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You are quoting a post that relates to a very early release and is no longer accurate.

 

Sounds like something went wrong, the dream should end after the sex scene; the door doesn't actually go anywhere. Wear and Tear is compatible and your issue is not related. I will check the scene and see if I can figure out what may have happened.

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  • 1 month later...
  • 6 months later...
  • 6 months later...

Issue

 

Nipton Nightmare dream just kills me :-/  and then the game loads last save..

 

The dream where I'm in some "waiting room" had semi-completed, I got out of it, but my character was hit with -50 FAT (Going to -51 and then back) and 78% SLEEP, I was stuck being unconscious for well over 5 mins :-/

 

EDIT: The -50FAT and SLEEP X% seems to happen in any dream that isnt like Nipton Nightmare..

 

Disabling this mod until I know how to fix this :/ Really wanted something that didnt cause Death at low HP or so

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Strange, I'm not sure why AKH would do that.

 

I believe that is the effect of SleepEZ though, if you have sexout drugging.

 

I do have Sexout Drugging, is there a way to change just SleepEZ to not be used or so?

 

Also, sorry for not posting before, but here is the load order if that can help.

 

 

 

 0  0 FalloutNV.esm

 1  1 DeadMoney.esm

 2  2 HonestHearts.esm

 3  3 OldWorldBlues.esm

 4  4 LonesomeRoad.esm

 5  5 GunRunnersArsenal.esm

 6  6 ClassicPack.esm

 7  7 MercenaryPack.esm

 8  8 TribalPack.esm

 9  9 CaravanPack.esm

10  a Sexout.esm

11  b SexoutSlavery.esm

12  c SexoutCommonResources.esm

13  d oHUD.esm

14  e CompanionInfAmmo.esm

15  f SexoutTryout.esm

16 10 SexoutPregnancyV3.esm

17 11 SexoutOffSpring.esm

18 12 Maternity Pack Overkill.esp

19 13 RemoveWorkstationNeeds.esp

20 14 Fertile Breeder.esp

21 15 FBCaptured.esp

22 16 Weapon Mod Expansion.esm

23 17 SexoutWorkingGirl.esp

24 18 FBFarm.esp

25 19 WME - GRA.esm

26 1a WME - DLCs.esm

      Another-Kick-in-the-Head.esm

27 1b SexoutStore.esm

28 1c Project Nevada - Core.esm

29 1d Project Nevada - Equipment.esm

30 1e Project Nevada - Rebalance.esp

31 1f Project Nevada - Cyberware.esp

32 20 Kidnapped by Fiends.esm

33 21 Project Nevada - Extra Options.esm

34 22 UnethicalDeeds.esm

35 23 Weapons.of.the.New.Millenia.esm

36 24 SexoutDrugging.esm

37 25 The Mod Configuration Menu.esp

38 26 The Weapon Mod Menu.esp

39 27 SexoutZAZ.esp

40 28 SexoutAnimManagement.esp

41 29 SexoutPosNew.esp

42 2a DarNifiedUINV.esp

43 2b SmallerTalk.esp

44 2c Project Nevada - Cyberware Additions.esp

45 2d Project Nevada - Rebalance Complete.esp

46 2e Project Nevada - All DLC.esp

47 2f WME - DLCs Arenovalis.esp

48 30 christinecos.esp

49 31 PrnOut.esp

50 32 WME - GRA - Complete.esp

51 33 SexoutConsequences.esp

52 34 HHrespawn.esp

53 35 Caesar Brotherhood.esp

54 36 SunnyCompanion.esp

55 37 Brotherhood and House Alliance.esp

56 38 Vault_34_better_reactor.esp

57 39 WME - GRA - All Weapons.esp

58 3a WME - Arenovalis.esp

59 3b Weapon Mod Expansion.esp

60 3c WME - GRA - Just Guns.esp

61 3d WME - GRA - Unique Integration.esp

      Sexout-Another-Kick-Extension.esp

62 3e Archimedes2Production.esp

63 3f SexoutSexAssault.esp

64 40 populatedcasino-medium.esp

65 41 Power Armor Training Perk.esp

66 42 Euclid C-Finder Unlimited Ammo.esp

67 43 xatmosSkillPerks.esp

68 44 SexoutLust - anyHUD.esp

69 45 SexoutSpunk.esp

70 46 SexoutLust - oHUD.esp

71 47 SexoutFadeToBlack.esp

72 48 pn and tryout.esp

73 49 BodyMorph.esp

74 4a bzArmour.esp

75 4b bzBodySuits.esp

76 4c CASM with MCM.esp

77 4d zzjayHairsFNV.esp

78 4e SaveCass.esp

79 4f WME - GRA - Arenovalis.esp

80 50 WME - GRA - Vendor Reform.esp

81 51 WME - GRA - Weapon Integration.esp

82 52 Project Nevada - WME.esp

83 53 Sexout-kidnapped-by-fiends.esp

84 54 PittGalStatsFix - DarnUI.esp

 

 

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  • 1 month later...
  • 1 month later...
  • 2 weeks later...

