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Lovers Creatures 2.5 cutting-edge releases (2.5.11)

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1 hour ago, sunhawken said:

How do you stop these mod from switching out models are , for say making it set a specific .nif file as a female/male.

 

It keeps turning these set model into the male version model.

 

I don't use the Mod... but you set  genders in the ini. You can block mods. (e.g. Lovers Bitch, so all LoversBitch dogs are male )

And I think you was also able to set creatures to only female or only male.

Spriggan, SpiderDaedra, Flame Atronach  always female...

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2 hours ago, fejeena said:

I don't use the Mod... but you set  genders in the ini. You can block mods. (e.g. Lovers Bitch, so all LoversBitch dogs are male )

And I think you was also able to set creatures to only female or only male.

Spriggan, SpiderDaedra, Flame Atronach  always female...

Spriggan is Female/Futa (as Male) , SpiderDaedra is Male/Female and yes Flame Atronach is also Female/Futa (as Male). I was one of the testers.

 

I know you can but, I was expecting you to list ini configs cause my settings are not* working.

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If you was one of the testers you know how to set the ini.  You also tested the ini ! Is it easy to understand of a Mod user ?
The gender settings was part of the test. Test if it works.

 

And in the ini are examples. Read it.  Do not change the esp or the nif files in the folders...  then the ini does not work.

 

--------------------------------------------------------------------

Example: the fleshatronach

 

All creatures in a folder are male

set xLoversCreatureQuest.svFemaleCreatureModels to sv_Construct "fleshatronach:__local__:0"
SetStage xLoversCreatureCompile, 63

 

 

Or if you want to set a Mod to male creatures

;set xLoversCreatureQuest.svSrcModOverrides to sv_Construct "Necromancer's Tome.esp:0"
;SetStage xLoversCreatureCompile, 62

 

Or a new creatures nif ( part of  a new Mod ) Here you should rename the male Mod nif to something unique   e.g. Fleshy.nif

Only a nif with  fleshy in the name and in the fleshatronach  folder will be male.

set xLoversCreatureQuest.svFemaleCreatureModels to sv_Construct "fleshatronach:Fleshy:0"

SetStage xLoversCreatureCompile, 63

 

-----------------------------------------------------------

Maybe that is wrong...

 

I only tested some new male meshes with the animations.

I play LoversCreatures2, I only want male creatures. ( And the few futa ) Only creatures that fuck NPCs and player.

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19 minutes ago, fejeena said:

If you was one of the testers you know how to set the ini.  You also tested the ini ! Is it easy to understand of a Mod user ?
The gender settings was part of the test. Test if it works.

 

And in the ini are examples. Read it.  Do not change the esp or the nif files in the folders...  then the ini does not work.

 

--------------------------------------------------------------------

Example: the fleshatronach

 

All creatures in a folder are male

set xLoversCreatureQuest.svFemaleCreatureModels to sv_Construct "fleshatronach:__local__:0"
SetStage xLoversCreatureCompile, 63

 

 

Or if you want to set a Mod to male creatures

;set xLoversCreatureQuest.svSrcModOverrides to sv_Construct "Necromancer's Tome.esp:0"
;SetStage xLoversCreatureCompile, 62

 

Or a new creatures nif ( part of  a new Mod ) Here you should rename the male Mod nif to something unique   e.g. Fleshy.nif

Only a nif with  fleshy in the name and in the fleshatronach  folder will be male.

set xLoversCreatureQuest.svFemaleCreatureModels to sv_Construct "fleshatronach:Fleshy:0"

SetStage xLoversCreatureCompile, 63

 

-----------------------------------------------------------

Maybe that is wrong...

 

I only tested some new male meshes with the animations.

I play LoversCreatures2, I only want male creatures. ( And the few futa ) Only creatures that fuck NPCs and player.

 

I was using 

set xLoversCreatureQuest.svFemaleCreatureModels to sv_Construct "fleshatronach:__local__:0:_Lcbf:100" <- All should be MALE but for files with _LCBF
SetStage xLoversCreatureCompile, 63

 

or

 

 

but I will try your suggestion.

