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Princess Kay's Vault Girl Mash Up 2024 [WiP] UPDATE March 24th 2024: My hard drives are fine but my computer has been having issues and dying. Was first the video card now its the power supply and the motherboard. I am in the process of having a company I know build me a new one. (Release date target ETA: February 2024 or earlier) Update: Feb 29th: Been recovering from medical issues but changed the title to 2024 and before becoming sick got all but one magazine done. Update: Feb 2nd 2024 (I still hope to release in February but dealing with tech problems. A) Fallout broke on me so having to handle that B) lost a hard drive and trying to track my files down...I know I made backups of a lot so hoping I can find them Found the back ups on my 2020 drive so should be able to recover pretty smooth Now im just working on getting Fallout running again Side note: CREATON CLUB FILES SUCK they are what break so many things specifically 4 of them and having too many....never have all creation club installed. Welcome to discussion thread and update thread for the mod listed above. This is a work in progress and has already gotten permission for several of the artwork. Since the ones I got permission for are much of the base models for the animations that means this mod is a go for public release once I complete it. What is Vault Girl Mash Up 2023? This is a passion project I started to change out all the animations in Fallout 4 be it the perk tree, perks, quests, and magazines in Fall Out to a fully done Vault Girl set up using various artists and sources. I originally was just working on it for myself but stated if I started to get permission I would release it public. Why the hell would you do such a thing? I use to work in media specifically special effects and costume design. I also helped run, and even attended conventions along with fan made and published tabletop and media fan projects on the web. Once I became disabled years ago a little after my marriage, I was forced to retire. We knew my health was deteriorating and I had to take lesser jobs, now that I am unable to work I needed something to allow my creativity to fly even if I am unable to physically and mentally do what I use to. I also love the fallout games specially as of recent years and 4 is my favorite cause I lived most of my life in these locations growing up in and around Boston. How Far are you into this journey / Project? Great question, all the progress including getting permissions and even some examples are at the following google sheet link. It will have dates with some notes next to the contacts in the resources tab along with the meaning of how to see who did what art. This will be the same way it is presented in the mod once its released. The Progress Can we get the mod early? Yes and no....I will be releasing specifically on this site the files for the beta runs once the perk tree is done....the rest as well once I finish a section like an act for quests or such. The full mod once released I plan to try and have as an installer along with the optional files to make it as compatible with as many mod installation software as possible. I want it to work out of its 7Z file right away in Mod Organizer 2 and Vortex. DAMN IT IM OUT OF ESP SLOTS! Good news, This only replaces SWF files aka the animations with new ones....This touches no plugins be it ESL or ESP or even ESM. The downside, you need to make sure to install it in the correct location for the mods. For most its just below any interface mod but for the LEVELUPEX and Be Exceptional it is right above those since those mods will break and crash the game if their files are replaced. If I need to I will make a patch that ignores the Perk Tree menu that causes the crash. It is one file that causes it when installed wrong with those mods and I tested it multiple times before finding the solution and uninstalling those mods. Reason for it is I am not a fan of them...they are cool and do add in more perks but I like the Vanilla Tree which the most progress on that was from Ruthless Peasant. HOW DID YOU GET IN CONTACT WITH THESE ARTISTS AND MODDERS? Let me tell you it was a good few days of tracking down people through various sites, google searches, messages, and following many. This sadly lead to me finding out one of the artists passed away in January and his mod I was looking forward to has become a ghost. I am hoping his friends and family are doing well and he is resting peacefully in whatever holds us for the afterlife. Why update the main post? Simple...this is the first thing many will see when they enter. I wanted all information able to be seen through the full thread be whatever page we get to at the end of this journey. The way I did this means it will remain organized till the mod project is done and all sources will be able to be found from the credit listed and even where the files came from. Why can't quest animations be colored? No idea but if you color them and save it the game makes them square blocks. Therefore all quests will remain the same simple white color so they can be shown on the screen and in the pipboy with no issue. What are some examples of this mod? These are the first two ones I replaced in the menu using Ruthless Peasant's work and Gashi Gashi's work. Sadly if we dont get permission from Gashi Gashi, then I will have to make a new chemist one with Ruthless Peasant's art and adding a few base items I get permission for or draw myself. The first drafts of these two animations are in the original post but this is the quality I want for each of them. I also posted a gif of the colored version of one of the quests but I have to fully rebuild it in monotone so single color white cause it breaks the graphics when it pops on screen but can show color in pip boy no issue. I do not have any magazine previews yet but I will post them here along with that quest one once I get to them again. If anyone wants to help with this project be sure to ask or shoot me a pm. I would be more than happy to have others doing this even if I have to teach people how you can do this yourself in 2023 without ADOBE FLASH or the Creators kit. Original starting post and info in the spoiler below
