Bluegunk Posted November 15, 2013 Share Posted November 15, 2013 Please don't hit me, but it's my first post on LL. I have had great success with the HDT breast physics - perfect and 5 stars all round! But I simply cannot get the hang of the ponytail. The compressed download offers a collection of files and an ESP. Using NMM I popped it all into place and BOSSed it. Now, I do have Azar's hairs ESM, but despite the new ESP and files, my character retains her normal pre-defined Apachii hairstyle. So I tried ShowRaceMenu to find the relevant hairstyle, but I have not a clue which of the several ponytails I should use, though I would have hoped the ESP would have overridden my original character hair file. In the hair selection of ShowRaceMenu I did notice one hair with infinity stretch to the horizon (brings back memories of Obilvion and infinity boobs!) and I wondered if that was the hair I needed. I must add I am using XP32's skeleton currently found on Nexus, so I may be lacking a newer version. If someone could give me an idiot's guide to setting up the ponytail files I'd be most grateful. I can't really find a sensible list of 'how to do it' here on LL because the environment is so much more confusing and complex. I have had a good hunt, and I would not post if I was not stuck! I am pretty good with the usual tools like Wrye, NMM, etc. and have plenty of modding experience. But this beta stumps me. In anticipation of any support, thanks! Wow - i was just about to post this, more or less word for word! Yeah i have the hair stretch to infinity thingy too. I followed the instructions in the OP and when i install the 2mb dll i get CTDs on load. Just install the hair pack XP32 posted with NMM and the HDT dll+xml (latest version) just as described at the first post. If you want to find out what hair it is use RaceMenu and CharGen-Core (latest versions) shows you what hair comes from what esp/esm. Thanks for that - will give it a go. It may be the HDT version I have is now out of date although I picked them all up from there. CharGenCore I don't have, so I'll sweep that up. Thank you, that did the trick! I downloaded XP32s Nexus version of the Havok Hair mod, also dug out the 11:13 version of the HDT Physics DLL from the Baidu site, and it worked right away! I even could spot the right hair in the ShowRaceMenu because the ponytail bobbed about when it turned up in the menu. Perfect! My only problem is I can't give my character her full name back, because ShowRaceMenu auto-saves after typing in four letters of the characters name. Weird. Anyway - thank you for your help! Link to comment
foreveraloneguy Posted November 15, 2013 Share Posted November 15, 2013 Could someone go step by step on how to make this work with CBBE? I downloaded the XP32 Skeleton and CBBE, then generated TBBP bodies using Bodyslide++ and then ran FNIS. But still the plugin does nothing for me. Anyone have any advice? A bit more detail on what you've done would be helpful. Like where did you put the plugin? Have you checked SKSE and made sure it's at the latest version? Any messages in the hdtphysicsextension.log? On a separate note, 11.14 release fixed the vibrating bewbs for me too. Link to comment
HydrogensaysHDT Posted November 15, 2013 Share Posted November 15, 2013 sorry it's my failure. Add back collision. Link to comment
Shaydow Posted November 15, 2013 Share Posted November 15, 2013 @HDT : You keep up so much I've been naming downloads after date AND time. Have 11 14 0650 and now 11 14 2047. Other releases are similar. Keep up the good work. Link to comment
Sellia Posted November 15, 2013 Share Posted November 15, 2013 When I open up the console all of the boobs lose their physics, how to fix? Link to comment
Witcher_Rising Posted November 15, 2013 Share Posted November 15, 2013 I've tried using a 11-13, 11-14 and a few earlier versions and collision doesn't work... using XPMS, CBBE, SoS and fnis. What am I doing wrong? Any help would be appreciated! also the jiggle physics do work. just not the collision. Link to comment
