Looking for some help in optimizing a script for my mod, Fertility Adventures. It's in the spoiler a the bottom of the post. My main concern is regarding the properties "QuestStarters" and "Quests". The script detects who's pregnant from Fertility Mode. If a pregnant NPC is in the QuestStarters array they will have their own personal quest in the Quests array set appropriately. The trouble is that whenever I make a new quest and add it along with the new NPC to their respective properties, a cle