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Wet Function Redux SE View File Wet Function Redux SE ? Requirements PapyrusUtil SE 3.7 SKSE64 1.5.80 or older SkyUI SE 5.0+ RaceMenu SE or download Racemenu SE and extract the RM bsa file and install only the nioverride.pex and the skee-dll/ini from it (ECE users) Textures not required, but strongly recommended CBBE: Sweaty Wet Skin Auto Adjustment (textures only) UNP: Textures by bola08 Male: Wet function redux - male textures Optional mods (with integration) SexLab SE SexLab Aroused Redux SE Devious Devices SE BETA ZaZ Animation Pack SE Frostfall SE 3.4+ Quickstart Install everything Start game and go into MCM menu of Wet Function Redux Open Targets Select Player Click Start effect Go back into the game (close all menus) Experiment a bit by: Go back into the Targets menu Select the player as target (if not already) Screw around with the values Go back into the game and wait for them to update (2 seconds by default) Additional Features Support for texture swapping on male targets: own set of textures - does not interfere with female textures SOS SE support diffuse texture swapping - for different details while wet (body hair) [*]A lot of sources for wetness, each with its own rate of wetness generation stamina & magica usage (as before but with separate rates) sprinting running sneaking galloping working (mining, chopping wood, any blacksmith work) weather influence pleasant cloudy rainy snow interiors/other [*]SexLab SE (if installed) base rate during scenes increasing rate with each stage orgasm modifiers victim modifiers [*]SexLab Aroused Redux SE (if installed) increasing rate with arousal threshold above which the textures with wet pussy effect may be used [*]ZaZ/Devious Devices SE (if installed) rate from vibration, increasing with strength orgasm caused by device edged by device [*]Frostfall SE (if installed) drying when near fire (scales with fire size) separate weather influence for rainy and snow when in shelter [*]Effect can be applied to any number of NPCs view current values and modify wetness can force a constant wetness and specular-/glossiness-strength [*]Auto-apply the effect: to (options): every NPC followers Participants in a SexLab scene (with option for the player scene only) NPC wearing something that is flagged by: ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke [*]naked NPCs [*]auto-removes itself if: not refreshed (no save-game bloat) the player is not nearby the model is/was unloaded [*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug [*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings Using custom textures When dry, the default textures of the body are used (you may want to use non-sweaty/glossy variants). To use custom sweaty textures just replace the following files with your according textures. Folder: Textures\Actors\Character\WetFunction Files: wethead_s.dds: not included in original texture pack wethand_s.dds wet_DSP_s.dds male_wethead_s.dds male_wethand_s.dds male_wet_DS_s.dds male_wet_d.dds: the diffuse texture male_wetschlong_s.dds Body textures are present with different detail effects, where each D, S, P is 1 if the corresponding effect is active in this variant else 0 D: droplet effect S: sweat effect P: pussy effect (wet crotch) Tip: For faster replacing of the body texture, just replace the wet_010_s.dds variant and disable the droplet and pussy effect in the MCM menu (visuals). Known Issues On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). nop0x90 implemented a workaround that fixed this problem in his test cases. The bug can still be provoked. Using head texture swapping will cause brief visual glitches when swapping the texture. In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod. Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target. Credits nop0x90 for the original Skyrim implementation and the permission to port it to SSE Please don't bother Nop0x90 via his own page about this SSE port! Submitter Andreis Submitted 06/21/2019 Category Adult Mods Requires Textures, PapyrusUtil SE 3.7, SKSE64 1.5.80, SkyUI SE 5.0, RaceMenu SE Regular Edition Compatible No
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So i got this dumb idea might been done somewhere before not sure couldn't find anything like this but here i go, My idea is when your character Absorbs a Dragon Soul each soul causes either your Breast or Butt to expand in size and would utilize Bodymorphs/SLIF, This mod would work on both SE or LE and could even possibly have other settings like if you play as a male character increases their cock size., Also there could be an option to randomfi what area gets chosen for each absorption as an additional feature possibly. What do you guys think?
