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Costume Customizer Mod (v2.5.2) - Added Yukino Support, plus skin/shadow fixes and additional menu.ini fixes


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@cdevnull - Double check Momiji is configured in the menu to utilize Dewa.

 

Spoiler

guide.thumb.png.b33ef827dd606fa016a92dab343c672c.png

Change characters between Dewa/Takao, by navigating to the correct customization menu for the suit they are wearing and then ensure the character is active in the sidebar, if not, press any of the option keys (1-9) to switch the character to that suit's slot.

 

Additional info here:

 

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@Kanadesu - That BP version (0.7) that was released by IceTree was released before Monica was released so that version doesn't have the specific custom skin textures needed for the BP Boobs UV mapping. You can find other people discussing this on IceTree's topic. Some have worked around it either by grabbing monica's texture from latest BP version and updating the older mod to use it and some others i think took the latest version and then replaced some of the meshes in the latest version with the older meshes from the 0.7 version (since they changed a bit and I know SavageMoonBoy fit clothing only to the 0.7 versions).

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初歩的な質問で申し訳ないですが、コスチュームカスタマイザー2.04でBP BOMBをCTRL+2で起動すると右側にオプションが9つ表示されますが、数字キーを押しても何も変わりません。BP SKINもインストールされています。オプションはどのキーを押せば変更されるのでしょうか?

 

Sorry for the rudimentary question, but when I start BP BOMB with CTRL + 2 in Costume Customizer 2.04, I see 9 options on the right side, but pressing the number keys doesn't change anything. BP SKIN is also installed. Which key should I press to change the option?

 
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8 hours ago, sirotan1999 said:

初歩的な質問で申し訳ないですが、コスチュームカスタマイザー2.04でBP BOMBをCTRL+2で起動すると右側にオプションが9つ表示されますが、数字キーを押しても何も変わりません。BP SKINもインストールされています。オプションはどのキーを押せば変更されるのでしょうか?

 


Sorry for the rudimentary question, but when I start BP BOMB with CTRL + 2 in Costume Customizer 2.04, I see 9 options on the right side, but pressing the number keys doesn't change anything. BP SKIN is also installed. Which key should I press to change the option?


 

コスチュームカスタマイザー内のアップデートで解決できました。

 
This was resolved with an update in the Costume Customizer.

Thanks!

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Hello. I have some custom meshes. I'm imported them into blender, gave them 3dmigoto properties and corrected the vertex groups order. When I export them, they work fine, but when I re import them to do some modifications. Their number of vertex multiply, make it difficult to edit. If a remove the duplicates, the meshes can no longer use their original custom normal.

 

Do you know what could be causing the vertex multiplication?

 

This is the blender file and the mod. Inside the file you can find the two types of meshes (before and after export them).

 

test.rar

 

@Zatsuner @lwp513202035 You need to update your d3dx.ini

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@lwp513202035, @Zatsuner - If the Takao skirt is still displaying, then I'm assuming you are on DMM and you haven't yet updated your d3dx.ini hashes that's been floating on the forums for the past couple of weeks. Avenger listed one here, however I haven't been keeping up to date with what others have been releasing but it seems there are still ones missing.

Here's my updated d3dx.ini in progress which I've updated nearly all the hashes that I identified changed in the update (with their new exact replacements), but I still haven't haven't bothered to find the last 2 updated shader hashes that should have been updated, except I believe they are usually only used during the "Burst" cutscene. Also, I haven't bothered regenerating the calculated bytecode hashes yet on the new ones.

d3dx.ini

 

Missing New Hashes for:

ShaderOverrideClothesPSBurst1
ShaderOverrideClothesPSBurst2

 

@SavageMoonBoy - Only thing I could recommend is try to avoid exporting and then re-importing because you lose some metadata during the export/import process so It's probably best to try and keep the original that you exported and continue working on that one rather than re-importing the exported mesh if possible. It's likely that the export itself is exporting the vertices separately and that maybe because of the custom normals set-up on it which means once that occurs there isn't really and correction after wards. I'm not sure if it would work completely correctly, but if you had to use the re-import, you could try duplicating the re-imported mesh, combine duplicates on one of them (thereby fixing the duplicate vertices but also messing up normals) and then transfer the normals back over from the unmodified original to the duplicate.

