DocClox Posted October 1, 2021 Share Posted October 1, 2021 (edited) 4 hours ago, TrollAutokill said: Hi and welcome to the party. What would this patch do? OK: SLSO uses the SexLab "Separate Orgasm" option so that you can give or receive multiple orgasms in one sex act. There's a minigame based on Stamina and Magicka to determine who climaxes when. So the patch would catch the SLSO ModEvents used to signal orgasm, and it would feed that into the training as a normal SexLab orgasm. For the Slaver's Spellbook, I reduced the weighting of the orgasm for training purposes, since forcing multiple orgasms is going to make sex training more effective. I expect they'd want weighing for personality and mood too, but I imagine that's already in place and you just really need to detect the orgasms. The mini-game can be quite challenging at first, especially for a new character, so it's not as unbalanced as it sounds. It does get easier with The Slaver's Spellbook and the Slave To The Flesh spell, of course, but even then winning the minigame is not always straightforward. Edited October 1, 2021 by DocClox Link to comment
TrollAutokill Posted October 1, 2021 Author Share Posted October 1, 2021 7 hours ago, lichade1000 said: So which aspect of training attributes is the main determinant?All my slaves are HSH trained by old slaves?.They each attribute value is very high resignation should be > 90 Link to comment
TrollAutokill Posted October 1, 2021 Author Share Posted October 1, 2021 (edited) 5 hours ago, DocClox said: OK: SLSO uses the SexLab "Separate Orgasm" option so that you can give or receive multiple orgasms in one sex act. There's a minigame based on Stamina and Magicka to determine who climaxes when. So the patch would catch the SLSO ModEvents used to signal orgasm, and it would feed that into the training as a normal SexLab orgasm. For the Slaver's Spellbook, I reduced the weighting of the orgasm for training purposes, since forcing multiple orgasms is going to make sex training more effective. I expect they'd want weighing for personality and mood too, but I imagine that's already in place and you just really need to detect the orgasms. The mini-game can be quite challenging at first, especially for a new character, so it's not as unbalanced as it sounds. It does get easier with The Slaver's Spellbook and the Slave To The Flesh spell, of course, but even then winning the minigame is not always straightforward. Then I guess, a separate patch catching the orgasm event would be best. Then you could get the slave and train by a certain amount. Maybe depending on the animation keywords. Something like, Function TrainForSexOrgasm(Actor akTarget, ... ) ... PAHSlave sl_alias = PAH.GetSlave(akTarget) if sl_alias != None if hasOralKeyword sl_alias.TrainOral(amount) endif ... ; same for vaginal and anal Base amount is 5.0, modified by mood and arousal. Edited October 1, 2021 by TrollAutokill Link to comment
DocClox Posted October 1, 2021 Share Posted October 1, 2021 12 minutes ago, TrollAutokill said: Then I guess, a separate patch catching the orgasm event would be best. Then you could get the slave and train by a certain amount Sounds reasonable enough. I'll have to have a look at Ed's SLSO code and see if there's a good reason I didn't do it that way last time. If I'm going to this route, it would be useful to make something that works trnsparently with vanilla PAHE and DoM as well... Link to comment
TrollAutokill Posted October 1, 2021 Author Share Posted October 1, 2021 (edited) 6 hours ago, DocClox said: Sounds reasonable enough. I'll have to have a look at Ed's SLSO code and see if there's a good reason I didn't do it that way last time. If I'm going to this route, it would be useful to make something that works trnsparently with vanilla PAHE and DoM as well... Clifton might correct me, but I think those functions all exists in vanilla pahe. Sounds so weird to say vanilla here... Edited October 1, 2021 by TrollAutokill Link to comment
TrollAutokill Posted October 1, 2021 Author Share Posted October 1, 2021 (edited) On 9/30/2021 at 6:29 PM, TrollAutokill said: 1.9.0 is out. Upgrade to PAHE 7.5.9, corrected a few bugs here and there and added an option to recruit up to 8 thugs. It might stop/bug after 2 though... Currently you can recruit in love NPC and slaves to be your thug. Don't know why it doesn't work for dishonest/close minded NPC, but it should. You need to ask an NPC personality before you see the option appear. Option to recruit will be under "Let's have a serious chat" and be something like "I might have a job for you". Thugs can follow you, guard an area, wait or travel to their base camp after you set it. Future thugs should be able to train a slave and escort slaves to camp in a second time. There is a spell called "Love charm" which can be cast on slaves or NPC to make them fall in love with you. It should make recruiting much easier. It can be found in the house of a lonely woman in Whiterun. If you have trouble with this version, remember to use resaver, search for Dom keyword and delete any instance for Dom scripts or array. Save to a different name. They should be replaced at next load game with the newer version. Skyrim saves scripts in the savegames so that it doesn't have to wait for a script to end before saving. Problem is if you update the mod, the newer script will be shadowed by the one in the savegame. It is usually harmless, and recommended, to delete them from the savegame. Edited October 1, 2021 by TrollAutokill Link to comment