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I need help, because I had my skyrim moderated with adult mods and everything very optimized, I stopped playing a few days for other games, I went to play fallout new vegas with mods but when I made a new profile in vortex, my game happened to him something strange and it did not open to me and that for a long time I had the game prepared and with many mods. But after that day when the skyrim returned, my game was corrupted and I had not installed new mods, and now that I try to make a new profile from 0, some mods are not activated as defeat and mods that do not appear if they say they are. try everything in vortex, reinstall everything and nothing. I do not know what to do In the image I show that I have the defeat installed, and it does not appear in the mod configuration and another one appeared to me this character without textures
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Probably one of my favourtite hairs in the KS hairdo pack is the Sky60863, I've been looking everywhere for a hdt version of it but I've only been able to find it for special addition, I play on Legendary addition. I'm just here looking for help, wondering if anyone could find a mod of an hdt version thank you ❤️ Any help is much appreciated
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Hi guys i want to know which version of skyrim is best for mod. That can can play most of mod without any complex. Because i noticed that latest aniversary update has not support many mod .
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✦Redes Sociais✦ ✦Canal de Gameplay ✦Canal Review Mods ✦Twitter ✦Patreon ✦Instagram ✦Discord
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✦Redes Sociais✦ ✦Canal de Gameplay ✦Canal Review Mods ✦Twitter ✦Patreon ✦Instagram ✦Discord
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✦Redes Sociais✦ ✦Canal de Gameplay ✦Canal Review Mods ✦Twitter ✦Patreon ✦Instagram ✦Discord
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✦Redes Sociais✦ ✦Canal de Gameplay ✦Canal Review Mods ✦Twitter ✦Patreon ✦Instagram ✦Discord
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✦Redes Sociais✦ ✦Canal de Gameplay ✦Canal Review Mods ✦Twitter ✦Patreon ✦Instagram ✦Discord
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✦Redes Sociais✦ ✦Canal de Gameplay ✦Canal Review Mods ✦Twitter ✦Patreon ✦Instagram ✦Discord
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Version 1.0.0
1,876 downloads
Nord Hero Sassy Girl Outfits A new summer female sexy clothing collection for Skyrim Legendary Edition. Fakenails with the same color as the clothes/sandals/wristbands Full Pack contains 4 outfits(Beach, Denim, Flower, Mix), 3 sandals(indigo/red/pink), and 3 wristbands. Free Pack contains denim tshirt/shorts, indigo sandals and blue wrist. ==== REQUIREMENTS ==== BodySlide(CBBE Body required, CBBE HDT Body recomended). https://www.nexusmods.com/skyrim/mods/49015 ==== RECOMENDED ==== Patrician ENB (for same graphics in the screenshots and video). https://www.nexusmods.com/skyrim/mods... Anami Yashiana - Racemenu face preset and Bodyslide body preset.(included in downloads). Use this if you want your character to have the same body and face as the photos. NOTE: The face preset (racemenu) requires KS Hairdos and Eyes of Beauty Bijin Skin CBBE 2k based.For same body textures of screenshots. https://www.nexusmods.com/skyrim/mods... Goma Pero Land. Great location for shooting and filming. https://gomaperopero.tumblr.com/ ==== INSTALLATION ==== Copy file contents for your skyrim/data directory and activate mod with Skyrim Launcher or directly in the files (c://users/youruser/appdata/local/skyrim). You can also use your favorite mod manager. If you use CBBE Morphs in Racemenu, dont forget to build meshes checking "build morphs". ==== Getting the clothes ==== You can craft the itens in the tanning rack or use the console typing "help NH_SassyGirl", see the CODES and then type "player.additem CODE 1". You can also use the AddItemMenu Mod, and take itens via menu. https://www.nexusmods.com/skyrim/mods... ======================================================================================================================== GET THE FULL PACK https://www.patreon.com/posts/33608940 FULL PACK DOWNLOAD https://www.patreon.com/posts/33608940 Consider supporting my work in Patreon-
