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[mod] Regula Magestri

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Hello Everyone,
 
I'm working on a mind-control "Haremocracy" mod for Crusader Kings 3. This mod creates a number of traits, events, schemes, and interactions based around the Player's interaction with the Regula Magistri (Rule of the Master). The intent of these is to create a state headed by a single (male) ruler and his female vassal concubines.

 

The file: Regula_Magistri_0.5.zip

 

Hypnopics-Collective Page

 

Regula_Logo_medium.jpg

 

## Highlights
Creates a mind controller trait for the MC (Keeper of Souls) and charmed traits for female characters (Mulsa, Paelex, Domina and Orba).
 
Creates a religion, Regula Magistri. This religion has two custom tenets linked to the Magister and his harem. The magister can have unlimited wives, each of which can boost desmesne income and development. The holy sites unlock different character interactions, adjust the sex of newborns, or otherwise changes the base game.
 
Creates a scheme (Fascinare) to add the Mulsa trait to female characters and convert them to the Regula Magistri religion. Each woman with the Mulsa and at least one landed title (county or higher) can be upgraded to the Paelex trait and added to the MC's harem. Mulsa can also be forced to act against their liege and family, revealing secrets, kidnapping or deposing their husband, and even waging war against their leige for the right to swear fealty to the magister.
 
Creates a number of new wars linked to the enslavement of other rulers. Free female rulers can be dominated, while those already charmed can be stolen from their rightful liege or allowed to break their former bonds of fealty through a custom faction, Servitude.
 
Creates two new gender succession laws, Hereditas Magistri and Hereditas Compedita. The MC's titles pass to their male offspring, while those of their vassals pass to female offspring. All MC vassals will adopt Hereditas Compedita on a quarterly basis.
 
 
## Requirements
 This mod requires Carnalitas to function.

 

 

## Incompatibilities
This mod will conflict with anything that modifies gender succession laws or religious tenets, might_cheat_on_partner_trigger or valid_demand_conversion_conditions_trigger. Otherwise it should run alongside anything up to total conversion mods (not extensively tested).
 
This version is not compatible with Regula Magestri 0.3 saves.

 

 

## Installation

Unzip into your /Documents/Paradox Interactive/Crusader Kings III/mod folder. 
Add "Regula Magistri" to your mod playset.

Activate the mod by taking the "Acquire the Regula Magistri" decision.

 


## Known Bugs
Concubines can't inherit titles.

Some participants don't disrobe during the orgy.

 

## Contributing
If you are interested in contributing, please get in touch here or at the links above. Assistance with art or event dialogue would be greatly appreciated.

 

## Change notes

Spoiler
0.5
Added a new type of vassalization war: Domination. Crush the independence and will of nearby female rulers, then add them to your harem.
Enabled the Regula Magistri for non-independent MCs.  You can now work to take down the HRE or Byzantine empire from within, slowly suborning your liege's vassals. Note: They WILL try to depose you. Be prepared for war.
Implemented the Hereditas Compedita Inheritance for Compeditae that are not your vassals (both independent rulers and those sworn to another character). Unlike in your realm, only the Compedita's laws will change; those above and below them will keep their default inheritance laws.
Added a few random events, linked to either a fight within the harem or generous vassals that wish to give you gold.
 
Bugfixes and Tweaks:
Overwrote the adultery and conversion triggers. It should be impossible for spouses to cheat or lose faith now.
Made it so extramarital sex by the MC will not cause anger their spouses.
The AI will now use the Abice Maritus interaction when possible. If you hold Alexandria expect to periodically see female Compenditae deposing their husbands.
Fixed an issue with wards not gaining the Witch trait when appropriate.
Finally fixed the issues around inheritance of the Regula Magistri.  The event will now fire 1-4 weeks after the death of a previous Magister.
 
Known bugs:
Despite the flavour text, those that are one with the book don't die when the book is destroyed.
 
0.4
Completely reworked the Regula Magistri Holy sites.
The fall of Jerusalem introduces a rot deep into both Christianity and Islam. Their fervor decreases by 10 for every year that you hold this holy site, while all followers of the Keeper of Souls see income from their vassals increase by 20%.
 
Alexandria unlocks an AI character interaction, Abice Maritus. Unlanded wives may now take their husband's titles, sending their spouse off to live with the nuns. All followers become slightly more attractive to members of the opposite sex.
 
Lesbos adjusts the gender of newborns, ensuring that 80% of births in your religion are female. All followers gain a small prowess and health boost.
 
Carthage provides a bonus to levy size and follower's piety. Also unlocks the Sanctifica Serva interactions, which allows MCs to make their Paelices immortal, at the cost of their own health.
 