 

set xLoversCreatureQuest.svSrcModOverrides to sv_Construct "Necromancer's Tome.esp:100"
SetStage xLoversCreatureCompile, 62

 

*Edit

Are variants automatic ???

 

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I don't know. I never used the Mod.

 

With

set xLoversCreatureQuest.svSrcModOverrides to sv_Construct "Necromancer's Tome.esp:100"
SetStage xLoversCreatureCompile, 62

All creatures in the Mod should be male ( default ), no matter of the  race names or nif .

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I'm currently finishing/testing a new Oblivion setup, and I was just gonna use LC 2.0 cause I assumed this was just a test, but it seems to be very functional from what I've been reading. But I'm a bit confused by seemingly contradicting instructions. Do I need to install this on top of 2.0, or is it standalone? And do I need the alpha 4 as a base for 2.5.11, or is it included already?

 

Also, I read that this can make creatures grow a penis for sex animations, is that part functional already? I was just trying to figure out how to have the textures/meshes from Creatures Replacers with Dicks only for the Lovers Creatures summons, so not every animal and monster in Cyrodiil walked around with a boner, but I wouldn't need to if that feature works.

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53 minutes ago, Dranzyl said:

I I was just trying to figure out how to have the textures/meshes from Creatures Replacers with Dicks only for the Lovers Creatures summons, so not every animal and monster in Cyrodiil walked around with a boner, but I wouldn't need to if that feature works.

 

The Lovers summon creatures have dicks !  with LC2

I made the "Creatures Replacers with Dicks" so that all other creatures have dicks.

So do not install "Creatures Replacers with Dicks "  and only the Lovers summon creatures will have a dicks.

 

 

Most creatures in "Creatures Replacers with Dicks " are renamed  copies of the Lovers summon creatures.

But some are different

 

If you want one of the "Creatures Replacers with Dicks "  creatures  you rename the  nif

Check your creatures folders. Lovers creatures have a "armor" in the name.

 

example:

meshes/creatures/Ogre

vanilla nif =  ogre.nif 

Lovers nif = ogrearmor.nif

 

So you rename the vanilla replacer  ogre.nif  from "Creatures Replacers with Dicks "    to  ogrearmor.nif

 

---------------------------------------------------------------------------------------------

LoversCreatures 2.5

 

You install LC2

Then you install  LoversCreatures 25 alpha 4 ( Let overwrite)

Then  2.5.11  ( let overwrite)

 

And if you use LoversSlaveTrader the SlaveTrader Patch

 

!!! And you do not install my "Creatures Replacers with Dicks"   !!!! Or the creatures always have dicks and during sex they will have two dicks ( or one dick if they are female )

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49 minutes ago, fejeena said:

 

The Lovers summon creatures have dicks !  with LC2

I made the "Creatures Replacers with Dicks" so that all other creatures have dicks.

So do not install "Creatures Replacers with Dicks "  and only the Lovers summon creatures will have a dicks.

 

 

Most creatures in "Creatures Replacers with Dicks " are renamed  copies of the Lovers summon creatures.

But some are different

 

If you want one of the "Creatures Replacers with Dicks "  creatures  you rename the  nif

Check your creatures folders. Lovers creatures have a "armor" in the name.

 

example:

meshes/creatures/Ogre

vanilla nif =  ogre.nif 

Lovers nif = ogrearmor.nif

 

So you rename the vanilla replacer  ogre.nif  from "Creatures Replacers with Dicks "    to  ogrearmor.nif

 

---------------------------------------------------------------------------------------------

LoversCreatures 2.5

 

You install LC2

Then you install  LoversCreatures 25 alpha 4 ( Let overwrite)

Then  2.5.11  ( let overwrite)

 

And if you use LoversSlaveTrader the SlaveTrader Patch

 

!!! And you do not install my "Creatures Replacers with Dicks"   !!!! Or the creatures always have dicks and during sex they will have two dicks ( or one dick if they are female )

Yeah that's just what I was doing. I noticed several had a different one so I was trying to replace the default ones from Lovers Creatures with yours (since they generally seem to be higher quality). Although in some cases I also needed to add the corresponding textures folder.