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There's this idea of a mod that's been in my mind for couple of weeks now, I've technically been trying to make it myself, but I'm really dumb when it comes to modding. Vault 85 There's this vault located at Fairline Hill Estates named Vault 85, It's an experimental vault with it main goal being to not only maintain the prewar healthy body but to improve and create the ideal and perfect human (I.E being muscular, attractive, good physique). And to accomplish this is by being very xenophobic to the outside world and avoiding any contact from radiation. artificially selecting who gets to have offspring and engage in genetic engineering. On day one residents to vault 85 are separated in two categories, irradiated and non-irradiated, those who are irradiated are promised to be given "treatments" to the radiation which is just secretly a needle filled with nasty icky stuff that changed their bodies in way, those irradiated are used to be experimented on and to do dangerous task (Explore the commonwealth fix the nuclear reactor etc.) and their appearances are... unique after generations of being experimented on for two hundred years (Pretty messed up looking bodies). They don't make contact to those non-irradiated and live in a separate place of the vault. While those who aren't irradiated get to have basically a normal vault life but behind the scenes they are genetically altered and artificially selected to have better more improved generations. eventually the experiment will be completed once it's concluded they reached their peak on the idea of a ideal human. (AKA one very attractive body for the male and females) They do plan to leave the vault and set up a base at the entrance.) Super Mutants It just happened to be that there's super mutants literally a minute away from the vault, unfortunate because once the vault dwellers discover them they are repulsed and disgusted by them, they see them as threat to their works, they don't really know why they exist other than radiation which is why they're a threat in the first place, eventually when they do explore the commonwealth they plan on managing to take down one wandering super mutant and secretly bring it in the vault to experiment on it. Plot 1: I either want the sole survivor to encounter the vault a convince them to let them inside (when told they don't allow those irradiated and impure you can inform them you were in cyro from vault 111), the player must have little to no radiation in order to be let in. Once in they can trade or do quests to help them such as knocking down a super mutant to bring inside (beating a low-level super mutant with only fists), getting 6 fusion cores to be used on their power armors for one free full vault tec painted power armor, and so on. Eventually you'll get a quest to explore this location that's been giving out a distress call they picked up on. (Referring to the Supermutant radio broadcast which will be renamed to Distress call, dialouge of the female settler reading a script from the super mutants will be altered to make it more convincing. the broadcast is located literally a minute away from the vault, so perfect.) in which the sole survivor will be knocked out and be held hostage from the super mutants, the leader wants to get his member back, he demanded you to open up the vault for them or die. if you choose to help the super mutants instead of fighting the vault will be invaded and kill all the male vault dwellers while using the females as sex slaves. the super mutant leader will set up the vault as his new base. after this you may trade with him for super mutant armor and weapons (ALSO If you kill them before this quest the sole survivor will say he done it and killed the super mutants, you'll be awarded caps and discount at the stores for this. and it'll end the quests with vault 85). Plot 2 (I Prefer This): On new game you'll be at Vault 85 living quarters and create your own character, the vault will be a tutorial place for you, getting task to help pickpocket a room locked with the key inside, speech check your doctor to get more stimpaks, and so on. eventually you'll either be chosen to be the first non-irradiated to explore the commonwealth, or a scientist. if chosen to be explorer you'll have basic supplies such as a gas mask, combat rifle, bunch of rad x and radaways, you'll go through training underground the vault before being let out. Your task is to investigate a distress call and convince whatever human was making the call to travel to vault 85 (to be experimented on). But once you reached the location it's a high school filled with super mutants. (This is just similar to the quest mentioned before.) If chosen to be scientist, you'll be introduced to the underground secret facility and be revealed the experiments, you'll be tasked on experimenting this captured super mutant, as they days gone by you'll grow more and more sympathy for him and eventually be convinced to let him out, you'll do multiple quests such as helping him reach contact to his super mutant groups, breaking in the armory to help him, and eventually help him take over the vault, you'll be rewarded with rare weapons from the leader for helping his kind. So... Yeah. I don't expect this to be a mod made by someone I'd hope it does but if not i'll try to make it? also here's screenshots of the proposed idea. Vault 85 Entrance Ideal Human male and female Terminal for Overseer Vault 85 And location with super mutants (very close to one another can't express this enough) The entrance to the vault. Welp that's all thanks for reading. I do have more images and information but this is a text wall at this point.
