Sorrow_421 Posted November 20, 2020 Share Posted November 20, 2020 So has anyone yet succeeded in converting an outfit in Outfit Studio with physics working? Meaning pieces that use chest slot or have Breast Bones? If so what did you do? Link to post
kadsend Posted November 21, 2020 Share Posted November 21, 2020 5 hours ago, Sorrow_421 said: So has anyone yet succeeded in converting an outfit in Outfit Studio with physics working? Meaning pieces that use chest slot or have Breast Bones? If so what did you do? You can almost directly convert SE SMP outfits running the base mesh trough SSE NIF Optimizer. LE is too troublesome for us to try, so I recommend using only SSE SMP skinned meshes. After that, you can use OS normally... Hopefully that helps 1 Link to post
MonVert Posted November 21, 2020 Share Posted November 21, 2020 5 hours ago, Sorrow_421 said: So has anyone yet succeeded in converting an outfit in Outfit Studio with physics working? Meaning pieces that use chest slot or have Breast Bones? If so what did you do? You just add the body, and make sure the chest has the associated weights. It's...not that complex. Link to post
Iolya Posted November 21, 2020 Share Posted November 21, 2020 16 hours ago, kadsend said: Uninstall it. It will conflict with mostly everything... just keep hdt physics extensions because everything else is on the package Thank you, good sir! By they way, will it work correctly with the Baka's ABC? No additional patches needed? Link to post
Whizkid Posted November 21, 2020 Share Posted November 21, 2020 @DKnight13, the body does not get dirt, blood on it when hit and when using wet function the sweat does not show up, is this intended, i rebuild my old body on the same save game and sweat and dirt (using a mod to generate dirt) shows up but when i reload with this mod the body is clean and the sweat textures does not show up. Link to post
Iolya Posted November 21, 2020 Share Posted November 21, 2020 Okay, I think I need some help. I've installed the mod, chose CBBE Max Reaclone SMP conversion, run FNIS and all, but I don't have any physics in game. The body is static, no physics. Link to post
Sorrow_421 Posted November 21, 2020 Share Posted November 21, 2020 51 minutes ago, Iolya said: Okay, I think I need some help. I've installed the mod, chose CBBE Max Reaclone SMP conversion, run FNIS and all, but I don't have any physics in game. The body is static, no physics. Try Different XMLs if you put EU and its static the try the non EU Link to post
Iolya Posted November 21, 2020 Share Posted November 21, 2020 1 hour ago, Sorrow_421 said: Try Different XMLs if you put EU and its static the try the non EU How's that, trying different XMLs? How can I do this? By the way, why when I use MaximumBodyReference as a body type, I get this? And it looks like on the screen in Bodyslide ScreenShot108.bmp Link to post
DFSL Posted November 22, 2020 Share Posted November 22, 2020 Attention: The following files in the "EU" folder: cbbe-hdt-vag.xml BaseShape.xml MaximumReference.xml Contain points in place of commas that render this whole mod inactive. In the case of MaximumReference.xml and BaseShape.xml is a single instance while cbbe-hdt-vag.xml is the same file from the non EU folder and therefore full of errors. Edit: I found several more files with the same issue. Edit 2: If I use the file hdtPhysicsExtensionsDefaultBBP.xml provided with this mod, armors and outfits based on the HDT system stop working. 1 Link to post
Iolya Posted November 22, 2020 Share Posted November 22, 2020 7 hours ago, DFSL said: Attention: The following files in the "EU" folder: cbbe-hdt-vag.xml BaseShape.xml MaximumReference.xml Contain points in place of commas that render this whole mod inactive. In the case of MaximumReference.xml and BaseShape.xml is a single instance while cbbe-hdt-vag.xml is the same file from the non EU folder and therefore full of errors. Edit: I found several more files with the same issue. Edit 2: If I use the file hdtPhysicsExtensionsDefaultBBP.xml provided with this mod, armors and outfits based on the HDT system stop working. Can it be the reason for the problems I mentioned just before your post? Link to post
Sorrow_421 Posted November 22, 2020 Share Posted November 22, 2020 Yo guys! I found a solution? About armor with no physics. I copied from BHUNP - LE, hdtPhysicsExtensionsDefaultBBP.xml, hdt.xml, hdt3bbb.xml, hdtFingers.xml. And now the armor that I build in Bodyslide Have physics. Now I dont know if you want hdt3bbb.xml to be in there but what got overwritten was "hdtPhysicsExtensionsDefaultBBP.xml" and "hdt.xml" I don't know if you need the other 2 but I put them anyways. Try and see. Also @lolya Open the archive (zip) and replace EU xmls With non EU or vice versa. For instance I am Greek but my system is in enUS so EU is not for me. Link to post
