Varithina Posted October 31, 2021 Share Posted October 31, 2021 15 hours ago, Jessica_Degurechaff said: Oh in that case i should reinstall some and activate the heal sound option. I actually already know how to change keywords and manually did that a few times as a learning way, its just as you say, i also prefer to put some light armors as clothing and some clothing as light armor because comeon, a big fur jacket its going to make nothing to stop a 13Kg hammer. as a last question, even if a pluging is already Esm (or esp flagged as ESL) i can merge them as normal right? Like i get that theres no point if they already dont take a space on the load order but just for curiosity it could be done right? You can always just duplicate the armor section to do that, rename the edid, then change the keywords and now you have both light and clothing or whatever versions of that armor. ESM for me would depend on what it is, most likely and ESM is a master file for something so I would not include that in a merge, include the esm as a file yes, but no actually be part of the merge, for esl they should be merged just the same as a esp is done, the program I use and linked to does not really care whether it is a esl or esp it will happily include them in a merge, though the one thing is with that program any error in any of the esp/esl you intend to include and the merge will not be made, it simply will not do the merge, there again that does makes sense after all if there are errors in the original mods that would place those errors in the merge after all, which is not a good idea. As for a fur jacket not stopping a hammer, see how well hitting something like a bear with said hammer will do you, not very fur is pretty good, providing it is thick enough at reducing impact damage, it just compresses after all, sure depending on how thick it is, it will not stop all the damage but it will reduce some of it. Although the sort of fur jacket people actually wear, yeh that is another thing entirely it would not stop too much, there again leather is not really that good a armor against big hammers and swords either but well the game thinks otherwise. Link to comment
Alkzis Posted October 31, 2021 Share Posted October 31, 2021 Yo guys may i have a copy of the (now deleted from the guide) Creature animations from LL? i quite like them and i cant find the update post that lists the removals. Link to comment
alaunus01 Posted October 31, 2021 Share Posted October 31, 2021 (edited) 3 hours ago, Alkzis said: mmmmh, does this mod breaks anything with the guide? https://www.nexusmods.com/skyrimspecialedition/mods/7305 I think it should not but im checking with ya guys and gals Amorous Adventures works just fine, not sure why you picked the Nexus over the SexLab version though. ? And you might want to avoid the 'extended' version. If you like the original writing the 'extended' options stick out like athletes foot. 3 hours ago, sweetrollskiwi said: [...]a few extra SL mods[...] [...]defeat[...] If I recall correctly there are tools you can use to check your script latency. At a quick glance none of your additions raise a flag, however I know that some popular sexlab mods do not play nice with YoT. And defeat is just defeat. There would not be so many other attempts to make a better solution if defeat could handle multiple aggressors well. If you really want to explore the issue this is what I would do. Disable all your additions and go back to this list. Fire up a new game and just visit all the towns to see how your system handles it (use TIM console command instead of TGM because godmode completely bypasses a bunch of status checks while immortality still runs them). Assuming your system can handle this modlist in a way that you deem playable you can continue. Enable half of your added mods. Check if the excessive performance loss is there. If not, disable this half, enable the other half. When you found the stack of mods that causes it you split that stack in half and disable/enable that. If you for example start out with 40 questionable mods you can find the cause much faster that way. 40 split into 20. Two checks. Split 20 into 10. Two checks. Split into 5. Two checks. And you narrowed it down to 5 possible culprits. I think you get the picture. edit: @Alkzis @wollboi listed those recently. might need to track back a couple pages but it should not be that far. Edited October 31, 2021 by alaunus01 addition Link to comment