 

And thanks for the instructions, guess everything is needed, one after the other.

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46 minutes ago, fejeena said:

2.5.5  to  2.5.10  are not needed :classic_wink:

Well, I meant of the ones I had mentioned, but fair enough.

 

On that note, I seem to have an issue with boars in this version. They just don't have a penis, even though I can see it in meshes/creatures/boar/_Lcp.nif and also in boararmor.nif (even though I don't think this version uses those armor files anymore). I messed around with the gender spell and the ini, in case it was just a female, but it was always the same no matter what.

 

And one more thing, is it possible to add the dog-rat penis from your replacer and the spider daedra from this one (even if it's just the bigger sting) to this version? Since this one doesn't seem to use the armor files anymore, I dunno how to go about doing that.

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I do not use LC2.5   I use LC2 and my vanilla creatures replacer with dicks. I only want male creatures and don't care if that they have permanent erections.

 

The armor nif  from  LC2  are overwritten by LC2.5   The boar armor has a penis.   in  LC2 and LC2.5  But it is the the dog-like penis  not the corkscrew shaped pig penis.

All armor nif in LC2.5 have a penis  , because the summon creatures are all male and they should have an erection when they were summoned.  I think they are still used ( why else should they be in the 2.5 file ? )

 

The boararmor nif  you can replace with a body with dick.   Sorry don't know how to fix the vanilla boars.

 

----------------------------------

The spider daedra has two "dicks"  You can delete the dicks with NifSkope ( the nif has 3 parts, the body and two dicks )

-You can delete the small dick.

-You can delete both dicks and add a dog dick.  Move it to the right position. Delete the NiSkinInstance/Data/Partition  and add a new empty one. Click Transform apply to fix the position.

Now you have to weight bones . . .   maybe you have success with MeshRigger ( but I don't think so )  or you have to use Blender.

I don't know how to use Blender, I can not do it.

 

 

You can retexture the dick. It is a separate part. You change the textuires Path to the Dog dick texture and scale the UV.

There are two different versions in the file

The vanilla replacer spiderdaedra.nif use this

position back.jpg

 

and the armor and crowning isle replacer use this (the second penis already removed)

position front.jpg

 

Here nif all 3 versions with front dick and all 3 versions with back dick.  During sex, see which position is better.

one dick Spider daedra.7z

 

 

 

 

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The problem is that LC 2.5 seems to just use whatever default meshes your games has and apply a standalone penis mesh to them, even for summoned creatures. Each creature folder has a file called "_Lcp.nif" which is that. So I can either replace the base creature mesh entirely, or nothing at all. I guess I'd need to learn how to edit meshes and rip out the part I need for those _Lcp.nif files. Is that possible with NifSkope, of do I need Blender or something?

 

 

Untitled.png

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The spider daedra replacer is for LC2

 

LC2.5 use the armor nif for the Lovers summon creatures.

 

And the vanilla Spider daedra nif for the vanilla creatures  ( a Gender neutral nif )

Then it adds the  penis nif without body to the creatures ( _Lcp.nif ) to make creatures male or futa.

 

If you want to use LC2.5 you

1)  never install my creatures replacer with dicks , or replace vanilla nif.   You can replace the armor nif .

2)  can replace the separated dicks nif ( _Lcp.nif ) with  other dicks you like. Same problem as with body-with-dick, you have to move the penis in the right position ( use a copy of the _Lcp.nif and delete the dick after the new dick is in the right position ) Then you have to weight the bones  with Blender or MeshRigger.

 

The dicks from the Sider daedra Replacer are in the right position ( or the nif I have uploaded above) 

You can delete the body ( Block - Remove Branch ).  Save. Rename . Replace the LC2.5 dick nif.

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46 minutes ago, fejeena said:

The dicks from the Sider daedra Replacer are in the right position ( or the nif I have uploaded above) 

You can delete the body ( Block - Remove Branch ).  Save. Rename . Replace the LC2.5 dick nif.

Oooh that's smart, I didn't think of that. I just have to learn how to delete the rest of the body, lol.

