe anymore except maybe quest items...but some mods could even screw with those. I have stuff I don't want to lose so I have to break character and go acquire a house so I have someplace safe to store the stuff. That breaks one's role they are playing. In my case I started this game as a slave and had nothing, my first contact with the world led me to the Sisterhood once I freed myself from the dirt-bag that bought me. So, it's the only home I know. But now...I have to break character and go to a Hold and acquire a house. Breezehome I am guessing, it's the cheapest. Once you get access to the inner temple, you can use a storage chest next to one of the beds as your personal storage. I may even have added a safe storage in the entrance temple, next to a bedroll and the door to the inner temple. I can make sure they are clearly marked as safe for storage if that can help. Link to comment
Malphias Posted July 4, 2020 Share Posted July 4, 2020 I don't know...a lot is ignored when running around Skyrim. Really, if it isn't difficult, once Senna gives the player the Donations quest and offers her a bed in the temple she should maybe also mention that there is a chest near the bed that is safe to use. This way the player doesn't have to stumble on it but will have to actually read that there is a safe place to store their things. Link to comment
PlayingOneHanded Posted July 5, 2020 Share Posted July 5, 2020 I'm having a problem with the game crashing whenever I try to enter the Inner Sanctum of the temple in Markarth and I figured this mod is the culprit When I deactivate it I can enter the sanctum just fine. My load order looks like this: Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 unofficial skyrim special edition patch.esp 254 FE 0 UHDAP - MusicHQ.esp 254 FE 1 UHDAP - en0.esp 254 FE 2 UHDAP - en1.esp 254 FE 3 UHDAP - en2.esp 254 FE 4 UHDAP - en3.esp 254 FE 5 UHDAP - en4.esp 6 6 BSAssets.esm 7 7 ApachiiHair.esm 8 8 ApachiiHairMales.esm 9 9 ApachiiHairFemales.esm 10 a RaceCompatibility.esm 11 b Femboy Reborn -Base-.esm 12 c BSHeartland.esm 254 FE 6 RealisticWaterTwo - Resources.esm 13 d BS_DLC_patch.esp 14 e Campfire.esm 15 f SexLab.esm 16 10 SexLabAroused.esm 17 11 Schlongs of Skyrim - Core.esm 18 12 CreatureFramework.esm 19 13 GenderBender.esm 20 14 ZaZAnimationPack.esm 21 15 UnlimitedBookshelves.esp 22 16 SkyUI_SE.esp 23 17 SMIM-SE-Merged-All.esp 24 18 ELFX - Exteriors.esp 25 19 static mesh improvement mod se.esp 26 1a Vivid WeathersSE.esp 27 1b gildergreen regrown.esp 28 1c EnhancedLightsandFX.esp 29 1d dD - Enhanced Blood Main.esp 30 1e castle volkihar rebuilt.esp 31 1f HearthfireMultiKid.esp 32 20 cutting room floor.esp 33 21 SoundsofSkyrimComplete.esp 34 22 lanterns of skyrim - all in one.esp 35 23 SkyHavenInterior.esp 36 24 SexLab-AmorousAdventures.esp 37 25 AmorAdvExtended.esp 38 26 SexLab_DibellaCult.esp 39 27 Hothtrooper44_ArmorCompilation.esp 40 28 Hothtrooper44_Armor_Ecksstra.esp animal_mansion_redux.esp 41 29 TKAA.esp 42 2a AmazingFollowerTweaks.esp 43 2b smarter combat ai.esp 44 2c ltlnoautoaim.esp 45 2d unleveled_items.esp 46 2e when vampires attack.esp 47 2f helmetless-armor-perks.esp 48 30 barenziahquestmarkers.esp 49 31 simple aua.esp 50 32 fpsboost.esp 51 33 Ash Pile Expiration.esp 52 34 icepenguinworldmap.esp 53 35 Better Vampires.esp vampire fixes.esp adjustedVampiricDrain.esp 54 36 MoreNastyCritters.esp 55 37 MVABasic.esp 56 38 run for your lives.esp 57 39 ZaFromTheDeepsV2.esp 58 3a konahrik_accoutrements.esp 59 3b aesextracraftingrecipes.esp 60 3c kta_archmagebookshelves.esp 61 3d basic spell scaling.esp 62 3e light ancient nord armor.esp 63 3f craftnordheroarrows.esp 64 40 SLPleasure.esp 65 41 SLAnimLoader.esp 66 42 SexLabMatchMaker.esp 67 43 skyland balanced.esp 68 44 HelmetToggle.esp 69 45 immersive patrols ii.esp 70 46 densegrass.esp 71 47 Skyrim_Strap_Ons.esp 72 48 SexLabTools.esp 73 49 DarkAncientFalmerArmor.esp 74 4a MassMatchMakerSE.esp 75 4b LearnBackstab.esp 76 4c HentaiCreatures.esp 77 4d Femboy Reborn -Unlimited Bookshelves-.esp 