TheDriedFinger Posted November 15, 2013 Share Posted November 15, 2013 I've tried using a 11-13, 11-14 and a few earlier versions and collision doesn't work... using XPMS, CBBE, SoS and fnis. What am I doing wrong? Any help would be appreciated! Have you edited the body/armor mesh to facilitate the collision? Also, there are 2 versions of 11-14. The earlier one had collision disabled. Link to comment
DUBALADO Posted November 15, 2013 Share Posted November 15, 2013 I have no problem in my caracter but do not work in NPC... how to fix? Link to comment
Eu4orick Posted November 15, 2013 Share Posted November 15, 2013 What other mods are out at the moment that utilize collision at the moment please? Link to comment
TheSGC Posted November 15, 2013 Share Posted November 15, 2013 With the latest 4 or 5 versions, I'm getting the "follower turns invisible / starts fluttering / body parts stretch to infinity" bug we experienced before the 9-28 release. The PC and non-following NPCs are unaffected. The problem usually occurs after a cell change, especially exterior to interior or vice-versa. As far as I can tell, the most recent version that works with a follower (in this case Vilja) is the second of the two .dlls HydrogensaysHDT uploaded on 11-1. Everything with a later date, including today's, has the disappearing wobblies. It also seems that the enhanced hair physics are causing problems: if I give Vilja an invisible helmet to wear, her hair turns invisible and she's bald as an egg. 9-28 is the latest release that doesn't make her hair disappear. I wonder if anyone else has run into similar glitches, and if there's a cure. I've gotten boobs stretching to infinity right after cell changes, too. seems to go away after running around a bit with followers, but yeah, weird glitch. I don't have bald heads though, and I use the TERA armors that have invisible helmets (at least I think they do) Link to comment
RomeoZero Posted November 15, 2013 Share Posted November 15, 2013 With the latest 4 or 5 versions, I'm getting the "follower turns invisible / starts fluttering / body parts stretch to infinity" bug we experienced before the 9-28 release. The PC and non-following NPCs are unaffected. The problem usually occurs after a cell change, especially exterior to interior or vice-versa. As far as I can tell, the most recent version that works with a follower (in this case Vilja) is the second of the two .dlls HydrogensaysHDT uploaded on 11-1. Everything with a later date, including today's, has the disappearing wobblies. It also seems that the enhanced hair physics are causing problems: if I give Vilja an invisible helmet to wear, her hair turns invisible and she's bald as an egg. 9-28 is the latest release that doesn't make her hair disappear. I wonder if anyone else has run into similar glitches, and if there's a cure. I've gotten boobs stretching to infinity right after cell changes, too. seems to go away after running around a bit with followers, but yeah, weird glitch. I don't have bald heads though, and I use the TERA armors that have invisible helmets (at least I think they do) And try to kill npc in the wilds and undress them,got invincible body ? Link to comment
TnTTnT Posted November 15, 2013 Share Posted November 15, 2013 Strange problem, 11-xx release seem to stop working after 20-30 min of gameplay. Sometimes it will back on for a few moment and stop working again. 9-28 has no such problem. Link to comment
HydrogensaysHDT Posted November 15, 2013 Share Posted November 15, 2013 If plugin not working in your skyrim, please tells me what menu mod you're using. Link to comment
Uriel Posted November 15, 2013 Share Posted November 15, 2013 Strange problem, 11-xx release seem to stop working after 20-30 min of gameplay. Sometimes it will back on for a few moment and stop working again. 9-28 has no such problem. Please go into inventory and back when this happens. Check if it's working again. Link to comment