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"You imbecile! What the hell have done?!" "You've used up six months worth of cloth!" "I... I'm sorry, Doctor... I followed your order, but there was a terminal malfunction..." "Enough excuses! the Overseer will know about it. looks like somebody got to participate in next scavinging hunt." "No, please!" "Let's see how you fare on the wasteland, girl!"
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Following total atomic annihilation, the rebuilding of this great nation of ours may fall to you! 1.mp4
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View File Adult Magazines of Fallout v1.0 Note: while this mod does add new items, there's currently no way to acquire them in-game without using console commands. Adult Magazines of Fallout (MOF) is a collectibles mod that adds 53 brand new and unique magazines to Fallout 4. It's designed to add adult-oriented collectibles with their own lore that properly fit in with the Fallout universe. I'm still not 100% decided on how to implement the collection of these magazines yet. I have considered hand-placing them (like the vanilla magazines) but this would require many cell edits and that might not be something everyone wants. Suggestions are very welcome! Without further ado... here's some of the magazines you'll be able to find: Bombshell Babes (12 Issues) Bombshell Babes is a pre-war pinup magazine that released once a month for $29.99 each. Due to it being in heavy circulation before the war, each issue is now worth 75 Caps. It's a softcore collectible, and most issues do not feature actual nudity. Commonwealth Hentai (12 Issues) Commonwealth Hentai is a post-war hentai magazine. Nobody seems to know where they come from or who's drawing the art inside. Due to the relative difficulty of finding printing presses in the Commonwealth, there aren't too many of these, so each issue is worth 100 Caps. It's a hardcore magazine that features plenty of Commonwealth beasts. Probably one to hide from the kids. Vault Porn (7 Issues) Vault Porn is a short-lived pre-war magazine authored by Vault-Tec in a bid to capture every market imaginable, and it sold for an eye watering $49.99 per issue. Only 7 issues were printed, and the high original asking price meant not many were sold. Due to this, each issue is worth 150 Caps. It's a mix of soft and hardcore images, with the common factor in all of them being Vault-Tec's very own Vault Girl. Wasteland Fucking (10 Issues) Wasteland Fucking is a hand-drawn post-war magazine. Copies of this seem to be everywhere in the Commonwealth, and the original author intended it to be free. This magazine is common, so it's only worth 50 Caps per issue. It's a relatively hardcore magazine. Zipp (12 Issues) Zipp is a pre-war "lad's mag" that was a pretty common occurrence in any household with a young guy living in it. Originally retailed for $29.99. It was in heavy publication when the bombs fell, so there's still plenty of issues out there. Each one goes for 75 Caps. It's all relatively tame topless models. Submitter a2b Submitted 08/06/2016 Category Models & Textures Requires
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View File Hi all, WHAT: This is a simple mod, which (currently) adds 29 Posters under Decorations->Vault->Posters. These Posters are themed around pregnancy and reproduction, while I tried to maintain the original style of Vault tec Propaganda posters. See preview file for an idea. The Posters are available in a new and an dirty state and cost 2 cloth each. WHY: As I was building my own Vault, I felt like missing the typical bigger scheme of Vault-Tec. Since we are here on LL, I thought of something like a repopulation program. For this purpose I made these posters to add the flair to the Vault, while preserving a typical style of those Vault-Tec Propaganda advertisements. I have made an adult version too: Adult Version Both mods can be used together