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Some people have asked about how I get the glossy body in some of my screenshots and here you'll find how to do it yourself.

 

Spoiler

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  • NifSkope
  • Your current femalebody_0 and femalebody_1 (located in Data/Meshes/Actors/Character/Character Assets/)

 

STEP 1

Open the first femalebody_0 with NifSkope and search for the main NiTriShape. I use UUNP but it doesn't matter whatever body you use, the process is always the same.

 

STEP 2

Open the tab until you find the BSLightingShaderProperty and then look for the Glossiness and Specular Strenght values. Change their values to higher ones. I usually use 600 for glossiness and 100 for specular. Save the changes.

 

STEP 3

Now any NPC with weight 0 will have the glossy body, but as the weight value increases, your glossiness will be dissappearing. That's why you'll need to edit the femalebody_1. Repeat the whole process with the femalebody_1 with the same values and save it.

 

And you're all set. Any NPC with a body weight value between 0 and 100 will have the same glossiness.

 

  • Here you can see the values I use:

 

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