TheDragonBorn Posted November 23, 2020 Share Posted November 23, 2020 hey in need of some advice im a noob when it comes to physic mods. i was previously using all in one hdt animated vagina and i switched over to this but almost ALL of my npc's had no physics except about 3 custom followers i had downloaded. AIO animated P gave bodies to all of my NPC's like lydia and jenassa for example, hence bijin warmaidens, bijin wives, bijin npc's. this mod is awesome but im curious how do i get these physics to work on all of my followers and npc's. once i installed this their bodies reverted back to vanilla as well. im hoping it wont be a lot of work to give my npc's proper physics Link to post
Pauduan Posted November 24, 2020 Share Posted November 24, 2020 I got it working but there's just too much movement. It's like the whole body is made of Jell-O. Looks fun for 10 seconds then gets tiring real quick. A static character (no movement) is still jiggling around. There's also no XML in the \meshes folder for editing - not that I would know how to edit. I'm using a custom race for testing, on a throwaway save. She's a B-cup, and it looks like the predefined XMLs are for very large bodies. Link to post
sagar123 Posted November 24, 2020 Share Posted November 24, 2020 umm can u please provide more physics xmls like for me current one are too bouncy..it would be nice if we get more option like less, medium, high jiggle options Link to post
Whizkid Posted November 24, 2020 Share Posted November 24, 2020 omfg, can all bloody entitled kids, stop giving negative comments like its jello and what not, the bloody xml files are there learn and make your own adjustments, FFS stop posting rubbish and DIY and stop bitching about small stuff, one man's meat is another's poison, be thankful it's been shared!!!!! 1 Link to post
theonebullet Posted November 27, 2020 Share Posted November 27, 2020 Awesome work! I edited the XML's for the UUNP to a less bouncy state and did some tweaking. I hope there's some bodyslide conversions that get released soon [ELX] haha. I'm terrible with outfit studio, I'm sure its not that complicated to replaced the bones. Anyway, appreciate what you did for the community! Link to post
notfriendsftw Posted November 27, 2020 Share Posted November 27, 2020 (skyrim se) i tried installing the body (eu vertion) and i built it in bodyslide when i come in to the game on a save it ctd's. when i come in on a new game it ctd's as soon as i change to female and just before that i dont see physics active. any ideas? Link to post
T-lam Posted November 27, 2020 Share Posted November 27, 2020 1 hour ago, notfriendsftw said: eu vertion) Uses comma instead of point on some places. There is a patch available on the 3ba download. Link to post
zyk336699 Posted November 28, 2020 Share Posted November 28, 2020 为什么公鸡这么柔软?????? 是虫子吗??? Link to post
notfriendsftw Posted November 28, 2020 Share Posted November 28, 2020 On 11/27/2020 at 12:01 AM, T-lam said: Uses comma instead of point on some places. There is a patch available on the 3ba download. so i should reinstall 3ba and activate this patch or do you mean its on the main/comments of the 3ba mod page? Link to post
T-lam Posted November 28, 2020 Share Posted November 28, 2020 4 hours ago, notfriendsftw said: activate this patch if you have this one installed, I would first go with the EU patch https://www.nexusmods.com/skyrimspecialedition/mods/30174?tab=files same page under options Link to post
notfriendsftw Posted November 29, 2020 Share Posted November 29, 2020 11 hours ago, T-lam said: if you have this one installed, I would first go with the EU patch https://www.nexusmods.com/skyrimspecialedition/mods/30174?tab=files same page under options hey thanks ill definitely try it out Link to post
TheDragonBorn Posted November 29, 2020 Share Posted November 29, 2020 im using the uunp version of this, but i have a few custom followers that are cbbe. how would i go about getting the physics to work on the female cbbe followers i downloaded? any help would be appreciated Link to post
LewdManoSaurus Posted November 30, 2020 Share Posted November 30, 2020 Anyone experiencing heavy frame drops with this mod active? Managed to narrow it down to this mod by disabling things at a time. With this mod active, I was randomly dropping into single digit fps(performance may vary depending on your rig?) and without this mod active those frame drops are gone. Not sure what might've been causing it, I had it overwriting everything accord to MO2. Link to post
sagar123 Posted November 30, 2020 Share Posted November 30, 2020 On 11/27/2020 at 6:34 AM, theonebullet said: Awesome work! I edited the XML's for the UUNP to a less bouncy state and did some tweaking. I hope there's some bodyslide conversions that get released soon [ELX] haha. I'm terrible with outfit studio, I'm sure its not that complicated to replaced the bones. Anyway, appreciate what you did for the community! heyy im nub in this smp thing,,, i also wantend to edit bounce settings as my liking.. would u please lemme know which xmls i need to edit and what parameters.. aslo can u share ur edited xml files with me Link to post