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Skömer

[mod] RimJobWorld

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6 hours ago, krios41 said:

I'm having a small issue, one of my male pawns is permanently sexualy frustrated because his sex need instantly decays to 0 after he masturbated/had sex. I can't realy figure out why this is happening.

does he have breeders charm equipped? if so remove it

 

6 hours ago, Jehuty1996 said:

Is there any way to shorten the time of pregnancies? I've been digging around in the mod and the .dll but I can't seem to find where it actually gives a tick counter for each pregnancy type, or where it is in general. Can you give me tips?

each race has a gestation time defined somewhere, you can edit that

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30 minutes ago, Skömer said:

does he have breeders charm equipped? if so remove it

Thats it! Many thanks :)

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1 hour ago, geoper said:

Source \ Modules \ Pregnancy \ Hediffs \ Hediff_BasePregnancy.cs、progress_per_tick変数があり、バフできると思います

Thanks!

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On 11/2/2018 at 5:47 PM, Skömer said:

Save Edit Guide by Abraxas

  Reveal hidden contents

For those of you wanting to set your pawns up with specific quirks and sexualities, this is a list you can use for reference to do so.

  • Backup your save file.
  • Avoid pressing space as much as possible. One error can lead to a broken save until fixed.
  • You can edit saves while the game is running but you will need to reload the save you just edited to take effect

To start you need to open 291574171_Figure0.0.png.4996d597fc508cfb28ad2f0963bad64c.pngthe save file (located in: C:\Users\"YourAccountName"\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves) with any text editor (favicon.ico NotePad++ was used for the screenshots)

 

Orientation and Quirks:

These are pawn restricted and near the bottom of the save file, I recommend searching for them with <name Class="NameTriple">

640527697_Figure1.0.png.df1a5b9816fc9ed38efc69a20a466ba5.png

698701752_Figure1.1.png.88d5ed488c4bc0ce5509851ac0456009.png

 

Sexualities: near the top of each pawn, somewher above <name Class="NameTriple">

Asexual

Bisexual

Heterosexual

Homosexual

LeaningHeterosexual

LeaningHomosexual

MostlyHeterosexual

MostlyHomosexual

Pansexual

 

Quirks: near the top of each pawn right below sexualities

Breeder (faster pregnancy rate after many births)

Endytophile (likes clothed)

Exhibitionist (likes to be seen by others)

Fertile (more likely pregnancy)

Gerontophile (likes elderly)

Impregnation fetish (prefers vaginal)

Incubator (faster pregnancy rate with eggs, and more egg capacity)

Infertile (less likely pregnancy)

Messy (more cum, less cleaning after)

Podophile (likes feet stuff)

Pregnancy fetish (likes pregnant partner)

Sapiosexual (likes intelligence)

Somnophile (likes sleep/unconscious)

Teratophile (monsters, attracted to ugly and scars, If zoophile likes larger and wilder)

Vigorous (gets less tired)

 

Racial Kinks: same spot as Quirks, same format as well

Chitin lover

Demon lover

Feather lover

Fur lover

Plant lover

Robot lover

Scale lover

Skin lover

Slime lover


Quirks and Sexualities should look as follows:

<RJW_Orientation>Heterosexual</RJW_Orientation>
<RJW_Quirks>Breeder, Endytophile, Exhibitionist, Fertile, Gerontophile, Impregnation fetish, Incubator, Messy, Podophile, Pregnancy fetish, Sapiosexual, Somnophile, Teratophile, Vigorous, Chitin lover, Demon lover, Feather lover, Fur lover, Plant lover, Robot lover, Scale lover, Skin lover, Slime lover</RJW_Quirks>

 

Matching capitalizations is MANDATORY, I would recommend copy pasting it from the Terms defined above.


Hero stuff: are near the top of the save file

change



<Hero>False</Hero>
<HeroOwner />

into



<Hero>True</Hero>
<HeroOwner>Player</HeroOwner>

above <Pawn>Thing(id)</Pawn>


you can find Thing(id) at the top of your pawns save section.



<thing Class="Pawn">
  <def>Human</def>
  <id>Human42992</id>

2048431449_Figure2.0.png.f7fc6b622a50392251fdea590b88de80.png

copy the ID and search for it from the top.

