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2 hours ago, cptnnutt said:

that's a building from the red light demeanor mod on the steam workshop

 

It can't be. I've never heard of that mod, and the only mods I have installed are Lustful Void and SSX 1.9... I assume it's one of the new buildings in LV:

 

[Edit]

It's granted by the Sexual Idyll civic in species creation.

 

 

 

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If we're talking ideas, how about an event that might trigger for species with Elastic Orifices, after studying the Tiyanki, or pacifying the amoebas? Mix in Intercompatible Wombs and maybe Sex Crazed, and, well...

 

What do you say when some horny lady decides she really, really, REALLY wants to mate with a creature the size of a destroyer? : /

 

(Crystaline Entities and Void Clouds for extra-weird)

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Whew.  well.  I finished the second optimization I mentioned - all "interbreeding" trait assignments moved to a single event which is triggered only for the pops on a particular planet when that planet's population changes, due to growth, decline, robot assembly, or whatever.  Since most planets have their population change much less frequently than once a month, it should substantially reduce the CPU load even compared to the previous method - to what I think is a very acceptable level.  To the extent that the assigned traits are desirable from a design perspective, I don't think there's any need to worry about them from a technical perspective using this implementation.

 

Attaching this again, if anyone wants to try, slash help make sure I didn't leave any bugs in.  I inserted a bit of localization that was missing with my earlier changes, plus tweaked a few existing traits slightly.  (Monogendered fertility reduction increased to -80%, to balance out with the +80% they get when they find someone to mate with anyway.  Also gave the monogendered traits a -4 cost, to likewise balance with a 4 cost assigned to the crossbreeding traits.)

alterations.zip

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Dont really see the problem with traits. They are easely correcting in the mod folder. Personally, i get almost all of they cost in 0 and nerf them hard, for my preferences and for roleplaying. Yeh, sounds wierd, but it dousent cause any problem, becouse i create some rases for plays for myself, so they are balanced. Random primitives on planets also dont have many traits. And i nerf them, so they cant be too strong anyway. Just try this guys, but dont put more then 5-7 traits, because it may cause some problems in future game, then you species will have more traits.

In my opinion, game need to have more events and anomalies, with sexy consequences. For example, for you leader comes some ambassadors from other factions and this may lead for some abusing you poor leader, if you going too far. And then he/she will receive "submessive" trait. Here can be more this kind of stories, becouse we have so many awesome traits right now:) Also, more tentacles/bestiary content - the key to success and prosperity in galaxy ??

I posted this in MASSA and Sexual gameplay topics, but i think it dont be to bad, if i leave here this picters again. They great, and suits for game very well, it my opinion. Hope it brings some inspiration, for continue such are awesome mod:)

 

Researchings Researchings 2 Researchings? Failed research Science too Alien prostitution Alien prostitution 2 Tentacle sex Alien sex Some battle Alien breeding 1 Alien breeding 2

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I feel like we need some way of managing what kind of event pics will be used (and possibly events themselves) as the mod grows and more pics get added. Personally, I don't want to see furry and futa, but I wouldn't want to rummage through entire the mod and re-jigger everything. Any plans on using Lustful Void policy button to limit the events/pics?

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27 minutes ago, Anonyshadow said:

I kind of second this because that sex shop event that fired where the one girl looks like she has an infected purple alien parasite donger between her legs looks a bit disturbing to me. I don't judge anyone that likes that but the option to customize what you see might be nice.

 

1 hour ago, DrMojoDoc said:

I feel like we need some way of managing what kind of event pics will be used (and possibly events themselves) as the mod grows and more pics get added. Personally, I don't want to see furry and futa, but I wouldn't want to rummage through entire the mod and re-jigger everything. Any plans on using Lustful Void policy button to limit the events/pics?

 

I agree about that specific pic (not my thing either) and plan to redo most pics soon anyway with the new system. As for more events, I do things in steps. This was only stage one...events are part of stage 3-4 and any current events except for darkspleen's additions are "filler" I took from SG and just made it somewhat playable until I actually get to that part.