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Mystra has planned an expedition to Blackreach in order to answer some burning scientific question demanded by her research. The dangerous nature of this expedition led Mystra to enlist the aid of that nefarious not-quite-villain, Mistress Synne, as Mystra often does when facing hazards or challenges too great for her to overcome by herself. Synne, owing to the fact that she needed to stay clear of local authorities for a few days, and perhaps because she rarely has anything better to do, eagerly agreed to aid Mystra with her research. Since the last blog entry, I have been working on a little more story content to add some more depth to the personality of the Nymph followers, and this is the latest result. It is a picture story involving Mystra, Mystra's Golem, and Synne told in 3 acts. There are a lot of 4k images, but since they are all highly compressed jpgs, it shouldn't cause too many problems this time. It took a few tries to tweak the compression, but I'm pleased with how much quality I managed to maintain while still bringing each image below 1mb. Synne and Mystra represent two of the most unique (and difficult) characters I have ever written for. There are a lot of facets of both of characters that I wanted to share, including a few details I have only hinted at before, and until now I haven't had the opportunity to do so. I hope I have captured both of their core essences in a way that you will enjoy reading. Another thing I've wanted to find a way to share is the complexity of Mystra's Golem, in particular, her quirky temperament. Mystra specifically designed her Golem to think for herself, so Poxy isn't your typical mindlessly obedient familiar. Synne often emphasizes that the Pox Golem has a sense of humor, and suggests that Poxy is prone to making silly faces when Mystra isn't looking (although it is doubtful that Mystra believes her). While writing it, I had no idea what was going to happen next or how it was going to end. I ended up letting the characters tell the story themselves through their very distinct personalities, and it had quite an unexpected ending. Disclaimer: This is a semi-NSFW post. There is no sexual content, but there is some nudity. However, that nudity is primarily the Pox Golem, who is essentially a nude marble sculpture. Disclaimer 2: There are several passages in the first act that focus on the inner-workings of Mystra's golem, and it could be viewed that they are slightly disruptive to the lore-friendly setting that I strive to uphold. I would argue that despite being a magical construct, her Golem is something that borders on an arcane form of artificial intelligence, and as such contains highly sophisticated functionality that presents itself with a more technological flavor. Drawing on the words of Arthur C. Clarke who said, "Any sufficiently advanced technology becomes indistinguishable from magic," my belief is that the inverse holds true, and that any sufficiently advanced magic begins to look like futuristic technology. Nevertheless, I have included these as separate sub-sections for those who would prefer to avoid the potentially disruptive presentation. Act I, Escape We begin our story deep underground, in what appears to be some sort of storehouse or barracks: a sturdy building with only one way in or out. Inside, Mistress Synne is apparently in the middle of regaling her companions (Mystra and Mystra's Golem familiar) with a gripping tale involving her adventure as the High Priestess of a cult of Molag-Bal worshippers, presumably many years ago. What were the three of them doing underground? What exactly was Mystra researching? How did they find themselves in their present situation? Let's find out... Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8 Part 9 Part 10 Part 11 Part 12 Part 13 Part 14 Part 15 Act I Epilogue With Poxy's help, Mystra manages to put her plan into action. Synne and Mystra find a safe hiding spot while Poxy lures the bulk of the enraged falmer horde deep into the confined space. Her golem is quickly overwhelmed, but Poxy's brave sacrifice buys enough time for Synne and Mystra to sneak past the main force. Once outside, Mystra quickly seals the door behind them with another freezing spell. This new ice-wall contains no toxins and won't last as long as the first one, but with the majority of the army temporarily trapped on the inside, Mystra has just enough energy left to re-construct her golem on the outside. Now re-joined by Poxy, the three of them fight their way to the surface, and owing to their considerable combined fighting strength, they even manage to reach the safety of daylight relatively unharmed. Act II, intermission Echoes of angry hissing and insectoid clicking can be heard protesting their escape as the mechanical lift bursts forth from the underground chasm into the blinding glare of a snow-reflected sun, where the falmer are loathe to follow them. Mystra appears tired, but relatively unharmed. Synne has only minor injuries but is heavily fatigued, owing to her heavy plate 'armor' and tendency to engage multiple enemies at once through a combination of swordplay and spellcraft. The Pox Golem has several deep chips and cracks throughout her marble stonework, but an unseen magical force is gradually filling in any gaps in the stone surface while the trio rests. Part 16 Part 17 Part 18 Part 19 Part 20 Part 21 Act II Epilogue Very shortly after emerging on the surface, with just enough time to catch their breath and treat any minor wounds, an industrious looking figure emerged just over the horizon. After a brief conversation while resting, it now becomes apparent that this figure is in fact a young man who is heading towards the trio at a brisk pace. Act III, Finale The young man heading toward the trio now looks to be a courier and he appears to be in quite a hurry. How the courier knew where to find them, or how he managed to time his approach so that he would reach their location mere moments after they returned to the surface is anyone's guess. Part 22 Part 23 Part 24 Part 25 Part 26 Part 27 Part 28 Part 29 Part 30 *THE END*