341171747_Figure2.1.png.a6ccd20d0b4426c540c5e910900ea7ff.png

Afterwards change:



<li>
  <Comfort>False</Comfort>
  <Service>False</Service>
  <Breeding>False</Breeding>
  <Milking>False</Milking>
  <Hero>False</Hero>
  <Ironman>False</Ironman>
  <HeroOwner />
  <BreedingAnimal>False</BreedingAnimal>
  <Pawn>Thing_Human42992</Pawn>
</li>

into:



 <li>
   <Comfort>False</Comfort>
   <Service>False</Service>
   <Breeding>False</Breeding>
   <Milking>False</Milking>
   <Hero>True</Hero>
   <Ironman>False</Ironman>
   <HeroOwner>Player</HeroOwner>
   <BreedingAnimal>False</BreedingAnimal>
   <Pawn>Thing_Human42992</Pawn>
</li>

and now you can have as many functioning heroes as you want, just repeat this last step and insure the Pawn IDs are constant.


Age editing through save editing
Age stuff : below name somewhere

670370786_Figure3.0.png.dfadceaf0e38b906e8c3ed77bffad371.png



<ageTracker>
  <ageBiologicalTicks></ageBiologicalTicks>
  <birthAbsTicks></birthAbsTicks>
</ageTracker>

insert a value in the Ticks slots above. Biological changes while wounded can lead to death. For this part I really recommend just using RimmsQoL or Character Editor or Change Dresser.

  • 11 years old is : 42488872
  • 12 years and 11 days : 43863385
  • 15 years and 4 days : 54268954

 

source:

Save_Editing_Guide.zip 812.89 kB · 43 downloads

 

Suggestion List:

  Hide contents

RJW-Head3.png.e735956f9005d5a6d1c194ccea3b1e3d.png

This is my personal, badly sorted and barely maintained idea collection for this mod. Whether or not any of these will actually be implemented depends on the Devs and Volunteers (aka YOU). Feel free to be disgusted, inspired, horny, sad...

 

𓀐𓂸

Immersion

Interactions

Events

Pawn opinions

  • bodypart opinions
  • more opinion modifiers (he raped/molested my sister, lover, spouse...)

Research

  • genital transplantation research

Body

Health

Implants

Items

  • lube
  • love potion
  • pregnancy tests
  • more contraception
  • fully working condom
  • pornmagazines/ erotic literature

Weapons

  • horny gun (orGUN/masturbaGUN)
  • "gay bomb"
  • dildrones
  • dildo club
  • beadwhip
  • t(e)aser
  • incense

Clothes/ Wearables

Food

  • placenta
  • cum/milk bucket ingredients & meals

Sexual

Stuff

  • TL;DR: just import all functionality of TiTS & CoC, liliths throne & co.
  • torture (whipping, spanking, wooden horse, punching, rack, guillotine, electric stool...)
  • static devices/traps (glory holes, pillory, cages, dancepole, blowjob pole, public use rack...)
  • insects patch up their victims & take care (feed) to make their eggs survive

  • ovipositors working for humans

Mental break

  • masturbation minor break
  • violent/murderous rape

Kinks/Traits/Quirks

Rimworld Mechanics

  • memory texts
  • sex forbidden/enabled zones
  • nudity drains sex need faster
  • vanillalike never rotting implants
  • make sex skill increase when having sex
  • Escord job for whoring in worktab
  • submissive auto combat response
  • new "sex" schedule type in timetable
  • "breeding" job in handle worktab category
  • More control for breeding (zone, designator...)
  • "Sex dungeon", "torture", "brothel" and "bar" rooms - preferred by hookers

Misc

  • pheromones (makes horny, pacify insects, tames animals...)
  • sex toy/nymph slaves trader
  • more flavour in sex descriptions
  • erotic item/object description generation
  • lewd region-namelist additions (like anus forest, lewd sea, fucked wilds...)

Sound

  • moaning

Visual

  • Animations
  • horny creatures
  • visible bodyparts
  • phallic statue sprites
  • body hair
  • invisible bodypart hediffs (toggle)
  • pawns with many eggs appear pregnant

Core changes

Rebalance

Addons

Deeper Integration

  • quirks in prepare carefully

  • merge with cnp/bnc

Rejected

 

Thanks to anyone who contributed, this sites mods and me for inspiration. Have a nice day!

since yall here are adults have some Rimworld porn:

ENxdgm9WkAkwpzq.jpg preview?page=1529059&filename=Zummeng%2B-%2BChubby%2BThrumbo%2B-%2Bsmall.jpg preview?page=1529490&filename=Zummeng%2B-%2BMuscular%2BThrumbo%2B-%2Bsmall.jpg 4717c35b8f27d9741f8b20b6871b050e.jpg c0a598c8c70187a8c7c8aba70ae5e257.jpg 2afa4a3829bfb51babc875d6fa6c1e1a.jpg 6694b3de4dad4a21f9e19727fa85ea24.jpg dc59170b055424a0bc8d955a6cca08b8.jpg sample_a75db1e59f4f3eceb11d7eeb572e7e21fe0b47d8.jpg.d0b086d044966e2a0bc0d835d963aedf.jpg 2932563 - RimWorld.jpg 1032102342_RJWdungeonsmaller.gif.c8ec4cb69623911aa7f7b80389152c50.gif

Now with polls!