Brescia allows Mulsae, Paelices and Dominae to perform the Fascinare scheme, adding the Mulsa trait to others in their court and dynasty. Slightly increases follower's diplomacy and lifestyle XP gain.
 
 
New Interactions:
Added a faction for foreign Mulsa: Servitude. Servitude factions seek to swear fealty to the Magister, and will wage war against their liege to do so.
    -Added a character interaction for the Magister to join an ongoing Servitude civil war (Target the defender).
Added a war type: Usurption. Winning the war transfers all vassals with the Mulsa trait to the Magister's realm.
Added a Mulsa interaction, "Revelum Secretum".  Will cause foreign Mulsas to disclose secrets from their court, or potentially create some.
Reformed the Head of Faith. The Magister is now the head of the faithful.
Added a new Head of Faith character interaction: Potestas non Transfunde. Magisters that have acquired the title Pontifex Carnalis can now publicly demand neighbouring independent, female Compeditae swear fealty to them (at the cost of a large amount of prestige, reduced based on rank and magister level). 
Added an event to entrance your wards and the wards of your mulsa, paelex, domina etc.
 
Misc.
Promoted all Paelices to the role of sister-wife. The concubinage is closed.
Added an effect to strip Magister traits from heathens, and another to give a penalty to magisters with unlanded wives/concubines.
Expanded the roster of Fascinare events.
Slowed the appearance of the aging process in Mulsae, Paelices and Dominae. Maybe she's born with it. Maybe it's demonic possession.
 
Bugfixes and Tweaks:
Fixed the Rapta Maritus requirements, and slightly tweaked the benefits for the Mulsa (adds callous and arbitrary traits, instead of deceitful).
Increased the difficulty of the Fascinare scheme against foreign characters, while providing a bonus when targeting people in your realm.
Corrected the holy order names.  Added a bunch of fresh orders to the rolls in the process.
Corrected the Head of Faith inheritance.
 

 

0.3
Added a recurring event, "Throw an Orgy". It gives ongoing bonuses and cures STIs.
Added the AI scheme "Rapta Maritus". Will cause charmed wives to attempt to kidnap their husbands and deliver them to your dungeon.
Reworked how the paelex piety bonus is administered.  It's now merged with the other paelex bonuses, as a character modifier.
 

0.2
Added a series of Magister traits, keyed to devotion levels.
Added Paelex, Domina and Orba traits.
Added the Domitans Tribunal interaction, which recruits landed vassals into your harem.
Added the Favens paelex and Demitte domina interactions, to promote and demote concubines.
Added Magister and Devoted tenets.
Added re-initiation events, to add some effects when a PC dies.

 

 

 
 
## Images
Spoiler

Regula 1 - Opening the book.jpgRegula 2 - Keeper of Souls.jpgRegula 3 - Religion.jpgRegula 4 - Charm Dialogue.jpgRegula 5 - Charmed.jpgRegula 6 - Succession.jpg

 

 

 

 

Regula_Magistry_0.1.rar

Regula_Magistri_0.2.zip

Regula_Magistri_0.21.zip

Regula_Magistri_0.22.zip

Regula_Magistri_0.3.zip

Regula_Magistri_0.4.zip

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I haven't tested this yet but this checks all boxes for my perversions so I'm certainly hoping it'll go far.

 

A similar mod was uploaded a while back but this already appears more polished.

 

One issue that is very noticeable in harem and incest mods thus far is the insane amount of stress you'd accumulate with spouses, lovers, siblings and children dying. It's enough to cause a chain cascade and wreck your dynasty in a few years. This will almost certainly need to be addressed for the mod to be playable.

 

I'll give this a spin and report back.

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OK, so I didn't get very far with this mod at all.

 

The description given was: 

Quote

The intent of these is to create a state headed by a single (male) ruler and his female vassal concubines

Yet there is nothing in the mod that makes the vassals concubines. As you know this is disallowed by vanilla game mechanics since rulers cannot be concubines.

The other mod that does was able to achieve this but it was a bit hit and miss. But this mod seems to only have a modified inheritance scheme but vassals can marry betroth as they please, which defeats the whole point of the mod.

 

Maybe I'm just missing something?

This seemed like a very promising mod, but the core features are missing...

 

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v0.2 is out.  I've added a few things. :)

 

Changelog:

Added a series of Magister traits, keyed to devotion levels.
Added Paelex, Domina and Orba traits.
Added the Domitans Tribunal interaction, which recruits landed vassals into your harem.
Added the Favens paelex and Demitte domina interactions, to promote and demote concubines. This moves upgrades a concubine to the wife slot, and vice-versa.
Added Magister and Devoted tenets.
Added re-initiation events, to add some flavour when a PC dies.

