Jump to content
Kerny

[Unity 3D , Full 3D , Bondage] Milky Ways version 0.70.1

Recommended Posts

MW_PROMO_IMAGE_FINAL.PNG

 

 

 

Time for a new naughty game ^_^

This time you play as Marc , a voluntary test subject for a new vaccine.
Just wanting to do something else than the usuall work on a spacestation and maybe having a shot at the CORE android on the planet.
But… you really hope the vaccine works… like intended.

 

Some technical details :

– About 20200VN frames.
– 6 GB unpacked (2gb packed)
– Using DX 11
– Needs about 5! GB of RAM (heavy texture load , please consider to use the half texture resolution load!)

 

Known bugs :

– Performance is very low due to high polygon 3dChars from Daz3d ( i did not optimized the models itself only the clothes a bit)
– My engrish is… ahmm.. xD
– Loading time for a savegame is horrible slow , thank Unity 3d For this! (C# related)


 

 

Download win 64bit (0.70.1) :   Download

Download MAC (unsupported(0.70.1) : Download

Download LINUX (unsupported)(0.70.1) : Download

 

change log : Version 0.70
- Added about 300 VN frames (only generic , no story events)
- Added Syringe can now be used as generic event
- Added Maya and Malia will now interact with each other (Maya needs to be in the Yukaris base)
- Added Clothing option : No cloththing xD (Maya needs to be in the Yukaris base)
- Added Yukari can also interact but must be questioned first
- Added Yukaris skin can now be reset in the in game tablet menu (Needs a save and load from the save)
- Fixed: Resource generator should work properly now
- Fixed some little things i have forgotten about after fixing


change log : Version 0.69 (patreon beta)
- Added about 5000 VN frames
- Added 1 new device to wear for the girls
- Added cheating menu for resources (use the tablet in game)
- Added new part of the new pirate base to explore
- Added several new clothing items to the game (needs story progression) + new pirate base part
- Added 2 new machine to place (needs story progression)
- Added ability to change breast size of Yukari (needs story progression)
- Added new dialouge options (needs story progression)

 

Change log : Version 0.57 (open beta)
- Added about 500 VN frames
- Added 1 new clothing to find in the old pirate base
- Added 1 new device to wear for the girls
- Added 2 new generic lewd scenes
- Added Player will receive a map item where all the resource drill positions are marked (can also be added by using the tablet ingame)
- Added a function which ables the player to ask a girl to do a autonomous AI life event
- Fixed Maya can now equip the tentacle tail after unique event
- Fixed many little things i have forgotten about after fixing
- Fixed Tentacle tail will now occupy both orifices

 

change log : Version 0.55 (Closed beta)
- Added about 5500 VN frames
- Added 2 new devices to place
- Added more save slots
- Added 1 new device to wear for the girls
- Added second part of the new pirate base
- Added new dialouge options (needs story progression)
- Added several new clothing items to the game (needs story progression)
- Added A new way to generate metal (a tip.. the crashed vehicle and the nomad module)
- Added Void helmet now useable on Malia and Maya (currently limited usage and needs story progression)
- Added a few new clothing items
- Fixed While beeing in first person event the hair of the protagonist would sometimes show
- Fixed many little things i have forgotten about after fixing
- Fixed a bug which caused the inventroy to show up dring the use of the 3d printer

Hope i did not added too much bugs xD
And please tell me if i did so i can fix this ^_^

 


change log : Version 0.42 (open beta)

- Added 300 VN frames for main story (overall 7600 frames)
- Updated inventory is now scrollable with mouse wheel
- Updated 3d printer list is now scrollable with mouse wheel
- Fixed tons of little things (big thanks to the closed beta testers)
- Fixed Generic Pillory event is now Finish-able with Malia
- Fixed Game can now be saved if the Tentacle shower or the Sybian has been picked up
- Fixed Yoke will not be consumed if a girl uses the Tentacle shower#
- Fixed Player counts now as a navmesh object and can not be pushed away by npcs anymore.



change log : Version 0.4 (closed beta)