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Hi there Nymph lovers! I know I said I wasn't going to post another entry before release, but the last week has seen a lot of testing, bug fixes, polishing, and a few fairly significant last minute changes. First of all, I have done a complete overhaul on the signature spells used by two of the followers. Arborea's signature spell has been replaced by the Rainbow Beam, a very long range destruction/alteration/restoration spell that has a huge number of different effects that it causes, but which is reduced by almost every type of resistance. She is much more useful as a pure mage in general combat now, while still retaining her great strength against enemy spellcasters. You can see it here Kayellie's lifesaving spell turned out to be kind of boring and something that a number of other popular followers do already, so I wanted to give her something that made her more interesting instead. She now has two powers, one of which is Stendarr's Shield, which is an armor buff that stacks with flesh spells and affects her, any other followers and the player, and which grants the player a 7% chance of having incoming damage negated entirely. But the coolest power Kayellie has now, which is consistent with her character and background, is called "Collateral Damage." As long as she has a greatsword equipped every single hit she lands will cause a small explosion similar to when a giant smashes his foot into the ground. These explosions have some force, push around clutter, can knock down smaller enemies, and also do a small amount of damage to every enemy nearby, damage that increases as she levels. If she is using her own sword and scores a critical hit she will cause a stronger explosion that will also stagger enemies in a larger radius in addition to the extra damage. I had to be very careful while implementing these so as to never accidentally allow her to hit someone or something that would cause gameplay problems, and I think I managed to pull this off while keeping the flavor intact. It only affects hostiles and critters (chickens, goats, rabbits, elks, and so on), but it will never count as a crime no matter who she hits (which actually lines up perfectly with her back-story, coincidentally). You can see it in action here She's a lot more fun to have as a follower now since she causes so much chaos, and she is very good at fighting multiple small enemies at once (rieklings, wolves, etc) With that I think every follower has something unique and interesting about them that should make for a diverse set of follower playstyles. I have been trying very hard throughout the course of this mod to find ways to make them interesting and different enough from generic followers without the use of scripting, and I hope you will enjoy playing with them. Along those lines, I have taken my earlier notes and written a much more in-depth set of background information for each follower. Let's start with Kayellie then. Kayellie Personality Kayellie Pictures Arborea Personality and Background Arborea Pictures Lykaea Personality and Background Lykaea Pictures Yulia Personality and Background Yulia Pictures Synne Personality and Background Synne Pictures Mystra Personality and Background Mystra Pictures These girls have really taken on very distinct personalities over the course of the last few months, and I hope you enjoyed reading about them. Most of my testing at this point is finished, the only major thing I have left to do is test it out on a fresh build to ensure there are not any mod-mod or asset dependencies I am unaware of, get permissions for all the assets I used, and package it all as a FOMOD with a set of options for HDT settings and maybe even bodyshape for a CBBE version compared to the 7BO that they use now. One thing I should definitely mention about the followers which I have been avoiding for quite a while, is in regard to the voices they use. Two of the followers (Yulia and Synne) both use unique NPC voices, Yulia uses Serana's voice, from dawnguard, and Synne uses Vex's voice, from the Thieve's Guild. These work just fine (yulia has never once mentioned anything about being a vampire in all the months I have known her) and these voices are a very large part of how I imagine their characters, but I know that many people do not like the idea of followers duplicating unique NPC voices. Additionally, follower function for these unique voices requires Relationship Dialogue Overhaul to be installed, they will not follow you without it. Because I know that many people will not want followers that use unique NPC voices or maybe do not want to install RDO, I am going to build two versions of the mod, one where they have these voices and one where they use common pooled follower voices (yulia as commander and Synne maybe as dunmer), and offer this as a FOMOD