sidfu1 Posted October 2, 2021 Share Posted October 2, 2021 when you upgrade it to 8.0 can i recommend that you fix it so that when yo use sex as a punishment its always aggressive but if you choose normal ok slave option it be normal sex. its a PAHE bug thats been around for years bbut he never got around to rewriting the scripts to point to aggressive without the mcm enabled. but the issue with the mcm one it makes all animations with them thru dialogue be aggressive even if you want normal. its something you probally have to fix later if your gonan add sex as a reward feature for slaves Link to comment
InsanityFactor Posted October 4, 2021 Share Posted October 4, 2021 I've been doing a new game to try out all the new stuff, everything works great so far! The 'feelings in topics' thing is still working fine, no issues there, and I even see some new lines there, very nice. Training works as expected, no issues. Warnings/threats work fine. I haven't tried the thug mechanic yet because I'm taking my time training some up for that purpose, but I'll give some feedback as soon as I try it out. So far everything looks great, let me know if you have anything else specifically you want me to test more. Anyways, here's some screenshots of the two slaves I'm thinking of using as thugs right now. Rijia and Beten (on/off): Spoiler Then there's Vyctanna, she just makes the soup and carries shit. Spoiler Happy shot of the camp Spoiler 1 Link to comment
the0fromnexus Posted October 4, 2021 Share Posted October 4, 2021 Upgraded to 1.9.0. What happens under the hood once a slave becomes a thug? I can't seem to be able to dismiss them anymore at this point since i'd rather put a thug under NFF control on top of DoM, if possible. During the freeing process i've briefly noticed the "follow me" dialog option but it disappeared automatically and the new thug became a follower automatically. NFF didn't recognize this, though. Then it seems that friendships are cleared once a slave becomes a thug. Intentional? Because there's a possibility for extra interactions when a slave and a thug are friends and one is asked to take care of the other. Since all slaves/thugs are temporary (FFxxxxxx) forms, how safe are they against accidental garbage collection by the game? I have not (yet) flushed scripts (upgrading from 1.8.0) and might do so if i notice issues. TL;DR Safe to put thugs under NFF control? On 10/2/2021 at 6:36 PM, sidfu1 said: when you upgrade it to 8.0 can i recommend that you fix it so that when yo use sex as a punishment its always aggressive but if you choose normal ok slave option it be normal sex. This should rather be a dialog option because that way it would tie in much better with promising to be gentle, and then keeping that promise up (or not), by deliberate choice, instead of semi-random. Link to comment
Luka9470 Posted October 5, 2021 Share Posted October 5, 2021 (edited) When I tied the slave, I couldn't unlock it, release dialogue couldn't work...And there was no response to the restraint in the punishment dialogue I installed: pahe7.59fix HSH AYGAS DOM pahe dialogue: im going to make sure you stay here→Select restraint→no response you need to be punished→restraint→Select restraint→no response But I don't often use this feature, so I'm not sure which version the problem started with Edited October 5, 2021 by Luka7777 Link to comment
CliftonJD Posted October 5, 2021 Share Posted October 5, 2021 On 9/30/2021 at 4:14 PM, DocClox said: Do you still want a patch for ... if you're still working on the slave trade, i'd be curious to see if pahe 8.x series when used with the new toggle to "disable automatic outfit" and your mandate nudity option, will share nudity with any twins that appear as if it were a naked outfit 9 hours ago, Luka7777 said: When I tied the slave, I couldn't unlock it, release dialogue couldn't work...And there was no response to the restraint in the punishment dialogue I installed: pahe7.59fix HSH AYGAS DOM pahe dialogue: im going to make sure you stay here→Select restraint→no response you need to be punished→restraint→Select restraint→no response But I don't often use this feature, so I'm not sure which version the problem started with i've found that if you have dialogs that don't respond, there's something else of another mod tying up the papyrus engine. i was able to replicate this bug using the latest upgrade to dd5 and 5.1 with all addons, still investigating the issue, but having trouble determining any specific origin to it. so far i believe its safer to run without the males and beast races plugins On 10/1/2021 at 3:41 PM, TrollAutokill said: Clifton might correct me, but I think those functions all exists in vanilla pahe. Sounds so weird to say vanilla here... in pahe the sex itself determines the training based on the oral,anal, or vaginal tags without regard to orgasms 18 hours ago, the0fromnexus said: Safe to put thugs under NFF control? test it with Extreme caution, it might yield the same bugs as adding slaves to those frameworks...slaves don't go well with follower framework mods 18 hours ago, the0fromnexus said: This should rather be a dialog option technically its already determined by the dialogs. if there's any bugs it would be in what factors the dialog chooses to offer rough or consenting sex to the player Link to comment