Numa_Cway Posted October 31, 2021 Share Posted October 31, 2021 18 hours ago, Jessica_Degurechaff said: Yup, since some of those are made by artist that know borderline nothing about modding but know about 3D stuff and well, art. Some of them are ESP already tagged as ESL but others (around 12) are not, those are the ones that i do need to merge, not just because i need but rather that i want to learn how to do stuff like this. About uninstalling, cant i just uninstall the related mods and simply install them again? Like lets say i merge 3 armor mods and dont like 1 of those, i can just uninstall all 3 and reinstall the two i want, then merge them again, it would reset all files related to them as far as i understand of this stuff..right? 1. Then maybe you should try flagging them as ESL yourself first. So you got armor mods that are not ESP-FE that take up slots in your load order and you want to free up slots by merging mods? Of course you can do that I mean it's your game. But flagging as ESL is less problematic imo and yields the same results. Check this quick guide. Whenever I changed many mods or even created a new modlist from scratch I simply load it into SSEEdit and run the script. I usually end up with 10-20 mods that can be flagged without any risks and end up freeing up that many slots. (Make sure you only flag those where you don't have to change FormIDs but it says so in the guide). Some mods (even for SSE) are so old that ESP-FE wasn't really a thing. 2. Yes you can do that. But like I said it can get pretty annoying. Maybe not so much with 3 merged mods but with more. Link to comment
Dug Dondle Posted October 31, 2021 Share Posted October 31, 2021 (edited) Hey everyone! Really enjoying this list so far, game looks amazing and I'm slowly but surely getting down the list. But I've hit my first hiccup, and I can't seem to sort out the issue on my own. I've got some issues with my Schlong Textures, it has an almost like ghosting quality/missing texture. Spoiler And here is my load order where the Schlong business is concerned. Been sticking to the load order in the guide religiously since I figure that'd bare the best results. Spoiler I've tried a couple things, reinstalling Schlongs of Skyrim and running it as normal without the textures added and the issue persisted. Tried reinstalling the textures. Tried starting a new game, still no luck. I haven't moved forward from the PC section yet, figured it best get this sorted first. Thanks for any help you can give! Edited October 31, 2021 by Dug Dondle Link to comment
jaeos Posted October 31, 2021 Share Posted October 31, 2021 3 hours ago, Dug Dondle said: Hey everyone! Really enjoying this list so far, game looks amazing and I'm slowly but surely getting down the list. But I've hit my first hiccup, and I can't seem to sort out the issue on my own. I've got some issues with my Schlong Textures, it has an almost like ghosting quality/missing texture. And here is my load order where the Schlong business is concerned. Been sticking to the load order in the guide religiously since I figure that'd bare the best results. I've tried a couple things, reinstalling Schlongs of Skyrim and running it as normal without the textures added and the issue persisted. Tried reinstalling the textures. Tried starting a new game, still no luck. I haven't moved forward from the PC section yet, figured it best get this sorted first. Thanks for any help you can give! 1. Pics in spoilers please. 2. you don't need to "fix" anything. you have not gotten to the section that fixes the textures. 1 Link to comment
Dug Dondle Posted October 31, 2021 Share Posted October 31, 2021 8 hours ago, jaeos said: 1. Pics in spoilers please. 2. you don't need to "fix" anything. you have not gotten to the section that fixes the textures. Oh my bad, fixed that first part. Which part fixes the textures then? Link to comment
