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Estrus Chaurus+ View File All credits go to the original author of this mod, Jbezorg. Since he has taken a hiatus, I will be maintaining this mod for the time being. Thanks to Min for helping to keep the Mod alive by updating it for SL1.5+ Original Mod Description by Jbezorg WHAT DOES THIS MOD DO? Chaurus spit attacks will trigger an Estrus Tentacle attack and impregnation. In roughly 3 days, they Chaurus Eggs will be expelled from the host's body. WHAT CAN YOU DO? If the skeleton supports node scaling the breasts will enlarge during that time. MCM will auto-configure Estrus Chaurus based on your skeleton and it will be available if the skeleton and body mesh supports it. If this is available, you can set how large the breasts will grow. You can set how long the impregnation will last. You can turn on / off impregnation by enabling / disabling the pregnancy option. The tentacle attack will still happen but no impregnation. You can turn on / off the chaurus eggs hatching by enabling / disabling the Chaurus Infestation option. An impregnated NPC will still lay chaurus eggs. They just will not hatch. You can choose to have some residual breast growth. Breast size is not returned fully to the original size. You can remove all impregnation effects from NPCs, Companions & the Player by enabling "Prepare for uninstall" ( this can take a few min. to run). The breast enlargement feature is very experimental. It's very likely to cause CTDs. You can disable this feature in MCM by setting breast growth to "NONE". SOME THINGS TO KEEP IN MIND Don't update to a new version without first enabling "Prepare for Uninstall" and letting it cure everyone. Estrus shout abilities AND THE ESTRUS MOD ITSELF is completely unrelated to this mod. When the pregnancy effect ends: The original breast scale is restored. The victim is removed to the Chaurus Faction ( if still in it ) The perk is removed. [*]Don't save or game wait while the Estrus Tentacle magic effect is active. You'll most likely CTD. Wait a few min. before to allow for the first NiNode update to occur. [*]Breast enlargement and pregnancy will only work on body meshes that support skeletal scaling e.g. TBBP, BBP body meshes. [*]If You don't see MCM updating, use the following console command. setstage SKI_ConfigManagerInstance 1 EC+ Version 4.390 As version 4.390 has major changes to the esp file I do not recommend trying to upgrade - a new game is required For the LE version NiOverride and XPMSE are required for pregnancy scaling to work in EC+ 4.20 onwards For the SE version SKEE and XPMSE are required for pregnancy scaling to work. Thanks to t3h0th3r for providing the updated scaling code! There are three methods by which the EC effect can be applied to the player or a follower: Chaurus spit attacks can trigger tentacle attacks - the chance of attack is configurable via the EC MCM Sexlab scenes involving a Chaurus triggered by another mod (e.g. Sexlab Defeat) EC+ scenes triggered by other mods (e.g. FMEA, Deviously Enchanted Chests, Sexlab Parasites, Deviously Cursed Loot) Chaurus Spit can also trigger Tentacle attacks on non-follower NPCs! At present NPC pregnancies will be lost if you or the NPC changes cell. Updating Updating from version 4.381 to version 4.390 requires a clean save or new game. For Modders Required Mods and Versions Legendary Edition Estrus For Skyrim V2.41r1 (Must be installed but the mod does not have to be activated) Sexlab 1.62 FNIS 6.1+ FNIS Creature Pack 6.1+ SkyUI 5.1 XPMSE 2.80+ Net Immerse Override 3.2.2+ or Racemenu 3.0+ (includes NIO) Special Edition Estrus For Skyrim SE V2.45 (Must be installed but the mod does not have to be activated) Sexlab 1.63 Beta 9+ FNIS 7.6SE + FNIS Creature Pack SE 7.6+ SkyUI 5.2SE XPMSE 4.80+ Racemenu SE 0.4.16+ (includes SKEE - required for pregnancy scaling) Known Issues None - please report any problems (or success) and I will try and sort them. Credits qotsafan for the Sexlab Inflation Framework integration cod osmelmc for the automatic EC animation registration patch Submitter Bane Master Submitted 05/03/2014 Category Combat Sex Requires SexLab , SKSE, FNIS, FNIS Creature Pack, SkyUI, Estrus For Skyrim (Assets only), NIOverrride (LE), SKEE (SE) Special Edition Compatible Yes