Witcher_Rising Posted November 15, 2013 Share Posted November 15, 2013 I've tried using a 11-13, 11-14 and a few earlier versions and collision doesn't work... using XPMS, CBBE, SoS and fnis. What am I doing wrong? Any help would be appreciated! Have you edited the body/armor mesh to facilitate the collision? Also, there are 2 versions of 11-14. The earlier one had collision disabled. How would I go about doing this? Link to comment
D_ManXX2 Posted November 15, 2013 Share Posted November 15, 2013 Strange problem, 11-xx release seem to stop working after 20-30 min of gameplay. Sometimes it will back on for a few moment and stop working again. 9-28 has no such problem. check your hdt logs are they saying something with delay etc.. ? If so maybe hdt is failing on your pc. When hdt stops working i check hdt logs i get allot of spam with delay occurring. Link to comment
HydrogensaysHDT Posted November 15, 2013 Share Posted November 15, 2013 Strange problem, 11-xx release seem to stop working after 20-30 min of gameplay. Sometimes it will back on for a few moment and stop working again. 9-28 has no such problem. check your hdt logs are they saying something with delay etc.. ? If so maybe hdt is failing on your pc. When hdt stops working i check hdt logs i get allot of spam with delay occurring. I don't think so. It stop working if a menu closed without a menuclosed event, or there's a menu showing which should not pause the plugin(but the plugin doesn't know that. menu from mod etc. ). should I write menu open close into log? It will make it really huge. Link to comment
D_ManXX2 Posted November 15, 2013 Share Posted November 15, 2013 Then how do i reactivate hdt from working again ?? I am also getting hdt to just simply stops working after a while. When i check the log i only see allot of delay in it. This was the post: http://www.loverslab.com/topic/19451-hdt-support-unof-cur-v9-28-minor-v11-13-see-minor-rls-links-for-info-xp32-new-physics-enabled-outfit/page-57?do=findComment&comment=567526 it was already burried under page 57. WARNING: Physics delta time > 0.2, lose time I have not even used menu. sometimes when sexlab is initiated it will also simply stop working. exit the game and restart skyrim will make hdt work again. Link to comment
Kageryu Posted November 15, 2013 Share Posted November 15, 2013 The 11-14 dll made the breasts sway so much. @_@ It's like watching pendulums. Link to comment
turbosundance Posted November 15, 2013 Share Posted November 15, 2013 Sorry for more dumb questions. I'm a little confused about collision; to enable collision on a mesh, do I simple add the link to the hdt.xml file in nifskope or is there more to it or am I way off? Link to comment
Guest Posted November 15, 2013 Share Posted November 15, 2013 After some time the Physics stop working. Mod list is quite big: Active Mod Files: 00 Skyrim.esm01 Update.esm02 Unofficial Skyrim Patch.esp [Version 2.0.0a]03 Dawnguard.esm04 Unofficial Dawnguard Patch.esp [Version 2.0.0]05 HearthFires.esm06 Unofficial Hearthfire Patch.esp [Version 2.0.0]07 Dragonborn.esm08 Unofficial Dragonborn Patch.esp [Version 2.0.0]09 ApachiiHair.esm0A ApachiiHairFemales.esm0B ApachiiHairMales.esm0C RaceCompatibility.esm0D Skyrim Project Optimization - Full Version.esm0E ClimatesOfTamriel.esm0F hdtHighHeel.esm10 JSwords.esm11 Lanterns Of Skyrim - All In One - Main.esm12 Lootification.esm13 SGHairPackBase.esm14 Solstheim Climate Overhaul.esm15 SPIKE.esm16 Xvision Children.esm17 Xvision Children - Complete.esp18 DSAMG - Miraak Music Fixes.esp19 RaceCompatibilityUSKPOverride.esp1A Weapons & Armor Fixes_Remade.esp1B ADS.esp1C AOS.esp1D ClimatesOfTamriel-Sound.esp1E Improved Combat Sounds v2.2.esp1F AOS_ICS Patch.esp20 Thundering Shouts.esp21 fantasy music