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Hello again, Kuro, I have 2 questions, hopefully they're not repeats.

 

I followed your instructions for turning .tmc files into CC files, and it worked brilliantly!  Though I had one slight hangup I had to work around.  If I go to object: Custom Properties for a 3DMigoto file, it looks like this:

 

help.png.85591548e109035878604c112b1c25de.png

 

If I click Edit, and then OK, even if I don't change anything, the TEXCOORD entries look like this afterwards:

help2.png.af5028c78690a2cb22a32d2878bd63f6.png

 

And if I try to export, I get this error:

help3.png.32b1f39bfa887c4840f90fe76d131806.png

 

I don't speak Python, but I'm guessing I somehow switched an integer to a string.  I couldn't figure out how to fix it so I just merged my file with another file that had the integers intact.  Can you shed some light on what I did wrong and how to fix it in a simpler manner?

 

 

My second question is, where in the CC files does it store what the current default outfit is? 

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@Geradness - That error pretty much means key not found. The question is, which key is it complaining about. It's either '3DMigoto:' + uv_layer.name, or 'flip_v'. I'm slightly more inclined to think that you may have an extra UV map that was added that is not called one either "TEXCOORD.xy", "TEXCOORD.zw", or "TEXCOORD1.xy". Maybe you added the 4th UV map, properly called it "TEXCOORD1.zw", but in that case you also need to add the matching custom property for the 4th UV since in your screenshot it only shows 3.

 

Regarding the current default outfit. If you mean what outfit configuration you wear when the game starts up (effectively whatever your last saved configuration was), that would be in the d3dx_user.ini at the root of the game folder alongside the normal d3dx.ini. You'll find all the following persisted variables. "Pack" variables correspond to which ## folder to use for each category (CTRL+#). "Option" variables correspond to which option (1-20 - pressing 1-9, 0, SHIFT+[1-9,0] ) was selected for that category in the Pack's identified mod-pack folder.

Spoiler

# Common - Slot 1 Configuration

$\mods\costumes\costumecustomizer\common.ini\packpreset = 8
$\mods\costumes\costumecustomizer\common.ini\packchest = 0
$\mods\costumes\costumecustomizer\common.ini\packbra = 0
$\mods\costumes\costumecustomizer\common.ini\packpanty = 0
$\mods\costumes\costumecustomizer\common.ini\packskirt = 0
$\mods\costumes\costumecustomizer\common.ini\packglove = 0
$\mods\costumes\costumecustomizer\common.ini\packshoes = 0
$\mods\costumes\costumecustomizer\common.ini\packaccessory1 = 0
$\mods\costumes\costumecustomizer\common.ini\packaccessory2 = 0
$\mods\costumes\costumecustomizer\common.ini\packaccessory3 = 0
$\mods\costumes\costumecustomizer\common.ini\packaccessory4 = 0
$\mods\costumes\costumecustomizer\common.ini\optionpreset = 5
$\mods\costumes\costumecustomizer\common.ini\optionchest = 6
$\mods\costumes\costumecustomizer\common.ini\optionbra = 6
$\mods\costumes\costumecustomizer\common.ini\optionpanty = 1
$\mods\costumes\costumecustomizer\common.ini\optionskirt = 2
$\mods\costumes\costumecustomizer\common.ini\optionglove = 1
$\mods\costumes\costumecustomizer\common.ini\optionshoes = 1
$\mods\costumes\costumecustomizer\common.ini\optionaccessory1 = 1
$\mods\costumes\costumecustomizer\common.ini\optionaccessory2 = 1
$\mods\costumes\costumecustomizer\common.ini\optionaccessory3 = 0
$\mods\costumes\costumecustomizer\common.ini\optionaccessory4 = 1

