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SexLab Defeat


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3 hours ago, no_way said:

Hmm.  when i open the creature menu there are no tags displayed.  Is this a helpful clue as to whats going wrong?

It would seem so - the problem is I don't have any other reports of this thus far and can't reproduce it.

 

Are there any errors from defeat in your script log?

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getting a from 43 from your currently up to date defeat mod are you able to fix this or should i ignore what my mod loader is saying? just curious as its saying that SL framework and three other mods that i want to use are not using Form 44 but are using Form 43 that is part of Skyrim LE

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10 minutes ago, Keiron13 said:

getting a from 43

The form on an esp file is just a number.  Form 43 will work just fine with SE, just as esp files saved with form 44 work fine with LE.  But if it really bothers you, you can just open the mod with TES5Edit or the Creation Kit and resave it.  That will change the form ID.

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2 minutes ago, HexBolt8 said:

The form on an esp file is just a number.  Form 43 will work just fine with SE, just as esp files saved with form 44 work fine with LE.  But if it really bothers you, you can just open the mod with TES5Edit or the Creation Kit and resave it.  That will change the form ID.

ah okay didn't know what it was and was worried so it doesn't affect the game good to know and my SKSE seems to not want to load when i run it in MO2 it shows the normal locked box and it boots up in my task manager but doesn't draw a lot from it only about 68 memory before crashing like ten seconds later

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3 hours ago, Bane Master said:

And yet another  minor bugfix - the last two strip item selectors on the "Player as Victim" MCM page now work as intended.

 

Please note Defeat requires SkyUILib - the LE version is SE Compatible.

 

It's OK to upgrade from v3.3 to 3.31

Defeat v535 LE Bane v3.31 Updated 080921.7z 6.35 MB · 4 downloads Defeat v535 SE Bane v3.31 Updated 080921.7z 6.32 MB · 4 downloads

I just installed this finally because I'm starting a new game.  I ran FNIS, it shows up in the mcm, but when I hit enable, it doesn't install.

 

I installed the SkyUlLib as instructed, but I guess I already had those files from Violens?  I overwrote them.  I installed using NMM.  Or is that the mistake and need to install manually?

 

 

Thanks

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Hi! Last time i played i had different options to tie enemies via permament tie. Like i could hang them differently from the ceiling. But now i can't fin that option anymore. Am i missing something? Like some optional mods or recommended ones? Everything else works just as intended i just lack this feature.

 

Upd: yeah apperently Simple Slavery ++ adds different poses for chained NPCs

Edited by DeathToHumankind
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4 hours ago, DeathToHumankind said:

apperently Simple Slavery ++ adds different poses for chained NPCs

Just being careful not to confuse anyone, SS++ has an MCM setting to choose a chained pose from ZAP.  It doesn't actually add new poses of its own.

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Player as a victim is not working for me. I've downloaded and installed the patches provided by Bane Master, but my PC is still being killed.