- Added about 3200 VN frames
- Added 3 new devices to place
- Added more save slots
- Added ability to change clothes on the girls (needs story progression)
- Added first part of the new pirate base
- Added new dialouge options (needs story progression)
- Added several new clothing items to the game (needs story progression)
- Added spellcheck tool (just like in AATOFL)
- Added bouncy things... maybe a bit too much >_<
- Added ability to change Yukaris skin into a human form
- Fixed Malia and her roof shenanigans
- Fixed some navmesh issues
- Fixed A bug in the storymod programm which deselects the current textbox if the first letter has been written
- Added a fix to activate in the tablet menu to restart the metal mining drone (if you have a old save an the minig drone is not moving)

 

 

 

change log : initial version 0.2

– added about 3000 VN frames
– added A few restrain devices which can be found /unlocked in the story

A few hints for newcomers :

Press tabluator for the inventory , quest and minimap
Press Q to skip through the dialouge
F5 to F8 is quicksave and F9 to F12 is quickload

 

 

 

 

Here are some screens and background informations

MW_Yukari_Promo_Picture.PNG

Android Yukari , A member of CORE (Centralalized Organisation of Robotic Evolution) and the current *manager* of the island.

 

MW_Malia_Promo_Picture.PNG

Malia , the free spirit of the island and also a former test subject for the first vaccine (which was targeted only for human females)

MW_Maya_Promo_Picture.PNG

Maya , a researcher CORE hired to research the new materials on the island. She s also tries to make herself a name by finding a new material.

 

MW_Juna_Promo_Picture.PNG

 

Juna is the heir of a little family business and now manages her own business remotely from the island. She is mostly here to escape the busy business life.

 

 

and a few more screens :

MW_Promo_YUkariBase.PNG

 

 

MW_Juna_Base_PromoPicture.PNG

 

Link to post

Okay. I played it for a while and here's my feedback. I also played your previous game a couple of times. 🙂 Grrrreat job!

I love how you focus on characters and I generally can't wait to see how the story evolves as I love the setting you've created.

Makes me want to dig tunnels all over the island.

 

Here two things I really don't like though:

- The shakiness of the camera while moving. It's just too much and annoys me as I can't see well while moving. Please reduce it a little bit.

- The way you mark items that can be interacted with. It works but it looks unimmersive and cheap. Maybe something like a spinning white circle with an arrow inside or a glow instead?

 

I look forward to see if there are still pirates on the island! 😉

 

Thanks for the great fun!

Link to post
17 hours ago, Loveryus said:

Okay. I played it for a while and here's my feedback. I also played your previous game a couple of times. 🙂 Grrrreat job!

I love how you focus on characters and I generally can't wait to see how the story evolves as I love the setting you've created.

Makes me want to dig tunnels all over the island.

Uff.. at least i made somethign right 😃

 

but... (cirtique as always xD)

 

17 hours ago, Loveryus said:

- The shakiness of the camera while moving. It's just too much and annoys me as I can't see well while moving. Please reduce it a little bit.

maybe you mean the headbob ?
You can toggle this on and off.

If you don't mean that then i have no idea really what you mean , the camera does not have a script to make it more shaky.

(And i do not have a idea on how to contermeasure this issue to be honest >_<)

image.png

 

17 hours ago, Loveryus said:

- The way you mark items that can be interacted with. It works but it looks unimmersive and cheap. Maybe something like a spinning white circle with an arrow inside or a glow instead?

 

WouldN't this be liek all the other games ?
 I man i created it this way so everything is faster and not like.. hey i need to wait to pick something up.

Yes it looks cheap but in the end isn't it faster ?
(maybe i can implement some 3d icons or something like that)

 

Link to post

@Kerny Yeah, I ment the headbob and yes, 3d icons would be as in every other game.

Thing is though, that players are used to see cool looking icons. How about a threedimensional spinning exclamation mark?

I'm sure your game is going to be amazing but these 2d sprites make it look to me like you're an amateur which you are not.

 

Thanks for creating this game!

Link to post

LTLRP here.