Poll22.9-29.9_19.png.6dabdb969490166d071bd0ddcb1622ff.png

 

amazing breast size list by mewtopian:

large · sizable · of considerable size · substantial · considerable · great · huge · immense · enormous · extensive · colossal · massive · mammoth · vast · prodigious · tremendous · gigantic · giant · monumental · mighty · stupendous · gargantuan · elephantine · titanic · epic · mountainous · megalithic · monstrous · Brobdingnagian · towering · tall · high · lofty · outsize · oversized · overgrown · cumbersome · unwieldy · inordinate · unlimited · goodly · capacious · voluminous · commodious · spacious · good-size(d) · fair-size(d) · king-size(d) · man-size · family-size(d) · economy-size(d) · jumbo · whopping · whopping great · thumping · thumping great · bumper · mega · humongous · monster · astronomical · cosmic · almighty · dirty great · socking great · tidy · whacking · whacking great · ginormous · massy · well built · sturdily built · heavily built · sturdy · brawny · burly · broad-shouldered · muscular · muscly · well muscled · robust · rugged · lusty · Herculean · bulky · strapping · thickset · stocky · solid · hefty · meaty · fat · stout · portly · plump · heavy · overweight · oversize · fleshy · paunchy · corpulent · obese · hunky · hulking · beefy · husky · buff · stalwart · thewy · stark

  • Development is progressing too slow for you? You want to help? - Make a merge request with your changes on Gitgud.io! Or post it as addon/patch.
  • More suggestions? Post it/Pm me here or on Discord.

 

On 11/2/2018 at 5:47 PM, Skömer said:

Save Edit Guide by Abraxas

  Reveal hidden contents

For those of you wanting to set your pawns up with specific quirks and sexualities, this is a list you can use for reference to do so.

  • Backup your save file.
  • Avoid pressing space as much as possible. One error can lead to a broken save until fixed.
  • You can edit saves while the game is running but you will need to reload the save you just edited to take effect

To start you need to open 291574171_Figure0.0.png.4996d597fc508cfb28ad2f0963bad64c.pngthe save file (located in: C:\Users\"YourAccountName"\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves) with any text editor (favicon.ico NotePad++ was used for the screenshots)

 

Orientation and Quirks:

These are pawn restricted and near the bottom of the save file, I recommend searching for them with <name Class="NameTriple">

640527697_Figure1.0.png.df1a5b9816fc9ed38efc69a20a466ba5.png

698701752_Figure1.1.png.88d5ed488c4bc0ce5509851ac0456009.png

 

Sexualities: near the top of each pawn, somewher above <name Class="NameTriple">

Asexual

Bisexual

Heterosexual

Homosexual

LeaningHeterosexual

LeaningHomosexual

MostlyHeterosexual

MostlyHomosexual

Pansexual

 

Quirks: near the top of each pawn right below sexualities

Breeder (faster pregnancy rate after many births)

Endytophile (likes clothed)

Exhibitionist (likes to be seen by others)

Fertile (more likely pregnancy)

Gerontophile (likes elderly)

Impregnation fetish (prefers vaginal)

Incubator (faster pregnancy rate with eggs, and more egg capacity)

Infertile (less likely pregnancy)

Messy (more cum, less cleaning after)

Podophile (likes feet stuff)

Pregnancy fetish (likes pregnant partner)

Sapiosexual (likes intelligence)

Somnophile (likes sleep/unconscious)

Teratophile (monsters, attracted to ugly and scars, If zoophile likes larger and wilder)

Vigorous (gets less tired)

 

Racial Kinks: same spot as Quirks, same format as well

Chitin lover

Demon lover

Feather lover

Fur lover

Plant lover

Robot lover

Scale lover

Skin lover

Slime lover


Quirks and Sexualities should look as follows:

<RJW_Orientation>Heterosexual</RJW_Orientation>
<RJW_Quirks>Breeder, Endytophile, Exhibitionist, Fertile, Gerontophile, Impregnation fetish, Incubator, Messy, Podophile, Pregnancy fetish, Sapiosexual, Somnophile, Teratophile, Vigorous, Chitin lover, Demon lover, Feather lover, Fur lover, Plant lover, Robot lover, Scale lover, Skin lover, Slime lover</RJW_Quirks>

 

Matching capitalizations is MANDATORY, I would recommend copy pasting it from the Terms defined above.


