Kashked Posted July 28, 2021 Share Posted July 28, 2021 I can confirm the above. Not a single NPC colony spawned, and I could pick a location for my own colony but the UI for creating an ideology was so broken I couldn't get further than that. Disabled this mod and all that works. Link to comment
Banana Banana Posted July 28, 2021 Share Posted July 28, 2021 I do have the same issue. Commenting out the part loading the orgy files in the LoadFolders.xml disables that error (and the orgy stuff), but allows using the milk part. 1 Link to comment
FoxyNova Posted July 28, 2021 Share Posted July 28, 2021 also having both of the above problems. Link to comment
c0ffeeeee Posted July 28, 2021 Author Share Posted July 28, 2021 whoops! apprarently I needed to add in empty constructors. Sorry about that, should be fixed now. 3 Link to comment
thegom145 Posted July 28, 2021 Share Posted July 28, 2021 25 minutes ago, c0ffeeeee said: whoops! apprarently I needed to add in empty constructors. Sorry about that, should be fixed now. All working perfectly now, thanks a million! Link to comment
Uso15 Posted July 29, 2021 Share Posted July 29, 2021 I've been trying the Hucow ideoligion and noticed that the Hucow specialist is actually getting a 150% increase in work speed, not the 50% base I'm assuming it should be. Not sure if it's a code error or if it's on my end though, but the way it's worded i'm leaning towards the former Link to comment
c0ffeeeee Posted July 29, 2021 Author Share Posted July 29, 2021 1 hour ago, Uso15 said: I've been trying the Hucow ideoligion and noticed that the Hucow specialist is actually getting a 150% increase in work speed, not the 50% base I'm assuming it should be. Not sure if it's a code error or if it's on my end though, but the way it's worded i'm leaning towards the former yep, it's been fixed. The memedefs now do as advertised, see the main thread for more info Link to comment
amrolee Posted July 29, 2021 Share Posted July 29, 2021 hucow movespeed= x -35% ........ Shouldn't it be movespeed= x 35% ? Link to comment
c0ffeeeee Posted July 29, 2021 Author Share Posted July 29, 2021 2 hours ago, amrolee said: hucow movespeed= x -35% ........ Shouldn't it be movespeed= x 35% ? yep, was wondering why they were moving so slow... should be fixed now 1 Link to comment
amrolee Posted July 29, 2021 Share Posted July 29, 2021 The punishment of huge breast + lactation + hucow is too serious to walk and work. Gameplay and authenticity are gone. A mass dedicated to breast milk can hardly be done. Is it against hucow's original intention? Link to comment
c0ffeeeee Posted July 29, 2021 Author Share Posted July 29, 2021 (edited) 13 minutes ago, amrolee said: The punishment of huge breast + lactation + hucow is too serious to walk and work. Gameplay and authenticity are gone. A mass dedicated to breast milk can hardly be done. Is it against hucow's original intention? I'm trying to design it such that these pawns are poor at anything at anything but milking. The amount of milk they produce is high and I don't want them to be overpowered. Do you think the debuffs are too punishing? Edited July 29, 2021 by c0ffeeeee Link to comment
amrolee Posted July 29, 2021 Share Posted July 29, 2021 27 minutes ago, c0ffeeeee said: I'm trying to design it such that these pawns are poor at anything at anything but milking. The amount of milk they produce is high and I don't want them to be overpowered. Do you think the debuffs are too punishing? Maybe you're right, but for cows with 0% mobility, prisoners have already done it. Since hucow is designed as a colonist's profession, it should be able to move freely and participate in carnival. At least, after the punishment is accumulated, it can retain more than 50% of the movement force to distinguish it from milk producing prisoners? Link to comment
c0ffeeeee Posted July 29, 2021 Author Share Posted July 29, 2021 28 minutes ago, amrolee said: Maybe you're right, but for cows with 0% mobility, prisoners have already done it. Since hucow is designed as a colonist's profession, it should be able to move freely and participate in carnival. At least, after the punishment is accumulated, it can retain more than 50% of the movement force to distinguish it from milk producing prisoners? alright, I've buffed their move speed to 60%, but I think I think keeping their work speed at 25% is the best way to keep them balanced. Link to comment
gfurst Posted July 30, 2021 Share Posted July 30, 2021 So think about this for a ritualistic event: a somewhat regular gangbang where one or more (designated, slave or whatever have you) girls are targeted to become cumdumps for the whole settlement. I'm thinking of pairing it up with other more restrictive and somewhat traditional type of ideologion, like for example they follow regular life, but sex is completely restrictive, until the gangbang event, as a sort of relief from primal urges. Either designated slave cumdumps, or regular women from the settlement being granted as a sort of... well cult, of female sex giving her a heft mood bonus. This was primarily what I thought could really benefit from the whole dlc context can offer, but there is just a freaking lot of possibilities, like punishment rape, pillory or bdsm for guilt people, femdom rituals on female supremacy colonies, just off the top of my head. Link to comment