option. I just wanted to mention it now because I am very attached to the way these girls sound as is and I would strongly recommend that you give the unique voices/RDO option a chance. While we're on the subject, the voices the other girls use are Mystra - youngeager (she's kind of grumpy but she sounds cheerful!) Kayellie - eventoned Arborea - sultry Lykaea - condescending Before I finish I want to share a few of the changes I have made to the Nymph Races as a result of this testing. The base passive resistance to iron and steel weapons shared by all Nymphii proved to be a little bit too strong. I had imagined it being something that would totally negate smaller weapons, like arrows from weak bows and daggers etc. while still allowing a powerful enemy with a two handed weapon to make a dent. In testing it felt like a lot of the time it was extremely unusual to take ANY damage at all, unless I had no armor and no magic of any kind. So I have reduced the multiplier from a 60% reduction to a 50% reduction, and the flat reduction that occurs after this multiplier was reduced from -20 per hit to -15. It is still extremely potent, and it will very often lull you into a careless sense of invincibility when fighting humanoid opponents, leaving you scrambling for cover if you aren't paying attention when you get hacked apart by that foe wielding an elven or dwarven sword, which is exactly how it should be. I also added a few perks to enhance the "Nymph" feel of several of the races and to make them more distinct from each other. Wood Nymphii now gather bonus alchemy ingredients and have a 10% bonus to the power of all enchantments they make, but only if they are naked while doing so. They also get a bonus to their carry weight while naked. Additionally, their 90% resistance to disease and poison becomes a full 100% immunity while naked. Night Nymphii now have an improved base magicka regen rate, which means they can recover magicka extremely fast, faster than most Altmer. To offset this, I have increased the weakness they have to shock from 15% to 25%. You can, however, negate most of this shock weakness, bringing it down to only 5% as long as you are naked. Blend Nymphii now get a flat 5% reduction in damage from all sources. This may not sound like much but when added to the Nymph iron/steel resistance it becomes fairly noticable since it will drop a significantly higher number of attacks below the damage threshold, making them the most "tanky" Nymph race, especially early in the game. It also stays relevant even late in the game, since it stacks with everything becomes more effective at capped resists. I have increased the Desert Nymph bonus to Fire resistance from 75% to 80% while naked. Not a major change, but I felt like it was a better fit for them to have a higher max fire resistance than cold resistance. Beast Nymphii are very strong already, and did not get any changes yet. I tested the combat regen and it was a problem, just like I expected. I may, however, implement a variation of the scaling troll regen ability that makes trolls regen faster as they get closer to death, and have this ability only function while the Beast Nymph is naked. Kind of an odd concept that you would want to take your clothes off if you are about to die, but maybe that's what makes it interesting. And with that, it's ready to go. You should expect to see it uploaded here and on nexus sometime in the next week, as soon as I hear back from a few of the people I requested asset permission from.
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Version 2.0
245,197 downloads
Wet Function Redux SE ? Requirements PapyrusUtil SE 3.7 SKSE64 1.5.80 or older SkyUI SE 5.0+ RaceMenu SE or download Racemenu SE and extract the RM bsa file and install only the nioverride.pex and the skee-dll/ini from it (ECE users) Textures not required, but strongly recommended CBBE: Sweaty Wet Skin Auto Adjustment (textures only) UNP: Textures by bola08 Male: Wet function redux - male textures Optional mods (with integration) SexLab SE SexLab Aroused Redux SE Devious Devices SE BETA ZaZ Animation Pack SE Frostfall SE 3.4+ Quickstart Install everything Start game and go into MCM menu of Wet Function Redux Open Targets Select Player Click Start effect Go back into the game (close all menus) Experiment a bit by: Go back into the Targets menu Select the player as target (if not already) Screw around with the values Go back into the game and wait for them to update (2 seconds by default) Additional Features Support for texture swapping on male targets: own set of textures - does not interfere with female textures SOS SE support diffuse texture swapping - for different details while wet (body hair) [*]A lot of sources for wetness, each with its own rate of wetness generation stamina & magica usage (as before but with separate rates) sprinting running sneaking galloping working (mining, chopping wood, any blacksmith work) weather influence pleasant cloudy rainy snow interiors/other [*]SexLab SE (if installed) base rate during scenes increasing rate with each stage orgasm modifiers victim modifiers [*]SexLab Aroused