78 4e BetterShapedWeaponsLW-XB.esp 79 4f TelekinesisImproved.esp 80 50 KomAnimScaler.esp 81 51 KomAnimObjects.esp 82 52 Femboy Reborn -Immersive Armors-.esp 83 53 WetandCold.esp 84 54 planters.esp 85 55 more plants all extra.esp 86 56 chfshPlayerVoicesets.esp 87 57 iHUD.esp 88 58 SMIM-Bruma-Patch.esp 89 59 SLAL_AnimationByBakaFactory.esp 90 5a Cumshot.esp 91 5b Femboy Reborn -Cumshot-.esp 254 FE 7 CumshotSL.esp 92 5c SexLab_DibellaCult_Sisters.esp 93 5d SexLabDefeat.esp 94 5e Femboy Reborn -Defeat-.esp 95 5f SOS - Femboy.esp 96 60 Vivid Weathers SE - Bruma Patch.esp 97 61 Vivid Weathers SE - Classic.esp 98 62 Vivid Weathers - Extended Rain.esp 99 63 BesEss.esp 100 64 windyridge.esp 101 65 waves.esp 102 66 cbcraftablerobes.esp 103 67 OrcHearthfire.esp 104 68 The Paarthurnax Dilemma.esp 105 69 Blades Hakama SE.esp 106 6a JK's SkyHaven Forge.esp 107 6b SkyHavenTempleGarden.esp 254 FE 8 CWRepairs.esp 108 6c RohZima_AnimObjects.esp 109 6d _GSPoses.esp 110 6e My Home Is Your Home.esp 111 6f DudestiaMultiMarriages.esp 112 70 Apocalypse - Magic of Skyrim.esp 113 71 LustmordVampireArmor.esp 114 72 Femboy Reborn -CBCraftableRobes-.esp 115 73 MixedMageArmor.esp 116 74 M2M_Animations_SE.esp 117 75 KatanaCrafting.esp 118 76 Akaviri Dai-Katana.esp 119 77 SeranaEyeFixGreenEyes.esp 120 78 Improved Eyes Skyrim.esp 121 79 Improved Eyes Skyrim - Vamp.esp 122 7a TestMCM.esp 123 7b Serana Dialogue Edit.esp 124 7c Marry Me Serana.esp 125 7d HearthfireMultiKid_LastName.esp 126 7e RaceMenu.esp 127 7f RaceMenuPlugin.esp 254 FE 9 SoS_VividWeathers_Patch.esp 128 80 BSHeartland TKAA Patch.esp 129 81 HearthfireMultiKid TKAA Patch.esp 130 82 VioLens SE.esp 131 83 FNIS.esp 132 84 3PCO.esp 133 85 Schlongs of Skyrim.esp 134 86 SOS - Smurf Average Addon.esp 135 87 SOS - VectorPlexus Muscular Addon.esp 136 88 SOS - VectorPlexus Regular Addon.esp 137 89 SexLab Aroused Creatures.esp 138 8a SexLabRandomSex.esp 139 8b HornyCreatures.esp 140 8c AnubAnimObj.esp 141 8d SLALAnimObj.esp 142 8e SLAL_SHanimAnimObj.esp 143 8f SOS - ERF - Futanari CBBE - Addon.esp 144 90 ERF - Futanari CBBE - Equippable.esp 145 91 SOS - Grower - Extended.esp 146 92 NibblesAnimObjects.esp 147 93 SLAL_K4Anims.esp 148 94 SLAL_AnimationsByLeito.esp 149 95 SLALAnimObjBillyy.esp 150 96 12FemaleBrows.esp 151 97 Cutting Room Floor TKAA Patch.esp 152 98 ImprovedVanillaEnchanting.esp 153 99 TemperEbonyBlade.esp 154 9a BRB_BeastRaceBodypaints.esp 155 9b CommunityOverlays1_0T30.esp 156 9c UIExtensions.esp 157 9d WNB_WeatheredNordicBodypaints.esp 158 9e SOS - No Futanari Schlong - Addon.esp 159 9f SOS Female Schlongifier (No Schlong Addon by Erundil).esp 160 a0 RaceCompatibilityUSKPOverride.esp 254 FE a KSHairdosSMP.esp 161 a1 XPMSE.esp 162 a2 SOSRaceMenu.esp 163 a3 CBBE.esp 164 a4 RaceMenuMorphsCBBE.esp 254 FE b SINful CBP.esp 254 FE c 3BBB.esp 165 a5 FNISspells.esp 166 a6 Poser Merged Module.esp 167 a7 Poser Hotkeys.esp 168 a8 ASOS Race Patch.esp 169 a9 Animal_SOS.esp 170 aa honedmetal.esp 171 ab alternate start - live another life.esp 172 ac Bruma - Alternate Start.esp 173 ad Alternate Start LAL TKAA Patch.esp 254 FE d Alternate Start - Bruma.esp 254 FE e Starting Spells LAL.esp 174 ae immersive citizens - ai overhaul.esp 254 FE f CWR_IC_Patch.esp 254 FE 10 SoS_ImmersiveCitizens_Patch.esp 175 af open cities skyrim.esp 176 b0 immersive citizens - ocs patch.esp 254 FE 11 CWR_OC_Patch.esp 254 FE 12 SoS_OpenCities_Patch.esp 177 b1 ELFXEnhancer.esp 254 FE 13 SoS_ELFX+Enhancer_Patch.esp 178 b2 RealisticWaterTwo.esp 179 b3 Skyrim Flora Overhaul.esp The only conflict with the Innner Sanctum cell I could find with SSEEdit was that "Has Water" flag was overwritten but even after creating a patch for that the game still crashes... Link to comment
DeepBlueFrog Posted July 5, 2020 Author Share Posted July 5, 2020 Small update to mark player safe storage: RELEASE NOTES for milestone Sisterhood 2020-06-30 Enhancements: Mark storage lockers in temple as Player Safe Link to comment