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Conglomerate 01 This guide is for Skyrim LE: Terms for "Skyrim LE": Skyrim Legendary Edition Skyrim + the three DLC: Dawnguard, Hearthfire, Dragonborn Skyrim 32bit version + 3 DLC Highly recommend additional Skyrim LE guides: 2020 Skyrim LE Stability Guide STEP Skyrim LE v3.0 For more Skyrim related links: Conglomerate - Links For Skyrim SE check out this guides: (v1.1.2) Mod Organizer 2 & Other tools - From zero to "Hey Sexlab is working!" Skyrim SE for Beginners - V 3.2.0 (3BBB / HDT-SMP / HPH) Intro: My blog is pretty basic and should be used as a "quick" reference to prepare Skyrim LE for modding. If you want to learn more about the technical aspects on how the various Stability Fixes for Skyrim work you can start your research from here. Main goal is to show how to install Skyrim ready to be modded and how to use "Stability Fixes" to keep Skyrim LE stable even with a multitude of installed mods. In addition you can find here a list of tools needed to keep the game stable and fix issues. The instructions are written in a way that a user can just work through it from top to bottom (recommend!), for a first install or a reinstall of Skyrim LE. I use Nexus Mod Manager (NMM v0.8+) in combination with Wrye Bash to compensate for the NMM shortcomings, that's why you find a few NMM related hints included in this blog. The stability fixes are the same for use with any Skyrim LE setup unrelated to the used mod manager (MO, MO2, Vortex, Wrye Bash). I mainly post only solutions I tried or use on my own Skyrim setup and that showed practical results. Many of the here posted fixes and tools are the absolute basics and mandatory to create a stable modding environment. In combination with Conglomerate 02 it is possible to create a lewd base setup that can be trusted to be stable. A stable base setup is needed for troubleshooting, because it is really hard to find mod bugs or conflicts if the base setup creates glitches or worse crash to desktop (CTD). Most used abbreviations and technical terms: Conglomerate - Abbreviations and file types What you find on this blog page: Installing Skyrim LE Installing Skyrim LE Backup and preparations before uninstalling Skyrim TES5EDIT Quick_Auto_Clean and cleaning Skyrim Master files a quickie with Quick Auto Clean SKSE & SKSE.ini Mandatory Papyrus expansion Memory (Block) Fix Crash fixes, Crashfixplugin.ini Memory allocator String count fix other fixes ENBoost & enblocal.ini ENBoost is the standalone memory manager without the graphical effects from ENBSeries Provides Skyrim with more usable memory BethINI ini configuration tool and tweaks fixes user errors and/or fixes changes from ini manipulating mods Savegame Tools: FallrimTools NetImmerse Override Cleaner (SKSE Co-Save Cleaner Utility) Other useful Tools: 7zip Notepad++ 1. Installing Skyrim LE Installing Skyrim LE Backup and preparations before uninstalling Skyrim 2. TES5edit and cleaning the Skyrim DLC Master files 3. SKSE & SKSE.ini 4. Crash fixes, Crashfixplugin.ini 5. ENBoost & enblocal.ini 6. BethINI 7. Savegame Tools: FallrimTools NetImmerse Override Cleaner (SKSE Co-Save Cleaner Utility) 8. Other useful Tools:
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Hey! Been dealing with this issue for a long time already, but only now I decided it annoyed me too much. When loading up a quicksave, sometimes my body tattoo overlay texture gets reset to "Default", showing a pink texture on top of everything and I have to manually set it back to what it originally was. Along with that, it seems that loading up a preset in RaceMenu never gets your eye color right, and always resets it to the first eye color option available. Any insights are heavily appreciated.
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I didn't add any new mods before this started happening. But when I load it pops up this framework warning message and my LazyFollowers are gone, my quest log is barren aside from mod quests that auto start like Kaidan. All the mod startup things happen like loading MCM menus and Sjel Blad Castle messages popping up. It suggests re-installing the SkyUI or extracting the scripts from a BSA but there isn't a BSA for SkyUI. Maybe I'm not understanding that part. Yesterday when this started I did indeed redownload the same exact SkyUI file from the nexus and it worked. I tried doing that again today (installing the same exact file for the third time) and it isn't helping anymore.
