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The Lustful Spirit

[mod] WILD LASCIVITY

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On 8/7/2020 at 10:12 AM, Ultrawup said:

Could this mod either get an options menu, or respect the vanilla LV menu options to hide event popups?

My empire is pretty big, causing so many popups all the time that I can't really play the game anymore. LV lets me hide its popups while keeping the events enabled, but WL sadly doesn't.

Thanks in advance, I hope it isn't too big of a hassle but it would make this mod all the more playable.

Anyway, great content, keep up the good work :D

The option to hide events and keep them enabled is only available for the Motherly Hive currently. In other cases, such as events that require you to interact or execute them, which are the majority, I have not yet implemented anything. Unless you are running events like crazy they shouldn't be a problem. But I will try to incorporate something to hide them eventually.

 

 

On 7/28/2020 at 2:37 AM, Motor3Fase said:

I found something, playing like a robotic empire, it is supposed to build the MACHINE - Wild Pleasure Reserve, but instead just appear the normal Wild Pleasure Reserve and when it is builded, 2 seconds later is eliminated.

 

Sin título.png

The building had old code on file. Fixed for the next update.

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Trying motherly hive for the first time.  Not bad, except for one thing:

 

My empire is now huge, which means I get CONSTANT Xeno Population Growing hive event popups, and they don't stop, and there's no way to turn them off - there's a menu button, but no actual options under it to disable the event spam.  We're talking 20+ popups every month with my controlling about 2/3 of a small galaxy.

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On 8/14/2020 at 8:26 PM, snarfies said:

Trying motherly hive for the first time.  Not bad, except for one thing:

 

My empire is now huge, which means I get CONSTANT Xeno Population Growing hive event popups, and they don't stop, and there's no way to turn them off - there's a menu button, but no actual options under it to disable the event spam.  We're talking 20+ popups every month with my controlling about 2/3 of a small galaxy.

I'll take a look, it hasn't happened to me.

Possible solutions:

  1. Look at Policies. > Motherly Non-Hive Interactions Policy > Ban special interactions. (No more events)
    Or
  2. Select your capital or any other planet that belongs to you. > Planetary DecisionMotherly Hive - Policies Control (Open an alternative menu)
    Or
  3. Using the console: Select your capital OR Anything that belongs to you >  Put in the console command
    effect owner = { set_country_flag = SYSTEM_n_h_m_hidden_interactions_events }
    press enter, then place the next command with the same selection.

    effect owner = { set_country_flag = SYSTEM_n_h_m_hidden_pop_limit_events  }

    If the problem is what I think, it will probably make the menu options visible.


 



 

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Thanks for looking.

 

1)  I know I can turn the events off - and I even tried doing just that.  No effect.  Still getting 20-30 Growing Xeno popups every month.

2)  I can do that on a planet-by-planet basis.  Will take a while.

3)  Done.  That seems to have fixed my menu options.  Unfortunately, they don't actually do anything, still taking popup spam.
 

[EDIT:  Seems I had so many events queued up that it took a few months for them all to clear out once I deactivated them!  All's well now, thanks!]

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Hey Spirit, you mentioned that you are sick, so can I ask if you have recovered?

Any of this kind of news are pretty worrying to hear this days, you know.

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I'm just wondering how to install this correctly? I installed Lustful void and that was a simple drag into mod folder, unzip and it was ready to go and showing up on the launchers mod list. I thought this would be the same but its not showing up at all and there are no changes in game, no Motherly Hive Origin or any of the listed features. Am I missing something? I tried looking through this forum I didn't see anything that was for it.

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On 8/26/2020 at 9:29 PM, Majorshepard said:

I'm just wondering how to install this correctly? I installed Lustful void and that was a simple drag into mod folder, unzip and it was ready to go and showing up on the launchers mod list. I thought this would be the same but its not showing up at all and there are no changes in game, no Motherly Hive Origin or any of the listed features. Am I missing something? I tried looking through this forum I didn't see anything that was for it.

try to create a mod with the launcher tool and then put the Wild Lascivity mod files in that new folder created by the launcher tool.

I think there was someone with the same problem previously in the comments, but I do not remember their solution.
 

On 8/19/2020 at 12:08 PM, Spenser said:

Hey Spirit, you mentioned that you are sick, so can I ask if you have recovered?

Any of this kind of news are pretty worrying to hear this days, you know.

Currently the situation is quite good, my health has improved a lot in the last days.

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Yep that definitely worked Spirit! The mod is now in the list and the origins are now there. Thank you very much for the help :D

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I like the fauna breeding events

will they also happen if I create an empire with hive mind or machine ?

 

Cheers

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4 hours ago, sshar22 said:

I like the fauna breeding events

will they also happen if I create an empire with hive mind or machine ?

 

Cheers

Yeah, for machines for sure, as far as i remember. Not for the hive mind. But there is are fully new Motherly Hive in this mod.

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Finally tried latest version and damn... once again, such are awesome mod!:)

Absolutely love the Zoophilic Rituals, hope you continue to develop this direction. Interacting with ruler such are cool idea, really need more things like this. So many cool things, such as this great new buildings. Maybe adding some events for them will be good idea thought.

And this new advisor voice really great, not expecting this for sure:) But there is some problem with volume - some lines too loud and some too quite. And different variations will be lovely, because they start repeating very fast.

Maybe changing planetary event will be good idea? Right now, this is really uncomfortable: Must pick scientist, put on planet, click on desidions, close popup window, put scientist on project. And its need to be scientist with right set of skills too! Maybe triggering decision on planet without scientist will be better, and after this, you got them on the project. Much less routine. Oh, and one of the this expeditions still broken. They just complete without any event, just like nothing happens.

And here is some ideas for future:

-Adding some special interactions planet modifiers, soch as Hostile wildlife, Predatory plants. Titans, Exofungus Infestation, Tentacles (of course!) and excetera.

-Some variations for expeditions, where you can choose different things, because of you civics, and get different outcomes.

-Some interactions with pre sapients. Like in vanilla, sometimes, you get events like "They damaged or steal some stuffs", but you get more nasty variations, like "They orginise some kind of sex cult" any you can investigate this. Or they just have fun with females in you colony:) Same thing will be great for primitive civilizations.

 

Apologies for writing style - english is not my primary language. An thank you for your hard work man, you create are truly magnificent mod!:)

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I'm having trouble getting this mod to work, I already tried the create mod through launcher.

 

Edit: I fixed my problem by renaming the folder, deleted the descriptor file the folder included, copy and pasted the mod file, renamed the one not in the Documents/mod folder.

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i just got back to stellaris and i can't wait to see the changes that you made, i noticed under patches and fixes the patch for lustful void is not there anymore, is that an error or the patch is not needed anymore ?

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On 9/25/2020 at 7:00 AM, ta55 said:

I'm having trouble getting this mod to work, I already tried the create mod through launcher.

 

Edit: I fixed my problem by renaming the folder, deleted the descriptor file the folder included, copy and pasted the mod file, renamed the one not in the Documents/mod folder.

Yeah, thanks for the new Paradox launcher, this kind of manipulation needed for all non-steam mods.

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I have a one issue and a question.

zoophilic uplift result from breeding fauna doesn't seems to trigger no matter what, just bad, waste of time and great results, as those are only one which spawns species with zoophilic uplift trait i kinda want it for ehm.. roleplay needs. I found in code that LV trait are referenced that dont exist anymore (intercompatibile womb/sperm), maybe that is preventing for that event?

As of a question i found trait titanic penis thou it does not appear in game. Is it for future update?

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