without conflicts or duplicates. But I wanted to keep them separate, since I still think, that the non-adult version is much more lore friendly, and some people might only want to use one or the other. Some People asked for some raider(slavery) stuff. Have a look at the adult version for that If you have ideas for some additional Posters or critisism for this, please leave a comment. I would like to have some more Posters, maybe also themed a little bit different ones for you, so your ideas are welcome. Version 4.0 is the MURRICA UPDATE. I wanted to catch the war-time patriotism displayed in the fallout universe and take it into the posters. With this update, the mod now contains 29 different posters in pristine and dirty as usual. Hope you have fun with it. DISCLAIMER: Some of the Posters are rather ... political incorrect. Be warned. Sincerly, Kiara Submitter Kiara Submitted 12/19/2017 Category Models & Textures Requires Fallout4, Vault Workshop View File
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I dreamed of an alternative life. In this one, I was awakened from my cryogenic sleep and integrated as a vault citizen. My qualifications and diplomas earned me a teaching position. Giving children an education about our world's history before it vanished under thousands of nuclear bombs. "War, war never changes. Conflicts between nations led to the Earth's destruction in 2077. To survive, mankind was forced to create vaults beforehand to ensure a future. We are the remnants, inheriting a devastated world. But hope springs eternal. We have a far greater task ahead of us outside this shelter: rebuilding civilization, so that humanity can rise from the ashes. However, to achieve this goal, we have to know our mistakes, so that we don't make them again. Children, you are the future and the hope of a better world, don't forget it! Until another war comes along, whether against ourselves or against nature. And war, war never changes." In my dream, once my class was over, I wandered through the vault's aisles until I reached the atrium, the central part of the facility. It felt very hot inside, so I decided to unzip my suit. In the shelter, each resident had a special place. Whether it was cleaning, maintenance of the emergency systems or being a security guard. You could have your meal in the canteen on the lower level if you wished. The vault itself operated under the Overseer's authority, who kept an eye on everything going on in the atrium from its glass window. The only place where you could find some privacy was the private quarters. With a job like mine, I had a dedicated bedroom all to myself, which I headed into. Even in my imagination, I remained very close to myself. I relaxed, unzipping my jumpsuit even further and kicking off my heavy work boots. How good it felt! I sat down with some comics and a bottle of vodka to keep me occupied. To feel even more cozy, I put my feet up on the table and stretched my arms behind my head. "Another ordinary day ending the same way. I wonder what's behind the vault door...The world may be destroyed, but there must be paradise somewhere still standing. I should think about that... Well, what can I do all alone?" My dream's end met my wildest desires. Alone, aroused and horny, this emotional cocktail led me to bed, with a strong urge to pleasure myself. I softly and gently touched my clit, the alcohol boosting my arousal level even more. I imagined being in the same place as the one framed behind me. When I felt I was close to orgasm, I let out a moan so loud the whole vault could hear it. Fortunately, the soundproofing in the walls covered the entire facility. And only once my climax came, I became as silent as the night. Oh my God, I loved it! This moment of bliss rekindled my fantasy where I could accomplish anything I desired. But all good things must eventually end, the dreadful part halted by a distant voice: "Calista, it's time to wake up you little slut!"