Hero stuff: are near the top of the save file

change



<Hero>False</Hero>
<HeroOwner />

into



<Hero>True</Hero>
<HeroOwner>Player</HeroOwner>

above <Pawn>Thing(id)</Pawn>


you can find Thing(id) at the top of your pawns save section.



<thing Class="Pawn">
  <def>Human</def>
  <id>Human42992</id>

2048431449_Figure2.0.png.f7fc6b622a50392251fdea590b88de80.png

copy the ID and search for it from the top.

341171747_Figure2.1.png.a6ccd20d0b4426c540c5e910900ea7ff.png

Afterwards change:



<li>
  <Comfort>False</Comfort>
  <Service>False</Service>
  <Breeding>False</Breeding>
  <Milking>False</Milking>
  <Hero>False</Hero>
  <Ironman>False</Ironman>
  <HeroOwner />
  <BreedingAnimal>False</BreedingAnimal>
  <Pawn>Thing_Human42992</Pawn>
</li>

into:



 <li>
   <Comfort>False</Comfort>
   <Service>False</Service>
   <Breeding>False</Breeding>
   <Milking>False</Milking>
   <Hero>True</Hero>
   <Ironman>False</Ironman>
   <HeroOwner>Player</HeroOwner>
   <BreedingAnimal>False</BreedingAnimal>
   <Pawn>Thing_Human42992</Pawn>
</li>

and now you can have as many functioning heroes as you want, just repeat this last step and insure the Pawn IDs are constant.


Age editing through save editing
Age stuff : below name somewhere

670370786_Figure3.0.png.dfadceaf0e38b906e8c3ed77bffad371.png



<ageTracker>
  <ageBiologicalTicks></ageBiologicalTicks>
  <birthAbsTicks></birthAbsTicks>
</ageTracker>

insert a value in the Ticks slots above. Biological changes while wounded can lead to death. For this part I really recommend just using RimmsQoL or Character Editor or Change Dresser.

  • 11 years old is : 42488872
  • 12 years and 11 days : 43863385
  • 15 years and 4 days : 54268954

 

source:

Save_Editing_Guide.zip 812.89 kB · 43 downloads

 

Suggestion List:

  Reveal hidden contents

RJW-Head3.png.e735956f9005d5a6d1c194ccea3b1e3d.png

This is my personal, badly sorted and barely maintained idea collection for this mod. Whether or not any of these will actually be implemented depends on the Devs and Volunteers (aka YOU). Feel free to be disgusted, inspired, horny, sad...

 

𓀐𓂸

Immersion

Interactions

Events

Pawn opinions

  • bodypart opinions
  • more opinion modifiers (he raped/molested my sister, lover, spouse...)

Research

  • genital transplantation research

Body

Health

Implants

Items

  • lube
  • love potion
  • pregnancy tests
  • more contraception
  • fully working condom
  • pornmagazines/ erotic literature

Weapons

  • horny gun (orGUN/masturbaGUN)
  • "gay bomb"
  • dildrones
  • dildo club
  • beadwhip
  • t(e)aser
  • incense

Clothes/ Wearables

Food

  • placenta
  • cum/milk bucket ingredients & meals

Sexual

Stuff

  • TL;DR: just import all functionality of TiTS & CoC, liliths throne & co.
  • torture (whipping, spanking, wooden horse, punching, rack, guillotine, electric stool...)
  • static devices/traps (glory holes, pillory, cages, dancepole, blowjob pole, public use rack...)
  • insects patch up their victims & take care (feed) to make their eggs survive

  • ovipositors working for humans

Mental break

  • masturbation minor break
  • violent/murderous rape

Kinks/Traits/Quirks

Rimworld Mechanics

  • memory texts
  • sex forbidden/enabled zones
  • nudity drains sex need faster
  • vanillalike never rotting implants
  • make sex skill increase when having sex
  • Escord job for whoring in worktab
  • submissive auto combat response
  • new "sex" schedule type in timetable
  • "breeding" job in handle worktab category
  • More control for breeding (zone, designator...)
  • "Sex dungeon", "torture", "brothel" and "bar" rooms - preferred by hookers

Misc

  • pheromones (makes horny, pacify insects, tames animals...)
  • sex toy/nymph slaves trader
  • more flavour in sex descriptions
  • erotic item/object description generation
  • lewd region-namelist additions (like anus forest, lewd sea, fucked wilds...)

