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17 minutes ago, Ozvelpoon said:

 

Thanks, and here is my first attempt!

 

Event Name: Sexy Planet

Event type: Planet event

Graphic: Zepht7-359716-Alikas_discovery.png

Requirements:

-Settling Species does not have the Sexually Represses or Sexually Inept traits.

Other: Trigger upon settling a Gia/Tropical/Continental/Ocean world plus short delay.

Description:

“After several months living on [Planet Name] it has become apparent that the ecosystem is rather... lewd. Fruit shaped like female reproductive organs; vines with flared heads that pulse and twitch in an erotic manner; and an atmosphere that has the unusual but unmistakable smell of fresh sex. The local fauna are equally well endowed, with a wide veriety of large phalis and vaginal organs that would not seem out of place on creatures twice their size. [Society Researcher name] explains in their report that the ecosystem seems to defy common wisdom, and rely on inter species pollination between the local flora and fauna seeming to ignore traditional phenotype lines. The seeming lack of any native predators and mild seasons allows for a near continuous mating season with the sound of wild animals in heat constantly in the background wherever you are on the planet. [Society Researcher name] hesitates to draw any conclusions, but observes that it is extremely unlikely for a world that matches [Species Adjective] sexual proclivities so perfectly to develop naturally. “

 

Options:

1. <"This sounds like a veritable paradise... keep investigating">

Requirement: 

Effects:

- [Planet Name] gains the "Lewd Ecology" planetary modifier.

- Add the "Lewd Planet" special project to the Situation log.

 

2. <"This will be too distracting for the colonists, we should find a way to nip this in the bud." >

Requirement: None

Effects:

[Planet Name] gains the "Lewd Ecology" planetary modifier.

[Planet Name] gains the "Curbed Lust" planetary modifier for 5 years

- Add the "Lewd Planet" special project to the Situation log.

 

 

 

Planetary Modifier: Lewd Planet

- +10% happiness

- Farmer jobs on the planet produce +1 Amenity; +1 Unity

- -10% pop mineral production

- -10% pop energy production

 

Planetary Modifier: Curbed Lust

- +10% pop mineral production

- +10% pop energy production

 

 

Special Project: Lewd Ecology

Choose either 

- "Encourage colonists to investigate the planet"

Cost: 1000 Society research

Result: Start Event "Even stranger than we thought"

OR

- "Discourage colonists venturing outside the colony"

Cost: 1000 Society research

Result: Remove "Lewd Planet" planetary modifier from [Planet Name]

 

That's good shit. Port this into a google doc with (at least) the option to view and comment, and I'll suggest some minor adjustments. 

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5 minutes ago, Dagome_Iudex said:

 

That's good shit. Port this into a google doc with (at least) the option to view and comment, and I'll suggest some minor adjustments. 

I was wondering how best to organize this; what would you say to adding them all to the bottom of your template document?

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Kind of why I set up that github thing for the mod...if people start using it, I'll start checking it.

 

Just go to the issues tab and create a new "issue" with a link to the doc, or you can even make the suggestion right there in the same format as the template.

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19 minutes ago, Lithia<3 said:

Kind of why I set up that github thing for the mod...if people start using it, I'll start checking it.

 

Just go to the issues tab and create a new "issue" with a link to the doc, or you can even make the suggestion right there in the same format as the template.

Posted on the Github as well. I kind of like the Github better so I will use that; it feels better for collecting all the information in one place.

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1 hour ago, justhere2look said:

Question where are traits located in the files and and what do i need to remove to stop other empire from having futa's or to stop futa's from spawning in general. 

The traits are in Stellaris -> Common -> traits

 

I think you may be confusing this mod with another, as there is no futanari trait at this time.

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Unfortunately talking to support after not finding certain options, it seems github won't really work the way I want it to since they don't have those options.

 

It's best to just make a google doc and either pm me here (it might get lost if you post it, so pm me! lol) or post it on the discord server I'm making for the mod.

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10 hours ago, Ozvelpoon said:

 

Thanks, and here is my first attempt!

 

Event Name: Sexy Planet

Event type: Planet event

Graphic: Zepht7-359716-Alikas_discovery.png

Requirements:

-Settling Species does not have the Sexually Represses or Sexually Inept traits.

Other: Trigger upon settling a Gia/Tropical/Continental/Ocean world plus short delay.

