HDT Physics Extensions Crash Fix
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Introduction:
This SKSE plugin fixes hdtPhysicsExtensions.dll+0x15E2EC crash (generally confused as a load game crash because it crashes right after loading your first save).
The crash happens due to a race condition when calling TlsGetValue (which returns 0/NULL when uninitialized), followed by HDT PE not checking for this possibility, doing arithmetic on a null pointer and finally dereferencing th
Thanks for the reports. It looks like patching that single address fixes the issue for everyone, not just me.
Also, here is something that will help you fix stretching issues with HDT PE.
It will recursively parse all your XMLs and warn you about the ones with maxLinearVelocity and/or maxAngularVelocity having a value other than 255. You can edit those manually as you deem fit.
This script requires Python 2 or 3.
EDIT:
Improved the script to run faster unde