 

# Common - Slot 2 Configuration
$\mods\costumes\costumecustomizer\common.ini\pack2preset = 3
$\mods\costumes\costumecustomizer\common.ini\pack2chest = 0
$\mods\costumes\costumecustomizer\common.ini\pack2bra = 0
$\mods\costumes\costumecustomizer\common.ini\pack2panty = 0
$\mods\costumes\costumecustomizer\common.ini\pack2skirt = 0
$\mods\costumes\costumecustomizer\common.ini\pack2glove = 0
$\mods\costumes\costumecustomizer\common.ini\pack2shoes = 0
$\mods\costumes\costumecustomizer\common.ini\pack2accessory1 = 0
$\mods\costumes\costumecustomizer\common.ini\pack2accessory2 = 0
$\mods\costumes\costumecustomizer\common.ini\pack2accessory3 = 0
$\mods\costumes\costumecustomizer\common.ini\pack2accessory4 = 0
$\mods\costumes\costumecustomizer\common.ini\option2preset = 8
$\mods\costumes\costumecustomizer\common.ini\option2chest = 3
$\mods\costumes\costumecustomizer\common.ini\option2bra = 6
$\mods\costumes\costumecustomizer\common.ini\option2panty = 7
$\mods\costumes\costumecustomizer\common.ini\option2skirt = 0
$\mods\costumes\costumecustomizer\common.ini\option2glove = 1
$\mods\costumes\costumecustomizer\common.ini\option2shoes = 1
$\mods\costumes\costumecustomizer\common.ini\option2accessory1 = 0
$\mods\costumes\costumecustomizer\common.ini\option2accessory2 = 1
$\mods\costumes\costumecustomizer\common.ini\option2accessory3 = 0
$\mods\costumes\costumecustomizer\common.ini\option2accessory4 = 0

 

# Honoka - Slot 1 Configuration
$\mods\costumes\costumecustomizer\honoka.ini\packpreset = 15
$\mods\costumes\costumecustomizer\honoka.ini\packchest = 0
$\mods\costumes\costumecustomizer\honoka.ini\packbra = 0
$\mods\costumes\costumecustomizer\honoka.ini\packpanty = 0
$\mods\costumes\costumecustomizer\honoka.ini\packskirt = 0
$\mods\costumes\costumecustomizer\honoka.ini\packglove = 0
$\mods\costumes\costumecustomizer\honoka.ini\packshoes = 0
$\mods\costumes\costumecustomizer\honoka.ini\packaccessory1 = 0
$\mods\costumes\costumecustomizer\honoka.ini\packaccessory2 = 0
$\mods\costumes\costumecustomizer\honoka.ini\packaccessory3 = 0
$\mods\costumes\costumecustomizer\honoka.ini\packaccessory4 = 0
$\mods\costumes\costumecustomizer\honoka.ini\optionpreset = 1
$\mods\costumes\costumecustomizer\honoka.ini\optionchest = 0
$\mods\costumes\costumecustomizer\honoka.ini\optionbra = 0
$\mods\costumes\costumecustomizer\honoka.ini\optionpanty = 3
$\mods\costumes\costumecustomizer\honoka.ini\optionskirt = 3
$\mods\costumes\costumecustomizer\honoka.ini\optionglove = 0
$\mods\costumes\costumecustomizer\honoka.ini\optionshoes = 1
$\mods\costumes\costumecustomizer\honoka.ini\optionaccessory1 = 0
$\mods\costumes\costumecustomizer\honoka.ini\optionaccessory2 = 1
$\mods\costumes\costumecustomizer\honoka.ini\optionaccessory3 = 0
$\mods\costumes\costumecustomizer\honoka.ini\optionaccessory4 = 0

 