 

Pictures

Spoiler

Regula 7 - Religion 2.0.jpgRegula 8 - Domina.jpgRegula 9 - Concubine shuffling.jpg

 

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There need to be events where current vassal/harem members bring their primary heir to you, and another event in the event that a vassal/harem member becomes unlanded/loses their primary title. Otherwise this starts to become a hassle to keep track of whether your vassals are under your control, or if your harem members are actually useful, once your realm starts to get large. Especially if there are wars for titles of your vassals. I've had issues were I've enthrall my vassals, and come back and find that half have lost their primary title or become completely unlanded.

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Version 0.3 is out!

 

This adds a new feast-like event, Throw an Orgy. It's a little straightforward at the moment, but will hopefully be fleshed out as things proceed.

 

There's also the mods first AI-only scheme, Rapta Maritus. On your orders a wife with the Mulsa trait will attempt to kidnap her husband, delivering him to your dungeon. The wife will take all the of the risks of discovery from the event, and won't take up your hostile scheme slot.

 

Due to some under-the-hood interactions during the orgy, this version will require Carnalitas to function properly.

 

Screenshots

Spoiler

2132936391_Regula10-Orgy.jpg.483c7594977d5734a956da46a0b2c50d.jpg559305042_Regula11-RaptaMaritus.jpg.9b5bdb0e9e6ca6228d8051fec561b787.jpg

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On 11/30/2020 at 9:00 AM, A_Random_Guy said:

Pretty good idea for a mod but i have many of my landed concubines having relationship with someone else which ruins the immersion somewhat. Could it be a conflict or something else?

 

In the versions 0.22 and later your paelex should be too honest to stray. If you're paranoid you'll still worry that they're cheating on you though.

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Hi. I'm playing CK3 1.2.2 with Carnalitas & Regula Magistri as the only mods running. I can convert my MC to Regula Magistri, but I cannot gain access to the Fascinare scheme. I also cannot change my MC's succession law to Hereditas Magistri without High Crown Authority (which makes another 'pillar' of the mod inaccessible to players for a considerable period).



 

 

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Are you converting manually or through the "Acquire the Regula Magistri" decision?  All of the abilities of the mod interactions require a Magister trait, which can only be obtained via that decision (or events/decisions that require a magister ancestor).

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RathAzu, the mod is male player-centric.  I'm aiming for a bit of a puppetmaster focus (is a haremocracy, after all), but the mod isn't meant to be played from a female sub POV. A female Magister is theoretically possible, but a making a mod with that much flexibility is beyond my writing skills/free time.

 

blblblb, glad to hear it! 

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On 12/27/2020 at 4:36 AM, bobbily said:

Are you converting manually or through the "Acquire the Regula Magistri" decision?  All of the abilities of the mod interactions require a Magister trait, which can only be obtained via that decision (or events/decisions that require a magister ancestor).

Yes, I was. It might be an idea to make the need to take this decision more prominent in the documentation, particularly as decisions in CKIII don't have as much immediate visibility as in CKII.

 

On 11/17/2020 at 11:03 AM, bobbily said:

Concubines can't inherit titles.

I take it that this is inherent in the way that CKIII handles concubines? One work-around would be to have the harem be secondary wives rather than concubines. Another would be to create a decision whereby, if the concubine-vassal has an adult daughter, the ruler can force her to abdicate to that daughter (so that the daughter can be landed before becoming a concubine).

 

Incidentally, is there an event to make daughters of a Mulsa/Paelex automatically Mulsas on becoming adults? Or do you have to expend hostile scheme slots on converting each successive generation (which could be quite a bottle-neck for a large realm).

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I've added a note to the "Installation" section at the top of the page.  The succession handling seems to be inaccessible to modders, but fixing that issue is mostly on the backburner right now, in favour of new features. It should only really be an issue for Paelices with claims, a relatively minor subset (and yes, you can always nab the daughters after they're landed).

 

At the moment only the Fascinare scheme can add the Mulsa trait. I've coded an event for adding it for free to the wards of the magister and all Mulsas/Paelices. It'll be going out in version 0.4, sometime in mid/late January.

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19 hours ago, bobbily said:

The succession handling seems to be inaccessible to modders, but fixing that issue is mostly on the backburner right now, in favour of new features. It should only really be an issue for Paelices with claims, a relatively minor subset (and yes, you can always nab the daughters after they're landed).