Sound

  • moaning

Visual

  • Animations
  • horny creatures
  • visible bodyparts
  • phallic statue sprites
  • body hair
  • invisible bodypart hediffs (toggle)
  • pawns with many eggs appear pregnant

Core changes

Rebalance

Addons

Deeper Integration

  • quirks in prepare carefully

  • merge with cnp/bnc

Rejected

 

Thanks to anyone who contributed, this sites mods and me for inspiration. Have a nice day!

since yall here are adults have some Rimworld porn:

ENxdgm9WkAkwpzq.jpg preview?page=1529059&filename=Zummeng%2B-%2BChubby%2BThrumbo%2B-%2Bsmall.jpg preview?page=1529490&filename=Zummeng%2B-%2BMuscular%2BThrumbo%2B-%2Bsmall.jpg 4717c35b8f27d9741f8b20b6871b050e.jpg c0a598c8c70187a8c7c8aba70ae5e257.jpg 2afa4a3829bfb51babc875d6fa6c1e1a.jpg 6694b3de4dad4a21f9e19727fa85ea24.jpg dc59170b055424a0bc8d955a6cca08b8.jpg sample_a75db1e59f4f3eceb11d7eeb572e7e21fe0b47d8.jpg.d0b086d044966e2a0bc0d835d963aedf.jpg 2932563 - RimWorld.jpg 1032102342_RJWdungeonsmaller.gif.c8ec4cb69623911aa7f7b80389152c50.gif

Now with polls!

Poll22.9-29.9_19.png.6dabdb969490166d071bd0ddcb1622ff.png

 

amazing breast size list by mewtopian:

large · sizable · of considerable size · substantial · considerable · great · huge · immense · enormous · extensive · colossal · massive · mammoth · vast · prodigious · tremendous · gigantic · giant · monumental · mighty · stupendous · gargantuan · elephantine · titanic · epic · mountainous · megalithic · monstrous · Brobdingnagian · towering · tall · high · lofty · outsize · oversized · overgrown · cumbersome · unwieldy · inordinate · unlimited · goodly · capacious · voluminous · commodious · spacious · good-size(d) · fair-size(d) · king-size(d) · man-size · family-size(d) · economy-size(d) · jumbo · whopping · whopping great · thumping · thumping great · bumper · mega · humongous · monster · astronomical · cosmic · almighty · dirty great · socking great · tidy · whacking · whacking great · ginormous · massy · well built · sturdily built · heavily built · sturdy · brawny · burly · broad-shouldered · muscular · muscly · well muscled · robust · rugged · lusty · Herculean · bulky · strapping · thickset · stocky · solid · hefty · meaty · fat · stout · portly · plump · heavy · overweight · oversize · fleshy · paunchy · corpulent · obese · hunky · hulking · beefy · husky · buff · stalwart · thewy · stark

  • Development is progressing too slow for you? You want to help? - Make a merge request with your changes on Gitgud.io! Or post it as addon/patch.
  • More suggestions? Post it/Pm me here or on Discord.

Sorry if I have mistakes my English is not very good.

In general please give the possibility to deactivate the ones (that substitute the generation of the members for ones with the same name, and sexual statistics but without the disadvantages) or to eliminate them just let me give you my arguments.

1-They do not make sense in general because a pawn, although it is small or normal, still receives disadvantages as well although an animal has generic breasts, nipples (but not bust), but they have a disadvantage even if they do not make sense (and even if you carry bionics it is as if You will not wear anything since even the small sizes give you a discount and if you do not want them you must take them off or carry bionics but if someone plays with themes or medieval worlds , antiquities or where there is no bionics) the worst thing is if you have mods that make the game more easy (alien vs predator, glitertech, ect.) since it is very important that your pawns have their ability to manipulate things or run but your pawns are so slow that they are unable to run or walk as normal algein (although there is nothing wrong with it) in which they have busts or large limbs in reality or a normal size) so well the speed of work in general and movement makes them work and make everything slowe r (or rather if they have bu This or large penises if they are injured as in the legs, arms can become horrible) this is very important if your pawn has to do medical work as well if your pawn is a warrior with the traits " agile "and has planetary expertise in Melee combat because he cannot walk because he has a penis or use a sword against the pirate who is attacking his friend, or because his pawn with 20 shooting miss a weapon because he has a huge bust, or some you have seen someone complain about not being able to work, move or do something like a normal person just because they have a bust or a penis or because a cougar or a human being would have trouble walking or cannot run because they have a penis or bust regardless the size they have even if they are a normal size that does not make any sense and there are problems with mods that add medical things some errors are "the healing drone of" polaris security force "detects it as if it were a wound or medical problem so which rem oves them and then the pawns become frustrated by not being able to fuck or have to masturbate the same thing happens with medicines equal to or superior to a brilliant world, for example the medicine of "alf rim 2" for what it is about transplanting bust , penises to your pawns Often spending more medicine or your good medicine literally castrates your pawn because it is considered a medical problem in addition to your pawns hating your doctor for healing shots, burns or saving their lives or injuries in general when you need to use your good medicine. .