 

Well they were, the new system will be a bit more permanent.

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Stellaris potential for porn events has always been massive. Just think about it:

 

Xenophobic: Slavery, rape, degradation, humilation.

Xenophilic: Consensual sex, transformations, interspecies.

Materialistic: Sex bots, subliminal messages, cyberporn.

Spiritual: Psionic mind control, suggestions, dream sex.

Pacifist: Submissive events, being on the receiving end, open legs diplomacy.

Militaristic: Dominant events, rape, bondage.

Authoritarian: Dominant event, slavery, bondage.

Egalitarian: Submissive events, consensual sex (actually kind of hard to do anything for them, it would be mostly what you pair it with.)

 

But alas, it all comes down to this: Events take time. And infrastructure comes first.

 

Doesn’t mean people can’t contribute, if they want to :P Hell, I’m writing an event chain myself.

 

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5 hours ago, DrMojoDoc said:

I feel like we need some way of managing what kind of event pics will be used (and possibly events themselves) as the mod grows and more pics get added. Personally, I don't want to see furry and futa, but I wouldn't want to rummage through entire the mod and re-jigger everything. Any plans on using Lustful Void policy button to limit the events/pics?

A content selector would be a nice touch, I personally would also like to ask for a version that shrinks the images down into the normal stelaris event window. Big pictures are nice to show off the sexy, but I play on a large monitor and some of those pop ups are quite jarring when they fire and wallpaper your entire screen suddenly.

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With the elastic orifices trait you could do some interesting things to that Titanic Life event.

 

Out of curiosity why would Pacifists get submissive events? Wouldn't they get more subtle Dom events? After all they managed to get control of a entire species without unneeded violence.

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18 hours ago, Lithia<3 said:

@Anonyshadow I actually got Maya and plan to make some animated portraits soon enough.

I'm not sure what you had planned, but if you're interested I actually have a bunch of sketches drawn up that I was planning on turning into a large portrait template array for roughly two dozen species.

 

Maya is something I sadly can't afford so my plan was to commandeer one of the vanilla portraits and just swap out template variants for each appearance. Wouldn't be perfect, but they would've been "animated." However, if there was an animation framework for a portrait template then we'd have a way for anyone with artistic ability to make any number of new species portraits.

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29 minutes ago, keflyn said:

With the elastic orifices trait you could do some interesting things to that Titanic Life event.

 

Out of curiosity why would Pacifists get submissive events? Wouldn't they get more subtle Dom events? After all they managed to get control of a entire species without unneeded violence.

Not necessary, peacefull spicies or empires belive violence is a way without exit and dont bring nothing positive, but they can (i am not sure), impose their ideology to other empires, not necessary beeing pacifist can be submissive or dominant

 

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2 hours ago, Raana said:

I'm not sure what you had planned, but if you're interested I actually have a bunch of sketches drawn up that I was planning on turning into a large portrait template array for roughly two dozen species.

 

Maya is something I sadly can't afford so my plan was to commandeer one of the vanilla portraits and just swap out template variants for each appearance. Wouldn't be perfect, but they would've been "animated." However, if there was an animation framework for a portrait template then we'd have a way for anyone with artistic ability to make any number of new species portraits.

I have a few ideas, but nothing specific yet. You can pm me and maybe give me some examples of what you had in mind.

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@vunrtdofrt Good work so far. Did you consider to combine that all female/male check in one event?

In my changes I let one event search for both cases I gave the result the same counter temp trait. Atm male and female pops have a different temp trait. But the function is the same. Give back that -40% growth speed. Did that in my game and found no problems so far.

 

Also, maybe it could be worth thinking about to combine IC womp and sperm into one unified trait.

The thought came me, when I wanted to gave my species that isn't pure male or female the ability for IC reproduction. I ended up with two traits that does basically the same and also doubled the temp growth bonus. From my logical rp standpoint that didn't make sense.

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