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Devious Mindbreak


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Front matter - Please read:

 

 

Everything in this mod is for fantasy purposes only. Fantasies are fun and safe to explore alone or with consenting adults. Porn and skyrim mods are not realistic and they aren't a good way to understand how real relationships work. If you have difficulty distinguishing fantasy and reality, please reach out or seek help. Sexual violence, coercion or degradation outside of fantasies and role play are harmful, wrong, and illegal.

 

WARNING This mod contains or will contain violence and rape.

 

 

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Overview

 

This mod is to give Skyrim more of a "hentai" feel. There is a common trope where a reluctant character is coerced or tricked or forced into sex, and then eventually enjoys it (a lot). This will try to insert that trope (and some others) here, in three ways.

 

1. State of mind mechanics system. There are two main variables: "Pleasure" and "Frustration". Sex and teasing give these variables a chance to increase. Any time the variables increase represents the character "breaking" a bit, and will have some permanent effects (they are more easily pleasured/broken forever, so eventually they are "transformed"). The mod tracks/affects the PC only. These mostly affect role play.

 

0 - Normal. Resistant and defiant toward attackers. Maybe cocky or bratty

1 - Worried. Knows they are being overwhelmed by pleasure/frustration. May choose to beg or plead or do other things to escape the situation.

2 - Spaced out. Can't think straight, might be incoherent. Involuntary spasming or shaking. Still able to refuse and resist.

3+ - Broken. Actively obeys what attackers say and visibly enjoys it. Might repeat humiliating phrases or participate in degrading acts.

 

2.  Integration with other mods through soft dependencies. Some behavior for other mods are altered or given context through quests. This is done only by editing things the player can edit in MCM, no fundamental behavior of mods is changed.

 

3. Quests. Some new quests to explore the mechanics will be written, eventually with a consistent theme.

 

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Mechanics

 

 

  • Whenever the PC is stimulated or made to orgasm, a "score", which is a % chance, is calculated for the act.
    • The score accumulates after each progressive act, and resets if you sleep for 8 hours (pleasure score) or orgasm (frustration score)
      • Vibration, edge, and orgasm events from DD all trigger this mechanic. Strength of vibration and number of devices affects the score
      • Sexlab animation trigger this mechanic
        • Wearing plugs and piercings during sex gives a small bonus to the score
  • There is a certain threshold after which the PC risks becoming "broken". The chance of being broken is equal to accumulated score -threshold.
  • Being broken can affect the PC in the following ways:
    • Permamently gets more "score" from different SL animation types
    • Has victim penalty reduced, and eventually becomes a victim "bonus"
  • There are three stages of being "broken" for both frustration and pleasure. The RP idea is that at stage 3 frustration you do basically anything to have sex, at stage 3 pleasure you openly enjoy/participate in whatever is happening to you, say/do degrading things, etc.

 

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Current consequences of being "broken"

 

 

Any mods besides DD, SL, and SLA are optional, and all effect are optional via MCM

 

  1. Sexist Guards Integration

    At default all traits are at 0% except Dominant and Defiant. As pleasure level increases to 3, settings gradually change until at the end everything but Masochistic and Orgasmic are at 0%. This basically means that if you are getting raped by draugr, at the beginning the player commentary will threaten to kill them, at the end it will be talking about how good it feels. Enable through MCM
     
  2. Hentai Pregancy

    This has no real basis in anything, but pregnancy chance is 0% if character is not broken, a small % chance when a little broken, and 7% chance at pleasure level 3. This is unfortunately global behavior, so PC affects all NPCs. I play with PC only toggled, so it's OK for me.
     
  3. Sexlab Expressions

    Default expressions toggle on and off depending on mind state. Unfortunately this is global behavior, so PC affects all NPC's. IN my game PC is usually the only actor I care about so it doesn't matter for me.
     