Description:

“After several months living on [Planet Name] it has become apparent that the ecosystem is rather... lewd. Fruit shaped like female reproductive organs; vines with flared heads that pulse and twitch in an erotic manner; and an atmosphere that has the unusual but unmistakable smell of fresh sex. The local fauna are equally well endowed, with a wide veriety of large phalis and vaginal organs that would not seem out of place on creatures twice their size. [Society Researcher name] explains in their report that the ecosystem seems to defy common wisdom, and rely on inter species pollination between the local flora and fauna seeming to ignore traditional phenotype lines. The seeming lack of any native predators and mild seasons allows for a near continuous mating season with the sound of wild animals in heat constantly in the background wherever you are on the planet. [Society Researcher name] hesitates to draw any conclusions, but observes that it is extremely unlikely for a world that matches [Species Adjective] sexual proclivities so perfectly to develop naturally. “

 

Options:

1. <"This sounds like a veritable paradise... keep investigating">

Requirement: 

Effects:

- [Planet Name] gains the "Lewd Ecology" planetary modifier.

- Add the "Lewd Planet" special project to the Situation log.

 

2. <"This will be too distracting for the colonists, we should find a way to nip this in the bud." >

Requirement: None

Effects:

[Planet Name] gains the "Lewd Ecology" planetary modifier.

[Planet Name] gains the "Curbed Lust" planetary modifier for 5 years

- Add the "Lewd Planet" special project to the Situation log.

 

 

 

Planetary Modifier: Lewd Planet

- +10% happiness

- Farmer jobs on the planet produce +1 Amenity; +1 Unity

- -10% pop mineral production

- -10% pop energy production

 

Planetary Modifier: Curbed Lust

- +10% pop mineral production

- +10% pop energy production

 

 

Special Project: Lewd Ecology

Choose either 

- "Encourage colonists to investigate the planet"

Cost: 1000 Society research

Result: Start Event "Even stranger than we thought"

OR

- "Discourage colonists venturing outside the colony"

Cost: 1000 Society research

Result: Remove "Lewd Planet" planetary modifier from [Planet Name]

Absolutely wonderful :D

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4 hours ago, Ozvelpoon said:

The traits are in Stellaris -> Common -> traits

 

I think you may be confusing this mod with another, as there is no futanari trait at this time.

on 5/8/2019 said by lithia  page 16 of this thread. 

 

I've nerfed and changed basically all the traits, but I don't plan on removing any...yet. In fact I'll probably keep adding more traits, like the new version already has the "futa" trait (as requested lol). However, vunrtdofrt mentioned that he's also in the "too many traits" camp, so I will allow him to make his own optional patch for people that want that. It will be released with the next update, but the mod will still be built around the main set of traits.

 

 

so its gonna be added,  so where is can i find and remove it to stop other empires from spawning with futas

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2 hours ago, Lithia<3 said:

@justhere2look I've added a guide on how to disable traits on the discord server.

k thanks 

 

fun fact) females sea horses have dicks that are used to deposit eggs into a males pouch (male gives birth) So roles for genders are reversed even though they both produce the same gametes. This is situation were futas co exist in nature with their counter part cunt boys. 

 

personal opinion) i feel that if a futa produces sperm then its considered male (guy with tits) thus futa and female is straight and futa on male is considered gay. 

second point sea horses are not the only spices that do this some insects this as well witch can make for some out right hilarious interactions when other members of other races try to take out for one night stands. 

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11 hours ago, Anonyshadow said:

Wulvar Event chain.. Hopefully it transfers over Well!

 

PART THREE

 

 

Event Name: Savage Love ll
Event type: Planet Event
Graphic: (Still nada... sorry >.<)
Requirements: Completion of the "Savage Ways" special project.
Other: Triggers after special project completion.
Description:
“Our recovery squad has reported back with very strange results. Apparently they have found the scientists along with some primitive creatures called "Wulvar" hiding beneath the surface of the planet. Due to the large quantity of metallic resources on the planet's surface, our surveillance equipment could not pierce the outer layers of the planet. Beneath the primary layer of rock and metal is a protected coniferous forest that is sustained by the light of the planet's core, the world is essentially hollow with the molten core suspended in the center. All life seems to grow on the inside layer of the planet where gravity seems to essentially reverse, causing the 'ceiling' to essentially become the floor as one traverses into the depths of the planet.
The "Wulvar" species had subdued the surveillance team and brought them underneath to save them from the biting cold of the outer layer. Though their intentions were not purely noble as the species female population is dwindling, the "Wulvar" decided to take on several of the female scientists as mates and brought the males in as slaves and forcing them to work in the fields.
The "Wulvar" are very strong and appear to be fairly intelligent. They would make for great allies if civilized, though can we really let such abductions and misuse of our people stand?"