Kaotik Posted July 5, 2020 Share Posted July 5, 2020 I tried scouring through the thread, but didn't find an answer. Is there a fix for Fjotra being marked forbidden for animating? I had RSChildren earlier, which is the likely root cause, but it's been uninstalled and Fjotra isn't the small child anymore. I also tried staying out of Markarth for 10 in-game days (I'm pretty sure I was more than 10 days away ) Link to comment
DeepBlueFrog Posted July 5, 2020 Author Share Posted July 5, 2020 28 minutes ago, Kaotik said: I tried scouring through the thread, but didn't find an answer. Is there a fix for Fjotra being marked forbidden for animating? I had RSChildren earlier, which is the likely root cause, but it's been uninstalled and Fjotra isn't the small child anymore. I also tried staying out of Markarth for 10 in-game days (I'm pretty sure I was more than 10 days away ) I don't know about how to fix that if it is embedded in your game already. I always had my own mods last in my load order, mostly because it makes it easier to around load order problems, and that issue never came up in my tests. Link to comment
4nk8r Posted July 6, 2020 Share Posted July 6, 2020 2 hours ago, Kaotik said: I tried scouring through the thread, but didn't find an answer. Is there a fix for Fjotra being marked forbidden for animating? I had RSChildren earlier, which is the likely root cause, but it's been uninstalled and Fjotra isn't the small child anymore. I also tried staying out of Markarth for 10 in-game days (I'm pretty sure I was more than 10 days away ) You'll need to make sure that one of the 2 plugins for this mod (either Sexlab_DibellaCult or SexlabDibellaCult_Sisters) loads below whatever other mod(s) may be conflicting, or make a patch with xEdit to fix the issue using. The main issue is the RNAM race value defined for her by the vanilla game (and even other mods, like DeviousFollowers), is NordRaceChild. Nearly every SL mod is going to filter all "child" races out of any interaction for obvious reasons. I used xEdit to create a custom patch that carries forward the NordRace change, as well as other elements like the outfit, appearance data (facegen, face parts, tint layers), essential flags, etc. Given that you're already mid play, you'll want to look into creating a patch with xEdit. Reordering plugins is going to mess things up unless you're starting a new game. 1 Link to comment
Kaotik Posted July 6, 2020 Share Posted July 6, 2020 5 hours ago, 4nk8r said: You'll need to make sure that one of the 2 plugins for this mod (either Sexlab_DibellaCult or SexlabDibellaCult_Sisters) loads below whatever other mod(s) may be conflicting, or make a patch with xEdit to fix the issue using. The main issue is the RNAM race value defined for her by the vanilla game (and even other mods, like DeviousFollowers), is NordRaceChild. Nearly every SL mod is going to filter all "child" races out of any interaction for obvious reasons. I used xEdit to create a custom patch that carries forward the NordRace change, as well as other elements like the outfit, appearance data (facegen, face parts, tint layers), essential flags, etc. Given that you're already mid play, you'll want to look into creating a patch with xEdit. Reordering plugins is going to mess things up unless you're starting a new game. Having zero experience with xEdit/SSEEdit sounds like something I'm not going to do, just have to leave the quest unfinished I suppose Link to comment
DesoRu Posted July 6, 2020 Share Posted July 6, 2020 4 hours ago, Kaotik said: Having zero experience with xEdit/SSEEdit sounds like something I'm not going to do, just have to leave the quest unfinished I suppose I've post how to make a patch of Fjotra while using RSchildren and Sexlab Dibella pages ago. If I am not mistaken, just delete Facegeom data of fjotra in RS children MOD and use values of dibella in xEdit. /watch?v=olEbW1Eqbus edit: here, /topic/21873-the-sisterhood-of-dibella-june-2020/page/140/, i am using Bashed Patch as my master patch file. Link to comment