  4. Debuffs


    Heal rate is -25%, -50%, -100% at pleasure levels 1 2 and 3 respectively.
    Magicka regen is -25%, -50%, -100% at frustration levels 1 2 and 3 respectively

    idea is you can't fight if pleasure too high and can't concentrate if frustration too high

 

 

 

==================================================

Current Quests

 

  1. Theonold's Experiment

    This should start and show up in your log as soon as the mod is started. You may need to reload a save before the dialogue works.

    A high elf suspected to work for the "dark organization" is staying at the Bannered Mare. He is offering a high pay for someone to help him in his experiment. You can go undercover as his test subject, to try to gain his trust. Or maybe you just want the money. The quest ends after the "experiment" is over, there is currently no follow up.
     
  2. Burned by Desire

    Very small addition, not really a quest. No sex or real plot beyond one conversation.

    Elgrim offers you 10 fire salts for trying new aphrodesiac. It is not a trap, but for several days you will have to have sex frequently to keep frustration in check. Useful to get fire salts for Balimund's quest.

 

  •  

 

==========================================================

 

Other Stuff

 

- The priestess in Mara's temple let's you mark your current armor as your "costume". This currently does nothing but the point is to vary dialogue in other quests based on whether you are recognizeable as Mara's champion or just a civilian.

 

 

=============================================================

 

Permissions

 

I basically don't care what anyone does with this, as long as you respect the wishes of the mods this mod uses.

 

I don't think I have packaged any other mod's resources with this one, but might have done so  through incompetence. If you find that I have, please let me know.

 

 

Future plans:

 

- Possible Cursed Loot integration: Make blackmail threat an increase in DCL base chance % through the MCM.

- Ways to reverse permanent effects of mind break.

- Cuckold content for married PC's

 


  • Submitter
  • Submitted
    08/22/2018
  • Category
  • Requires
    Sexlab, Sexlab Aroused, Devious Devices 4.1+
  • Special Edition Compatible
    No

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7 minutes ago, Gräfin Zeppelin said:

Is this compatible with seperate orgasm ? I mean that would be awesome x2

Not yet, but I want it to be since I usually use that mod as well.

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Should clarify that you can run SLSO with this no problem, it's just that this mod will totally ignore that one. It has its own logic for when you can orgasm.

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1 minute ago, Jappa123 said:

Well im a bit confused is there a lot of dd content? Asking since there is almost nothing about devious devices in description. 

 

DD content currently:

 

1. The only quest in the mod (available in Bannered Mare) uses DD.

2. The mod is aware of DD vibrations/orgasms and counts them in its frustration score

3. The mod is aware of equipped devices during sexlab scenes, wearing plugs and piercings during sex gives a bonus % chance for mind break

Link to comment

Definitely sounds like an interesting idea!

Quick question, is Theonold's quest implemented in some form? If so, how would one start this quest? Theonold himself doesn't seem to have any special dialogue when first approached.

 

Looking forward to the future of this mod!

 

Edit: After saving in the bannered mare, exiting the game, and reloading, the dialogue option seems to have popped up!

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3 minutes ago, GrimReaperCalls said:

Definitely sounds like an interesting idea!

Quick question, is Theonold's quest implemented in some form? If so, how would one start this quest? Theonold himself doesn't seem to have any special dialogue when first approached.

 

Looking forward to the future of this mod!

 

Save and reload - I didn't include a SEQ file so no dialogue will appear until after the first time you load a save with the mod already started.

 

Yes you can play it, it should work correctly with the following caveats:

 

1. All items should get removed, but the quest may not "shut down" correctly - shouldn't impact gameplay at all

2. The script actually checks OnUpdateGameTime every 8 hours - so it won't work if you try to wait 24 hours over and over. If you want to fast forward it you need to wait 8 hours 9 - 10 times.

 

EDIT: To double check that the time count is actually working, use sqv dvmb_TheonoldQuest. There is a variable there called checkCount, when this is 9 you should be able to end the quest by talking to Theonold. Alternatively if you get the third level pleasure mind break (you will get pop-ups) then you will immediately get the other ending by talking to Theonold, no need to wait

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1 hour ago, Ashra XIII said:

I am 100% on board with this mod! It sounds exactly what will compliment the way I like to play Skyrim, and will basically turn my RP into actual mechanics in-game. I can't wait to see what develops on this!

