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Y'all think there will ever be a game that replaces skyrim as the king on this site?


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Hi I know what you mean lol

 

In my view its going be Cyberpunk 2077 as peeps already trying to inject scripts and create tools to make mods... 

 

 

It's also possible an employee leaks something and boom an updated engine and better graphical starting point for mods.

 

To any disgruntled CD Projekt Red employees out there..

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I really doubt it, modding other games is just more difficult.

 

Maybe there will be a larger group of modders for Starfield than there was for fallout 4 though.

 

It's entirely possible that even TES 6 will not get as many mods as skyrim has.

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Without something like the creation kit, No game will ever come close. It makes mod-making accessible to anyone with even a modicum of coding background. I hold myself as a prime example of this. 
 

unless other companies start giving everyone the same kind of basically unlimited access to the code, only Beth’s games will continue to have this kind of user addon Support. Your best bet for a game that might beat the longevity  of Skyrim is the next elder scrolls game, provided they don’t do something stupid like try to make the mods cost money.

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1 hour ago, jfraser said:

Without something like the creation kit, No game will ever come close. It makes mod-making accessible to anyone with even a modicum of coding background. I hold myself as a prime example of this. 
 

unless other companies start giving everyone the same kind of basically unlimited access to the code, only Beth’s games will continue to have this kind of user addon Support. Your best bet for a game that might beat the longevity  of Skyrim is the next elder scrolls game, provided they don’t do something stupid like try to make the mods cost money.

I think it's kind of a given that creation club style content will be in all future Bethesda games.

 

I just hope they don't so some kind of exclusivity thing and not release modding tools until long after the game releases.

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Starfield is the only game we know of that can dismantle Skyrim's modding scene as far as i can see it, it will take a long time though. After that, maybe TES6 too assuming they don't suffer the same fate Fallout 4 did. Well, it wasn't terrible, Fallout 4 modding is still pretty extensive it's clearly not on par with Skyrim's modding scene.

 

2 hours ago, dribbles2 said:

In my view its going be Cyberpunk 2077 as peeps already trying to inject scripts and create tools to make mods... 

 

Ehh i don't see it to be honest. Cyberpunk modders have been doing pretty well but without an actual modding kit there's only so much you can do. The only way to load mods into the game right now is to directly paste the mod files into the game directory and having to sort the load order between 20+ mods by renaming files with "0001 and 00000" gets old really fast. Some mods didn't even work for me properly like body mods and custom outfits and the modding scene is still too small to get frequent and in-depth support for these problems. You can't surpass the way the game is hardcoded without a modding kit.

 

Just more shit CDPR walked back on, i've never seen such a big wasted potential in gaming before. And now they're moving to Unreal Engine 5 so any hope of an official mod kit is basically dead. Oh well.

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7 hours ago, Mr. Otaku said:

Starfield is the only game we know of that can dismantle Skyrim's modding scene as far as i can see it, it will take a long time though. After that, maybe TES6 too assuming they don't suffer the same fate Fallout 4 did. Well, it wasn't terrible, Fallout 4 modding is still pretty extensive it's clearly not on par with Skyrim's modding scene.

 

 

Ehh i don't see it to be honest. Cyberpunk modders have been doing pretty well but without an actual modding kit there's only so much you can do. The only way to load mods into the game right now is to directly paste the mod files into the game directory and having to sort the load order between 20+ mods by renaming files with "0001 and 00000" gets old really fast. Some mods didn't even work for me properly like body mods and custom outfits and the modding scene is still too small to get frequent and in-depth support for these problems. You can't surpass the way the game is hardcoded without a modding kit.

 

Just more shit CDPR walked back on, i've never seen such a big wasted potential in gaming before. And now they're moving to Unreal Engine 5 so any hope of an official mod kit is basically dead. Oh well.

 

well that's a downer..

 

I guess it will be Starfield then?

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I doubt it. I think it's all peaked. What I think you might see is some good quality startup projects in Unreal engine. But that's not the same thing at all.

 

In my opinion in terms of creativity the scene peaked with Oblivion - only in execution did it peak with Skyrim. By Fallout it was in decline and just a case of going through the motions. The same passion and wonder was simply not there.

 

I thought Conan Exiles threatened to become the next sex modding game and I was thinking in joining the party, but obviously it didn't. Mainly because every single update breaks absolutely everything in that game (which is based on Unreal).

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In 2015 I was sure it would be Fallout 4, in 2019 I was sure it would be Cyberpunk.
Now I doubt that Skyrim will surpass something. Skyrim and Oblivion are such paradoxes in the history of such entertainment, and in the next 10-15 years there will be no new King. (I am sure that Starfield will not be more popular than Fallout).

I have more hope that the craftsmen  (https://redmodding.org/) will create a constructor for cyberpunk2077 - this game is perfect for a porn simulator like Skyrim

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You are bored because Skyrim modding is dead. Content is at a all-time-low since SE was released in 2016. 

Nothing will surpass Skyrim. The current generation of players is very lazy and want instant gratification, so expect more laziness in mod making as well. It will only get worse from here. 

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1 hour ago, Wolfstorm321 said:

You are bored because Skyrim modding is dead. Content is at a all-time-low since SE was released in 2016. 