4nk8r Posted July 6, 2020 Share Posted July 6, 2020 6 hours ago, DesoRu said: I've post how to make a patch of Fjotra while using RSchildren and Sexlab Dibella pages ago. If I am not mistaken, just delete Facegeom data of fjotra in RS children MOD and use values of dibella in xEdit. /watch?v=olEbW1Eqbus edit: here, /topic/21873-the-sisterhood-of-dibella-june-2020/page/140/, i am using Bashed Patch as my master patch file. I looked over those screenshots. The RNAM record in that example is already fixed by the Sisters plugin and deleting the facegen from RS would be all that was needed. That doesn't address the original issue of animation restriction by the NPC race being NordRaceChild instead of NordRace. This process is on track to be what needs to be done, but the last RNAM record defined for the NPC needs to be equal to NordRace. I need more coffee to improve my reading comprehension. Edit: lots of edits. Edit2: xEdit is a good tool to learn, but for now it would just be simpler to make the patch and share it. Form 43, not flagged ESL, for max compatibility. Can be merged or made ESL. Place this last in your load order. dibella_fjotra_fix.esp 1 Link to comment
4nk8r Posted July 6, 2020 Share Posted July 6, 2020 @DeepBlueFrog Do you still have bodyslide files for the "Agent of Dibella" outfit? AKA Juri? Only download links I've found hit the Baidu site and I can't make any progress from there. Seems to want a phone app to proceed further. Nevermind. I see that outfit is represented by the "SLDibella Sister Outfit". I was seeing side lacing in some other photo references for related outfits and was trying to find those. Link to comment
Kaotik Posted July 8, 2020 Share Posted July 8, 2020 On 7/6/2020 at 8:43 PM, 4nk8r said: I looked over those screenshots. The RNAM record in that example is already fixed by the Sisters plugin and deleting the facegen from RS would be all that was needed. That doesn't address the original issue of animation restriction by the NPC race being NordRaceChild instead of NordRace. This process is on track to be what needs to be done, but the last RNAM record defined for the NPC needs to be equal to NordRace. I need more coffee to improve my reading comprehension. Edit: lots of edits. Edit2: xEdit is a good tool to learn, but for now it would just be simpler to make the patch and share it. Form 43, not flagged ESL, for max compatibility. Can be merged or made ESL. Place this last in your load order. dibella_fjotra_fix.esp 562 B · 1 download Meh, I'm starting to think my game is so FUBAR it's a lost cause, having that last of my load order didn't fix it Link to comment
4nk8r Posted July 9, 2020 Share Posted July 9, 2020 14 hours ago, Kaotik said: Meh, I'm starting to think my game is so FUBAR it's a lost cause, having that last of my load order didn't fix it She may be baked into the save in her current form. I don't know if doing disable/enable or maybe recycleactor console commands on her could fix it in your current save? Maybe add the patch and then go back to a save before you were in the same cell with her (in the room where she's being held captive)? Link to comment
Quental Posted July 11, 2020 Share Posted July 11, 2020 On 7/6/2020 at 12:43 PM, 4nk8r said: I looked over those screenshots. The RNAM record in that example is already fixed by the Sisters plugin and deleting the facegen from RS would be all that was needed. That doesn't address the original issue of animation restriction by the NPC race being NordRaceChild instead of NordRace. This process is on track to be what needs to be done, but the last RNAM record defined for the NPC needs to be equal to NordRace. I need more coffee to improve my reading comprehension. Edit: lots of edits. Edit2: xEdit is a good tool to learn, but for now it would just be simpler to make the patch and share it. Form 43, not flagged ESL, for max compatibility. Can be merged or made ESL. Place this last in your load order. dibella_fjotra_fix.esp 562 B · 3 downloads This fixed the problem for me initially, I had to go back to an earlier save before entering the area where she was; however, when I left and loaded a new area her face went back to brown. =( Link to comment