Spoiler

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - Full Version.esm
UnlimitedBookshelves.esp
EFFCore.esm
Unofficial Skyrim City Patch Modified.esm
Schlongs of Skyrim - Core.esm
RSkyrimChildren.esm
SexLab.esm
ZaZAnimationPack.esm
RaceCompatibility.esm
hdtHighHeel.esm
High Poly Head.esm
Heels Sound.esm
SexLabAroused.esm
CreatureFramework.esm
notice board.esp
RFM.esm
Apachii_DivineEleganceStore.esm
The Modern Scrolls.esp
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
Weapons & Armor Fixes_Remade.esp
Clothing & Clutter Fixes.esp
SkyUI.esp
EnhancedLightsandFX.esp
CollegeOfWinterholdImmersive.esp
EnhancedWetnessandPuddles.esp
Wintermyst - Enchantments of Skyrim.esp
MoreNastyCritters.esp
Vivid Landscapes.esp
dD - Enhanced Blood Main.esp
IcePenguinWorldMap.esp
VioLens.esp
FNIS.esp
Convenient Horses.esp
UIExtensions.esp
JaxonzEnhGrab.esp
Modern Brawl Bug Fix.esp
Dual Wield Parrying_SKSE.esp
TrueStorms.esp
WondersofWeather.esp
JS Barenziah - Johnskyrim.esp
GDOS - Splendid Mechanized Dwemer Door.esp
GoToBed.esp
TKDodge.esp
UltimateCombat.esp
FacelightPlus.esp
RaceMenu.esp
RaceMenuPlugin.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
SOS - Leito Addon.esp
RaceMenuMorphsUUNP.esp
LostGrimoire.esp
KS Hairdo's.esp
Remodeled Armor - Underwear.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
FNISSexyMove.esp
Hothtrooper44_Armor_Ecksstra.esp
AddItemMenuLE.esp
Holiday Gift Hairdos.esp
SOS - B3lisario UNP Addon.esp
Quel'Delar - Johnskyrim.esp
Dual Sheath Redux.esp
KS Hairdos - HDT.esp
Sacrosanct - Vampires of Skyrim.esp
PAN_NPCs_DB.esp
Poser Hotkeys.esp
SLAnimLoader.esp
SexLabTools.esp
SexLabDefeat.esp
NusbieVoices.esp
SLALAnimObj.esp
NCK30Obj.esp
SLAL_AnimationsByLeito.esp
Ghost of Spriggan.esp
Poser Merged Module.esp
ShowRaceMenuAlternative.esp
Expressive Facegen Morphs.esp
SOSRaceMenu.esp
XPMSE.esp
SOS Equipable Schlong.esp
CustomRaces.esp
Merged High Poly Low Poly Pretty Face Darker Brows.esp
UUNP Outfits Part III Cock's Special.esp
Auto Unequip Ammo.esp
SLALAnimObjBillyy.esp
SexLab Aroused Creatures.esp
Convenient Horses SeranaHorsePatch.esp
Complete Crafting Overhaul_Remade.esp
WetandCold.esp
WetandCold - Ashes.esp
SexLab Strapon.esp
3DNPC.esp
SexLab_Solutions.esp
EFFDialogue.esp
EFFDialogueDLC.esp
Book Covers Skyrim.esp
Immersive Jewelry.esp
Blues Skyrim.esp
WeaponsMerged.esp
KTABladeOfWoe.esp
UniqueBarbas.esp
SkyFalls + SkyMills + DG + DB.esp
Book of UUNP Iron And Steel.esp
CWIELnFXPatch.esp
Remodeled Armor - Vanilla Replacer.esp
Ordinary Nameless.esp
KaliliesNPCs.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Book of UUNP - Textures.esp
Lore Weapon Expansion - Goldbrand.esp
PAN_NPCs_DG.esp
Hothtrooper44_ArmorCompilation.esp
DeadlyDragons.esp
Immersive Weapons.esp
Lore Weapon Expansion.esp
Haafingar Hall.esp
Holidays.esp
YurianaWench.esp
SMIM-Merged-All.esp
DragonfallCastle.esp
Immersive Wenches.esp
UUNP Outfits PIII Merged.esp
Phenderix Magic Evolved.esp
PAN_NPCs.esp
SexLab_Dialogues.esp
Immersive Patrols II.esp
KarlovManor.esp
Bijin AIO.esp
Apachii_DivineEleganceStore_Patch.esp
TheAmazingWorldOfBikiniArmor.esp
TAWoBA_Rebalance.esp
aMidianborn_Skyforge_Weapons.esp
Deadly Wenches.esp
Schlongs of Skyrim.esp
Aves Unique Jewelry Replacer.esp
UUNPOutfitsPIIMerged.esp
QyukiiIsland.esp
Sneak Tools.esp
RaggedFlagonSign.esp
MF_RadiantProstitution.esp
Skyrim Flora Overhaul.esp
Verdant - A Skyrim Grass Plugin.esp
UUNP Outfits PI Merged.esp
Dead Body Collision.esp
FollowerLivePackage.esp
FollowerLivePackage-EFFCore.esp
PaarthurnaxQuestExpansion.esp
Nilheim_MiscQuestExpansion.esp
GDOS - Glorious Solitude Door - Rotation Fix.esp
PAN_NPCs_Males.esp
TCOSS.esp
hothtrooper44_ArmorPatch.esp
Radzig - Johnskyrim.esp
Insanity's Shields.esp
Third Era - Dwemer.esp
[Dint999] KSH's HDT.esp
[dint999] HairPack.esp
PuppetMaster.esp
SexLab Romance.esp
RaceCompatibilityUSKPOverride.esp
skyforgedShields.esp
Serana.esp
Valerica.esp
[dint999] HairPack02.esp
HentaiCreatures.esp
skyforgedWeapons.esp
uunpoutfitsmrgedpiv.esp
Unique Uniques.esp
Crossbows_Basic_Collection_EN_LL.esp
3DNPC - Winterhold Mods Patch.esp
notice board - dragonborn patch.esp
Apocalypse - The Spell Package.esp
Granite Maul - Johnskyrim.esp
Dragonblade - Johnskyrim.esp
Anchor - Johnskyrim.esp
AetherSuite.esp
GomaPeroLand.esp
TW3Weaponry.esp
Real Clouds.esp
CosmeticsMerged.esp
BFPoser Module.esp
FlufyPoses.esp
GSPoses Module.esp
SexLab UtilityPlus.esp
AnubAnimObj.esp
ABMM.esp
Conditional Expressions.esp
FootIKOffSpell.esp
Aves Ancient Earrings.esp
SexLabUtil1.esp
AhegaoTongues.esp
FootIK OFF for SexLabUtil1.esp
Immersive Citizens - AI Overhaul.esp
RealisticWaterTwo.esp
RealisticWaterTwo - Legendary.esp
Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp
Alternate Start - Live Another Life.esp
TES5Merged.esp
Bashed Patch, 0.esp
Dual Sheath Redux Patch.esp
DynDOLOD.esp