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BimboApoc SSE Alpha View File Hey, been lurking here for years but finally starting to try out modding seriously. This is my first mod release for BimboApoc. (New to modding, use a fresh save) It is similar to Bimbos of Skyrim however there were a few things I didn't like with it. Could only have 5 infections at a time. Many extra features like quests and such, but the core is still a bit buggy. Triggering the different stages was difficult. Nothing against the mod, I have had a great time with it, but I had some ideas and want to give a shot at them. So here is a run down of BimboApoc Triggered initially with a new kind of alcohol, "Dibella's Nectar" that can be found flagged for the player in the Temple of Dibella (so its not stealing to take it). Dibella's Nectar can be given to an NPC though a mod, or drank by the player to "infect" them, it will also trigger 100% arousal / 10% corruption (uses OSLAroused for arousal) Every 20% corruption a change can take place. I have not implemented what those look like yet though. Corruption thresholds also set min arousal. Every sexual act will add additional corruption, currently 1% but I doubt I will keep it that low. Every sexual act will also infect any none infected NPC NPC's can infect eachother. No limit to the amount of NPC's that can be infected at one time. Requirements, OStim NG OSLAroused May work on better support for other mods like SexLab / Other arousal mods, but this works for now. Looking for thoughts / opinions as I fill out features. Right now its pretty hard to "spread" it or get any meaningful difference with just the arousal modifier. Current Next Steps: Get events from AI to emulate spread outside of where the player is Setup body morphs for each step. Submitter velor Submitted 07/16/2023 Category Adult Mods Requires OStim NG, OSLAroused Regular Edition Compatible No
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Hi, I tried to play Skyrim LE via SKSE. I use NMM. I have Windows 7. I have steam application. Until the last few months, I had no problems to play the game. Today, I tried to play again. skse_loader.exe crashed immediately. TESV.exe file crashed also. I haven't changed anything in my files/mods. In my antivirus/firewall, it has been already allowed. I've already set skse_loader.exe as "Run this program as Administrator". I don't know what happened. Maybe, the new version of Steam causes this problem. I reinstalled Skyrim LE. It didn't work. I use LOOT. My load order is OK. I cleaned the mods with TES5Edit. I still have the same problem. Do you have any suggestion? If you can help me anyway, I'll really appreciate it. I installed the game in a different computer that uses Windows 10. I installed the same Skyrim LE and the same mods. The game worked without any problem. In my opinion, the new version of Steam causes this problem. Maybe you noticed. Steam won't support Windows 7 anymore after January 1st. 2024. Maybe, they've already made people to install the incompatible with Windows 7 version from their website. So, the only thing that I can do is to find an older version of steam. Then, make some settings for not checking and installing new version(s) on it. I think, I can't find such an older version. If I do, I don't know how to disable auto update.
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View File POSER HOTKEYS SE Poser Hotkeys adds a configurable hotkey MCM menu that lets you select, favorite, and play poses on the Player and NPCs. Bigger Gif Requirements SKSE64 2.0.6+ PapyrusUtil SE 3.4+ MFG Console Lite SE SkyUI SE 5.2+ At least one Poser* and FNIS SE** Hotkeys You can adjust hotkeys on the Hotkeys page if you don’t like the defaults. If you want to save your hotkeys and settings for later, go to the Data page and click “Save Settings.” Please note that there is a hotkey that can enable and disable all other Poser Hotkeys hotkeys (NumPad -). This is useful if you want to use overlapping hotkeys for something like Jaxonz Positioner SE after you have selected a pose for an actor. This hotkey does not start or stop poses on any actors on its own. Hotkeys are automatically saved to disc as they are modified. Poses You can select poses from the Poses page, or use your hotkeys to select them. Pressing the Show Pose button (Home) without a target in your crosshair will cause the Player to start posing. If you target an NPC in the crosshair and press Show Pose, the NPC will pose instead. To clear a pose and return the Player