Nothing will surpass Skyrim. The current generation of players is very lazy and want instant gratification, so expect more laziness in mod making as well. It will only get worse from here. 

 

You're absolutely right no one is definitely going make the mods you want, small wonder why. They also aren't going to sign over their work to you so you can 'fix' it instead of doing your own work either.

 

The rest of your diatribe is absolutely false, based on number of people playing much less anything else. The fact that both DooM and even AvP2 still have relevant scenes pretty much kicks your fanciful unicorn straight the fuck into defenestration land, much less Morrowind and Oblivion still having modders into the several hundred range.

 

2077

 

Not a chance in hell. Frankly anything that could be done in 77 that large and comprehensive can be done in U5 three times as fast, in the literal sense.

 

 

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There'll almost certainly be a game that eventually dethrones skyrim, but no one is really gonna be able to call when it'll come out and what it'll be. Skyrim has a pretty unique draw to it- the base game is relatively simple in terms of what it wants the player to be doing, the story is similarly simple and straightforward, the world is fairly large and open, the modding tools available are excellent, and the barrier to entry, in an absolute sense, for the modding scene is pretty low- it's very low effort or skill required to crank out a new custom enchanted weapon or whatever (Which is both good and bad- witness the flood of garbage preset and low effort followers on nexus, for example!)

 

I think, in order for a game to surpass Skyrim, it's gonna have to at least meet, if not beat, most of those points, or improve upon other areas, like stability or ease of modding for the end user. 

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Maybe. Skyrim hit a goldilocks spot where the base game itself was very popular and the setting was open-world so there was a lot of free real-estate for modders to add content to, AND it inherited a modding community from Oblivion. It was the perfect storm, really. A successor would need similarly prime conditions for modding. Given that companies lush with cash still struggle to write half-way decent stories or even make games that are playable (the amount of buggy messes we're getting from major studios is embarrassing) there's a good chance that the industry just doesn't manage to release a game that's both good for playing and good for modding. Bethesda is by far the best bet to do it. They're already very supportive of modding. They make open-world games. The Elder Scrolls is an incredible universe that lots of people love.

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I don't think any other company can give a smooth engine to modify and have a base game with a good story and a big world like Bethesda. I think it's difficult for cyberpunk to have mods similar to the elder scrolls and fallout but they have a chance of being better than mods released for engines that are more difficult to modify, such as resident evil (capcom engine and I'm talking about the current ones, the old ones that are now available from sourcenext are easier to modify ).

Edited by Vampire Hunter
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Like Vampire Hunter said above, and I'd add moddability for console versions.

Don't tell me that console games aren't moddable, because I've done it myself on games that supported it(some added moddability after 3 or so updates).

I've downloaded game mods for PS2 and easily injected them in the games, modded PS3 games, and added more than 500 mods in a X360 game. And a few mods on a PSP game.

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In my view the only game that could would be a Bethesda game and as we saw with Fallout 4, it didn't even come close for various reasons. I think it peaked with Oblivion, Skyrim and to a lesser extent New Vegas. Not because of any issue with the people but with the company itself. Bethesda has been seeking more control over modding, it's been subtle most of the times, not-so-subtle at others, one example was that there was a small period in which they actively tried to lock down modding Fallout 4 before the CK for it was released. It was half-assed but they tried.

 

With the proliferation of console modding and Bethesda now being under Microsoft's umbrella along with their Creation Club, I suspect starting with Starfield we're going to have some nasty little surprises from them in terms of modding. Skyrim and Fallout 4 were Creation Club guinea pigs, it was tacked on, Starfield and any future cames can be made with it fully in mind. I think the days of easily modding whatever you wish into these games are nearly over or at least they are going to get much more difficult. What we have now may be the best situation we'll ever see.

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  • 1 month later...

Dethroning Skyrim would be a very tall order.  My guess, and it's just a guess, is that if it ever happens it will be another BGS game.  I hope that Starfield will be a good & popular game, same for TES 6, and Fallout 5.  IMO those probably have the best shot.  Who can know for sure?

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On 9/2/2022 at 9:20 AM, Mr. Otaku said:

 

Probably, either that or TES6 but nothing is certain.

I agree with this, the modding community is a huge reason why Skyrim has had it's shelf life. Bethesda may be greedy, but they're not dumb. If they leave the modding community alone, and open it helps their pockets, plus all you beautiful people fix their bugs for them. It would be a bad business arrangement for them to make modding harder.

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On 9/1/2022 at 5:33 PM, Thornagar said:

Does anyone think or have an idea about a game that might surpasse skyrim one day on this website?

Highly doubtful I think. As mentioned, Starfield and TES6 have the best shot at approaching the explosion that was the Skyrim modding scene because amateur creators know the engine and structure of the games more or less. I just don't think Beth is the same company anymore that can make a game to spark enough interest from existing/potential creators. I can understand their move to make games to appeal to a wider audience from a business perspective, but they sort of alienated the pc crowd that is willing to sit for days and months working on content in their spare time by dumbing things down/not taking more artistic license with their newer stuff to keep things fresh and interesting. 

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