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On 5/21/2020 at 6:03 PM, Pantheress said:

I've literally never seen that line in the game, across thousands of hours played.

For a lot of people is one of the most important lines, the game itself is called "CRUSADERS kings" so yeah, is part of the essence of the franchise, it would be as bad as removing the elder scrolls of the elder scrolls series, also to further illustrate this point there is a cover of the first game:

crusader_kings__deus_vult-2159684.jpg.8b3b3f98a4f98104f9ed7bfecb7df697.jpg

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8 hours ago, Horatius_PL said:

Ten bucks says it will mysteriously dissapear from a game, either at release or one of the patches/DLC/FLC/updates.

And just to be clear - it wasnt FAKE. It was true but the overwhelming negative reaction of everyone in the community, even including their own hugbox forum asskissers , redditors and drones made them backtrack that shit. And then they released that typical bullshit corporate PR speak "we didnt actually said what we said" damage control article and retarded fanboys ate that shit up and started praising Paradox for their usual minimum effort.

 

Shocking - people dont want politically motivated censorship that is done to appeal to people who arent even fans of the game and they react negatively to a historical game being stripped from historical content.


Especially god damned hypocritical one seeing how no one bats an eye "allahu akbar" being in game despite the link to the terrorism being much clearer and straightforward in that case.

I find it funny that someone who says that McCarthy didn't go far enough is complaining about political cencorship.

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1 hour ago, Dreir said:

I find it funny that someone who says that McCarthy didn't go far enough is complaining about political cencorship.

The winners censor and 'his side' is the underdog currently.  Can you really blame him for doing what they did to take power? Sadly, those he is upset towards know better to let the 'free speech' thing go unchecked.

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7 hours ago, Dreir said:

I find it funny that someone who says that McCarthy didn't go far enough is complaining about political cencorship.

McCarthy never had anything to do with censorship ( he investigated CORRUPTION FUNDED BY FOREIGN STATE ) and you would know that if your knowledge extended beyond Hollywood history.

 

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Inb4 thread gets locked for offtopic, could you guys take this to your pms? Lest just fantasize about porn mods or use this for news of the game, we are here in LL, all of us are in the exact same degenerate bucket, at least in the eyes of the rest of the internet

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6 hours ago, Algen said:

Inb4 thread gets locked for offtopic, could you guys take this to your pms? Lest just fantasize about porn mods or use this for news of the game, we are here in LL, all of us are in the exact same degenerate bucket, at least in the eyes of the rest of the internet

This topic feels like a marketing strategy... kind of like the Sonic remodeling. Do something to get internet rage (something small) then pretend to be listening to the outrage.  One side can say "See they weren't going to do that" and the other "Yay, they are listening to us".  Does this work? Seemed to work for the Sonic movie. I'd be interested to see how this translates to sales.

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34 minutes ago, devacore said:

This topic feels like a marketing strategy...

Its not. 
Its inevitable result of a company that lives in its own echo chamber and had monopoly for so long that they think they can do anything and no one will mind because gamers have no choice but to buy their shit. And this time they fucked up and had to scurry back and only time will tell if they actually did it.

And its not the only company like that - CA is exactly the same with Total War series.

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3 minutes ago, Horatius_PL said:

Its not. 
Its inevitable result of a company that lives in its own echo chamber and had monopoly for so long that they think they can do anything and no one will mind because gamers have no choice but to buy their shit. And this time they fucked up and had to scurry back and only time will tell if they actually did it.

And its not the only company like that - CA is exactly the same with Total War series.

I'm not denying the current power struggle but just these cases.  As folks said, talking too openly about the guts of the matter will have things shut down but I really don't feel like the 'deus vult' thing is organic.  If people were talking about some kind of rewriting of medieval history to include more progressive (whatever term) agenda, I'd understand... just seems a rather weak Bailey (vs Motte) attack. What I mean it's pretty easy for them to include Deus Vult but if the attack was something they couldn't change. I don't want to get into details but you hopefully could imagine a more divisive thing to call them on. Really the point is, if you start to notice these pointless outrages happening and you care... these (progressive?) companies could be playing you like a fiddle.

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49 minutes ago, devacore said:

Really the point is, if you start to notice these pointless outrages happening and you care... these (progressive?) companies could be playing you like a fiddle.

Its not pointless outrage.
And if they trying to make some retarded 4d chess where they break shit on purpose and then try to garner some goodwill by "fixing" it then its the most retarded marketing strategy ever because now im much more suspicious, much less willing to give them the benefit of the doubt and buy their shit, much more critical about everything they do etc.