or NPC to normal, press the Clear Pose button (End). You can cycle through posers (Page Up, Page Down), poser packs (Up Arrow, Down Arrow) and poses (Left Arrow, Right Arrow). This only happens if the target is already posing. Favorites If you find a pose that you particularly like, you can add it to your favorites by pressing the Add to Favorites button (Insert). If you want to unfavorite the pose, press the Remove from Favorites button (Delete). If you want to categorize your favorites, you can create and delete your own named Packs on the Poses page. To change which Favorites Pack you are adding or removing poses to, simply select "Favorites" and then your desired pack on the Poses page. You may then select any other Poser or Pack and cycle poses as normal. When you press the Add to Favorites button or Remove from Favorites button, the displayed pose will be added to or removed from the Favorites Pack you selected earlier. Favorites are automatically saved to disc as they are added and removed. Faces You can create, copy, capture and select faces from the Faces page, or use your hotkeys to select them. Once a Face is selected, holding the Modifier Key (Left Shift) and pressing the Show Pose button (Home) without a target in your crosshair will cause the player to make a face. If you target an NPC in the crosshair and press Show Face, the NPC will make a face instead. To clear a face and return the player or NPC to normal, hold the Modifier Key (Left Shift) and press the Clear Pose button (End). You can cycle through faces by holding the Modifier Key (Left Shift) and pressing Show Next Pose (Right Arrow) or Show Previous Pose (Left Arrow) PoserDataGen (Required to get SSE pose mods working in this mod) About PoserDataGen is an tool that provides a way for users to create data for installed posers. Installation PoserDataGen is a executable that can be run from anywhere. Simply unzip it and double click the .exe to start it up. If you use Mod Organizer 2, I suggest that you launch PoserDataGen through its interface. This is a very good video explaining how to add it to Mod Organizer. Uninstallation Simply delete the .exe and .config file to remove it from your system. Data Generation PoserDataGen will try to automatically find your Skyrim SE directory the first time it's opened. Any detected posers you have installed will show up in the "Posers" section in the center of the application. If the "Posers" section is empty, it means the tool could not find your Skyrim SE directory, or it could not find any installed posers. If your Skyrim SE directory was not found, or if you want to point to a different Skyrim SE location, you can change your Skyrim SE directory using the “Change Skyrim Directory” button. Once a valid directory is chosen it is saved in the .config file for later use. Once posers are listed in the "Posers" section, you can check and uncheck them to include or exclude them for data generation. Clicking "Generate Poser Data" will generate data files for the checked posers, overwriting any existing, older files in the output location. If you don’t have one already, an empty Favorites data file will also be created for you. The Favorites data file will not be automatically overwritten by this tool if already present. To the right of the "Posers" section there are some additional options you can check that will do more things during data generation: "Skip Missing Animations will force the tool to verify that a valid .HKX (animation) file exists for each and every pose being added to the data file. This prevents the addition of poses that are defined in the FNIS_*_List.txt file that have no accompanying animation file. "Delete Old Poser Data" will delete all existing data files in the \PoserData\ folder, except for your Favorites. You can use this to remove data files for posers you have uninstalled. "Reset Favorites Data" will reset your Favorites data file to its original, empty state. Use this if you want to clear your favorites list entirely. Once the data files have been generated they should automatically be placed in \Data\SKSE\Plugins\PoserHotKeys\PoserData\ The next time you open the Poser Hotkeys MCM menu you should see your changes reflected on the Poses page. User Configuration You can alter the included .config file to help some specific usability issues that can arise depending on your installation. "SkyrimDirectory" holds the path the last valid Skyrim directory selected on the form. This is so that PoserDataGen doesn't have to ask you for the folder