Alkzis Posted November 1, 2021 Share Posted November 1, 2021 can anyone share me (if you still have it) the creatures section of loverslab that was in the guide? I quite like them Link to comment
wollboi Posted November 1, 2021 Share Posted November 1, 2021 @Alkzis I'll post the titles of the ones I used. That should be most everything from the guide. Spoiler FNIS Creature Framework Creature Framework More Nasty Critters Sexlab Aroused Creatures Sexlab Aroused Creatures Tweak (not from the guide, but I recommend) Aroused Creatures RIA (DAR Version) BakaFactory Animated Beast Cocks MNC Husky I don't remember which of these were in the list, but I like the following creature animations. Some of these might not have creatures, but I think they all do: Billyy's SLAL Animations Babo Creature Horny Creatures of Skyrim Anub Creatures SLAL Nibbles Animations Funny Bizness SLAL Pack 3ijou K4 Anims Lord's Creatures Psyche Animations Creature Animations by Sailing Rebel Not part of the list, but I recommend: Monster Facial Animation (prerequisite for below) HDT Werewolves Overhaul 1 Link to comment
Jessica_Degurechaff Posted November 1, 2021 Share Posted November 1, 2021 42 minutes ago, wollboi said: @Alkzis I'll post the titles of the ones I used. That should be most everything from the guide. Hide contents FNIS Creature Framework Creature Framework More Nasty Critters Sexlab Aroused Creatures Sexlab Aroused Creatures Tweak (not from the guide, but I recommend) Aroused Creatures RIA (DAR Version) BakaFactory Animated Beast Cocks MNC Husky I don't remember which of these were in the list, but I like the following creature animations. Some of these might not have creatures, but I think they all do: Billyy's SLAL Animations Babo Creature Horny Creatures of Skyrim Anub Creatures SLAL Nibbles Animations Funny Bizness SLAL Pack 3ijou K4 Anims Lord's Creatures Psyche Animations Creature Animations by Sailing Rebel Not part of the list, but I recommend: Monster Facial Animation (prerequisite for below) HDT Werewolves Overhaul As usual, wollboi at the rescue. Thanks my man, i was about to ask them too. _________________________ @Aylis Cathedral Weathers and Seasons had a mini update (optional files) that i think you may want to take a good look at: And Serana Dialogue add on haves some patches for mods that we use on the list, but i think you already know that Spoiler ____________________ Pog momento: Spoiler 1 Link to comment
akadeadpool Posted November 2, 2021 Share Posted November 2, 2021 How safe is it to remove mods that distribute items via SPID? Link to comment
Kalthen Posted November 2, 2021 Share Posted November 2, 2021 1 hour ago, akadeadpool said: How safe is it to remove mods that distribute items via SPID? Interesting question. Certainly wouldn't reccomend it. You would probably have NPC accessing stuff they don't have anymore if it was loaded on them already. Haven't tried it. Link to comment
akadeadpool Posted November 2, 2021 Share Posted November 2, 2021 2 minutes ago, Kalthen said: Interesting question. Certainly wouldn't reccomend it. You would probably have NPC accessing stuff they don't have anymore if it was loaded on them already. Haven't tried it. As far as I know, it's common knowledge to never remove mod that alter level list midgame but nobody say anything about spid. Link to comment
Kalthen Posted November 2, 2021 Share Posted November 2, 2021 I am looking for a Riften ground texture fix for the ugly pathways. I am pretty sure I stuck to the guide when it comes to the textures. Does anyone have the same strange triagular cobble stone textures as I do when entering Riften? They don't blend with the grassleaf texture at all. Link to comment
Kalthen Posted November 2, 2021 Share Posted November 2, 2021 2 minutes ago, akadeadpool said: As far as I know, it's common knowledge to never remove mod that alter level list midgame but nobody say anything about spid. Yeah, my thought, too. But skyrim saves like to bake, so I really couldn't tell. I usually try and then cry Link to comment