4nk8r Posted July 11, 2020 Share Posted July 11, 2020 2 hours ago, Quental said: This fixed the problem for me initially, I had to go back to an earlier save before entering the area where she was; however, when I left and loaded a new area her face went back to brown. =( Your facegen files don't match. Did you remove the RS Children facegen file for her? I'm guessing you're playing this on Oldrim Skyrim? If so, go find and delete the facegen file from RS Children. Should be here: meshes\Actors\Character\FaceGenData\FaceGeom\Skyrim.esm\0001e82c.nif The facegen data already in the BSA for this mod should take over after that. If not, you'll need to use the CK to export her Facegen again using this patch or the Sexlab_DibellaCult.esp as the Active plugin reference. Link to comment
N.Gamma Posted July 12, 2020 Share Posted July 12, 2020 Stupid question, I know! Is the mod directly compatible with Skyrim SE or do I have to get the version from the SSE discussion thread? I ask because Special Edition Compatible says Yes. Link to comment
DeepBlueFrog Posted July 12, 2020 Author Share Posted July 12, 2020 4 hours ago, AreaGamer said: Stupid question, I know! Is the mod directly compatible with Skyrim SE or do I have to get the version from the SSE discussion thread? I ask because Special Edition Compatible says Yes. I set it to Yes to mean there is a SE compatible version but you have to use the file from the SE discussion thread. Link to comment
hexiest Posted July 24, 2020 Share Posted July 24, 2020 Hi there! I've been playing the Sisterhood of Dibella for Skyrim SE and I love the mod so far, but I've run into an issue that's preventing me from moving forward with the questline. I completed the initial quest to collect 10 donations, returned to the temple and spoke to the lady in the first room (Senna? I think?), and then she gives me the key to go down and speak to the lady downstairs, Hamal. I received the quest to obtain the Sybil for the temple, and successfully retrieved her from Broken Tower Redoubt, but Fjotra & her father both follow me back to Markarth to speak to Hamal again, and when I try to turn in the quest she says her line of dialogue and then the quest never resolves and neither of the people following me stop following me. She never says anything about drinking from the altar, just what appears to be her vanilla dialogue. I've tried reloading multiple times, killing the father through console to see if he was the problem somehow, disable/enable on both Fjotra & Hamal, and I tried activating the shrine as I read to do in the walkthrough linked in some other posts and nothing happens. I never receive the Agent of Dibella or w/e it's called, and the marker pointing to Hamal never leaves, and no matter how many times I talk to her it never triggers anything to happen. Any guidance on how to resolve this would be much appreciated. ❤️ Link to comment
4nk8r Posted July 24, 2020 Share Posted July 24, 2020 32 minutes ago, hexiest said: Hi there! I've been playing the Sisterhood of Dibella for Skyrim SE and I love the mod so far, but I've run into an issue that's preventing me from moving forward with the questline. I completed the initial quest to collect 10 donations, returned to the temple and spoke to the lady in the first room (Senna? I think?), and then she gives me the key to go down and speak to the lady downstairs, Hamal. I received the quest to obtain the Sybil for the temple, and successfully retrieved her from Broken Tower Redoubt, but Fjotra & her father both follow me back to Markarth to speak to Hamal again, and when I try to turn in the quest she says her line of dialogue and then the quest never resolves and neither of the people following me stop following me. She never says anything about drinking from the altar, just what appears to be her vanilla dialogue. I've tried reloading multiple