every time you run it. You can change this to whatever path you want that contains an \Data\Meshes\Actors\Character\Animations\ folder. "IgnoredFolders" is list of folder names that are skipped when PoserDataGen creates its list of posers. You can add entries here if you have mods that add animations that you do not want to show in the PoserDataGen "Posers" section. The folder names are ones that are found in \Data\Meshes\Actors\Character\Animations\ containing an FNIS_*_List.txt file. "PoserTrimStrings" are strings that are removed from the beginnings of poser pack names in the MCM drop down menu. This is purely aesthetic and is there to remove words or letters that a user doesn't care about when trying to select a pose. - Credits - Mz1n for the permission to share this with you guys! Please don't bother Mz1n via his own page about this SSE port! Submitter Andreis Submitted 01/19/2018 Category Adult Mods Requires SKSE64 2.0.6+ PapyrusUtil SE 3.4+ MFG Console SE SkyUI SE 5.2+ FNIS SE Regular Edition Compatible No
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The doggiebelt item from ZaZanimations is causing torsos to become invisible, is there anyway to fix it or remove it from the mod? It looks fine when I open it in bodyslide ScreenShot7.bmp
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- zaz
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everything runs fine when I'm in a city or building but when im outside my game will just randomly crash after I walk for a bit, I'm using crashfixes and have set UseOSAllocators to 1 attached a few ini files that might be relevant my load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 ApachiiHair.esm 7 7 hdtHighHeel.esm 8 8 Schlongs of Skyrim - Core.esm 9 9 ImCh.esm 10 a SexLab.esm 11 b ApachiiHairFemales.esm 12 c CreatureFramework.esm 13 d SexLabAroused.esm 14 e Devious Devices - Assets.esm 15 f BBLuxurySuite.esm 16 10 ZaZAnimationPack.esm 17 11 Devious Devices - Integration.esm 18 12 Devious Devices - Expansion.esm 19 13 Devious Devices - Contraptions.esm 20 14 ClimatesOfTamriel.esm 21 15 UndergroundBathhouse.esm 22 16 daymoyl.esm 23 17 Skyrim - Utility Mod.esm 24 18 SOSRaceMenu.esp 25 19 KS Hairdo's.esp 26 1a Footprints.esp 27 1b RaceMenuMorphsCBBE.esp 28 1c RaceMenu.esp 29 1d RaceMenuPlugin.esp 30 1e Woman'sWorld.esp 31 1f RLO - Interiors.esp 32 20 RealisticRoomRental.esp 33 21 SkyUI.esp 34 22 UIExtensions.esp 35 23 Schlongs of Skyrim.esp 36 24 SOS - VectorPlexus Regular Addon.esp 37 25 ImCh - USLEEP patch.esp 38 26 HearthfireMultiKid.esp 39 27 HearthfireMultiKid_LastName.esp 40 28 HDT Havok Object.esp 41 29 FCO - Follower Commentary Overhaul.esp 42 2a Remodeled Armor - Vanilla Replacer - Dawnguard.esp 43 2b Remodeled Armor - Vanilla Replacer - Dragonborn.esp 44 2c RLO - Effects.esp 45 2d RLO - Illuminated Spells.esp 46 2e SexLabTools.esp 47 2f SexLabMatchMaker.esp 48 30 FNIS.esp 49 31 ub_cell_darkarea.esp 50 32 ub_adoption_hearthfire_extention.esp 51 33 ub_apachii_hair.esp 52 34 ub_tapestry.esp 53 35 UFO - Heartfire AddOn.esp 54 36 UFO - Dawnguard AddOn.esp 55 37 SLAnimLoader.esp 56 38 SexLabDefeat.esp 57 39 XPMSE.esp 58 3a MoreNastyCritters.esp 59 3b SexLab Aroused Creatures.esp 60 3c NibblesAnimObjects.esp 61 3d Animal_SOS.esp 62 3e SLAL_AnimationsByLeito.esp 63 3f Devious Devices For Him.esp 64 40 DD_Helpers.esp 65 41 Deviously Enslaved.esp 66 42 12FemaleBrows.esp 67 43 EmpyreanCS.esp 68 44 KS Hairdos - HDT.esp 69 45 iHUD.esp 70 46 TKDodge.esp 71 47 Neithteam Warpaint.esp 72 48 Bathing in Skyrim - Main.esp 73 49 SRR Comments Standalone.esp 74 4a KCEIvoryHunter.esp 75 4b FNISSexyMove.esp 76 4c AddItemMenuLE.esp 77 4d ApachiiHairStyles.esp 78 4e Northern Bathhouses.esp 79 4f Shout Like a Virgin.esp 80 50 RLO - Exteriors.esp 81 51 xazPrisonOverhaulPatched.esp 82 52 SoS - The Wilds.esp 83 53 hydra_slavegirls.esp 84 54 Remodeled Armor - Vanilla Replacer.esp 85 55 ethereal_elven_overhaul.esp 86 56 sanguinesDebauchery.esp 87 57 SMIM-Merged-All.esp 88 58 Devious Lore.esp 89 59 Krisan's Eyes.esp 90 5a ApachiiHairStylesELVES.esp 91 5b UFO - Ultimate Follower Overhaul.esp 92 5c DeviousFollowers.esp 93 5d Laura's Bondage Shop.esp 94 5e HornyCreatures.esp 95 5f SexLab_Dialogues.esp 96 60 Toccata.esp 97 61 SofiaFollower.esp 98 62 Skyrim Flora Overhaul.esp 99 63 ScopedBows.esp 100 64 TheAmazingWorldOfBikiniArmor.esp 101 65 SimpleSlavery.esp 102 66 SexLab Pheromones.esp 103 67 BBD_SAO.esp 104 68 Brows.esp 105 69 Zipsuit.esp 106 6a Takara.esp 107 6b Dynasty Armor.esp 108 6c chsbhc Sexy Lich King Armor.esp 109 6d