Redux SE (if installed) increasing rate with arousal threshold above which the textures with wet pussy effect may be used [*]ZaZ/Devious Devices SE (if installed) rate from vibration, increasing with strength orgasm caused by device edged by device [*]Frostfall SE (if installed) drying when near fire (scales with fire size) separate weather influence for rainy and snow when in shelter [*]Effect can be applied to any number of NPCs view current values and modify wetness can force a constant wetness and specular-/glossiness-strength [*]Auto-apply the effect: to (options): every NPC followers Participants in a SexLab scene (with option for the player scene only) NPC wearing something that is flagged by: ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke [*]naked NPCs [*]auto-removes itself if: not refreshed (no save-game bloat) the player is not nearby the model is/was unloaded [*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug [*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings Using custom textures When dry, the default textures of the body are used (you may want to use non-sweaty/glossy variants). To use custom sweaty textures just replace the following files with your according textures. Folder: Textures\Actors\Character\WetFunction Files: wethead_s.dds: not included in original texture pack wethand_s.dds wet_DSP_s.dds male_wethead_s.dds male_wethand_s.dds male_wet_DS_s.dds male_wet_d.dds: the diffuse texture male_wetschlong_s.dds Body textures are present with different detail effects, where each D, S, P is 1 if the corresponding effect is active in this variant else 0 D: droplet effect S: sweat effect P: pussy effect (wet crotch) Tip: For faster replacing of the body texture, just replace the wet_010_s.dds variant and disable the droplet and pussy effect in the MCM menu (visuals). Known Issues On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). nop0x90 implemented a workaround that fixed this problem in his test cases. The bug can still be provoked. Using head texture swapping will cause brief visual glitches when swapping the texture. In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod. Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target. Credits nop0x90 for the original Skyrim implementation and the permission to port it to SSE Please don't bother Nop0x90 via his own page about this SSE port!- 11 reviews
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View File Realistic Animation Project SSE - Idles thx to dnalloh1987's "Guide to Animation.hkx conversion for Skyrim Special Edition" on the nexus. I converted my fave animation mod to SSE (without permission) https://www.nexusmods.com/skyrimspecialedition/mods/2970?tab=description Make sure to endorse the OG Author Supertin's page https://www.nexusmods.com/skyrim/mods/76862/? Submitter Jessie907g Submitted 02/17/2020 Category Regular Mods Requires FNIS Regular Edition Compatible No
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NH Sassy Girl - Denim Outfit - CBBE HDT Bodyslide View File Nord Hero Sassy Girl Outfits A new summer female sexy clothing collection for Skyrim Legendary Edition. Fakenails with the same color as the clothes/sandals/wristbands Full Pack contains 4 outfits(Beach, Denim, Flower, Mix), 3 sandals(indigo/red/pink), and 3 wristbands. Free Pack contains denim tshirt/shorts, indigo sandals and blue wrist. ==== REQUIREMENTS ==== BodySlide(CBBE Body required, CBBE HDT Body recomended). https://www.nexusmods.com/skyrim/mods/49015 ==== RECOMENDED ==== Patrician ENB (for same graphics in the screenshots and video). https://www.nexusmods.com/skyrim/mods... Anami Yashiana - Racemenu face preset and Bodyslide body preset.(included in downloads). Use this if you want your character to have the same body and face as the photos. NOTE: The face preset (racemenu) requires KS Hairdos and Eyes of Beauty Bijin Skin CBBE 2k based.For same body textures of screenshots. https://www.nexusmods.com/skyrim/mods... Goma Pero Land. Great location for shooting and filming. https://gomaperopero.tumblr.com/ ==== INSTALLATION ==== Copy file contents for your skyrim/data directory and activate mod with Skyrim Launcher or directly in the files (c://users/youruser/appdata/local/skyrim). You can also use your favorite mod manager. If you use CBBE Morphs in Racemenu, dont forget to build meshes checking "build morphs". ==== Getting the clothes ==== You can craft the itens in the tanning rack or use the console typing "help NH_SassyGirl", see the CODES and then type "player.additem CODE 1". You can also use the AddItemMenu Mod, and take itens via menu. https://www.nexusmods.com/skyrim/mods... ======================================================================================================================== GET THE FULL PACK https://www.patreon.com/posts/33608940 FULL PACK DOWNLOAD https://www.patreon.com/posts/33608940 Consider supporting my work in Patreon Submitter Nord Hero Submitted 02/01/2020 Category Armor & Clothing Requires BodySlide(CBBE Body required, CBBE HDT Body recomended). Special Edition Compatible No
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