Options:
1. <Embrace the Wulvar!>
Requirement: Non-xenophobic
Effects: Adds 4 Primitive Wulvar pops to the planet They must posses either strong or very strong, interbreeder traits, and large physicaly traits. (They are essentially a large wolf-like speices adapted to the planet) You might can use a custom species portrait for them and include it in the mod mayhaps?
-3-6 months worth of unity. 200 Society research
-Removes planet modifier from previous events
-Adds planet modifier "Savage love, savage knowledge" +10% unity, +15 society research, +10% habitability

2. <Purge them for their crimes!>
Requirement: Militarist or xenophobic or Authoritarian
Effects: Removes the planetary modifier from previous events
-Adds modifier to planet "Hidden threat" Half the values of the previous modifier as the species remains in hiding and sabotages your colonization attempts.
- 90 Influence, 500 Credits, 500 Minerals, 2 months of unity

3. <Leave them to their ways>
Requirement:
Effects: Previous modifier removed
- Adds modifier "Savage Friends in savage places" 10% society Research, 10% food production, -10% mineral production, 10% Consumer goods
- 100 Society Research 100 minerals 100 credits 1 month of unity

 

 

I've been glancing through Hentai Foundry to find inspiration for events I could write up, and found a few images which might work for your event. 

 

https://www.hentai-foundry.com/pictures/user/Nomo/673130/Happy-Catgirl

 

https://www.hentai-foundry.com/pictures/user/BikuBikuBikupan/629142/Danai-and-Lycan-1-2

 

https://www.hentai-foundry.com/pictures/user/BikuBikuBikupan/629143/Danai-and-Lycan-2-2

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4 hours ago, justhere2look said:

k thanks 

 

fun fact) females sea horses have dicks that are used to deposit eggs into a males pouch (male gives birth) So roles for genders are reversed even though they both produce the same gametes. This is situation were futas co exist in nature with their counter part cunt boys. 

 

personal opinion) i feel that if a futa produces sperm then its considered male (guy with tits) thus futa and female is straight and futa on male is considered gay. 

second point sea horses are not the only spices that do this some insects this as well witch can make for some out right hilarious interactions when other members of other races try to take out for one night stands. 

I think you're confusing 'futanari' with 'dickgirl' there. A dickgirl looks female but only has male genetalia, they cannot be pregnant themselves as they lack the female equipment for it. Futanari (translates to 'dual nature') by contrast have both male and female genetalia and produce both male and female gametes. There is no 'dual' to the nature if your junk has only one function.

 

Your seahorse example, the female would actually be a dickgirl, not a futa.

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11 hours ago, Anonyshadow said:

Options:
1. <Embrace the Wulvar!>
Requirement: Non-xenophobic
Effects: Adds 4 Primitive Wulvar pops to the planet They must posses either strong or very strong, interbreeder traits, and large physicaly traits. (They are essentially a large wolf-like speices adapted to the planet) You might can use a custom species portrait for them and include it in the mod mayhaps?
-3-6 months worth of unity. 200 Society research
-Removes planet modifier from previous events
-Adds planet modifier "Savage love, savage knowledge" +10% unity, +15 society research, +10% habitability

2. <Purge them for their crimes!>
Requirement: Militarist or xenophobic or Authoritarian
Effects: Removes the planetary modifier from previous events
-Adds modifier to planet "Hidden threat" Half the values of the previous modifier as the species remains in hiding and sabotages your colonization attempts.
- 90 Influence, 500 Credits, 500 Minerals, 2 months of unity

3. <Leave them to their ways>
Requirement:
Effects: Previous modifier removed
- Adds modifier "Savage Friends in savage places" 10% society Research, 10% food production, -10% mineral production, 10% Consumer goods
- 100 Society Research 100 minerals 100 credits 1 month of unity

I'd redo this a little. 

 

I know there is way to create planetary tiles via events, and this is what I think we should use here. Only think I do not know is if you can have planet decisions based on empire ethic. 