 

Nice. I really liked Abandoned as well, though as much as I love the concept behind the whole BDSM/orgasm control theme, there were some shortcomings there (e.g. you couldn't disable the girls' ability to orgasm through BJ, which kind of ruined the point of constant T&D). One thing that really got me annoyed though was the MC. I understand that this might be your writing style for your protagonists, but it was just SO FRUSTRATING when Vivi and Aemi kept coming onto him, when he was constantly displaying this "I like kink, but I am too much of a pussy to proactively do anything, even with girls practically *BEGGING* me to dick them" attitude. Like, I have a problem with approaching women, but I would get a hint and try being more forceful after being told for the twentieth time that she gets turned on by being bound and losing control over her orgasms. Not that this ruined the experience (it was still quite fun), but the experience was good *in spite* of the MC's attitude, not *because of it*. And the quality would go SO much higher with proper D/s dynamic I think.

 

And yes, I know this is porn and not reality, but I still need to say this: As someone who has tiny little bit of experience with an actual BDSM community, no subbie is going to go around, begging their reluctant dom to actually dom them, as that ruins the whole "losing control" fantasy. I don't think I've seen it in MW thus far, but just in case, I thought I'd point this out.

 

As far as MW goes, I don't have that many criticisms (I mean yes, I would obviously prefer sexual encounters like in Honey Select, but with the whole bondage/kink element, but I know that asking that is unreasonable when you're the only one developing this)... One thing I would change though is Yukari's skin design... IMO, those lines are really distracting ATM, maybe remove them on her mk2 body? Or at least make them subtler by making them thinner, in slightly darker body color instead of black or black, but with lowered opacity.

As a side note, ever thought about asking someone to proofread your text? I mean, I know you're not a native English speaker, but we do have the internet, and I am sure there would be people willing to fix spelling and grammar for you.

 

Anyway, will be watching for the updates. Cheers and good luck with this, mate.

EDIT:Oh, and regarding the D/s relationships - from your weeb naming sense and references, I gather you're a fan of dem mangos, aminos, and other mongolian cave drawings, so if you still haven't, check Nana to Kaoru for a very nice, romantic - and most of all, pretty realistic - teen maledom/femsub relationship drama/romance story.

 

EDIT2: OK, Sorry, just noticed this, so I thought I'd throw in my 2 cents as well:

 

Quote

 

WouldN't this be liek all the other games ?
 I man i created it this way so everything is faster and not like.. hey i need to wait to pick something up.

Yes it looks cheap but in the end isn't it faster ?
(maybe i can implement some 3d icons or something like that)

 

 

Honestly, you don't need 3D icons. Just make the image of the crosshair change shape into speech bubble or an open hand/exclamation mark when you are in range. Or it can even stay in the same place (Though I guess, positioning it closer to the center of the screen might be better, as it will be easier to notice), just make the icon the same style as the rest of the UI. I've attatched an image I cooked in literally 5 minutes, but notice how much of a difference that makes when that icon is in the same style as the rest of the UI, as opposed to the black and white one. Also, IIRC, the exclamation mark tends to stretch on my 16:9 resolution, so fixing that might also help reduce the feeling of "cheapness" Loveryus mentioned.

speechbubble.png

Link to post

 

So.. lets see.. time to answer some questions ^_^

 

 

On 10/15/2019 at 5:42 PM, Maurox said:

 "I like kink, but I am too much of a pussy to proactively do anything, even with girls practically *BEGGING* me to dick them" attitude.

 

I tried to change this in MW , hope this will end well.
But well.. my personality is still the saem since then so... we will see xD

 

On 10/15/2019 at 5:42 PM, Maurox said:

And yes, I know this is porn and not reality, but I still need to say this: As someone who has tiny little bit of experience with an actual BDSM community, no subbie is going to go around, begging their reluctant dom to actually dom them, as that ruins the whole "losing control" fantasy. I don't think I've seen it in MW thus far, but just in case, I thought I'd point this out.

 

I have no experience with the BDSM community and real life has shitty gameplay. (good graphics thou..)
So.. i like to stay with "it is a fantasy sci fi porn game" and after a little bit of doing stuff for them they may want to have an encounter or two.. or more.

 

On 10/15/2019 at 5:42 PM, Maurox said:

 One thing I would change though is Yukari's skin design... IMO, those lines are really distracting ATM, maybe remove them on her mk2 body? Or at least make them subtler by making them thinner, in slightly darker body color instead of black or black, but with lowered opacity.
 

 

Next version you can exchange her skin to ahuman form.