overhaul.esp22 StaticMeshImprovementMod-PACK.esp23 83Willows_101BUGS_V4_HighRes.esp24 AMatterOfTime.esp [Version 1.00]25 Ars Metallica-PACK.esp26 Auto Unequip Ammo.esp27 Better Skill and Quest Books Names.esp28 BLESSINGS - Altar Descriptions.esp29 Dual Sheath Redux.esp2A DungeonQuestAwareness.esp2B EpisodeParallax.esp2C Immersive Battles.esp2D Immersive Brigands.esp2E Immersive Dawnguard.esp2F Immersive Dragonborn.esp30 Immersive Factions.esp31 Immersive Patrols.esp32 Immersive Travelers.esp33 Immersive Werewolves.esp34 Lanterns Of Skyrim - CoT Nights lvl 8.esp35 Long lost smelters by Hyralux.esp36 manny Lantern Caretakers.esp37 PilgrimsDelight.esp38 Skyrim Immersive Creatures.esp [Version v6.1.3]39 Skyrim Immersive Creatures - DLC2.esp [Version v6.1.3]++ Traps Make Noise.esp3A Chesko_LoreBasedLoadingScreens.esp3B JSwords_Load_Screens.esp3C RaceMenu.esp3D RaceMenuPlugin.esp3E nem-e5i5's RaceMenuPlugin.esp3F RaceMenuOverlays.esp40 SkyTweak.esp41 vAutosaveManager.esp42 SkyUI.esp43 iHUD.esp44 Customizable Camera.esp45 MinimalHUD.esp46 Akavari Katana Re_borne.esp47 BDYEB.esp48 BosmerArmorMATY743.esp49 Bucklers-Complete.esp4A 1nivWICCloaks.esp [Version 2.3]4B Crossbows_Basic_Collection_EN_LL.esp4C DragonBoneEbony_Replacer.esp4D ExplosiveBoltsVisualized.esp++ FullBootForKKSA.esp4E hothtrooper44_ArmorCompilation.esp4F Immersive Weapons.esp50 imp_helm-PACK.esp51 JSwordsDistributionBalancePlugin.esp52 KatanaCrafting.esp53 loners_sword.esp54 Lore Weapon Expansion.esp [Version 1.0]55 Melt_Down_Everything.esp56 Nicoroshi Creations.esp [Version 1.2]57 PrvtI_HeavyArmory.esp58 PrvtI_HeavyArmory_DG_Addon.esp++ Sexy Armor Replacer Patch.esp59 StormLord.esp5A UniqueWeaponsRedone.esp5B Unique Uniques.esp [Version 1.5]5C Appeal Armors-PACK.esp5D Equip_Misc-PACK.esp5E Smithing Perks Overhaul_Remade.esp5F Complete Crafting Overhaul_Remade.esp++ Complete Crafting Overhaul_Dawnguard.esp60 Complete Crafting Overhaul_Hearthfire.esp61 Complete Crafting Overhaul_Dragonborn.esp62 FMO.esp63 Forge Menu Overhaul Smithing Experience Fix.esp64 ERSO 02 - Enhanced Fauna and Monsters for Skyrim.esp65 DeadlyDragons.esp66 DSAMG - Greybeard Fix.esp67 The Paarthurnax Dilemma.esp [Version 1.2.5]68 Acquisitive Soul Gems.esp69 BetterQuestObjectives.esp6A Book Covers Skyrim.esp6B Book Covers Dawnguard.esp6C Book Covers Hearthfire.esp6D BlockSparkles.esp6E AOS_BlockSparkles Patch.esp6F Guard Dialogue Overhaul.esp70 WeaponsArmorFixes_GuardDialogueOverhaul_Patch.esp71 Headtracking.esp++ Proper Aiming.esp++ SameWalkRunSpeedsLite.esp72 Schlongs of Skyrim - Light.esp73 SkyFalls Plus SkyMills - All DLC.esp74 SFO_GOS_Grassification-PACK.esp75 Convenient Horses.esp76 dD - Enhanced Blood Main.esp77 dD-Dragonborn-Dawnguard-EBT Patch.esp78 dD-DG-DB-Immersive Creatures EBT Patch.esp79 AOS_EBT Patch.esp7A Speed Revised.esp7B skyforgedWeapons.esp7C aMidianborn_Skyforge_Weapons.esp7D WeaponsArmorFixes_ambSkyforge_Patch.esp7E Weapons & Armor_TrueOrcish&DaedricWeapons.esp7F Skyrim unleashed_npc.esp80 Skyrim unleashed_Hardcore_npc_addon.esp81 OBIS.esp82 OBISDB.esp83 EnhancedLightsandFX.esp84 ELFX - NoBreezehome.esp85 ELFX - Dawnguard.esp86 ELFX - Dragonborn.esp87 COT-PACK.esp88 AOS_COT-DG Patch.esp89 ClimatesOfTamriel-Dungeons-Hazardous.esp8A Better Vampires.esp8B BFSEffects.esp8C Better Stealth AI for Followers.esp8D DeadlyCombat.esp8E DeadlyCombat_GiantsAIFix.esp8F Dual Wield Parrying_SKSE.esp90 Dodge Mod.esp91 The Dance of Death - Ultimate Edition.esp92 TKDodge.esp93 Enhanced Soul Trap.esp94 Soul Gems Differ - E.esp95 PerkUP-PACK.esp96 PerkUP-Archery.esp97 PerkUP-TwoHanded.esp98 dD-No Spinning Death Animation.esp99 HeartBreaker.esp [Version 2.0]9A AzarHairPonyTail 03 - Havok.esp9B Cosmetic-PACK.esp9C Amanda.esp9D Bee_V.esp9E rk_Followers UNP.esp9F Tauriel.espA0 Mei.espA1 NPCs Redone.espA2 OtherFacelifts.espA3 ApachiiHairMarriageFollowersFacelifts.espA4 SBF All In One + DLC v1.7.espA5 Bijin Warmaidens UNP One esp.espA6 Frea.espA7 