SLALAnimObj.esp 110 6e SexLab Inflation Framework.esp 111 6f ScopedBows_ArrowTweaks.esp 112 70 ScopedBows_EagleEyeTweak.esp 113 71 SLAL_K4Anims.esp 114 72 ScarletDawnArmor.esp 115 73 HDT Maid Outfit.esp 116 74 HDT Maid Outfit Slot Change.esp 117 75 CiriOutfit.esp 118 76 SexLabWerewolves.esp 119 77 SexLabWerewolvesMB.esp 120 78 3jiouAnimSLAL.esp 121 79 ClimatesOfTamriel-Dawnguard-Patch.esp 122 7a ClimatesOfTamriel-Dragonborn-Patch.esp 123 7b dcc-dm2.esp 124 7c FISS.esp 125 7d FreckleMania.esp 126 7e Jinxxed Followers - Juliet Starling.esp 127 7f SeranaHime.esp 128 80 DemonicCreatures.esp 129 81 daymoyl_DawnguardAddon.esp 130 82 DeviousCarriages.esp 131 83 submissivelola_est.esp 132 84 TropicalIsland.esp 133 85 Skyrim_Strap_Ons.esp 134 86 Dovakini.esp 135 87 Dwarvenbikini.esp 136 88 PetCollar.esp 137 89 BBLuxurySuiteENM.esp 138 8a TheEyesOfBeauty.esp 139 8b Devious Devices - Equip.esp 140 8c SLALAnimObjBillyy.esp 141 8d Alternate Start - Live Another Life.esp 142 8e Bashed Patch, 0.esp CrashFixPlugin.ini SKSE.ini Skyrim.ini skse.log
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Just did a fresh install of skyrim and skse, installed a bunch of mods through MO2 and used loot to sort my load order, yet when I try to launch the game all that happens is a quick pop up of a command line then then nothing. I'm not missing any dependencies (or at least mo2 and loot don't say so) My load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 SexLab.esm 7 7 SexLabAroused.esm 8 8 CreatureFramework.esm 9 9 ApachiiHair.esm 10 a BBLuxurySuite.esm 11 b ClimatesOfTamriel.esm 12 c Devious Devices - Assets.esm 13 d Devious Devices - Integration.esm 14 e Devious Devices - Expansion.esm 15 f hdtHighHeel.esm 16 10 ImCh.esm 17 11 RSkyrimChildren.esm 18 12 Schlongs of Skyrim - Core.esm 19 13 ZaZAnimationPack.esm 20 14 Devious Devices - Contraptions.esm 21 15 SexLabAroused Plugins.esp 22 16 3jiouAnimSLAL.esp 23 17 MoreNastyCritters.esp 24 18 Animal_SOS.esp 25 19 FCO - Follower Commentary Overhaul.esp 26 1a RealisticRoomRental.esp 27 1b Woman'sWorld.esp 28 1c Northern Bathhouses.esp 29 1d Shout Like a Virgin.esp 30 1e SoS - The Wilds.esp 31 1f hydra_slavegirls.esp 32 20 Remodeled Armor - Vanilla Replacer.esp 33 21 sanguinesDebauchery.esp 34 22 Schlongs of Skyrim.esp 35 23 SMIM-Merged-All.esp 36 24 UFO - Dawnguard AddOn.esp 37 25 UFO - Heartfire AddOn.esp 38 26 Devious Devices For Him.esp 39 27 Devious Devices - BRRF.esp 40 28 Devious Lore.esp 41 29 UFO - Ultimate Follower Overhaul.esp 42 2a DeviousFollowers.esp 43 2b Laura's Bondage Shop.esp 44 2c HornyCreatures.esp 45 2d SexLab_Dialogues.esp 46 2e bathhouse.esp 47 2f SofiaFollower.esp 48 30 ShowersInInns.esp 49 31 TheAmazingWorldOfBikiniArmor.esp 50 32 SimpleSlavery.esp 51 33 SexLab Pheromones.esp 52 34 SOS - Shop.esp 53 35 DeviousCarriages.esp 54 36 submissivelola_est.esp 55 37 TropicalIsland.esp 56 38 Aymarandfriends.esp 57 39 Bathing in Skyrim - Main.esp 58 3a Bathing in Skyrim - Realistic Room Rental.esp 59 3b BBLuxurySuiteENM.esp 60 3c ClimatesOfTamriel-Dawnguard-Patch.esp 61 3d ClimatesOfTamriel-Dragonborn-Patch.esp 62 3e dcc-dm2.esp 63 3f DD_Helpers.esp 64 40 DemonicCreatures.esp 65 41 Deviously Enslaved.esp 66 42 Dovakini.esp 67 43 FISS.esp 68 44 FNIS.esp 69 45 Footprints.esp 70 46 HAnimations.esp 71 47 HDT Havok Object.esp 72 48 HearthfireMultiKid.esp 73 49 HearthfireMultiKid_LastName.esp 74 4a PrinceandPauper.esp 75 4b HearthfireMultikid_PNP Patch.esp 76 4c ImCh - USLEEP patch.esp 77 4d Jinxxed Followers - Juliet Starling.esp 78 4e KCEIvoryHunter.esp 79 4f KS Hairdo's.esp 80 50 nazonootokoAnimSLAL.esp 81 51 NibblesAnimObjects.esp 82 52 PetCollar.esp 83 53 RaceMenu.esp 84 54 RaceMenuMorphsCBBE.esp 85 55 RaceMenuPlugin.esp 86 56 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 87 57 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 88 58 RLO - Effects.esp 89 59 RSChildren.esp 90 5a RSChildren Patch - USLEEP.esp 91 5b SeranaHime.esp 92 5c SexLab Aroused Creatures.esp 93 5d SexLab Inflation Framework.esp 94 5e SexLabDefeat.esp 95 5f SexLabMatchMaker.esp 96 60 SexLabTools.esp SexLabWerewolves.esp 97 61 SexyBikinis.esp 98 62 SkyUI.esp 99 63 SLAL_AnimationsByLeito.esp 100 64 SLAL_K4Anims.esp 101 65 SLALAnimObj.esp 102 66 SLALAnimObjBillyy.esp 103 67 SLAnimLoader.esp 104 68 SOS - Smurf Average Addon.esp 105 69 SOS - VectorPlexus Regular Addon.esp 106 6a SOSRaceMenu.esp 107 6b SRR Comments Standalone.esp 108 6c Takara.esp 109 6d TheEyesOfBeauty.esp 110 6e Toccata.esp 111 6f UIExtensions.esp 112 70 XPMSE.esp Any help would be appreciated.