# Honoka - Slot 2 Configuration
$\mods\costumes\costumecustomizer\honoka.ini\pack2preset = 1
$\mods\costumes\costumecustomizer\honoka.ini\pack2chest = 0
$\mods\costumes\costumecustomizer\honoka.ini\pack2bra = 0
$\mods\costumes\costumecustomizer\honoka.ini\pack2panty = 0
$\mods\costumes\costumecustomizer\honoka.ini\pack2skirt = 0
$\mods\costumes\costumecustomizer\honoka.ini\pack2glove = 0
$\mods\costumes\costumecustomizer\honoka.ini\pack2shoes = 0
$\mods\costumes\costumecustomizer\honoka.ini\pack2accessory1 = 0
$\mods\costumes\costumecustomizer\honoka.ini\pack2accessory2 = 0
$\mods\costumes\costumecustomizer\honoka.ini\pack2accessory3 = 0
$\mods\costumes\costumecustomizer\honoka.ini\pack2accessory4 = 0
$\mods\costumes\costumecustomizer\honoka.ini\option2preset = 1
$\mods\costumes\costumecustomizer\honoka.ini\option2chest = 0
$\mods\costumes\costumecustomizer\honoka.ini\option2bra = 0
$\mods\costumes\costumecustomizer\honoka.ini\option2panty = 0
$\mods\costumes\costumecustomizer\honoka.ini\option2skirt = 0
$\mods\costumes\costumecustomizer\honoka.ini\option2glove = 0
$\mods\costumes\costumecustomizer\honoka.ini\option2shoes = 0
$\mods\costumes\costumecustomizer\honoka.ini\option2accessory1 = 0
$\mods\costumes\costumecustomizer\honoka.ini\option2accessory2 = 0
$\mods\costumes\costumecustomizer\honoka.ini\option2accessory3 = 0
$\mods\costumes\costumecustomizer\honoka.ini\option2accessory4 = 0

 

# Marie - Slot 1 Configuration
$\mods\costumes\costumecustomizer\marie.ini\packpreset = 18
$\mods\costumes\costumecustomizer\marie.ini\packchest = 0
$\mods\costumes\costumecustomizer\marie.ini\packbra = 0
$\mods\costumes\costumecustomizer\marie.ini\packpanty = 0
$\mods\costumes\costumecustomizer\marie.ini\packskirt = 0
$\mods\costumes\costumecustomizer\marie.ini\packglove = 0
$\mods\costumes\costumecustomizer\marie.ini\packshoes = 0
$\mods\costumes\costumecustomizer\marie.ini\packaccessory1 = 0
$\mods\costumes\costumecustomizer\marie.ini\packaccessory2 = 0
$\mods\costumes\costumecustomizer\marie.ini\packaccessory3 = 0
$\mods\costumes\costumecustomizer\marie.ini\packaccessory4 = 0
$\mods\costumes\costumecustomizer\marie.ini\optionpreset = 1
$\mods\costumes\costumecustomizer\marie.ini\optionchest = 0
$\mods\costumes\costumecustomizer\marie.ini\optionbra = 0
$\mods\costumes\costumecustomizer\marie.ini\optionpanty = 2
$\mods\costumes\costumecustomizer\marie.ini\optionskirt = 0
$\mods\costumes\costumecustomizer\marie.ini\optionglove = 1
$\mods\costumes\costumecustomizer\marie.ini\optionshoes = 2
$\mods\costumes\costumecustomizer\marie.ini\optionaccessory1 = 0
$\mods\costumes\costumecustomizer\marie.ini\optionaccessory2 = 0
$\mods\costumes\costumecustomizer\marie.ini\optionaccessory3 = 0
$\mods\costumes\costumecustomizer\marie.ini\optionaccessory4 = 1

 