But then again we do live in a world where immortal 50years old Star Wars franchise was tanked in the span of one movie so nothing is impossible here, i guess.

 

EDIT: 
 

Quote

talking too openly about the guts of the matter will have things shut down 

Why would it ? We all know what Paradox does and what side of cultural war they are on - they make it clear on every step. I dont get why talking about that when the thread is about their newest game would be considered "shutdown worthy".

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On 5/26/2020 at 11:31 AM, doan77 said:

Complete 3D model confirmed

Hopefully animations are possible, can you imagine Luxuria/Darkworld with them? things are going to be almost as crazy as skyrim, but I'm not that optimistic, the modding community will have to learn new tools, and we will have to wait until say tools come, on a side note, I would love to see more in the clothing department and maybe full armor while leading an army.

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57 minutes ago, Algen said:

Hopefully animations are possible, can you imagine Luxuria/Darkworld with them? things are going to be almost as crazy as skyrim, but I'm not that optimistic, the modding community will have to learn new tools, and we will have to wait until say tools come, on a side note, I would love to see more in the clothing department and maybe full armor while leading an army.

 

event are animated 

 

 

 

 

 

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29 minutes ago, Algen said:

 

Thats beyond good, it would be nice to have both fully animated duels, and fully animated sex scenes but time and modders will tell

Yes. Just because a game does allow it, doesn't mean that modders with that skill set will step in and fill that void. There are number of games with modding tools and that are modding accessible, yet those with the skills haven't dove into them to the degree that we see things like TES/FallOut or The Sims. I will be hoping though.

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4 hours ago, doan77 said:

 

event are animated 

 

I wouldn't really consider these examples of animated events. They're just standing there, with idle animations. If a wedding event was actually animated, I'd imagine there being a ring sliding on a finger, a kiss, holding hands, something to indicate a union. Instead, they're standing there, twitching or wavering a bit.

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1 hour ago, dewguru said:

I wouldn't really consider these examples of animated events. They're just standing there, with idle animations. If a wedding event was actually animated, I'd imagine there being a ring sliding on a finger, a kiss, holding hands, something to indicate a union. Instead, they're standing there, twitching or wavering a bit.

This is paradox, these anims will come with the special 50$ animations of yore dlc™, and a less robotic ver will come 5-6 years later at the same price, genuinely wish they weren't like that, i haven't purchased one single dlc, finally i like to think that they will release good and easy to learn modding tools and the community knows their thing at that point, the worst offender of the "there are the tools but no an artisan" club must be Kingdom come deliverance thats an example of good tools, good game but no modders, again the best we can do is hope and wait

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4 hours ago, Algen said:

This is paradox, these anims will come with the special 50$ animations of yore dlc™, and a less robotic ver will come 5-6 years later at the same price, genuinely wish they weren't like that, i haven't purchased one single dlc, finally i like to think that they will release good and easy to learn modding tools and the community knows their thing at that point, the worst offender of the "there are the tools but no an artisan" club must be Kingdom come deliverance thats an example of good tools, good game but no modders, again the best we can do is hope and wait

Saints Row IV and the Witcher 3 come immediately to mind of tools that were released as well, with limited to no real deep dive into modding capabilities. Saints Row IV is sort of like Kingdom Come though, where I think they simply waited too long to release them. But even then, Paradox has other very mod friendly games that don't get the adult mod treatment. BannerLord's different versions has largely been pretty mod friendly, and the only adult mod for it that I'm aware of was pretty rough. Heck Divinity Original Sin, ShadowRun Returns, the more I think about it, the more examples I can think of. Granted, those varied between quality of tools, and how friendly different elements were to work with, but some of those had potential that just went unrealized.

 

Of course, you're right in the more getting added over time. DLC aside, the things you can do from a modding perspective now in CK2, compared to 2-3 years ago is rather impressive. But it took them time to add things that modders were wanting, and I wouldn't be surprised if similar growing pains happen this time around.

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16 hours ago, dewguru said:

I wouldn't really consider these examples of animated events. They're just standing there, with idle animations. If a wedding event was actually animated, I'd imagine there being a ring sliding on a finger, a kiss, holding hands, something to indicate a union. Instead, they're standing there, twitching or wavering a bit.

 

What it does show though is that it is very possible to animate them. I don't think PDX will make those animations a priority, it's gotta be pretty low on their list of priorities, but they do move, and are presumably moddable to move in whatever way someone with the required skill wants to make them move.