2-It controls a lot that the player who only uses the smallest sizes or bionics because almost all give disadvantages even if they do not have sense.

3-That the bionic, areotech, artificial parts say their name of their size or you can choose the size of the idraulics when manufacturing them, while the bionics change size according to the tastes of the pawn, for example "huge bionic breast".

4-New sizes for the parts like "hyper" and "massive".

5-Put for butt size and thights but no drawbacks please.

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On 24/3/2020 at 2:55, Skömer said:

Sorry if I have mistakes my English is not very good.

In general please give the possibility to deactivate the ones (that substitute the generation of the members for ones with the same name, and sexual statistics but without the disadvantages) or to eliminate them just let me give you my arguments.

1-They do not make sense in general because a pawn, although it is small or normal, still receives disadvantages as well although an animal has generic breasts, nipples (but not bust), but they have a disadvantage even if they do not make sense (and even if you carry bionics it is as if You will not wear anything since even the small sizes give you a discount and if you do not want them you must take them off or carry bionics but if someone plays with themes or medieval worlds , antiquities or where there is no bionics) the worst thing is if you have mods that make the game more easy (alien vs predator, glitertech, ect.) since it is very important that your pawns have their ability to manipulate things or run but your pawns are so slow that they are unable to run or walk as normal algein (although there is nothing wrong with it) in which they have busts or large limbs in reality or a normal size) so well the speed of work in general and movement makes them work and make everything slowe r (or rather if they have bu This or large penises if they are injured as in the legs, arms can become horrible) this is very important if your pawn has to do medical work as well if your pawn is a warrior with the traits " agile "and has planetary expertise in Melee combat because he cannot walk because he has a penis or use a sword against the pirate who is attacking his friend, or because his pawn with 20 shooting miss a weapon because he has a huge bust, or some you have seen someone complain about not being able to work, move or do something like a normal person just because they have a bust or a penis or because a cougar or a human being would have trouble walking or cannot run because they have a penis or bust regardless the size they have even if they are a normal size that does not make any sense and there are problems with mods that add medical things some errors are "the healing drone of" polaris security force "detects it as if it were a wound or medical problem so which rem oves them and then the pawns become frustrated by not being able to fuck or have to masturbate the same thing happens with medicines equal to or superior to a brilliant world, for example the medicine of "alf rim 2" for what it is about transplanting bust , penises to your pawns Often spending more medicine or your good medicine literally castrates your pawn because it is considered a medical problem in addition to your pawns hating your doctor for healing shots, burns or saving their lives or injuries in general when you need to use your good medicine. .

2-It controls a lot that the player who only uses the smallest sizes or bionics because almost all give disadvantages even if they do not have sense.

3-That the bionic, areotech, artificial parts say their name of their size or you can choose the size of the idraulics when manufacturing them, while the bionics change size according to the tastes of the pawn, for example "huge bionic breast".

4-New sizes for the parts like "hyper" and "massive".

5-Put for butt size and thights but no drawbacks please.

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On 5/6/2020 at 1:35 AM, geoper said:

I already did that, and it's on the last release, is called quickie, enable in casual settings, or use your hero to do it. It even has an option to make it really a quickie so it lasts less in RJW Animations. I have a edit to make the slaves with penis breed with female animals but that have got mixed reviews lol.

Ah, failed to notice it at the bottom of the patch notes, sorry and thanks. :) Seems to work just fine.

 

Little unrelated oddity, I turned on Override Vanilla Matin in the Debug settings, and quickly got two alerts of my tamed muffalo raping each other. One, I have rape turned off, two, I don't think rape applies to domestic animals within their own species. But, it's just an oddity, and went away when I turned the Debug setting off again. But it does make me concerned of any surprises from turning on Override Vanilla Lovin...

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On 5/6/2020 at 11:32 PM, SingleForLife said:

breasts have an impact on both movement and manipulation, which would be fine but AFAIK huge and oversized versions can give you 50% penalty or maybe even more!

you might wanna go into the files and change those values if you like big busts

regarding the changeable size issue, can't help you there since I never tried them, I would suggest just using 'Character Editor' for now

the problem is that they werent oversized when they were put on. they get changed from huge to oversized for some reason. and while you can change the size of natural breasts if i recall, you cant for the bionic ones which are the ones noted to be able to do that freely, which is a little goofy

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11 hours ago, aksfhks said:

Sorry if I have mistakes my English is not very good.

In general please give the possibility to deactivate the ones (that substitute the generation of the members for ones with the same name, and sexual statistics but without the disadvantages) or to eliminate them just let me give you my arguments.