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Version 1.0
14,418 downloads
Adult Magazines of Fallout v1.0 Note: while this mod does add new items, there's currently no way to acquire them in-game without using console commands. Adult Magazines of Fallout (MOF) is a collectibles mod that adds 53 brand new and unique magazines to Fallout 4. It's designed to add adult-oriented collectibles with their own lore that properly fit in with the Fallout universe. I'm still not 100% decided on how to implement the collection of these magazines yet. I have considered hand-placing them (like the vanilla magazines) but this would require many cell edits and that might not be something everyone wants. Suggestions are very welcome! Without further ado... here's some of the magazines you'll be able to find: Bombshell Babes (12 Issues) Bombshell Babes is a pre-war pinup magazine that released once a month for $29.99 each. Due to it being in heavy circulation before the war, each issue is now worth 75 Caps. It's a softcore collectible, and most issues do not feature actual nudity. Commonwealth Hentai (12 Issues) Commonwealth Hentai is a post-war hentai magazine. Nobody seems to know where they come from or who's drawing the art inside. Due to the relative difficulty of finding printing presses in the Commonwealth, there aren't too many of these, so each issue is worth 100 Caps. It's a hardcore magazine that features plenty of Commonwealth beasts. Probably one to hide from the kids. Vault Porn (7 Issues) Vault Porn is a short-lived pre-war magazine authored by Vault-Tec in a bid to capture every market imaginable, and it sold for an eye watering $49.99 per issue. Only 7 issues were printed, and the high original asking price meant not many were sold. Due to this, each issue is worth 150 Caps. It's a mix of soft and hardcore images, with the common factor in all of them being Vault-Tec's very own Vault Girl. Wasteland Fucking (10 Issues) Wasteland Fucking is a hand-drawn post-war magazine. Copies of this seem to be everywhere in the Commonwealth, and the original author intended it to be free. This magazine is common, so it's only worth 50 Caps per issue. It's a relatively hardcore magazine. Zipp (12 Issues) Zipp is a pre-war "lad's mag" that was a pretty common occurrence in any household with a young guy living in it. Originally retailed for $29.99. It was in heavy publication when the bombs fell, so there's still plenty of issues out there. Each one goes for 75 Caps. It's all relatively tame topless models. -
Version 4.1.0
16,588 downloads
Hi all, WHAT: This is a simple mod, which (currently) adds 29 Posters under Decorations->Vault->Posters. These Posters are themed around pregnancy and reproduction, while I tried to maintain the original style of Vault tec Propaganda posters. See preview file for an idea. The Posters are available in a new and an dirty state and cost 2 cloth each. WHY: As I was building my own Vault, I felt like missing the typical bigger scheme of Vault-Tec. Since we are here on LL, I thought of something like a repopulation program. For this purpose I made these posters to add the flair to the Vault, while preserving a typical style of those Vault-Tec Propaganda advertisements. I have made an adult version too: Adult Version Both mods can be used together without conflicts or duplicates. But I wanted to keep them separate, since I still think, that the non-adult version is much more lore friendly, and some people might only want to use one or the other. Some People asked for some raider(slavery) stuff. Have a look at the adult version for that If you have ideas for some additional Posters or critisism for this, please leave a comment. I would like to have some more Posters, maybe also themed a little bit different ones for you, so your ideas are welcome. Version 4.0 is the MURRICA UPDATE. I wanted to catch the war-time patriotism displayed in the fallout universe and take it into the posters. With this update, the mod now contains 29 different posters in pristine and dirty as usual. Hope you have fun with it. DISCLAIMER: Some of the Posters are rather ... political incorrect. Be warned. Sincerly, Kiara -
Capital Wasteland Chronicles. Prologue: The Exile Rose was her name an exile, she was banished from her home Vault 101 from all safety to the certain death, reasons was unknown to her she did not understand any of them, now she in the entrance of the dark cave and the door to a new world the surface. Remains of the others, Vault dwellers asked herself or someone from the outside the surface, the papers holded messages to the vault they all were insulting the vault and desperations whoever wrote them, she was a bit shaked and looked in the end of the caves. She were given a mere pistol wich she hided in her pockets and her only guide was the old pip-boy. She went forward and saw a gate and light of the outside, she thought this is the exit of the Vault and