 

Now the question is... will it support multi-stage posing? Assuming those kind of events are still in where there are several stages to an event, will it be possible to easily create complex scenes using this framwork? I.e. the options are something like "I do X", and the animation switches, or if you choose "I do Y", the animations changes to something else. IF that is possible we basically have an built-in fully interactible sexmod in the basegame, only lacking the required events and animations (and a nudemod obviously). One thing that always took me out of the immersion in our current CK2 mods where the images, the mix of artistic styles mainly, made the sex-scenes stick out like a sore thumb from the rest of the game.

 

We also know that the poses are based of the personality of the character on screen, meaning that even if there are no complex multiple-choice sex-scenes, it could easily be a different animation used based on, for example, if the character is kind or cruel.

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The cultural presence and driving force behind lewd modding is certainly interesting, though I think there is a clear enough trend. The Sims 4 and Skyrim are clearly the most successfully modded lewd games. I think they're the perfect storm of very popular to begin with, which both increases demand as well as yielding a higher amount of modders. They are also "easy" to mod, and to varying degrees, easy to make mods for. Finally the type of games that they are: Sandbox games with character creation are also the most ripe to receive lewd attention.

 

I think the often missed part is that the franchises have a legacy of lewd modding. Both Skyrim and TS4 are certainly not the first games in their respective series(or general community catchments, as 3D Fallouts are bundled closely with TES these days) to have lewd mods, and I think demonstrating that "we already had lewd mods in the last game" kinda dispels a lot of doubt that probably prevents or delays a franchise's first attempt at pornification(for lack of a better term).

 

In this capacity, I think the upswing of popularity both of Paradox's games, but of the lewd modding scene heralds a pretty nice forecast for CK3.

CK2 was booming pretty well during the last gasp prior to CK3's announcement, Stellaris is on the way up too.

I think you can make an argument that games with open application for 3D models such as The Sims and TES where you can trivialize the difficulty of lewd mods down to zooming in on your characters ass are more likely to lead to lewd mods, but purely text based stuff is far more popular for smut in video games than it once was, given how many generic adult narratives are redressed into a visual novel or 2D RPG format to farm patreon money.

 

Patreon itself is worth mentioning, especially with TS4, the demand has revealed itself to be high enough that supplying it has actually become lucrative. This is obviously a double-edged sword, as restricted content is never going to be a good thing on principle. But I think the Patreon model, at least for basic video game mods or animations or what have you have proven to be pretty impossible to gatekeep forever.

 

Just to touch on the other games mentioned, because I find those interesting too, I think questions of popularity and gameplay style come to mind. That The Witcher series presents a specific protagonist in a game that does already present a believable amount of sexuality I think greatly limits the design space which most lewd mods rush to fill. A "your character can rape other characters" mod would feel out of place compared to the "infinite" possibilities of whoever you are roleplaying in CK2 or TES.

Divinity Original Sin and Shadowrun Returns are fairly rigidly tied to a linear narrative experience. Which isn't a bad thing. But you'd probably have to write a full campaign and incorporate smut into it. Which would involve a lot more narrative effort to appear to not simply be terrible.

 

I honestly do have high hopes for Bannerlord, but the official modding tools are a fair ways out yet. Warband had some adult stuff but it was very bad, in large part because the model detail was very bad.

 

Fuck I feel like I'm writing an essay with very poor quality control here. Sorry about the wall of text, I guess I'm just struck by a mood to contemplate such things.

 

 

To actually be a bit more on topic, I'm not sure we'll know how friendly or unfriendly details of CK3 will be to lewd modding until release. Only speculation is possible.

Like 3D models with varying animations already sounds like we're halfway there. But Paradox's ineptitude and corner-cutting can't be ignored. It is entirely possible that the character skeletons are ridiculously insufficient for anything other than the most basic posture changes or simple poses. I feel like were the models more easily manipulated they would showcase it more often, something like two rivals facing one another with drawn blades seems like a good way to visually represent events and relationships that are bound to be in the game, and yet such things haven't been seen.

 

I honestly think the 3D models might be a honey trap when a lot more could be accomplished more or less as it has been done with CK2. They seem to have made a great effort towards ease of modding a lot of base gameplay concepts, which I think are underutilized for sex mods compared to just displaying lewd things and popping up with lewd text.