 

At the moment only the Fascinare scheme can add the Mulsa trait. I've coded an event for adding it for free to the wards of the magister and all Mulsas/Paelices. It'll be going out in version 0.4, sometime in mid/late January.

It would seem to be accessible to the extent of allowing 'Abdication mods', a variant of which (to allow you to force a vassal Paelex to abdicate) would seem to be possible.

 

Not having some mechanism means that you have to wait for one generation of Paelex to die off before you can start breeding her daughter (either yourself, or giving her to your heir as a concubine).

 

When would this event give the Mulsa trait, and how long would it take to fire? I generally assign my offspring guardians as 'tutors' specialised towards their education, rather than making either parent the guardian. You would in any case need to handle the case of the relevant parent (whose court the daughter was residing in) dying before the daughter gained the trait (so being unable to be their guardian).

 

Also, until 0.4 comes out, would there be any problem with assigning the trait manually?

 

 

On a different issue...

 

I have discovered that the Head of the Regula Magistri religion (the 'First Slut') is set up as an independent, female, landless duke. Your Magister cannot vassalise her, take her as a concubine, nor give her a landed title. You can Fascinare her, but because she is landless she cannot become a Paelex. Finally, her ducal title's succession is Hereditas Magistri, so the title will be destroyed on her death unless (anomalously) she has a male child to inherit it.

 

If you use the console to give her a title, you can then vassalise and Paelex her (giving her Hereditas Compedita succession in the process).

 

This would appear to be the case of the 'standard' setup for a head of religion conflicting with the specifics of this mod's religion and succession. A way around it would appear to be a decision or event that allows you to vassalise her and/or give her a landed title (doing either should allow you to then do the other).

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An abdication interaction would work, though it feels a little adhoc. Thanks for the suggestion.

 

The Mulsa event I mentioned will fire just before wards turn 16, and the identity of their guardian from ages 0-15 won't affect things. In the meantime, there should be no issues with assigning Mulsa traits through the console. 

 

Thanks for the bug report; I'll add it to the to-fix list.

 

 

AAA+ bat, the mod is currently only available in English.  I'm open to translations, if anyone is interested in contributing.

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On 1/1/2021 at 4:14 AM, bobbily said:

An abdication interaction would work, though it feels a little adhoc.

It doesn't need to be ad hoc. The rationale could be that when the daughter is old enough to join the Magister's harem, she is old enough to assume her duties as one of the rulers in the rule-by-harem. It certainly makes more sense for the Magister to prefer a young-and-fertile Paelex to an older and soon-to-be-infertile one. We could even create a trait for the abdicated mother, equivalent of 'Dowager Paelex', whose function is to advise her daughter and ease the transition.

 

This would also mean that you don't have to either risk the mother (if she's particularly healthy) living until the daughter reaches menopause, or having to kill the mother off (taking a hostile scheme slot that already is bottle-necked due to Mulsae creation, as well as the risks that it goes wrong, and that the mother being killed may be a talented and thus valuable member of the Magister's council).

 

Alternately, there is the suggestion of making the harem one of secondary wives, rather than concubines.

 

 

Addendum: using (Switch Character and) the this Abdication Mod, you can have your Paelices abdicate to their daughters,  even after the daughters have already become your concubine.

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This is a well done smooth all rounded mod, very nicely done.

Some suggestions:
1- Is it possible to make the landed concubines raise the children? That sort of deals with the huge abundance of kids one would otherwise have and the annoying alliances that tend to come with it.

2- Consider replacing the onaction maintenance action with the rules in the actual laws file. That way you can make it automatically trigger and if you make it check for is_ai the mod can work for vassal players as well as independent rulers.
3- Would you consider adding in a maintenance action for the mulsa trait? Example of a quick one I made is at bottom of this post
4- Is it possible to suppress the pregnancy notifications after the orgy decision? Or alternatively suppress the suspected adultery that comes with it.
5- Would you consider enabling male knights/commanders? There is a real excess of them and no way to really get them out of your court in a non-tedious way.

There also seems to be a strange issue with the magister religion group: It can't have crusades even as a custom religion. Can't replicate this with any other custom religion mod I've used.
 

regula_paelex_event.abc = {
    hidden = yes
    type = character_event

    trigger = {
        is_male = yes
        faith = { has_doctrine = doctrine_gender_magister_dominated }
        is_landed = yes
    }

    immediate = {
        every_vassal_or_below = {
            limit = {
                highest_held_title_tier >= tier_county
                is_female = yes
                NOT = { 
                    has_trait = paelex
                    has_trait = domina
                    has_trait = mulsa
                    has_trait = orba
                }
            }
            add_trait = mulsa
        }
    }
}

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