Aela.espA8 Delphine Makeover.espA9 Serana.espAA Rayya.espAB SylgjaSylvan1.espAC AmazingFollowerTweaks.espAD BetterQuestObjectives-PACK.espAE dD - Realistic Ragdoll Force - Reduced.espAF CharGen Morphs.espB0 CharGen ECE Morphs.espB1 SPTConsistentOlderPeople.esp [Version 1.6]B2 ethereal_elven_overhaul.espB3 DawnguardRuneWeaponsFXSReplacer.espB4 ImpWeapEnchFX.espB5 RealisticWaterTwo.espB6 RealisticWaterTwo - Legendary.espB7 AOS_RWT Patch.espB8 AOS_ADS Patch.espB9 Xvision Children - USKP.espBA Unique Region Names.esp [Version 5]BB Bashed Patch, 0.espBC Automatic Variants.espBD LLI.espBE Dual Sheath Redux Patch.espBF EveryBody's Different.esp Maybe mods that change the UI or add new menus:Minimal HUDMelt Down Everything iHUDA Matter of Time EDIt-----------I can confirm that Melt Down Everything will stop the HDT dll. Selecting "Finish item meltdown" will always stop HDT.Either in the Tannin Hack or in the Smelter Link to comment
D_ManXX2 Posted November 15, 2013 Share Posted November 15, 2013 Strange problem, 11-xx release seem to stop working after 20-30 min of gameplay. Sometimes it will back on for a few moment and stop working again. 9-28 has no such problem. check your hdt logs are they saying something with delay etc.. ? If so maybe hdt is failing on your pc. When hdt stops working i check hdt logs i get allot of spam with delay occurring. I don't think so. It stop working if a menu closed without a menuclosed event, or there's a menu showing which should not pause the plugin(but the plugin doesn't know that. menu from mod etc. ). should I write menu open close into log? It will make it really huge. Wait a minute are you saying mod like elyse mem will also cause hdt to stop working ?? elyse makes menu working with dll when scroll button is activated. other then that enb i have no other mod apart from SKyUI who uses menu. Link to comment
Hollerboller1970 Posted November 15, 2013 Share Posted November 15, 2013 hdt stops working after every single sexlab act, no matter wich dll i use. Restart the game helps but after the next sexact hdt stops working again. dam'n i love the hdt system but if it stops working every time after sex i have to pick one or the other, in that case i will always choose sexlab.^^ I hope it will be possible to solve the problem because hdt is more than amazing. Sorry for my bad english Link to comment
kavvanshrike Posted November 15, 2013 Share Posted November 15, 2013 aside from the black spot on the back of the head(which seems evident even without textures) Uploaded with ImageShack.com there seems to be a texture issue with the frostfall frost shader on one half of the hair. Uploaded with ImageShack.com Link to comment
xp32 Posted November 15, 2013 Share Posted November 15, 2013 aside from the black spot on the back of the head(which seems evident even without textures) Uploaded with ImageShack.com there seems to be a texture issue with the frostfall frost shader on one half of the hair. Uploaded with ImageShack.com for small black spot, I can fix that for that snow issue I really can't fix that. If only HDT plugin can separate this two entity to load xml in different layer: hairline.nif and hair.nif. Even if I disable collision or add collision filter info to both of them, they still will collide as if the 2 two xml is merged into one environment. I just need for this hair (hairline has different layer or something but they will collide to their own rigid inside their own xml, not other rigid from other xml;hair) EDIT: NEW dll did make use of collision filter. I think I'm gonna do some tweak. EDIT2: After some tweak, Seems "main hair.nif" ignore collision while "hairline.nif" did have the collision back. I put hairline nif at "collision filter info" layer 2 and put main hair nif at layer 1. Layer 2 and 1 did the work to ignore collision but one of them ignoring it. hmmm.. maybe if I put 0 Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.