(i assume you did not read the patreon post about it)

https://www.patreon.com/posts/weekend-log-29988201

(not directly mentuioned but.. just look at the GIF)

 

On 10/15/2019 at 5:42 PM, Maurox said:

As a side note, ever thought about asking someone to proofread your text? I mean, I know you're not a native English speaker, but we do have the internet, and I am sure there would be people willing to fix spelling and grammar for you.
 

I will reimplement the story mod thingy like i did with AATOFL. Not in the next version but maybe in the one comming after it.

 

On 10/15/2019 at 5:42 PM, Maurox said:

EDIT:Oh, and regarding the D/s relationships - from your weeb naming sense and references, I gather you're a fan of dem mangos, aminos, and other mongolian cave drawings, so if you still haven't, check Nana to Kaoru for a very nice, romantic - and most of all, pretty realistic - teen maledom/femsub relationship drama/romance story.

 

 

For names i just browsed a japanese naming list and picked something which sounds nice XD

Annnddd..... i barely read BDSM mangas too much whips and pain in those. I like to torture the girls with pleasure until exhaustion.

 

On 10/15/2019 at 5:42 PM, Maurox said:

Honestly, you don't need 3D icons. Just make the image of the crosshair change shape into speech bubble or an open hand/exclamation mark when you are in range. Or it can even stay in the same place (Though I guess, positioning it closer to the center of the screen might be better, as it will be easier to notice), just make the icon the same style as the rest of the UI. I've attatched an image I cooked in literally 5 minutes, but notice how much of a difference that makes when that icon is in the same style as the rest of the UI, as opposed to the black and white one. Also, IIRC, the exclamation mark tends to stretch on my 16:9 resolution, so fixing that might also help reduce the feeling of "cheapness" Loveryus mentioned.

speechbubble.png

 

The game does not have a crosshair , but maybe i think about to make it maybe animated or postion (as you mentioned it) it closer to the middle ofthe screen. (but i liek the animation idea ^_^)

 

 

Link to post
Quote

I have no experience with the BDSM community and real life has shitty gameplay. (good graphics thou..)

I mean, the gameplay is fine, it's just the learning curve that's all over the place :P And also lack of QS/QL option.

Quote

 

Next version you can exchange her skin to ahuman form.

(i assume you did not read the patreon post about it)

https://www.patreon.com/posts/weekend-log-29988201

(not directly mentuioned but.. just look at the GIF)

 

Yeah, I haven't, sorry. I literally just stumbled upon this topic after checking your site to see whether you are working on anything else ATM, so finished the demo and decided to throw in my two cents here.

Quote

 

For names i just browsed a japanese naming list and picked something which sounds nice XD

Annnddd..... i barely read BDSM mangas too much whips and pain in those. I like to torture the girls with pleasure until exhaustion.

 

Huh, my apologies then. I was sure you are into both, considering the themes and naming in Abandoned and now in MW. I can still recommend NtK though, it's not hentai (so no actual intercourse), it's just very raunchy/ecchi and the relationship between MC and FMC is surprisingly wholesome at times. One of the best romance mangas I've read, it just happens to be about this beginner dom who has a crush on a girl living next door to him. And the author is more into bondage and power play rather than into sadism/masochism, so there's not much pain (I do think there was one scene with spanking though, it's more psychological than physical though IIRC). It might strike your fancy (and give you some ideas, hint, hint), and hey - you can always drop it, if you still don't like it after checking it out.

 

I do like the idea of torture through pleasure though :3 I just like the idea of taking that pleasure away at the last moment to build frustration and horniness even more.

 

Quote

The game does not have a crosshair , but maybe i think about to make it maybe animated or postion (as you mentioned it) it closer to the middle ofthe screen. (but i liek the animation idea ^_^)

God, I am so dumb... Of course it doesn't, cause you don't target items by pointing at them, you just enter into their range <facepalm> But I really did play through them, I swear xD

 

As for the animation, I know jack shit about making games, I guess I would only like to say: don't sacrifice performance for fanciness. It is entirely possible to make a game look good without pouring tons of frames, models and shaders into it.

 

Anyway, yeah. GL man, I'll keep my fingers crossed, cause your works have a lot of potential :)

Link to post

Released Milky ways public beta 0.42 for everyone to test out.