# Marie - Slot 2 Configuration
$\mods\costumes\costumecustomizer\marie.ini\pack2preset = 5
$\mods\costumes\costumecustomizer\marie.ini\pack2chest = 0
$\mods\costumes\costumecustomizer\marie.ini\pack2bra = 0
$\mods\costumes\costumecustomizer\marie.ini\pack2panty = 19
$\mods\costumes\costumecustomizer\marie.ini\pack2skirt = 0
$\mods\costumes\costumecustomizer\marie.ini\pack2glove = 0
$\mods\costumes\costumecustomizer\marie.ini\pack2shoes = 4
$\mods\costumes\costumecustomizer\marie.ini\pack2accessory1 = 0
$\mods\costumes\costumecustomizer\marie.ini\pack2accessory2 = 4
$\mods\costumes\costumecustomizer\marie.ini\pack2accessory3 = 0
$\mods\costumes\costumecustomizer\marie.ini\pack2accessory4 = 4
$\mods\costumes\costumecustomizer\marie.ini\option2preset = 1
$\mods\costumes\costumecustomizer\marie.ini\option2chest = 0
$\mods\costumes\costumecustomizer\marie.ini\option2bra = 0
$\mods\costumes\costumecustomizer\marie.ini\option2panty = 9
$\mods\costumes\costumecustomizer\marie.ini\option2skirt = 0
$\mods\costumes\costumecustomizer\marie.ini\option2glove = 0
$\mods\costumes\costumecustomizer\marie.ini\option2shoes = 1
$\mods\costumes\costumecustomizer\marie.ini\option2accessory1 = 0
$\mods\costumes\costumecustomizer\marie.ini\option2accessory2 = 2
$\mods\costumes\costumecustomizer\marie.ini\option2accessory3 = 0
$\mods\costumes\costumecustomizer\marie.ini\option2accessory4 = 3

 

# Character Slot Configuration
$\mods\costumes\costumecustomizer\menu.ini\configkasumimisakislot = 1
$\mods\costumes\costumecustomizer\menu.ini\configayaneslot = 1
$\mods\costumes\costumecustomizer\menu.ini\confighitomislot = 2
$\mods\costumes\costumecustomizer\menu.ini\configkokoroslot = 1
$\mods\costumes\costumecustomizer\menu.ini\confighelenaslot = 1
$\mods\costumes\costumecustomizer\menu.ini\configmomijislot = 1
$\mods\costumes\costumecustomizer\menu.ini\confignyotenguslot = 1
$\mods\costumes\costumecustomizer\menu.ini\configtamakislot = 1
$\mods\costumes\costumecustomizer\menu.ini\configleifangslot = 1
$\mods\costumes\costumecustomizer\menu.ini\configfionaslot = 1
$\mods\costumes\costumecustomizer\menu.ini\configmonicaslot = 1
$\mods\costumes\costumecustomizer\menu.ini\configpattyslot = 1
$\mods\costumes\costumecustomizer\menu.ini\confighonokaslot = 1
$\mods\costumes\costumecustomizer\menu.ini\configlunaslot = 1
$\mods\costumes\costumecustomizer\menu.ini\configsayurislot = 1
$\mods\costumes\costumecustomizer\menu.ini\configtsukushislot = 1
$\mods\costumes\costumecustomizer\menu.ini\configmarieroseslot = 2
$\mods\costumes\costumecustomizer\menu.ini\confignagisaslot = 1
$\mods\costumes\costumecustomizer\menu.ini\configkannaslot = 1

 

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So, it seems Sayuri's skin hash and head hash changed in the most recent update which means I do need to make a quick patch to fix that. Ideally I'd like to patch it out this evening and I'll also go ahead and add a secondary short-cut command for the preset category like I mentioned earlier. For those of you that don't want to wait, Sayuri's skin hash is located in Menu.ini and the new value should be '12fe13aa'. Sayuri's head hash is listed in Honoka.ini and the vb hash is now 'a23b71d4' and the ib hash is now '0c7cec06'. At first glance they both appear to be unique accross the other characters (unlike before only the vb hash was unique amongst the characters). Even with that though, I'm fighting an issue with Sayuri's shadows not appearing and I'm not quite sure why that's happening yet.

image.png.5f7bc6d98fda58b1a70f9414cffa1142.png

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