Luka9470 Posted October 5, 2021 Share Posted October 5, 2021 (edited) 2 hours ago, CliftonJD said: i've found that if you have dialogs that don't respond, there's something else of another mod tying up the papyrus engine. i was able to replicate this bug using the latest upgrade to dd5 and 5.1 with all addons, still investigating the issue, but having trouble determining any specific origin to it. so far i believe its safer to run without the males and beast races plugins Unfortunately I cancelled the male and BRRF plugins and those dialogs are still not responding.I can't be sure, but I've only recently discovered the problem. I don't think I had that problem a few versions ago...So I left a comment under both topics, because I'm not sure where the question came from Edited October 5, 2021 by Luka7777 Link to comment
Luka9470 Posted October 5, 2021 Share Posted October 5, 2021 2 hours ago, CliftonJD said: i've found that if you have dialogs that don't respond, there's something else of another mod tying up the papyrus engine. i was able to replicate this bug using the latest upgrade to dd5 and 5.1 with all addons, still investigating the issue, but having trouble determining any specific origin to it. so far i believe its safer to run without the males and beast races plugins In my tests, interestingly enough, all things being equal, I used version 7.5.8 and everything worked Link to comment
CliftonJD Posted October 5, 2021 Share Posted October 5, 2021 3 hours ago, Luka7777 said: Unfortunately I cancelled the male and BRRF plugins and those dialogs are still not responding.I can't be sure, but I've only recently discovered the problem. I don't think I had that problem a few versions ago...So I left a comment under both topics, because I'm not sure where the question came from if you disabled a plug-in mid-save, you might have save corruption, try a save cleaner or a newer save 2 hours ago, Luka7777 said: In my tests, interestingly enough, all things being equal, I used version 7.5.8 and everything worked and what version are you running now, dom isn't ready for version 8 yet and if you updated to 7.5.9 mid-save, you might just need to reboot the mod from mcm Link to comment
Luka9470 Posted October 6, 2021 Share Posted October 6, 2021 (edited) 6 hours ago, CliftonJD said: if you disabled a plug-in mid-save, you might have save corruption, try a save cleaner or a newer save and what version are you running now, dom isn't ready for version 8 yet and if you updated to 7.5.9 mid-save, you might just need to reboot the mod from mcm The first thing I tested was the newer save, and unfortunately those dialogs still didn't respond. Including the two plug-ins that cancel I think there might be some conflict in 7.59,Including 8.0,Because under the same circumstances, I switched back to version 7.58 and it was perfectly normal Edited October 6, 2021 by Luka7777 Link to comment
CliftonJD Posted October 6, 2021 Share Posted October 6, 2021 (edited) 1 hour ago, Luka7777 said: The first thing I tested was the newer save, and unfortunately those dialogs still didn't respond. Including the two plug-ins that cancel I think there might be some conflict in 7.59,Including 8.0,Because under the same circumstances, I switched back to version 7.58 and it was perfectly normal ok, refer here about old saves: On 10/1/2021 at 4:49 PM, TrollAutokill said: Skyrim saves scripts in the savegames so that it doesn't have to wait for a script to end before saving. Problem is if you update the mod, the newer script will be shadowed by the one in the savegame. It is usually harmless, and recommended, to delete them from the savegame. i do my best to keep everything compatible from 1 version to the next using the reboot, but under extreme circumstances even my best won't hold up under the above law we have a final fallback solution in pahe related to that issue as well: Spoiler Install Let's Tie You Up Bind every slave you have into position Save your game Remove everything PAH-related Load game, wait 5 minutes, save game Clean save with Papyrus Data Transfer Load cleaned game, wait 5 minutes, save it Enable all PAH stuff again Enslave your slaves again Edited October 6, 2021 by CliftonJD Link to comment
Luka9470 Posted October 6, 2021 Share Posted October 6, 2021 2 hours ago, CliftonJD said: ok, refer here about old saves: i do my best to keep everything compatible from 1 version to the next using the reboot, but under extreme circumstances even my best won't hold up under the above law we have a final fallback solution in pahe related to that issue as well: Reveal hidden contents Install Let's Tie You Up Bind every slave you have into position Save your game Remove everything PAH-related Load game, wait 5 minutes, save game Clean save with Papyrus Data Transfer Load cleaned game, wait 5 minutes, save it Enable all PAH stuff again Enslave your slaves again sry, maybe it is my poor grammar that leads you to misunderstand my meaning,I mean I've tried to start a new game in Pahe 7.59fix/8.0.The problem seems to have nothing to do with old and new saves, and I've tried using ReSaver to clean them. Link to comment