Download link (win 64 bit)

...or visit the patreon post about it

Overall story frames : 7600

Packed Size 2.02 GB

Unpacked Size : 6.07 GB

change log : Version 0.42 (open beta)

- Added 300 VN frames for main story (overall 7600 frames)
- Updated inventory is now scrollable with mouse wheel
- Updated 3d printer list is now scrollable with mouse wheel
- Fixed tons of little things (big thanks to the closed beta testers)
- Fixed Generic Pillory event is now Finish-able with Malia
- Fixed Game can now be saved if the Tentacle shower or the Sybian has been picked up
- Fixed Yoke will not be consumed if a girl uses the Tentacle shower#
- Fixed Player counts now as a navmesh object and can not be pushed away by npcs anymore.



change log : Version 0.4 (closed beta)

- Added about 3200 VN frames
- Added 3 new devices to place
- Added more save slots
- Added ability to change clothes on the girls (needs story progression)
- Added first part of the new pirate base
- Added new dialouge options (needs story progression)
- Added several new clothing items to the game (needs story progression)
- Added spellcheck tool (just like in AATOFL)
- Added bouncy things... maybe a bit too much >_<
- Added ability to change Yukaris skin into a human form
- Fixed Malia and her roof shenanigans
- Fixed some navmesh issues
- Fixed A bug in the storymod programm which deselects the current textbox if the first letter has been written
- Added a fix to activate in the tablet menu to restart the metal mining drone (if you have a old save an the minig drone is not moving)

Link to post

First off let me say that I enjoy the games that you make.

 

Second, I do not know if this is the right place for a bug report or not but here goes any way.

-The last item you make for Juna has the same text description and image on the 3D printer as the collar for Yukari.  The item works for Juna and looks correct when she uses it, just not on the 3D printer.

-When you use the mouse wheel to scroll down on the 3d printer, the inventory appears on the screen and scrolls as well.  3d printer still works normally you just have to open and then close the inventory window afterwards to get the item inventory to leave the screen.

-I do not know if this one is a bug or not, but when you give an item to one of the girls, you still have that item in your inventory.  This means that items can be used by two of the girls at the same time without having to make one for each of them.

 

Third, Just my personal opinion but, you could add a fast travel maker to the chemical generator after you get it running to save the player some time when he needs to get chemicals, and you could move the Metal collection box so you don't access the 3d printer by mistake.

 

thank you for making a great game.  I can not wait for the next update.

Link to post
16 hours ago, stormtiger said:

First off let me say that I enjoy the games that you make.

Much appreciated ^_^

 

16 hours ago, stormtiger said:

Second, I do not know if this is the right place for a bug report or not but here goes any way.

-The last item you make for Juna has the same text description and image on the 3D printer as the collar for Yukari.  The item works for Juna and looks correct when she uses it, just not on the 3D printer.

 

fixed in dev version :)

 

16 hours ago, stormtiger said:

-When you use the mouse wheel to scroll down on the 3d printer, the inventory appears on the screen and scrolls as well.  3d printer still works normally you just have to open and then close the inventory window afterwards to get the item inventory to leave the screen.

 

Can you please tell me how you triggered this bug ?
I tried it in my dev version and i can not make the inventory appear in the 3d printer menu.

 

16 hours ago, stormtiger said:

-I do not know if this one is a bug or not, but when you give an item to one of the girls, you still have that item in your inventory.  This means that items can be used by two of the girls at the same time without having to make one for each of them.

This is actually not a bug. First i wanted it to function that way and then i thought that wait for all eh resources or gathering them only to create the same item is kind of.. not fun. So one time built is fine (and a reason for me to make different toys for the girls)

 

 

16 hours ago, stormtiger said:

Third, Just my personal opinion but, you could add a fast travel maker to the chemical generator after you get it running to save the player some time when he needs to get

chemicals, and you could move the Metal collection box so you don't access the 3d printer by mistake.

Noted in the "to do list"
 

16 hours ago, stormtiger said:

thank you for making a great game.  I can not wait for the next update.

