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[mod] Fantasy Races


Euclidean

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Posted
On 2/9/2024 at 11:42 AM, Noctycula said:

@Euclidean great mod, do you plan to include more races in the future? If yes and you have somethink like patreon i would be happy to support you for some time 

 

Plan is to have more races but no guarantees. I don't have a Patreon but I appreciate the thought, I'd recommend supporting Ed86 since he's the one that made all of this possible. 

Posted
On 2/11/2024 at 4:26 PM, CrimsonAsh said:

pretty cool. this creates new factions by itself, or does it need other mod? kinda new to rimworld modding and rjw.

 

Thanks! Yeah it adds the factions by itself, no other mods (besides RJW and Alpha Genes) necessary. Don't worry about being new, questions are algd

Posted
On 2/10/2024 at 1:57 PM, Goddess_moka said:

So does the naked speed gene also make them a nudist?

 

Not by default but it should force give them all the trait.

  • 4 weeks later...
Posted

I can't figure out how to make the arachne have kids? I'm not sure what fertilizes their eggs, or what to do with them afterwards. I planted them in some people, but nothing seems to happen.

  • 2 weeks later...
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Posted (edited)
On 2/15/2024 at 12:33 PM, BNN_909 said:

Do you have plans to have succubus drain health while having sex? Just think it'd be fun way to execute unwanted pawns.

 

That might be a bit too complicated for this mod, if RJW Genes ever adds it I'll add it to the succubus here as well.


 

 

On 2/16/2024 at 1:36 PM, Flaruwu said:

The slime girl race doesn't appear to have their assexual fission.

 

Yeah asexual fission was removed from slimegirls as of 1.2.0 due to some pawn generation issues. If you want to add it back manually add the following line of code:

File: 1.5/Defs/GeneDefs/XenotypeDefs.xml

Line Number: Anywhere between 190 and 210, AKA inside the <genes> node for the slimegirl race:

 

<li MayRequire="Sarg.AlphaGenes">AG_AsexualFission</li>

 


 

On 3/14/2024 at 10:39 AM, Nemenia said:

I can't figure out how to make the arachne have kids? I'm not sure what fertilizes their eggs, or what to do with them afterwards. I planted them in some people, but nothing seems to happen.

 

It'll depend on the egg fertilizing config you've currently got for RJW, works the same way as insect eggs.

 

 

On 3/24/2024 at 5:42 PM, Gargule said:

I suppose that GitHub repo of this is abandoned?
(Wanted to check some egg-related things)

 

Yeah I need to delete the repo tbh, since it's against GitHub TOS and I don't want to get banned. I'll be sure to upload source code as an additional download here though.



 

On 4/12/2024 at 7:35 AM, Noctycula said:

Are there plans to update it for 1.5?


Done.

Edited by Euclidean
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Posted

how does the arachne gestation work? im unable to fertilize the arachne eggs in any way, oviposition or otherwise. the gestation is below 50 but nothing is happening.

  • 4 weeks later...
Posted

I'm having an issue where none of the changes to the races are visible. They all just seem to have the human body type. I've tried with both SAR and BB and the harpies don't have wings, the foxes and cats don't have tails etc. Any idea what might cause it?

Posted

Have you installed Alpha Genes?

without alpha genes the wings and tails are not displayed. But with alpha genes, the wings and tails appear.

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Posted
On 7/2/2024 at 5:28 AM, FrenchCream said:

Would it be possible to make Big and Small Genes compatible with this mod? It contains some interesting genes that these races could play with. 

 

If I were to add in compatibility, do you have any inputs on what xenotypes you think should be a certain size?

 

 

On 7/21/2024 at 9:03 AM, Arttie said:

Would a git be in the works for easy addition to coffee's lazy updater?

 

Yep, the mod is now on the Libidinous loader and also on GitLab

 

On 9/22/2024 at 11:06 AM, Apollo1785 said:

how does the arachne gestation work? im unable to fertilize the arachne eggs in any way, oviposition or otherwise. the gestation is below 50 but nothing is happening.

 

Turns out it's bugged at the moment, the next release will overhaul the egg logic so you can hold out for that (should be tomorrow). You can play it now via the dev branch on the above mentioned GitLab if you really want to but given I'm replying to your message several months later I'm sure you'll be able to hold out another day or two xD
 

 

On 2/1/2025 at 7:35 AM, LurkLurkLurk said:

Slimegirls seem to be having problems, not spawning in with the proper head.

 

First time I'm hearing of this bug O.O could you give me a little more information, what mods are you running?

Posted
7 hours ago, Euclidean said:

First time I'm hearing of this bug O.O could you give me a little more information, what mods are you running?

 

It may have to do with NL - Facial Animations

Posted
5 hours ago, LurkLurkLurk said:

 

It may have to do with NL - Facial Animations

 

Any other mods? I'm running facial animations without missing heads atm

Posted (edited)
15 hours ago, Euclidean said:

 

Any other mods? I'm running facial animations without missing heads atm


Okay I think I remember what was the problem, sized apparel zero extended had its own body for slimegirls and that was showing up all weird like this, but you'll see the head is still the default head instead of the facial animations head.

I don't know what I did but I ended up fixing it myself, but I had to make slimegirl into a custom xenotype instead of making it a prebuilt one instead.

 

slimebodyerror.png

Relevant mods included RJW, SA0, SA0 Extended, Alpha Genes, Cumpilation, RJW Genes, NL - Facial Animations, Humanoid Alien Races.

Edited by LurkLurkLurk
Posted (edited)
16 hours ago, LurkLurkLurk said:


Okay I think I remember what was the problem, sized apparel zero extended had its own body for slimegirls and that was showing up all weird like this, but you'll see the head is still the default head instead of the facial animations head.

I don't know what I did but I ended up fixing it myself, but I had to make slimegirl into a custom xenotype instead of making it a prebuilt one instead.

 

slimebodyerror.png

Relevant mods included RJW, SA0, SA0 Extended, Alpha Genes, Cumpilation, RJW Genes, NL - Facial Animations, Humanoid Alien Races.

Ah I haven't tested with SA0 extended, I'll see if I can get a fix out for this soon, thanks for the report

Edited by Euclidean

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