 

So good! ?

Thanks

 

Feel free to make suggestions for mechanics, quests, or soft dependencies, I need them

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1 hour ago, Content Consumer said:

Have you considered adding modevents to allow other mods to alter your variables? Specifically, I'd like to be able to set pleasure and frustration levels in CCAS depending on the scenario.

I send mod events when the pleasure or frustration increase. I didn't think about the other direction, I will add something.

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3 minutes ago, Shion11 said:

do i just talk to theonold to start the quest, or do i encounter someone as well?

 

and is it possible to check the levels ingame?

 

Right now just talk to him, the dialogue implies something else happened first but I haven't made that part yet.

 

When one of the values increases you should get a pop up. You can check everything with console command sqv dvmb_utilQuest.

 

You should reload the game once before doing anything.

 

 

Link to comment

This seems like a really cool concept, definitely going to follow and see how it develops.  It sounds like it could be a fun companion mod to mods that cause sexual vulnerability and player-as-victim scenes, which for me would primarily be DCUL and Devious Followers.  Devious Followers especially, since that mod already requires you to rest to regain "willpower" and reset follower tiredness at the expense of accruing more debt due to time spent sleeping.  I think the idea of soft-integration with other mod's MCM options is a cool one, altho it being optional down the line would be a plus (not sure I'd want to give a mod control of my Sexist Guards trait settings.

 

Good luck!

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Excellent start, this kind of mod has been needed for a long time! The only problem is that Skyrim doesn't have anything like SPECIAL mechanic nor intelligence from Oblivion (not even arms/legs break like in F: NV), instead it has only magicka and speech, so any mod trying to make effects for a PC is severely limited in what and how to effect.

 

For long term plans for your mod I personally can see stuff effecting PC like lowered speech skill, NPCs on a scanner and dice roll increasingly coming to PC and demanding sex (with PC increasingly less able to refuse based on her brokenness) and if player has it enabled then creatures would just force-greet the player and ravish her --- both of which is actually just a slight extension of what you've already got working; maybe perma lowered magicka and stamina, NPCs equipping DD on her as she goes by for fun, gang-bangs that would cause the player black out and wake up somewhere else (with Beeing Female installed carrying a lot of additional sperm), etc.

 

In regards to blackmail elements: there was a blackmail mod for Oblivion, I forget the name, but the player had to basically submit to various humiliations and public stuff in order to perserve the lives of some innocent civilians. Maybe do something like that? Or rather: what does an average Skyrim player care about? Certainly not random NPC's I guess, unless they are essential in that quest. Maybe their own inventory? Real-estate? Gold? Maybe have NPC threaten PC with taking everything she has if she doesn't comply with their demands and leaving her naked and stuff-less in some hostile wilderness (maybe not in the northern reaches for those of us who use Frostfall)? Plus having only a limited amount of time to do what they want (so that player can't just fake-agree and then go doing what they want and completely ignoring the demands).

 

Another longterm public effect for a player could be something that Skooma Slut Addicted introduced: getting kicked out of cities/villages if you get bad reputation. For example, not complying with the blackmailers would earn you them spreading ugly rumors about you that would then result you getting kicked out of towns or simply not allowed to enter them (town gate locked and quick travel to that town disabled). While that would TEMPORARILY break vanilla quest it would also force the player to actually "play along" with the demands. If you're hesitant endangering vanilla quests for people, how about putting an "I consent to this" check in MCM for people who want this.

 

Lastly, maybe some kind of tie-in with the Relationship Dialogue Overhaul would be a neat idea? The mod affects PC's relations with NPCs based on reputation and so on (like traders refusing to trade with someone they don't like), so the blackmailers could actually have a negative effect on how the player interacts with other NPCs. Thus blackmailing wouldn't be just an empty threat...