amrolee Posted July 30, 2021 Share Posted July 30, 2021 I noticed that there seems to be something wrong with the lactation creed. All the pawns during lactation are -20 social. At first, I thought it was because I took heavy lactation medicine that caused heavy_ Lactating_ Permanent is not compatible. But then there was a pawn during natural lactation after pregnancy. This creed leads to my pawn being -20 social with each other, which is very depressing. Link to comment
c0ffeeeee Posted July 30, 2021 Author Share Posted July 30, 2021 (edited) 38 minutes ago, amrolee said: I noticed that there seems to be something wrong with the lactation creed. All the pawns during lactation are -20 social. At first, I thought it was because I took heavy lactation medicine that caused heavy_ Lactating_ Permanent is not compatible. But then there was a pawn during natural lactation after pregnancy. This creed leads to my pawn being -20 social with each other, which is very depressing. whoops I messed up who should be lactating to receive the thought, fixing I blame Tynan's poor naming convention lol, which is the one that's thinking and which is the one that's being thought about Edited July 30, 2021 by c0ffeeeee Link to comment
Sihv Posted July 30, 2021 Share Posted July 30, 2021 Any chance we can get a whoring precept/whore role? Being able to assign 'religious brothels' has always been a concept I wanted to try. 3 Link to comment
Dadicho Posted July 30, 2021 Share Posted July 30, 2021 6 minutes ago, Sihv said: Any chance we can get a whoring precept/whore role? Being able to assign 'religious brothels' has always been a concept I wanted to try. Sacred Prostitute flashbacks from Book of Erotic Fantasy 3.5e ! Great idea. Link to comment
Ralaigon Posted August 1, 2021 Share Posted August 1, 2021 I cannot find the lactation inducing drug and now all females in my harem are feeling sad. Is there another mod needed or am I just blind? Link to comment
c0ffeeeee Posted August 1, 2021 Author Share Posted August 1, 2021 39 minutes ago, Ralaigon said: I cannot find the lactation inducing drug and now all females in my harem are feeling sad. Is there another mod needed or am I just blind? You can induce lactation manually by right clicking on a pawn and clicking "designate induce lactation" Link to comment
dovahnurse Posted August 1, 2021 Share Posted August 1, 2021 6 hours ago, c0ffeeeee said: You can induce lactation manually by right clicking on a pawn and clicking "designate induce lactation" I has the dumb, but can you only induce lactation on non-prisoner and non-slave colonists? I can't induce lactation in my slave nymph (option doesn't appear in the right-click menu). I wanted to try to have slave hucows, but is it hardcoded that only non-slaves can have social roles in the current game? Link to comment
Ralaigon Posted August 1, 2021 Share Posted August 1, 2021 7 hours ago, c0ffeeeee said: You can induce lactation manually by right clicking on a pawn and clicking "designate induce lactation" It doesn't give me that option. I only get vaginal washing (from RJW menstruation I think) and drop weapon Link to comment
Kashked Posted August 1, 2021 Share Posted August 1, 2021 Hey, minor thing, but I almost missed that the option was added... When you choose "[Gender] Supremacy" as a meme the precept for submissivness don't get auto-added, you have to add it using the "Add precept" button yourself. This might be intentional, as not every gender-supremacist ideology should have that precept, but maybe just add it, set to "Normal" when you choose that meme so people don't miss that it is an option. Link to comment
dovahnurse Posted August 1, 2021 Share Posted August 1, 2021 I'm surprised the Rapist meme doesn't allow to toggle which gender should be submissive, just that submissiveness is tolerated. Link to comment
Kashked Posted August 1, 2021 Share Posted August 1, 2021 (edited) On 7/25/2021 at 4:23 AM, c0ffeeeee said: New role: Hucow Requires Hucow meme to add role to Ideoligion, can be given to pawns which are already lactating This isn't working as expected. I can add lactation precept to any ideology and all ideologies, even without the lactation precept, can have a hucow social role. Edit: Oh yeah, and I can assign any pawn, even non-lactating ones to the role. Edit again: If this is working as expected for everyone else the most likely culprit I can think of is that I'm using a mod that allows unlimited memes, but it hasn't messed up any other restrictions in the system, but it's worth noting that I have this on a heavily modded game and haven't tested it in isolation. Edited August 1, 2021 by Kashked Link to comment
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