 

46 minutes ago, fejeena said:

LC2.5 use the armor nif for the Lovers summon creatures.

That's the thing, it doesn't. The armor files don't seem to be doing anything, only the standalone penis meshes. I can test it by using completely different creature meshes and LC 2.5 will add a penis to those. The attached files are all creatures summoned with LC, using meshes from another mod and the penis meshes from LC 2.5.
ScreenShot160.bmpScreenShot161.bmpScreenShot162.bmp

 

Edit: I dunno how to make images show up instead of being attachments >_>

 

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I told you I don't use LC2.5

OK then 2.5 summon creatures use vanilla nif without dicks and the 2.5 dicks are added.

 

------------------

Images: jpg !    bmp (and others ) you can upload as files. File size is big.  JPG are small and will be displayed.

 

-------------------------------

 Delete parts of a nif. I told you.

 

Right click on the "thing" you want to delete.   Or in the list you click on the NiTriStrips / NiTriShape

then click Block

Then Remove Branch

 

Or click on it and use  CTRL + Delete  key

 

spider1.jpg

left window in the list on the NiTriStrips    or right window on the body

 

spider2.jpg

 

And with "Optimize" - "Remove Bogus Nodes"  you can remove the bones you don't need.  The dick only use a few bones

spider3.jpg

only dick nif with only the bones it use.

 

 

Here the only dick nif.  front and back position.   Rename ! I named them LC.nif

one dick Spider daedra only dick.7z

 

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Yeah, sorry, just explaining my findings, I got that you don't use this version. Spider Daedra's working fine now, gonna see if I can use this same technique to customize some other things, thanks!

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I don't know if these was already said but 

works out the box for these mod all have you to do is copy and paste and rename some models to get the female and male versions. Since if not all models use the default skeletons. 

 

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Have you installed LoversCreatures 2 ?   You need it.

Most animations are in LC2  ,  LC2.5 is a addon.

 

And do you have installed the Mods in the right order.

First LAPF

Then LC2  and it must overwrite some LAPF files !

Then Lovers Creatures 2.5 - the 2.5 alpha 4.7z  ...  Let it overwrite LC and LAPF files

Then Lovers Creatures 2.5.11 ...  Let it overwrite LC and LAPF files

 

Right load order?

 Lovers with PK.esm
 LoversCreature.esm

 Lovers with PK.esp
 LoversCreature.esp

(xLCR.esp )

 LoversIdleAnimsPriority.esp
 LoversAnimObjectsPriority.esp

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6 hours ago, fejeena said:

Have you installed LoversCreatures 2 ?   You need it.

Most animations are in LC2  ,  LC2.5 is a addon.

 

And do you have installed the Mods in the right order.

First LAPF

Then LC2  and it must overwrite some LAPF files !

Then Lovers Creatures 2.5 - the 2.5 alpha 4.7z  ...  Let it overwrite LC and LAPF files

Then Lovers Creatures 2.5.11 ...  Let it overwrite LC and LAPF files

 

Right load order?

 Lovers with PK.esm
 LoversCreature.esm

 Lovers with PK.esp
 LoversCreature.esp

(xLCR.esp )

 LoversIdleAnimsPriority.esp
 LoversAnimObjectsPriority.esp

ok, that is a bit insane. I honestly thought it was a simple upgrade from 2.0. which is NOT the case.

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It is a upgrade. It is LC2 with female creatures and with erect penis only during sex. (LC2 add penis only to the Lovers summon creatures but not the vanilla creatures. And with my creatures with dicks Mod for LC2 the vanilla creatures always have an erect penis. )

 

With LC2.5 you can have male with erect penis only during sex. Or  you can have futa creatures = female with erect penis during sex.

Setting for how many % male and female.

And some female creatures you can fuck .  In LC2 only the creatures can fuck the player/NPCs

 

So it is a new LC version. But not all files are in the download file.  Only the new files.  You need  LC2 for most of the animation files.

 

----------------

I only need male creatures in my game so I use LC2 and my "Vanilla creatures replacer with dick"

 

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