 

This will take time.. much time >_<

 

 

Link to post
42 minutes ago, Kerny said:
17 hours ago, stormtiger said:

-When you use the mouse wheel to scroll down on the 3d printer, the inventory appears on the screen and scrolls as well.  3d printer still works normally you just have to open and then close the inventory window afterwards to get the item inventory to leave the screen.

 

Can you please tell me how you triggered this bug ?
I tried it in my dev version and i can not make the inventory appear in the 3d printer menu.

I first noticed it when I had enough items to create in the 3d printer menu to need to scroll to view them all.  The bug occurred for me when the fist action I did on the 3d printer menu was use the scroll down using the mouse scroll wheel.  It did not occur if I scrolled up first or used the scroll arrows on the screen only when I used the mouse scroll wheel.  It scrolls perfectly fine when scrolling the inventory using the mouse wheel.

 

Edit:

I just tried to make sure I told you correctly with my finished beta file and i could not get it to occur,  It might have been on my end due to playing the game for several hours when it showed u, or it was only during a few main story item builds that it occurred, it was a few days before i found this forum to inform you of these small issues.

 

If you ever need a tester for your game I will gladly play through and let you know of any bugs i run into.

Link to post
On 2/10/2020 at 10:52 PM, stormtiger said:

Edit:

I just tried to make sure I told you correctly with my finished beta file and i could not get it to occur,  It might have been on my end due to playing the game for several hours when it showed u, or it was only during a few main story item builds that it occurred, it was a few days before i found this forum to inform you of these small issues.

 

If you ever need a tester for your game I will gladly play through and let you know of any bugs i run into.

 

OH my.. i am late but i fixed this bug. This bug onl occours if you fast travel and then use the 3d printer.
It is fixed in the dev version now and wil be implemented in the next beta :D

Link to post

Milky Ways open beta 0.57 for everyone to play 😃

 

Download win 64bit :   Download

Download MAC (unsupported) : Download

Download LINUX (unsupported) : Download

 

Change log : Version 0.57
- Added about 500 VN frames
- Added 1 new clothing to find in the old pirate base
- Added 1 new device to wear for the girls
- Added 2 new generic lewd scenes
- Added Player will receive a map item where all the resource drill positions are marked (can also be added by using the tablet ingame)
- Added a function which ables the player to ask a girl to do a autonomous AI life event
- Fixed Maya can now equip the tentacle tail after unique event
- Fixed many little things i have forgotten about after fixing
- Fixed Tentacle tail will now occupy both orifices

 

change log : Version 0.55 (Closed beta)
- Added about 5500 VN frames
- Added 2 new devices to place
- Added more save slots
- Added 1 new device to wear for the girls
- Added second part of the new pirate base
- Added new dialouge options (needs story progression)
- Added several new clothing items to the game (needs story progression)
- Added A new way to generate metal (a tip.. the crashed vehicle and the nomad module)
- Added Void helmet now useable on Malia and Maya (currently limited usage and needs story progression)
- Added a few new clothing items
- Fixed While beeing in first person event the hair of the protagonist would sometimes show
- Fixed many little things i have forgotten about after fixing
- Fixed a bug which caused the inventroy to show up dring the use of the 3d printer

Hope i did not added too much bugs xD
And please tell me if i did so i can fix this ^_^

 

 

Link to post

Milky Ways open beta 0.70 for everyone to play ^_^

 

Download win 64bit  :   Download

 

change log : Version 0.70
- Added about 300 VN frames (only generic , no story events)
- Added Syringe can now be used as generic event
- Added Maya and Malia will now interact with each other (Maya needs to be in the Yukaris base)
- Added Clothing option : No cloththing xD (Maya needs to be in the Yukaris base)
- Added Yukari can also interact but must be questioned first
- Added Yukaris skin can now be reset in the in game tablet menu (Needs a save and load from the save)
- Fixed: Resource generator should work properly now
- Fixed some little things i have forgotten about after fixing


change log : Version 0.69 (patreon beta)
- Added about 5000 VN frames
- Added 1 new device to wear for the girls
- Added cheating menu for resources (use the tablet in game)
- Added new part of the new pirate base to explore
- Added several new clothing items to the game (needs story progression) + new pirate base part
- Added 2 new machine to place (needs story progression)
- Added ability to change breast size of Yukari (needs story progression)
- Added new dialouge options (needs story progression)

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...