 

What I would do is: 

 

Options:
1. Acknowledge the Wulvari as a primitive species.   
Requirement: Non-xenophobic
Effects: Adds 4 Primitive Wulvar pops to the planet They must posses either strong or very strong, interbreeder traits, and large physicaly traits. (They are essentially a large wolf-like speices adapted to the planet)
-3-6 months worth of unity. 200 Society research,  
-Removes planet modifier from previous events
-Adds planet modifier "Inverted crust", +20% habitability

2. The Wulvari will make for fine study subjects. Establish an on site reservoire for them. 

Effect: Add a unique tile to the planet "Wulvari reservoire." It gives -3 districts, but adds +2 "Wulvari researcher" jobs,  that give society, unity and amenities boost.    

Effects: Removes the planetary modifier from previous events

Might also add a planet wide modifier. 

You can remove the Blocker by a decision" Purge the Wulvari" from the decision menu, or "Give Wulvari rights", which will create the primitive pops. 

-Adds planet modifier "Inverted crust", +20% habitability

 

3. We care not for these xenos, they will not stand in our way.  

Requirement: Any degree xenophobic
Effects: Removes the planetary modifier from previous events
Effects: Adds 4 Primitive Wulvar pops to the planet (for the player to raid and enslave)  

-Adds planet modifier "Inverted crust", +20% habitability

 

Also, no custom portraits unless you make one :P  That stuff takes a shitload of work, so it's not worth doing it for a one-off event. 

 

You can do planet wide modifiiers, but I think it's weird to have negative ones from creatures you can quite easilly genocide XD So it should only be an option if the modifier is a beneficial one, as your people try to cooperate with them. 

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4 hours ago, Zorlond said:

I think you're confusing 'futanari' with 'dickgirl' there. A dickgirl looks female but only has male genetalia, they cannot be pregnant themselves as they lack the female equipment for it. Futanari (translates to 'dual nature') by contrast have both male and female genetalia and produce both male and female gametes. There is no 'dual' to the nature if your junk has only one function.

 

Your seahorse example, the female would actually be a dickgirl, not a futa.

Futa is short for futanari

 

Futanari is the Japanese word for hermaphroditism

 

hermaphroditism

 

In biology, a hermaphrodite is an organism that has complete or partial reproductive organs and produces gametes normally associated with both male and female sexes. Many taxonomic groups of animals do not have separate sexes. 

 

so now that you have corrected me, (so sea horse is a or dickgirl or Ovipositor in the technical term) 

and since i told would what futa actually is. Should we now call be calling all futa's hermaphrodites then? 

 

actually that would make alot the sense to change to name of the trait of futa to hermaphrodite, with description that that this race only has one gender, that contains both parts of the each sex and therefore can mate with with any other member of any other race. 

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2 hours ago, justhere2look said:

Futa is short for futanari

 

Futanari is the Japanese word for hermaphroditism

 

hermaphroditism

 

In biology, a hermaphrodite is an organism that has complete or partial reproductive organs and produces gametes normally associated with both male and female sexes. Many taxonomic groups of animals do not have separate sexes. 

 

so now that you have corrected me, (so sea horse is a or dickgirl or Ovipositor in the technical term) 

and since i told would what futa actually is. Should we now call be calling all futa's hermaphrodites then? 

 

actually that would make alot the sense to change to name of the trait of futa to hermaphrodite, with description that that this race only has one gender, that contains both parts of the each sex and therefore can mate with with any other member of any other race. 

Since you said that futa is same as a hermaphrodite, why would it be necessary to change the trait? Futa is just known "tag" in the adult/porn world. Hermaphrodite is known as a biology/technical/whatever term. (not exclusively, I have seen a tag hermaphrodite but I would say always accompanied with futa) It seems counterproductive to change the trait. Imho ¯\_(ツ)_/¯

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Not sure if you've started working on any civics yet or not, but if you're interested I have a couple ideas for civics that I could probably put together over the week to share with the mod.

 

Plundering Slavers

> Reduced prices at the in-game slave market.

> Can use the Ravage bombardment stance.*

> Random slave market events that let you spend Credits, Influence, etc. either triggering small event chains, or finding slaves from neighboring empires on the market (with rewards / penalties similar to the vanilla event where you find a freighter with minerals from a neighboring empire). Could probably be tied to any potential harem additions made in the future too.

 

Nymphic Hosts / Propagating Throng / Brood Swarm

> Civics for Hive Mind empires.