How does one escape the Prison Fantasy Dream (Sunny, Dawes, Scrambler & Eddie)? After speaking and having sex with any of the 4 npc's 3 times none of them will speak to me anymore. A dialogue came up about picking up cigarettes on the floor but I looked in the Geck and It looks like a script is supposed to be keeping a turn count (of sex acts?) and picking up the cigarettes wouldn't actually do anything to progress to exit the dream. I have no idea if or when SexoutRobarDreamPrisonQuestScript is supposed to add items to my pc but I have none. (I do have the items in game from SCR) once the dream started I had to execute player.setrestrained 0 to be able move around so perhaps that interfered. Or I am missing some very obvious way to progress out the dream.

 

Edit: Maybe it's because the script is checking for GetItemCount 00SexoutActor instead of LEGACY00SexoutActor? Edit 2: I guess the script should be using fnSexoutActorInUse instead or getting a higher count from numSex than when the dream began.

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  • 5 months later...

Sorry for the necro but I'm hitting a block - I'm getting the "Meeting the King in the basement" dream and it seems to be bugging out.

 

I talk to the King -  Sunny Smiles (as a cazador) interrupts. Sunny is invisible so my Courier is just floating in midair. After the act is done Sunny is still invisible and I can not move at all. I've tried waiting in real time and nothing happens. I tried using the game's wait function and the King disappears and the cazador becomes visible but I still can not move at all. I've tried using enableplayercontrols.

 

Is this how it's meant to be and I'm just missing the next step to proceed... or is this a bug? Thank you! 

 

 

EDIT : I kept reloading and trying again and of course as soon as I post this (maybe the fifth attempt?) it runs through perfectly and I'm able to move on. So... double sorry for both the necro and my own ineptitude & thank you for your great work & dedication <3

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One of these should allow you to move around, try either of these console commands:

SetRestrained 0

EnablePlayerControls

"you need may need to have your player selected for these commands not sure off top of my head."

 

I'm not sure how that dream is supposed to proceed however.

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  • 1 month later...

I have been stuck in the hotel room dream and I am wondering if it is because of a bug. the guy in the top hat only asks what do I need. I can respond by trying to seduce him, to which he declines, or bye. I searched for the key to the door for hours to no avail. where is the location of the key or what is supposed to happen at this point? other then that mod works great.

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  • 4 weeks later...
On 7/25/2017 at 10:44 PM, aghjax said:

How does one escape the Prison Fantasy Dream (Sunny, Dawes, Scrambler & Eddie)? After speaking and having sex with any of the 4 npc's 3 times none of them will speak to me anymore. A dialogue came up about picking up cigarettes on the floor but I looked in the Geck and It looks like a script is supposed to be keeping a turn count (of sex acts?) and picking up the cigarettes wouldn't actually do anything to progress to exit the dream. I have no idea if or when SexoutRobarDreamPrisonQuestScript is supposed to add items to my pc but I have none. (I do have the items in game from SCR) once the dream started I had to execute player.setrestrained 0 to be able move around so perhaps that interfered. Or I am missing some very obvious way to progress out the dream.

 

Edit: Maybe it's because the script is checking for GetItemCount 00SexoutActor instead of LEGACY00SexoutActor? Edit 2: I guess the script should be using fnSexoutActorInUse instead or getting a higher count from numSex than when the dream began.

Same exact issue, ever fix?

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No the scripting is beyond my level of expertise. In all likely hood it could have been something else but I couldn't track down any thing else that would allow it to progress.

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  • 3 weeks later...

It sounds like the script has failed for some reason, anything in the console? Reloading an earlier save is the best idea, because fixing via console commands is likely to leave the mod in a confused state.

 

'GetItemCount 00SexoutActor' is actually okay, unless you try to recompile the script cos it points to the LEGACY00SexoutActor formid, though I ought to update it.

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  • 1 year later...
  • 11 months later...

This may be a long shot, but after research I can't really find anything related to the issue I just experienced. I am using tryout, and I am right in the start of "I fought the law". I got KO'd then woke up in NCRCF, however Carter is unable to speak to me. It feels like something is interfering with the scripting: he walks away, then get teleported back near the entrance of the cell. Never initialize the dialogue.

 

I recall similar issues with skyrim, but not their resolutions. Does somebody have an idea about what might be causing this behavior?

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