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Hey everyone, how's it going? ? So, i came across this mod that adds a spell into the game and it basically turns the player into a chair for some time. Npcs can interact/sit on it until the effect wears off. It's such a short time tho, just a few seconds, and no way to stay as the object for too long or have it as a toggle transformation on/off. There is also this one that turns npcs into cheese. I was wondering if anyone knows other mods that have this kind of feature of turning the player or npcs into objects, or if someone is willing to make one like this. Thanks a bunch! ?
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My Skyrim AE recently stopped working asking me to update my SKSE, so I did. Now I get a warning that several key mods, such as JContainers, will not work. I attempted to update them, at least JContainers, and there are no updates. I downloaded the new SKSE through Vortex. What am I doing wrong and how do I fix it, please somebody competent help me.
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- skse
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I'm having issues with Approach Redux and Bakafactory's version of horrible harassment, no matter how many times I reinstall the mods manually and through vortex their menus don't appear in the mcm. I don't know what's wrong is it possible that these mods aren't compatible with my version of the game ? And yes the mods appear in FNIS funny enough I got one of the horrible harrasment loading screens but still once I got into the game and waited for new menus in the mcm msg and even tried console commands no luck.
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I think I've accidentally installed a mod updated specifically for the most recent SKSE updates to work with AE and it's causing problems in-game for all the other SKSE mods. What's the best way to find out which mod this would be? I've looked through skse64.log and searched for plugins that were reported as incompatible to disable them, and the problem's persisted. Any help would be much appreciated!
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long time ago watching a YT video where put it in the MO2. Why did do?
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So, as I'm aware, the last Skyrim update basically all old mods that used the old SKSE. Has this been fixed in any way? If not, is there any sort of list of what mods have been updated to work with this update? I've been away from the modding scene and skyrim in general since that update dropped, so sorry for my ignorance.
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I've currently been trying to get Fertility Mode and/or Fill Her Up to work on S/AE. For the most part, it does. FM has pregnancies n such, while FHU seems to work, at least the MCM stats. For example, I can see who is inflated and how much. However, the main reason I've been trying to get these mods to work doesn't. I've also tried running FNIS multiple times throughout to no avail. Im using Body Slide, made sure I had Build Morphs enabled, and tried with both UNNP and CBBE. They work fine other than the dynamic belly nodes. I can change the Pregnancy node in Body Slider, but this of course affects everyone. I think maybe it is working, mainly FHU but since it only targets the belly node it doesn't really expand that much. I can't really get a good look or anything. If anyone could help me out it'd be greatly appreciated. And I'll be honest, I rather have FHU working than only FM, but if I can get either to work im happy. Also, I dont really check my account here other to download stuff, so I recommend instead replying to the reddit post I made asking for help. I'll try to check here more often though.
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- fillherup
- fertilitymode
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I have been looking around for keyword addition mods for a wide variety of apparel items (clothing, armor) however several, which I'm interested in aren't available so need to be done manually. I can do it, though would prefer a dynamic method. So the release of Keyword Item Distribution (KID) mod looked to be ideal, however there's the issue of it not being available on Skyrim: Legendary Edition. So is it possible for it to be converted to LE, according to the mod author's permissions it looks fairly open. Also on the GitHub repository for the modfication, as it is currently licensed under MIT terms. Though it may be best to contact powerofthree to confirm. Can anyone please tell me if it has already been converted or if it can please be converted?