jaeos Posted November 2, 2021 Share Posted November 2, 2021 On 10/31/2021 at 5:06 PM, Dug Dondle said: Oh my bad, fixed that first part. Which part fixes the textures then? sorry, works been a pain in the ass. NPC, Loverslab and overwrite sections should have the missing textures, i don't exactly remember which one, i know all three have textures for bodies in them, it may be my install though. (mine differs from the normal install on a few things. I still have the creature stuff and don't update to the newest and greatest until i do a full install.) Link to comment
jaeos Posted November 2, 2021 Share Posted November 2, 2021 On 10/31/2021 at 2:45 AM, Alkzis said: Yo guys may i have a copy of the (now deleted from the guide) Creature animations from LL? i quite like them and i cant find the update post that lists the removals. here is mine, you will need to find the mods here on LL. I would use the post Tasaris made for conversion tracking and the handy chrome "find" in the ellipsis (triple dot on far right) Spoiler This is all of the LL section i have minus the dibellian defender tribal textures that you cannot see (it's at the bottom) Link to comment
Aylis Posted November 3, 2021 Author Share Posted November 3, 2021 (edited) 12 hours ago, Kalthen said: Does anyone have the same strange triagular cobble stone textures as I do when entering Riften? They don't blend with the grassleaf texture at all. A screenshot would help. But it sounds like something gets overwritten. __________________________________________________ Updated info: Atm. it looks like those will be changed Spoiler Mods to remove Spoiler Noble Skyrim Mod HD-2K Not needed anymore NSM - SMIM Patch '' Majestic Landscapes '' Improved Rock and Cliff Collision Incompatible to the mountain textures/meshes Better Whiterun Not needed anymore HD Stockade '' Ice Cave Parallax Improved '' Skyrim - A Mountainous Experience Incompatible to the mountain textures/meshes RUSTIC AMULETS - Special Edition Gets replaced ElSopa HD - Bonehawk Amulet SE '' Mods to add Spoiler This might still change! Solstheim - The Lost Levels Still testing Faster HDT-SMP Still testing JK's Temple of Kynareth JS Dragon Claws AE Should work fine... Sharkish Piercings '' Will definitely get added. Skyland AIO With its update it makes everything so much easier Spoiler 1.1 Yes 2.1 Yes 2.2 None 2.3 Pick one of the two first options 3.1 All (allows you to skip one or more of the optional texture packs for cities). 3.2 Yes 3.3 All 3.4 Yes 3.5 Yes 4.1 No 4.2 None 5.1 None 6.1 None Snowy Roads for Snowy Regions Not perfect but better than standard Misc. Blended Road Fixes Fixes some smaller issues 3D Junipers - Trees and Berries Better than the old ones Cleaner Bridges Holy Mountains (Majestic Mountains Addon) Holy Mountains Cairn Rocks Holy Mountains Tundra Rocks Fluffy Snow Seems to be the best solution Fluffy Snow - Blended Roads Patch Fluffy Snow for Majestic Mountains Fluffy Snow Windhelm Bridge and Street Fix WiZkiD Wells with real water Just a small visual upgrade HD Ants Even the tiniest creature gets its own mod. HD Ash Guardian HD Ash Spawn HD Bears Forgot to add them in the last update HD Dogs More Husky (this replacer actually works) HD Dogs - Barbas Required if you use the dog replacer HD Spriggan Could have sworn i already had them in the list ? Nordic Round Shields (Viking shields) Gives some variation to the standard shields (and looks good on the wall) Valkyrja - Viking sword I like this one... HD Amulets Replaces two mods Ancient Nord Pickaxe Optional replacer Haze Lights - Torches and Magiclights only For our 'Nightwalkers' out there Fill Her Up - Baka Edition Alternate Sounds SL Drunk Redux An additional way to trigger sex Ancient Dwemer Metal - Guards Armor Replacer Patch Textures Patch Update Skyrim ini files Update (High End/Recommended) Does it need to be toned down/grass alone OK? No Grass In Objects - Config Update (High End/Recommended) Edited November 3, 2021 by Aylis Link to comment