1-They do not make sense in general because a pawn, although it is small or normal, still receives disadvantages as well although an animal has generic breasts, nipples (but not bust), but they have a disadvantage even if they do not make sense (and even if you carry bionics it is as if You will not wear anything since even the small sizes give you a discount and if you do not want them you must take them off or carry bionics but if someone plays with themes or medieval worlds , antiquities or where there is no bionics) the worst thing is if you have mods that make the game more easy (alien vs predator, glitertech, ect.) since it is very important that your pawns have their ability to manipulate things or run but your pawns are so slow that they are unable to run or walk as normal algein (although there is nothing wrong with it) in which they have busts or large limbs in reality or a normal size) so well the speed of work in general and movement makes them work and make everything slowe r (or rather if they have bu This or large penises if they are injured as in the legs, arms can become horrible) this is very important if your pawn has to do medical work as well if your pawn is a warrior with the traits " agile "and has planetary expertise in Melee combat because he cannot walk because he has a penis or use a sword against the pirate who is attacking his friend, or because his pawn with 20 shooting miss a weapon because he has a huge bust, or some you have seen someone complain about not being able to work, move or do something like a normal person just because they have a bust or a penis or because a cougar or a human being would have trouble walking or cannot run because they have a penis or bust regardless the size they have even if they are a normal size that does not make any sense and there are problems with mods that add medical things some errors are "the healing drone of" polaris security force "detects it as if it were a wound or medical problem so which rem oves them and then the pawns become frustrated by not being able to fuck or have to masturbate the same thing happens with medicines equal to or superior to a brilliant world, for example the medicine of "alf rim 2" for what it is about transplanting bust , penises to your pawns Often spending more medicine or your good medicine literally castrates your pawn because it is considered a medical problem in addition to your pawns hating your doctor for healing shots, burns or saving their lives or injuries in general when you need to use your good medicine. .

2-It controls a lot that the player who only uses the smallest sizes or bionics because almost all give disadvantages even if they do not have sense.

3-That the bionic, areotech, artificial parts say their name of their size or you can choose the size of the idraulics when manufacturing them, while the bionics change size according to the tastes of the pawn, for example "huge bionic breast".

4-New sizes for the parts like "hyper" and "massive".

5-Put for butt size and thights but no drawbacks please.

do 3% movement penalty really matter? its such a small amount. If you really want to get rid of it then you can easily change the values yourself with any text editor:

look into the files in RJW\Defs\HediffDefs\Hediffs_PrivateParts\ and remove:

						<capMods>
							<li>
								<capacity>Moving</capacity>
								<offset>-0.03</offset>
							</li>
						</capMods>

and done, as for the butts and thigh sizes, I can't speak for the developers, its been on the suggestion list for years now. The fastest way is always to do it yourself and make a merge request with your changes.

 

The polaris issue might need a patch

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15 minutes ago, lunaris69 said:

the problem is that they werent oversized when they were put on. they get changed from huge to oversized for some reason. and while you can change the size of natural breasts if i recall, you cant for the bionic ones which are the ones noted to be able to do that freely, which is a little goofy

its proportional sizes not static sizes anymore since the change, so if you amputate a tiny dragon cock from a dragon it might be oversized if implanted to a dwarf

 

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Does sex with animals only happen with pawns you're controlling through hero mode? I can't seem to get it to happen any other way. I've tried changing all the settings around and removing all other mods but nothing seems to change.

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1 hour ago, Fragmentation said:

Does sex with animals only happen with pawns you're controlling through hero mode? I can't seem to get it to happen any other way. I've tried changing all the settings around and removing all other mods but nothing seems to change.

Make sure your pawn has the zoophile trait and that they have the correct sexuality, first off. Secondly, it takes a while for any kinkiness to start happening even with the settings cranked way up. Even when I start a new map with a zoophilic pawn pre-bonded to an animal they should be fond of I find that it can take a few days for them to become regular partners. 

Edit: Setting them as breeders can quicken things a bit, since pawns try to have sex with the same animal if they can help it. 

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I've only seen around 2 posts of this. The vulnerability stat is no longer modified by parts, nor is the sex ability. Is this supposed to happen? Why?

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2 hours ago, Synlaine said:

@Skömer So does the submit button not work with animals?

It definitely did at some point, manhunting (hostile) animals did rape a few of my downed/submitting pawns, I haven't checked recently tho, could be broken

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10 hours ago, Opalwing said:

Make sure your pawn has the zoophile trait and that they have the correct sexuality, first off. Secondly, it takes a while for any kinkiness to start happening even with the settings cranked way up. Even when I start a new map with a zoophilic pawn pre-bonded to an animal they should be fond of I find that it can take a few days for them to become regular partners. 