my entrance of her new life. She opened the gate and went outside. "There is slight light from that gate" Moment she stepped outside was blinded by the light of the sun, her lunges was full of a air, not the one she used to it was different, it felt dirty and smelled bad, so does the light it was a bit burning to her. The earth itself was new thing to her, she was used to the metal. "My eyes" She get herself together, her sight is more cleaner, her smelling got tired, she stopped noticing the smell of the surface, she told herself she can get used to this and went forward to look around in the new world... "Lets look around.." As see saw the place she was shocked, she did not understand what she saw, but from what she remembers from the books of the vault, the surface is not what is she expected. "What is this..." She was an dead world, scorched land after the Great war, there was no life, no hope out here. She saw ruined city of the Capital City, it was forgotten name to her, but she did recognised the great land marks of it, she didn't know what to do, she simply looked the destroyed remants of the Old World, there was bit of beauty of it even its dead state. While starting she eventually realised she need do something to survive, but how all she have a mere pistol, no food, no water, no home or any skills what she might can rely on. If there is any civilization she need find it. "I need get myself together, this is ain't the time for this, there must be some kind of place where people live, if not the exile is my sectence of death truly. I wonder what kind of horrors walking this forsaken lands if I can breathe others can do. Local town ruins might have something useful or even just a bed to rest." She was finished thinking and something got her attention and odd contruct like fortress or somekind of city. However at the moment she might think its better to leave now. "What is that? Might worth to check it later." End Author's notes
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Ellie - Vault 88 Overseer [Fallout 4] - Updated
Kuroyami posted a blog entry in From the Dark...(A Character Blog)
Main Atrium UPDATED - Atrium Still working on a residential area, which is going to be...above the Atrium here. And yes, the player's room now has it's own balcony. Overseer's Room Not done much with this, beyond the quest required addition of the Desk. More will be done on this. Cafe Bare at the moment, though the kitchen is basically done, and has some food production going. Clinic/Medical Added balcony not yet shown in Atrium image. Clinic interior. The far door is planned to be either a room for severe issues, requiring a longer stay, or as a nursery, before the child moves in with the parents. UPDATE If any one can make sense of this, I'd greatly appreciate it. The light clearly has power, but the connection next to it, does not. Water Plant/Reactor Slight echo of Gopher's layout, though I likely didn't get things even close. Each way(there are two, currently) leading from the reactor has the decontamination fields, so you can't leave the area without going through it. Also, MANY wires to get the reactor to power the Atrium, ugh. Not so fond of how this turned out, especially with my idea of keeping the vault mostly contained, perhaps beyond something like the immediate Water Plant area shown above. Though it looked a little worse before I made this change. The Overseer...I mean Player's Room..s Two shots to give some geography as to how one gets to the room. A bit of a winding path, but meh, it works. Angle one. A bit sparse, but for now it works. And yes, that is a bed for...Dog...meat. Wait, why do those footsteps sound so damn metallic? Angle two. Not the best Power armor yet. Also only one bobblehead, sad....and I need to light the Vault Girl statue better. UPDATE Used meta information to get that power armor set, but there was still some challenge in it. Moved a few things around, and now the X-01 armor is using the full Winterized paint. In addition to the Dog, she has...Curie. Her Outfit. gloves, and eyewear are from the same mod as the Ellie's, Synthful Traitor Cyberpunk Outfit, and her appearance is changed by this mod, Loving Curie, the Shadow Synthesis version, which requires this hair mod, Motoko Hair (GITS). Companion's Room Dog....What the hell? -
I only wanted to know if the sims-4 vault has a limit on how much you can add money to. I googled it but people just told stories (hint: don't woohoo in a vault) So everytime I sell a house in san mishyuno it includes a biggie vault with 10-million. If I remember, the seller opens the vault, and if I don't remember, the new owner breaks into it. Most sims I have there stare at the 10 million, but they already have 9 million of their own. So *what* would happen if the vault had 18 million? (lots more?) What if a house has more than one vault? can they accumulate twice as much? Glitches, a stock-market crash, ??