CliftonJD Posted October 6, 2021 Share Posted October 6, 2021 7 hours ago, Luka7777 said: ,I mean I've tried to start a new game in Pahe 7.59fix/8.0.The problem seems to have nothing to do with old and new saves, and I've tried using ReSaver to clean them. ok, then we need to bring this back to the pahe thread and uninstall dom with a new save using only pahe until we see what's going on: Link to comment
Luka9470 Posted October 7, 2021 Share Posted October 7, 2021 (edited) 13 hours ago, CliftonJD said: ok, then we need to bring this back to the pahe thread and uninstall dom with a new save using only pahe until we see what's going on: Ok, I will try and report to pahe thread Edited October 7, 2021 by Luka7777 Link to comment
InsanityFactor Posted October 7, 2021 Share Posted October 7, 2021 Question about the HSH training affecting personality: does a trainer become better for each slave that has completed training, i.e. "Slave 1 has completed training" message must appear? Or is it every time a trainee's stats go up (24/48 hours?) If it's possible I think the second way would be optimal, so that the more time they spend training the better they get, rather than each one they've "completed" because sometimes a slave will be perfectly trained except for like anger or pose and I pull them out early, just wondering if I'm messing myself up by doing that. Side post: Random bandit that is the most perfect sub I've seen so far : Spoiler Link to comment
mindgame Posted October 8, 2021 Share Posted October 8, 2021 (edited) On 9/27/2021 at 7:42 AM, TrollAutokill said: Which startup notification? There should be only one, saying Pahe and Dom are loaded. As for the vertical slave 1, 2, ... those are the widgets for slave messages to use instead of debug notifications. You can turn them on/off in the MCM menu. But they might still appear at startup, I will look for a work around in next version. That's the notification I'm talking about "....Paradise Halls with Diary of mine" - would you consider making that optional and maybe placing it in a debug mode? And thanks again for the mod- it's so good! I know it might seem like I'm nitpicking, but I really do love to load into a game that starts me as immersed as possible without reminding me what mods I use to make "my Skyrim". Edited October 8, 2021 by mindgame Link to comment
DocClox Posted October 8, 2021 Share Posted October 8, 2021 (edited) I haven't got round to looking at the coed yet, so no progress there. My excuse is that I've been having too much fun with the mod to start hacking on it yet. @CliftonJD I'm not sure the Mandate Nudity spell ever did anything, to be honest. I was thinking of replacing it with an outfit of invisible clothes and settign that, see if that worked any better. In any case, I'm sure there's a lot of stuff that needs updating in TSS. It's been a while since I last looked at it. [edit] Anyone know any if the mod adds any sources for Honey? I looked at UESP and there doesn't seem to be much in the way of respawning samples. Edited October 8, 2021 by DocClox Link to comment
TrollAutokill Posted October 8, 2021 Author Share Posted October 8, 2021 23 hours ago, InsanityFactor said: Question about the HSH training affecting personality: does a trainer become better for each slave that has completed training, i.e. "Slave 1 has completed training" message must appear? Or is it every time a trainee's stats go up (24/48 hours?) If it's possible I think the second way would be optimal, so that the more time they spend training the better they get, rather than each one they've "completed" because sometimes a slave will be perfectly trained except for like anger or pose and I pull them out early, just wondering if I'm messing myself up by doing that. Side post: Random bandit that is the most perfect sub I've seen so far : Reveal hidden contents Yes, that's how it is supposed to work. Trainers and Housemaster have their traits changing slightly for each trained slave. The traits are changing in a way so that they become better at their respective jobs. Link to comment
TrollAutokill Posted October 8, 2021 Author Share Posted October 8, 2021 Use 1.8.x rather than 1.9.0 As people noticed, their are no options to dismiss a thug right now. And no options to do anything with the thugs apart for them to be a follower or wait. It's better to wait for version 1.9.1. Link to comment
TrollAutokill Posted October 8, 2021 Author Share Posted October 8, 2021 5 hours ago, DocClox said: I haven't got round to looking at the coed yet, so no progress there. My excuse is that I've been having too much fun with the mod to start hacking on it yet. @CliftonJD I'm not sure the Mandate Nudity spell ever did anything, to be honest. I was thinking of replacing it with an outfit of invisible clothes and settign that, see if that worked any better. In any case, I'm sure there's a lot of stuff that needs updating in TSS. It's been a while since I last looked at it. [edit] Anyone know any if the mod adds any sources for Honey? I looked at UESP and there doesn't seem to be much in the way of respawning samples. That might be a problem. I will add source for honey, but I really wish Bethesda would have make it more available. Especially because it is an essential ingredient for mead... Link to comment
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