jaeos Posted November 3, 2021 Share Posted November 3, 2021 On 11/2/2021 at 10:06 AM, Kalthen said: I am looking for a Riften ground texture fix for the ugly pathways. I am pretty sure I stuck to the guide when it comes to the textures. Does anyone have the same strange triagular cobble stone textures as I do when entering Riften? They don't blend with the grassleaf texture at all. i don't have that issue, I also don't use the grass precache, my LO is pretty much from just before the huge changes to textures and removal of all creature animations and support. (someones gotta test for... compatability.. yeah.. thats it.. ? Link to comment
Aylis Posted November 3, 2021 Author Share Posted November 3, 2021 (edited) Previous Update Updating status to '3.2.6'. Yes, the modlist on page #1 has also been updated. Visual upgrades and simplifying the installation RERUN for an update: Wrye Bash DynDOLOD Removed/deactivated mods Spoiler Foundation SSE Terrain Tamriel Extend Not needed anymore Noble Skyrim Mod HD-2K '' NSM - SMIM Patch '' Majestic Landscapes '' Improved Rock and Cliff Collision Incompatible to the mountain textures/meshes Textures Better Whiterun Not needed anymore HD Stockade '' Ice Cave Parallax Improved '' Markarth - A Mountainous Experience Incompatible to the mountain textures/meshes Armor RUSTIC AMULETS - Special Edition Gets replaced HD - Bonehawk Amulet '' Added/moved/renamed mods Spoiler Foundation Skyland AIO With its update it makes everything so much easier Misc. Blended Road Fixes Fixes some smaller issues Area Snowy Roads for Snowy Regions Not perfect but better than standard Textures Cleaner Bridges It is needed again 3D Junipers - Trees and Berries Better than the old ones Holy Mountains (Majestic Mountains Addon) Holy Mountains Cairn Rocks Holy Mountains Tundra Rocks Fluffy Snow Seems to be the best solution Fluffy Snow - Blended Roads Patch Fluffy Snow for Majestic Mountains Fluffy Snow Windhelm Bridge and Street Fix WiZkiD Wells with real water Just a small visual upgrade Creatures HD Ants Even the tiniest creature gets its own mod. HD Ash Guardian HD Ash Spawn HD Bears Forgot to add them in the last update HD Dogs More Husky (this replacer actually works) HD Dogs - Barbas Required if you use the dog replacer Armor HD Amulets Replaces two mods Nordic Round Shields (Viking shields) Gives some variation to the standard shields (and looks good on the wall) Weapons Ancient Nord Pickaxe Optional replacer Valkyrja - Viking sword I like this one... Weather and Lighting Haze Lights - Torches and Magiclights only For our 'Nightwalkers' out there LL Fill Her Up - Baka Edition Alternate Sounds SL Drunk Redux An additional way to trigger sex Patches Ancient Dwemer Metal - Guards Armor Replacer Patch ToDo Spoiler Textures Patch Update Skyrim ini files Update (High End/Recommended) Does it need to be toned down/grass alone OK? No Grass In Objects - Config Update (High End/Recommended) Working on Spoiler Solstheim - The Lost Levels Still testing Faster HDT-SMP Will replace the old one JK's Temple of Kynareth Still testing JS Dragon Claws AE Working fine Sharkish Piercings Still testing Edited November 5, 2021 by Aylis 2 Link to comment
Jessica_Degurechaff Posted November 3, 2021 Share Posted November 3, 2021 2 hours ago, Aylis said: Previous Update Updating status to '3.2.6'. Yes, the modlist on page #1 has also been updated. Visual upgrades and simplifying the installation RERUN for an update: Wrye Bash DynDOLOD Removed/deactivated mods Reveal hidden contents Foundation SSE Terrain Tamriel Extend Not needed anymore Noble Skyrim Mod HD-2K '' NSM - SMIM Patch '' Majestic Landscapes '' Improved Rock and Cliff Collision Incompatible to the mountain textures/meshes Textures Better Whiterun Not needed anymore HD Stockade '' Ice Cave Parallax Improved '' Markarth - A Mountainous Experience Incompatible to the mountain textures/meshes Armor RUSTIC AMULETS - Special Edition Gets replaced HD - Bonehawk Amulet '' Added/moved/renamed mods Reveal hidden contents Foundation SMIM Furniture Improvement Just a small visual upgrade Skyland AIO With its update it makes everything so much easier Misc. Blended Road Fixes Fixes some smaller issues Area Snowy Roads for Snowy Regions Not perfect but better than standard Textures Cleaner Bridges It is needed again 3D Junipers - Trees and Berries Better than the old ones Holy Mountains (Majestic Mountains Addon) Holy Mountains Cairn Rocks Holy Mountains Tundra Rocks Fluffy Snow Seems to be the best solution Fluffy Snow - Blended Roads Patch Fluffy Snow for Majestic Mountains Fluffy Snow Windhelm Bridge and Street Fix Ancient Dwemer Metal - Guards Armor Replacer Patch WiZkiD Wells with real water Just a small visual upgrade Creatures HD Ants Even the tiniest creature gets its own mod. HD Ash Guardian HD Ash Spawn HD Bears Forgot to add them in the last update HD Dogs More Husky (this replacer actually works) HD Dogs - Barbas Required if you use the dog replacer Armor HD Amulets Replaces two mods Nordic Round Shields (Viking shields) Gives some variation to the standard shields (and looks good on the wall) Weapons Ancient Nord Pickaxe Optional replacer Valkyrja - Viking sword I like this one... Weather and Lighting Haze Lights - Torches and Magiclights only For our 'Nightwalkers' out there LL Fill Her Up - Baka Edition Alternate Sounds SL Drunk Redux An additional way to trigger sex ToDo Reveal hidden contents Textures Patch Update Skyrim ini files Update (High End/Recommended) Does it need to be toned down/grass alone OK? No Grass In Objects - Config Update (High End/Recommended) Working on Reveal hidden contents Solstheim - The Lost Levels Still testing Faster HDT-SMP Still testing JK's Temple of Kynareth JS Dragon Claws AE Should work fine... Sharkish Piercings '' NICEE this one is quite big isnt it? Link to comment
Aylis Posted November 3, 2021 Author Share Posted November 3, 2021 @Jessica_Degurechaff Somewhat. It is a perfect example that one change ends up in a chain reaction. The new mountains needed some textures for snow, but the new snow wasn't workin well with the landscape mod. So another one was required as well. Then i discovered that the AIO could replace quite a few other mods and so on... Thats why it took so long. In the end it should save us some GB to download and install. And, together with the snow patch, the cold regions look even better than before. 1 Link to comment
jaeos Posted November 3, 2021 Share Posted November 3, 2021 (edited) 5 hours ago, Aylis said: @Jessica_Degurechaff Somewhat. It is a perfect example that one change ends up in a chain reaction. The new mountains needed some textures for snow, but the new snow wasn't workin well with the landscape mod. So another one was required as well. Then i discovered that the AIO could replace quite a few other mods and so on... Thats why it took so long. In the end it should save us some GB to download and install. And, together with the snow patch, the cold regions look even better than before. Side note, i'll check out the piercings and the dragon claws on my older install, see what they look like for a 3 month old install of mods. EDIT i had the ruby dragon claw in my bags and i gotta say.. damn that looks good. (i was doing the bards collage stuff) no dyndolod or anything needed to be ran, no esp for the claws so it can move anywhere, but the ruins clutter improved will need to be either hidden for the claws or put right under it for priority. Edited November 4, 2021 by jaeos 1 Link to comment
DarkDragoon197 Posted November 3, 2021 Share Posted November 3, 2021 @Aylis finally got the grass generation to work, had to put solitude world to skip, don't know why yet as I have not had a issue their before. But generation took 2.5 hrs to complete. Link to comment
Jessica_Degurechaff Posted November 4, 2021 Share Posted November 4, 2021 16 hours ago, Aylis said: @Jessica_Degurechaff Somewhat. It is a perfect example that one change ends up in a chain reaction. The new mountains needed some textures for snow, but the new snow wasn't workin well with the landscape mod. So another one was required as well. Then i discovered that the AIO could replace quite a few other mods and so on... Thats why it took so long. In the end it should save us some GB to download and install. And, together with the snow patch, the cold regions look even better than before. For some reason this time dyndolod DOUBLED the usual time it takes to do his job, holy crap- Link to comment
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