 

I think by miles my favorite "lewd" mod for CK2 is Lesbocracy. Which doesn't inherently have much explicit sexual content. But it instead integrates into the game in very sensible ways. Secret society mechanics with enough to do for society membership to feel meaningful, while not enough to distract you from actual conventional gameplay. Late game aspirations in the form of advanced laws and religious changes that aren't too dissimilar from existing systems, merely differing in context and method.

 

Like with no visually explicit content at all, addling an additional focus tree focused on sex skills or something vague and stupid, creating custom religious tenents that flip succession into something lewd and simply fuck with what vanilla assets the models are wearing is already a respectable chunk of stage setting for adding sex content to the game.

 

I guess we'll just have to wait and see. I am dreading a new paradox title and the inevitable DLC hell to follow. And I mourn for things like the society system that are almost certainly cut(at least at launch) from CK2. But difficulties aside, I think we'll get to a plateau of sex mods grander by far than was accomplished with CK2. It has been managed before, things look to be on the upswing and even the worst case scenarios from a new Paradox product can only be harmful so far as not being beneficial. I don't think any change made between the two games will actually make things harder.

 

If anyone was mad enough to read this, sorry for the endless rant.

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17 hours ago, malvic said:

Just to touch on the other games mentioned, because I find those interesting too, I think questions of popularity and gameplay style come to mind. That The Witcher series presents a specific protagonist in a game that does already present a believable amount of sexuality I think greatly limits the design space which most lewd mods rush to fill. A "your character can rape other characters" mod would feel out of place compared to the "infinite" possibilities of whoever you are roleplaying in CK2 or TES.

Divinity Original Sin and Shadowrun Returns are fairly rigidly tied to a linear narrative experience. Which isn't a bad thing. But you'd probably have to write a full campaign and incorporate smut into it. Which would involve a lot more narrative effort to appear to not simply be terrible.

 

I would have to disagree on your assessment of Divinity Original Sin and Shadowrun, and to a lesser extent The Witcher.

 

Neverwinter Nights had a number of adult based mods created for it. Divinity and Shadowrun's tools are very comparable to what Neverwinter Nights offered, and some of them (I know for certain Divinity did - I'd need to look back at Shadowrun to know for certain), allowed you to pretty easily use those same tools on the actual story campaign. So doing things like interacting with your companion or hooking up with prostitutes at the inn was very doable.

 

One of the earlier Witcher versions had a fan made adult mod ( I think it was #2), and with a more robust tool system in 3, it would have been cool to see what else they could have done with it.

 

And while I agree that a "your character can rape other characters" mod would feel out of place, to me, that feels out of place in Skyrim, Sims 4, and others. I've always preferred the ones that just allow me to knock boots with a favored companion or blow of some steam with a prostitute or perhaps to work as one myself to earn extra coin. But that's more of a flavor approach. Dragon Age - before BioWare was bought out and bludgeoned into no longer being a quality RPG company, had adult mods, and that game wasn't an open world sandbox.

 

There will be lewd mods for CK3, that's a given. But I'm not going to assume that we're going to have wedding day blow jobs or post battle scissoring sessions anytime soon (although I will be hoping of course).

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As far as I can tell CK3 will be incredibly easy for modders and especially lewd modders to mod. After all it has been confirmed by video footage that nude models are litterally already in the game (apart from the genitals everything is modelled). In addition it seems like the base game already comes supplied with many features that could potentially be part of a lewd mod.
Religions allows free choice what kind of adultery is illegal frowned upon or supported. There are religions which have religious nudity. ETC. Potentially you could make a cult of nudist polygamists that allow and support incest and have religiously mandated nudism. Thats already huge and I am wondering what we as a community can build on top of that.

Sure some things might be harder to do. New races à la Luxuria Fantasia or Dark World will be hard to do with the new 3d models and event pictures. But I think these event pictures and 3d models are a big chance. Even if we can't do like very long animations or multi stage animations we can always just have another event call the next stage or loop of the animation. And even if we don't want to do this we could just pose the two interacting characters in a suggestive position.
Obviously a lot is speculation. It is completly unclear at this point how flexible animations will be and wheter characters will be able to interact with each other in animations. Yet still. I think that CK3 will be a game that has the potential to create a new wave of lewd mods at a level never seen before for the ck series.
But in the end we will have to see, yet I remain optimistic.

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I'm just wondering how the portrait engine will work. Will also be modable to let us create more good-looking characters?

 

The clothing probably won't be an issue, but I'm curious how the faces will be, since it even has animations.

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