Edit: Setting them as breeders can quicken things a bit, since pawns try to have sex with the same animal if they can help it. 

 

I've tried what you've recommended, still nothing. It seems as though something is keeping the pawns from recognizing animals as valid partners when they check for one. If I use hero mode and tell them to mate it works with no issue but I have yet to see any pawn choose any animal on their own; regardless of what traits they have or how long I wait.

 

I'm not getting any crashes or errors in the eventlog either so I'm really at a loss as to what's going on.

 

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1 hour ago, Fragmentation said:

 

I've tried what you've recommended, still nothing. It seems as though something is keeping the pawns from recognizing animals as valid partners when they check for one. If I use hero mode and tell them to mate it works with no issue but I have yet to see any pawn choose any animal on their own; regardless of what traits they have or how long I wait.

 

I'm not getting any crashes or errors in the eventlog either so I'm really at a loss as to what's going on.

 

It also depends on the size of the animal, and I believe the wildness. if you are having trouble I would suggest upping the sex need to the max percent in the options and going into dev mode, then giving one pawn the Teratophile quirk and make a few different animals that coincide with their sexuality. Spawn something with low wildness and close to body size 1.0 and then spawn something like a thrumbo or a mod equivalent large/wild animal. That should help you deduce how the mechanic work. I had the same problems and I still have to fuck around to find out how shit works.

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So I have either found a bug with the ovipositor or an incompatibility with The Mantodean insectoid race and/or Spawning through egglayer for Mantodean insectoid race. 

 

It seems the are constantly impregnating themselves with Big Eggs. Since every single one of them is doing this they are constantly falling over and laying the egg. According to the social tab this is happening without and sort of loving going on (I actually turned off colonist hook ups as well). 

 

This still happens even if egg pregnancy is disabled. 


Attached is the log, just in case it helps. Sorry I have not been able to do further testing to see if it is the race or ovipositor messing up. 

 

EDIT: Further testing is done. It is the ovipositor causing the issue. 

Player.log

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For those wondering how to edit the speed of pregnancies, I did a bit of digging: The mod takes pregnancy lengths from the base game, so you'll have to edit the gestationPeriodDays variable in appropriate xml files at RimWorld\Data\Core\Defs\ThingDefs_Races\
For races not part of the base game, you'll have to edit the corresponding files in the mods that add them, if they don't use stats from vanilla.

Hopefully that'll help you set up your very own breeding farm ;)

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This may seem like a dumb question but how do i get the animals to breed with only their own race? Do they just do it automatically. I've activated Animal Breeding but all that seems to have done is make it so that my Muffalos can breed with my Dromedarys and not so my Muffalos can breed with each other.

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hello,your mod is cool,got a idea,i want the prisoner get reapped by animal but i don't want my pawn having sex with animal (sometimes they just go for animal when they really need it even got hooker or reapable prisoner,they didn't got animal lover trait),maybe can u add a option to separate the player pawn and prisoner in the next update?like unlock sex with animal but u can lock the player pawn won't chose to sex with animal.

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7 hours ago, Ryder_Booli said:

It also depends on the size of the animal, and I believe the wildness. if you are having trouble I would suggest upping the sex need to the max percent in the options and going into dev mode, then giving one pawn the Teratophile quirk and make a few different animals that coincide with their sexuality. Spawn something with low wildness and close to body size 1.0 and then spawn something like a thrumbo or a mod equivalent large/wild animal. That should help you deduce how the mechanic work. I had the same problems and I still have to fuck around to find out how shit works.

 

I've tried all of that too, no luck. Quirks don't seem to affect who or what pawns will choose to mate with, only whether or not they get an extra mood boost from doing so. I've even just tried reinstalling a fresh download of the mod and still the only breeding that happens on it's own is human/human and animal/animal.

 

Oddly though, after reinstalling the mod I noticed the settings for it were all the same as they had been before I uninstalled it. Is there a config file somewhere other than the mod folder that saves that information? Maybe that's what is causing the problem because I'd had RJW installed a long time ago and only recently started playing Rimworld again. Maybe the settings file from a previous version is interfering somehow?

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17 hours ago, Skömer said:

It definitely did at some point, manhunting (hostile) animals did rape a few of my downed/submitting pawns, I haven't checked recently tho, could be broken

Seems to be broken for me. Could maybe a sexual needs bar be given to animals?

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Licentia Labs stretching gets to be unplayable after a while.  when pawns/animals get oversized genitals you end up with pawns and creatures unable to move, the movement penalty is way to high.

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