cheekiserval Posted November 25, 2020 Share Posted November 25, 2020 10 hours ago, VonHelton said: Gimme a link & I'll be happy to test it for ya! Took me a few hours of researching and fumbling about with Outfit Studio, but here you go! It's just a SliderSet and some ShapeData. VTSS - HHS.zip Thankfully enough, it was pretty easy to do since the heels were already a separate mesh group. Though I don't think it'll be as easy for the other armors in the set that don't have barefoot versions. 1 Link to post
cheekiserval Posted November 26, 2020 Share Posted November 26, 2020 Just made HHS versions of the Militiawoman and Scoop Digger outfits! Can someone test these? I think the vertex paints are good enough, but that's just me.Militia - HHS.zip Scoop Digger - HHS.zip 1 Link to post
VonHelton Posted November 26, 2020 Share Posted November 26, 2020 On 11/25/2020 at 5:08 AM, cheekiserval said: I'm actually working on the rest right now, though admittedly I'm pretty bad at working on meshes. I don't really know how to fix the mesh with sliders, just the one that's exported from BodySlide. No hurry! Just post it whenever! Link to post
VonHelton Posted November 26, 2020 Share Posted November 26, 2020 On 11/25/2020 at 11:32 AM, cheekiserval said: Took me a few hours of researching and fumbling about with Outfit Studio, but here you go! It's just a SliderSet and some ShapeData. VTSS - HHS.zip 3.19 MB · 2 downloads Thankfully enough, it was pretty easy to do since the heels were already a separate mesh group. Though I don't think it'll be as easy for the other armors in the set that don't have barefoot versions. Ok, do I need the originals? Or just drop it in? Link to post
cheekiserval Posted November 26, 2020 Share Posted November 26, 2020 59 minutes ago, VonHelton said: Ok, do I need the originals? Or just drop it in? Yep. The CBBE Bodyslide ones. Link to post
VonHelton Posted November 29, 2020 Share Posted November 29, 2020 On 11/26/2020 at 1:18 PM, cheekiserval said: Yep. The CBBE Bodyslide ones. Rgr that. Link to post
multi.purpose Posted December 6, 2020 Share Posted December 6, 2020 Hey guys, I tried the vault slave suit today and I really like it. So I changed it to bare feet (because I don't like heels) but it sounds like my character is wearing boots. Is there a way to add bare feet sound to this modification? I would try to do it myself, but I have no idea how. Link to post
Indarello Posted December 6, 2020 Share Posted December 6, 2020 55 minutes ago, multi.purpose said: Hey guys, I tried the vault slave suit today and I really like it. So I changed it to bare feet (because I don't like heels) but it sounds like my character is wearing boots. Is there a way to add bare feet sound to this modification? I would try to do it myself, but I have no idea how. In creation kit or in f4edit open .esp>"armor addon" and set footstepsound, you will find more info if you will google what you want Link to post
multi.purpose Posted December 8, 2020 Share Posted December 8, 2020 That worked. Thank you sir. Link to post
lister1911 Posted December 16, 2020 Share Posted December 16, 2020 On 6/8/2019 at 2:54 PM, dagobaking said: Welcome back! There is a planned feature for AAF that I've been reluctant to move forward on because it's not clear if armor artists would make use of it. Would take some work from them. It would allow making multiple "stages" for a single armor piece. For example, "Pants", "Pants Unbuttoned", "Pants At Knees", "Pants at Ankles". These stages could then be selected during animations (or they will auto-apply based on the animations happening). Would seem more immersive than entire outfits disappearing during animations, imo. Anyway, not sure if there is interest in that sort of thing? This would be a phenomenal feature for mod authors to use; did you ever make any progress on this DK? Or has it been implemented and I'm just oblivious lol?! Link to post
dagobaking Posted December 16, 2020 Share Posted December 16, 2020 3 hours ago, lister1911 said: This would be a phenomenal feature for mod authors to use; did you ever make any progress on this DK? Or has it been implemented and I'm just oblivious lol?! Yes. This feature is already completed: https://bitbucket.org/dagobaking/aaf-framework/wiki/XML/customEquipment.md#!customequipment https://bitbucket.org/dagobaking/aaf-framework/wiki/XML/equipmentLayers.md#!equipmentlayers https://bitbucket.org/dagobaking/aaf-framework/wiki/XML/equipmentRules.md#!equipmentrules It's up to mod authors to implement. 2 Link to post
Haseo the Scion Posted December 28, 2020 Share Posted December 28, 2020 I don't know if this is the right place to ask, but is there a current conversion of the VTSS for Fusion Girl that works, because the one on nexus is rather outdated. 1 Link to post
rubber_duck Posted December 29, 2020 Share Posted December 29, 2020 Does anyone have any info regarding TheKite's new projects and updating the current ones? Link to post
Apap Posted January 4 Share Posted January 4 Does anyone know if there are working versions of TheKite's outfits updated to the latest Fusion Girl ? I'm looking for VTSS, Combat Zone, Synth and Scoop Digger. Thanks! Link to post
VonHelton Posted January 5 Share Posted January 5 14 hours ago, Apap said: Does anyone know if there are working versions of TheKite's outfits updated to the latest Fusion Girl ? I'm looking for VTSS, Combat Zone, Synth and Scoop Digger. Thanks! AFAIK, The Kite is strictly CBBE. They will need to be converted. 1 Link to post
JasonTodd1976 Posted January 5 Share Posted January 5 On 12/30/2020 at 10:36 AM, rubber_duck said: Does anyone have any info regarding TheKite's new projects and updating the current ones? I seem to remember someone asking her that question awhile ago on twitter- to which she replied words to the effect of when she gets back into F4 she will look into a Scoopdigger refresh and one or two new outfits. But as it stands at the moment she has F4 on the back burner Link to post
Apap Posted January 5 Share Posted January 5 7 hours ago, VonHelton said: AFAIK, The Kite is strictly CBBE. They will need to be converted. There are some conversions linked to the original mods on the Nexus but are quite outdated. However, I remembered that the good folks at LL are quite often ahead of the game so I figured I'd ask here Link to post