> Themed as civilizations that exist purely to breed with other species.

> Can assimilate organic pops from game start.

> Can use the Ravage bombardment stance.*

> Primary species starts with All Female & Intercompatible Womb / All Male & Intercompatible Sperm / or Brood Parasite respectively, and has recurring events themed to whichever civic is chosen.

> Starts with already assimilated pops of a secondary species on their homeworld (mirrored traits aren't required. both to give Nymphs a choice between an intercompatible or brood parasite secondary species, and because of the following two features).

> Non-Male / Female Only species are converted into Male Only or Female Only species much faster than in other emipres (perhaps with unique notification events).**

> Opposing Gender species are automatically purged.**

 

* Ravage bombardment stance is pretty much like the vanilla raiding bombardment stance where you can kidnap enemy pops. I'm not sure if it's still possible or how to do it, but I'd like events tied to the Ravage bombardment stance tailored to each civic both on first landing and after conquering the planet as well.

** I don't know how those events work in the mod, but I figured it'd be appropriate that the hive empires that use these civics would intentionally purge the opposing genders to prevent competition with their mates/hosts.

 

I'm pretty sure I can set up the bombardment stance and slaver civic pretty easily, and I already have a working framework for the hive civics that just needs some adjustments to match the themes. The biggest things I'll probably need help with are any events tied to both since my eventing skill is rather limited.

 

1 hour ago, Anonyshadow said:

I might try to make a custom portrait pack if I can figure out how lol

@Lithia<3 and I have actually discussed the possibility of setting up a framework for portraits when time permits. Something that hopefully anyone can take advantage of to make their own portrait sets when it's complete. But I believe the mod update is the priority for the time being.

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1 hour ago, -sn said:

Since you said that futa is same as a hermaphrodite, why would it be necessary to change the trait? Futa is just known "tag" in the adult/porn world. Hermaphrodite is known as a biology/technical/whatever term. (not exclusively, I have seen a tag hermaphrodite but I would say always accompanied with futa) It seems counterproductive to change the trait. Imho ¯\_(ツ)_/¯

fair enough. everyone has their own opinion, I honestly find it more fun to use technical terms that is how more refined, cultured, imperial and tech oriented empires would use. While egalitarian rabble, criminal and barbaric empires would use the slang word "futa" 

 

But would you say that this description is accurate then?

 

"this race only has one gender, that contains both parts of the each sex and therefore can mate with a member of any other race or gender."

 

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11 minutes ago, justhere2look said:

fair enough. everyone has their own opinion, I honestly find it more fun to use technical terms that is how more refined, cultured, imperial and tech oriented empires would use. While egalitarian rabble, criminal and barbaric empires would use the slang word "futa" 

 

But would you say that this description is accurate then?

 

"this race only has one gender, that contains both parts of the each sex and therefore can mate with a member of any other race or gender."

 

For Futa/Herm I believe so. Most invertebrates are classified as hermaphrodites and would fall under your description. I am not sure what are we discussing here? Also interesting that you say that futa is slang even though it is essentially just an abbreviation of the word futanari, which means hermaphrodite (Based on your statement. Hence I am too lazy to look it up myself and won't be learning Japanese until next semester)

 

What caught my eye initially was you categorizing futaXfemale as straight and futaXmale as gay. Or it was taken by the public as such, in your opinion. (to not put words in your mouth) Actually made me think.

PS. How are we having a somewhat intellectual argument over adult mod for a video game? Love this culture. (or whatever it is)

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Just some thoughts/suggestions.

 

How about adding in a Psionic trait and then having it generate a bonus trait depending on if you have Dominant or Submissive? Could have the bonus trait appear as part of an event chain after you come into contact with another civilization be it another empire or primitive. Could also have that event lead to another event where your people could learn to harness that in the form of a Psionic tower/beacon that has different effects depending on if you are Xenophobic or not and dominant or not. Such as causing Xenos to really want to emigrate to your Empire because they feel really drawn to your people, or letting you brainwash other races into being all for breeding for your people. Could also be developed through another event into a weapon so that your ships can be setup to brainwash the crews of enemy ships to join your side in combat.

 

Could be really nice with a Hive Mind type. Basically overwhelming lesser minds to add to your people. Or for those races setup so that they need females/males of other races to grow their population.

 

Other then that... could you possibly add in some things so that we could start out with a secondary race on the homeworld?

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