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3 hours ago, Shion11 said:

so far, everything seems to work great, and i would suggest using mcm to show the frustration and pleasure levels in a future update!

  

Thanks, MCM is planned, but first I need to learn how to make an MCM....

 

3 hours ago, user9120975435 said:

Excellent start, this kind of mod has been needed for a long time! The only problem is that Skyrim doesn't have anything like SPECIAL mechanic nor intelligence from Oblivion (not even arms/legs break like in F: NV), instead it has only magicka and speech, so any mod trying to make effects for a PC is severely limited in what and how to effect.

 

For long term plans for your mod I personally can see stuff effecting PC like lowered speech skill, NPCs on a scanner and dice roll increasingly coming to PC and demanding sex (with PC increasingly less able to refuse based on her brokenness) and if player has it enabled then creatures would just force-greet the player and ravish her --- both of which is actually just a slight extension of what you've already got working; maybe perma lowered magicka and stamina, NPCs equipping DD on her as she goes by for fun, gang-bangs that would cause the player black out and wake up somewhere else (with Beeing Female installed carrying a lot of additional sperm), etc.

 

I

 

Actually I don't plan to make many stat-lowering mechanics, mainly because I don't find them fun and worry about them getting stuck on the character, plus it may cause compatibility problems with some overhaul mods. I will focus more on roleplay/story consequences. But with the right mod events, someone should be able to make these effects if they want

 

Quote

In regards to blackmail elements: there was a blackmail mod for Oblivion, I forget the name, but the player had to basically submit to various humiliations and public stuff in order to perserve the lives of some innocent civilians. Maybe do something like that? Or rather: what does an average Skyrim player care about? Certainly not random NPC's I guess, unless they are essential in that quest. Maybe their own inventory? Real-estate? Gold? Maybe have NPC threaten PC with taking everything she has if she doesn't comply with their demands and leaving her naked and stuff-less in some hostile wilderness (maybe not in the northern reaches for those of us who use Frostfall)? Plus having only a limited amount of time to do what they want (so that player can't just fake-agree and then go doing what they want and completely ignoring the demands).

  

 

That's galgat's mod I think you're talking about - one of my favourite mods and a big inspiration.

 

For Skyrim I realized there is exactly one threat every player cares about: Someone threatens to adjust their Cursed Loot % chance of trap. So for blackmail content I might do that, plus some threats to civilians. I actually thought about aliasing and threatening real NPCs in game for this kind of thing. Maybe most people will react different if a merchant is being threatened rather than Nazeem. Personally I would let every bard die, since I have been testing things in an inn.

 

 

4 hours ago, Reesewow said:

This seems like a really cool concept, definitely going to follow and see how it develops.  It sounds like it could be a fun companion mod to mods that cause sexual vulnerability and player-as-victim scenes, which for me would primarily be DCUL and Devious Followers.  Devious Followers especially, since that mod already requires you to rest to regain "willpower" and reset follower tiredness at the expense of accruing more debt due to time spent sleeping.  I think the idea of soft-integration with other mod's MCM options is a cool one, altho it being optional down the line would be a plus (not sure I'd want to give a mod control of my Sexist Guards trait settings.

 

Good luck!

 

Yeah, optionality is planned for all these things, but I am still learning how to implement it. Of course nothing stops you from resetting any settings from mod's MCM, but it would get tiresome after awhile to do that.

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54 minutes ago, Black Justicar said:

Thank you Bobbert! It seems like an interesting stuff finally! Will try)

 

And if you are in denial, so maybe you'll find this mod interesting:

https://www.loverslab.com/files/file/1682-wip-devious-keyholders/

 

It has nice idea but was not updated very long. Maybe it will plant some seeds in your head)

 

Wow I remember this mod as being "very recent", it hasn't been updated since 2015...

 

I never played it but seems like the direction it was going in at the last update w/ bribery options is interesting.

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