times, killing the father through console to see if he was the problem somehow, disable/enable on both Fjotra & Hamal, and I tried activating the shrine as I read to do in the walkthrough linked in some other posts and nothing happens. I never receive the Agent of Dibella or w/e it's called, and the marker pointing to Hamal never leaves, and no matter how many times I talk to her it never triggers anything to happen. Any guidance on how to resolve this would be much appreciated. ❤️ AFAIK, this mod doesn't interfere with the vanilla questline (The Heart of Dibella) in which you retrieve her. It just changes her appearance/race to an adult nord and adds some equipment (bondage/torture items). The quests this mod adds come AFTER the vanilla quest is done. Perhaps you have something interfering with that? Link to comment
hexiest Posted July 24, 2020 Share Posted July 24, 2020 10 hours ago, 4nk8r said: AFAIK, this mod doesn't interfere with the vanilla questline (The Heart of Dibella) in which you retrieve her. It just changes her appearance/race to an adult nord and adds some equipment (bondage/torture items). The quests this mod adds come AFTER the vanilla quest is done. Perhaps you have something interfering with that? Hmm, maybe. From what I've read from other people in this thread, though, it seems like it does touch the Heart of Dibella at this point in the questline at least, because when this part of the quest finishes you are meant to get the instruction to drink from the altar and get the Agent of Dibella active effect. However, because the quest never completes it seems like it could be either a conflict with this mod or with the vanilla quest somehow. Do you (or anyone) know if this mod has any major common conflicts with anything else? I've looked around this thread and at the main page for this mod as well as anything else I suspect might possibly conflict with this, but haven't found anything. MO2 doesn't say anything other than Pandorable's NPCs (an NPC appearance overhaul) is overwriting, which I doubt would cause this. I'm going to reload to before I got the quest initially and start over, pay close attention and see if maybe something happened to break the quest before I even got there. I suspect that the father has something to do with it, so this time I'll tell him to stay at home instead of bringing him with me. I'll update after testing this and a few other things... Link to comment
4nk8r Posted July 24, 2020 Share Posted July 24, 2020 48 minutes ago, hexiest said: Hmm, maybe. From what I've read from other people in this thread, though, it seems like it does touch the Heart of Dibella at this point in the questline at least, because when this part of the quest finishes you are meant to get the instruction to drink from the altar and get the Agent of Dibella active effect. However, because the quest never completes it seems like it could be either a conflict with this mod or with the vanilla quest somehow. Do you (or anyone) know if this mod has any major common conflicts with anything else? I've looked around this thread and at the main page for this mod as well as anything else I suspect might possibly conflict with this, but haven't found anything. MO2 doesn't say anything other than Pandorable's NPCs (an NPC appearance overhaul) is overwriting, which I doubt would cause this. I'm going to reload to before I got the quest initially and start over, pay close attention and see if maybe something happened to break the quest before I even got there. I suspect that the father has something to do with it, so this time I'll tell him to stay at home instead of bringing him with me. I'll update after testing this and a few other things... I'm looking at things in xedit. No overrides for that quest in this mod. Quest ID is T01. FormID 00023B6C. This mod only has its own unique quests, all starting with "_SLSD_QST_". The Agent of Dibella and drinking from the fountain is all part of T01. Link to comment
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