nagothm Posted February 16, 2019 Author Share Posted February 16, 2019 1 hour ago, ZerOxShadows said: @nagothm I've found a couple of issues with clipping and missing textures if you are still doing updates. I'll edit this post with the list when I get around to it. Clipping I can only do so much with. If you are talking about the trousers/shorts, there will be a lot of clipping. They are pretty low poly and were not designed to be removed by the original author. I did that more for people wanting to use other pants/shorts form other mods or for those wanting a more ... breezy ... option. I'll take a look at whatever you are seeing though. Link to post
ZerOxShadows Posted February 16, 2019 Share Posted February 16, 2019 On 2/16/2019 at 4:29 AM, nagothm said: Clipping I can only do so much with. If you are talking about the trousers/shorts, there will be a lot of clipping. They are pretty low poly and were not designed to be removed by the original author. I did that more for people wanting to use other pants/shorts form other mods or for those wanting a more ... breezy ... option. I'll take a look at whatever you are seeing though. Thanks for the input. Disregard my comment though. Issue was on my end still having UNP body active as opposed to UUNP body. All issues were solved. Link to post
Derpakiin Posted February 22, 2019 Share Posted February 22, 2019 Seems like you have some work cut out for you to do https://www.patreon.com/posts/alpha-bdor-pack-24406437 Link to post
gguokangou23 Posted April 21, 2019 Share Posted April 21, 2019 There seems to be an issue when trying to equip the cape on MBO 0016 (at least for me anyway). I keep getting CTD error whenever I try to equip the cape. Everything else works perfectly fine. I was wondering if anyone know how to fix this? Link to post
Prynn Posted April 30, 2019 Share Posted April 30, 2019 I'm hoping for a uunp bodyslide version of this: https://blog-imgs-101.fc2.com/m/i/t/mitakusaner/entry_img_2912s.jpg Link to post
faaded Posted May 28, 2019 Share Posted May 28, 2019 Thanks for the conversions! For some reason the mbo 0010 gives my character abnormally large boobs, the other ones i've tried doesn't and all work impeccably. Bummer cause the 0010 one was the one I wanted to use most. Link to post
darkknight25251325 Posted June 5, 2019 Share Posted June 5, 2019 Hi, i use MBO 0001-Separated UUNP and armor missing body meshes And MBO 0010-Separated missing HDT breast. Spoiler Link to post
tejano2828 Posted July 26, 2019 Share Posted July 26, 2019 Checking out your guide when you say in your first paragraph "So, after you have used Outfit Studio on your meshes and done whatever it is you want done on them" what do you exactly mean? Like use the mesh repair to fix all the clipping? Copy all bone weights? sorry but this program "bodyslide" is complicated. Also, I've tried to convert DINT999BDO clothes pack with horrible results any chance you can take up this challenge we would appreciate it looking at your replies on here there are more than one person that asks for them please I beg you I've tried with no luck that clothes pack is amazing but has a lot of physics and HDT attached to EVERYTHING and i can't do it. Link to post
darkknight25251325 Posted August 2, 2019 Share Posted August 2, 2019 I fixed it, i just reinstall MBO 0001 Separated Body Slide then it ok, thanks.! This armor pack is very beautiful with UUNP or CBBE BS 😍😍😍😍 Link to post
AlezZ Posted August 12, 2019 Share Posted August 12, 2019 Guys. Does anyone know what the heck is wrong with the cloak from MBO 0016 set? ShitKit says It just sucks and crashes. Spoiler TEXTURES: (null) : (null) is missing a diffuse map TEXTURES: (null) : (null) is missing a normal map Assert File: C:\_Skyrim\Code\TESV\BSShader\Shaders\BSLightingShaderProperty.cpp Line: 806 Assert File: C:\_Skyrim\Code\TESV\BSShader\Shaders\BSLightingShaderProperty.cpp Line: 806 Assert File: C:\_Skyrim\Code\TESV\BSShader\Shaders\BSLightingShaderProperty.cpp Line: 806 Assert File: C:\_Skyrim\Code\TESV\BSShader\Shaders\BSLightingShaderProperty.cpp Line: 806 TEXTURES: BASE meshes\MLB 0016 Cloak.nif : MBO0016ArmorCloakDecC is missing an environment map Assert File: C:\_Skyrim\Code\TESV\BSShader\Shaders\BSLightingShaderProperty.cpp Line: 806 Assert File: C:\_Skyrim\Code\TESV\BSShader\Shaders\BSLightingShaderProperty.cpp Line: 806 Well, so I added missing Specular & Cube Map textures, checked the Environment Map related boxes, nothing. UPD: nagothm, I know you know how to fix this thing. Link to post
BeranabusBarnes Posted May 28, 2020 Share Posted May 28, 2020 Building on previous efforts, this is my version of a merged esp for the MBO Pack with separated parts. It's based off of kuru's, but I've adjusted the esp to utilize Siegmeyer's ground models. I've also included a slidergroup named MBO for easier batch processing. You'll need to download the original TAL mods as well as Nagothm's bodyslides still. I haven't addressed what kuru mentioned about caps causing CTD because I wasn't quite sure what he meant. 9204 MBO Pack - Separated UUNP.7z EDIT: I've been looking through the esp and I think I've found some errors with these conversions. So far, I've noticed that MBO0012 and 0041's source meshes are incorrectly named, e.g. MBO0012 Armor instead of MBO0012_Armor, so that the esp still points to the original meshes instead of bs'd ones. When I get a chance, I'll probably fix these issues (either alter the paths in esp or alter the shapedata meshes). Additionally, I figured out what kuru was talking about, the capes of some armors are causing CTD. Link to post
Jack005 Posted January 28 Share Posted January 28 Hi I've converted the 9404 MBO 0018 for SE but for some reason the torso is not showing on the original version the uunp bodyslide on both SE\LE and if I just add the uunp show half naked boobs (not the result I want) Link to post