 

 

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52 minutes ago, Ryancooper said:

Player as a victim is not working for me. I've downloaded and installed the patches provided by Bane Master, but my PC is still being killed.

Have you enabled the setting for "Essential - On bleedout", or do you have other mods that might conflict by also trying to handle player bleedout?  Is the attacker a valid Defeat assaulter?

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Hi, I'm having trouble managing which animations get chosen. I'm not sure what the "surpress animations is", and adding tags is generally difficult, and the remove/default button doesnt seem to do the right thing. Is there a file this is kept in where I can change this manually?

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1 hour ago, ranef said:

I'm not sure what the "surpress animations is"

This is for tags for animations that you don't want to see.  For example, you might add "Furniture" if you don't want Defeat to use animations for which a pillory magically appears.

 

1 hour ago, ranef said:

the remove/default button doesnt seem to do the right thing.

For me, it does exactly as the help text describes.  Pressing once while highlighting a tag list clears the list; pressing it again restores the default list.  Are you seeing some other behavior?

Edited by HexBolt8
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22 hours ago, HexBolt8 said:

Just being careful not to confuse anyone, SS++ has an MCM setting to choose a chained pose from ZAP.  It doesn't actually add new poses of its own.

Yeah, i'm not really familiar how all of that work, but the option to change pose was absent and after SS++ it is there, so i'm happy 😜

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On 9/11/2021 at 3:40 AM, HexBolt8 said:

For me, it does exactly as the help text describes.  Pressing once while highlighting a tag list clears the list; pressing it again restores the default list.  Are you seeing some other behavior?

For me it definitely doesn't remove anything. Is there a file I can just edit? Would make it 100000 times easier...

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Hey, so generally speaking the mod works great, however I've noticed that for certain creatures, the Draugr specifically, my female PC takes the male position in the animations, rather than the female position.

 

Is anyone aware of any fix / work around for this? As mentioned, so far it seems to only occur with the Draugr with other animations working fine.

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Hello!
Perhaps the question is not in this fashion.
I do not know. But I have a problem.
I am using SexLab Submit and Defeat. In both, the theft of money and all items is disabled, but for some reason they take everything from me every time.

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15 minutes ago, Fakein said:

I am using SexLab Submit and Defeat. In both, the theft of money and all items is disabled, but for some reason they take everything from me every time.

I use Defeat (but not Submit) and it has respected by settings for gold and item theft.  So I don't that Defeat is doing it.  Possibly another mod?

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27 minutes ago, HexBolt8 said:

I use Defeat (but not Submit) and it has respected by settings for gold and item theft.  So I don't that Defeat is doing it.  Possibly another mod?

Perhaps.
But the author of SexLabSubmit hasn't visited the site for a very long time.
And I don't know who to turn to for help now.

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5 hours ago, Fakein said:

Hello!
Perhaps the question is not in this fashion.
I do not know. But I have a problem.
I am using SexLab Submit and Defeat. In both, the theft of money and all items is disabled, but for some reason they take everything from me every time.

 

If you haven't already thought about it, you should maybe update to Bane Masters version found here.  It has the functionality of both of those combined, working, and fixes lots of other stuff.  It's probably the most reliable version available.  See the link below

 

Only thing that it presently lacks is that the restraints applied after Defeat events, whilst being compatible with the DD5+ range, are by and large the older 'cosmetic' variety from about DD4.3 or so, rather than the range of modern functional equivalents

 

I've spent months trying to find someone, anyone!, with the skill needed to modify the relevant bits of code to update the available options to the more current, functionally restrictive, restraints and other goodies found in DD5+.  Banemaster hasn't the time, but has stated that he'd be amenable to anyone else doing that 

 

It doesn't look that difficult either, as the code all seems very modular, and open to just calling replacement items for those included now, but I don't pretend to know if that's complicated by 'keyword changes' and the like. 

 

Even the generic MCM text could probably be left untouched as long as it was clear that the descriptions now covered a wider range of restraints for the 'PC' slots used than that shown

 

Hopefully, one day, there will come a knight in shining armour to tilt at this particular windmill ... 🙂

 

 

 

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