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Ive been installing a bunch of mods (approximately 220) and for some reason when i interact with for example a wolf corpse, my game crashes instantly. Id get if this always happened but not every interactable does this, like some cupboards do but some doesnt, even after grabbing some random items and trying to enter my inventory it crashes. If any of you wanna try to figure this out id be more than pleased to help with as much information as i can give about it, i lowkey just wanna play skyrim-
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When I was switching steam accounts, my skyrim se save folder got overwritten by steam clouds. I have most of my skyrim se plays on another account, so I switched back and re-overwrite the save folder with steam clouds, then I realize all the .skse files of my recent saves are missing. It seems steam cloud only keeps the ess file. Before judging how stupid I am, how f**ked are my saves? I can load the co-save-less saves, no ctd, only thing that's apparent to me is SOS and sexlab fame mod giving me warnings, and I lost all my sexual fames. Checked some (about 5 out of 50 or something) MCM pages and nothing seems to be missing. Is it safe to keep playing the same save? What are some big mods that relies on the .skse file?
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DynamicAnimationReplacer - Animation Limit Patch View File Dynamic Animation Replacer currently has animation limit set to 16384 as stated in it's description. If you use FNIS XXL and have lots of animation mods, you can easily exceed this limit. As a result, you will see "too many animations" error after you load saved game and Skyrim will close. This mod contains patched Dynamic Animation Replacer v1.2.0 to expand this limit from 16384 to 32512 If you wish to patch it yourself, here are offsets: Address / Length / Original bytes / Patched bytes 730F 0x1 40 7F 7327 0x1 40 7F 73F6 0x1 40 7F 747A 0x1 40 7F 7492 0x1 40 7F 74A4 0x1 00 FC 74C9 0x1 40 7F 74D2 0x1 40 7F 74E8 0x1 40 7F 758F 0x1 40 7F 796E 0x1 40 7F 7BC9 0x1 40 7F 7C27 0x1 40 7F 7C7A 0x1 40 7F 7CF7 0x1 40 7F 7D74 0x1 40 7F All credits to Felisky for creating original plugin Submitter amaru Submitted 06/23/2022 Category Animation Requires SKSE Special Edition Compatible No
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I found out that Skyrim SE can play VR files and vice or versa. You can copy SkyrimVr.esm/.bsa to SkyrimSE set up 100 mods plus SKSE with dlls too and the equivalent versions for Skyrim VR which can run FNIS/NEMESIS too. I hardlinked my saves. And it's cool to continue the same save from Skyrim SE or go back too VR. WIN! (I'm using mod organizer to pull these off.) plugin list 100% same. Yes, FISS /SMP/CBPC, and sexlab will cross over.
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Multiple Menu Replacer Skyrim SE 2024 View File Main Menu Replacer Skyrim SE Foojoin Best Collection Animations Compliations Skyrim SE FOLLOW ME MORE CONTENT Follow For More Install Copy and Paste Main Skyrim SE Data Make Backup before Replace. 😂🤣😜 💦💦💦 CLICK TO FOLLOW MY CONTENTS RedGifs Videos Sackeree 👀 DO NOT REMOVE WATERMARK FROM MY VIDEOS Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use. HOW DOES THE MENU REPLACER WORK? 1. The Menu Replacer change the Intro Video file for 2 minutes INTRO. 2. After the Video Finish, the next Screen will be the Main Motionless Menu Replacer where you can start your Game. 3. Video Intro Clip last for about 1 to 2 minutes every time you Start Skyrim SE. Follow me on Reddit Download Links for my Videos Download Here 1. Nikka Skyrim Menu Replacer 2026 by Foojoin 2023-04-30 13-37-10.mp4 Download Here 2.Nordic Winter Menu Replacer Foojoin 2024 Compilations 1.3GB 2023-05-03 11-26-51.mp4 Download 3.Nordic Snow Foojoin Menu Replacer 2026 250Mgb 2023-05-03 14-18-08.mp4 Skyrim SE MENU REPLACE FOOJOIN.mp4 2023-05-13 21-16-06.mp4 2023-05-10 22-29-03.mp4 185575385_2023-05-1323-12-18.mp4 Submitter Foojoin Submitted 04/30/2023 Category Adult Mods Requires Regular Edition Compatible Yes
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I've been fighting with Skyrim to get NPC inventories the way I want, but it seems to be far more complicated than I hoped. I'm getting NPCs to equip an item, and then change to another item and remove the first one. When I remove the item from the NPC, they seem to put on their default item again. For now I can just not remove the old items, but I'd like to not have all the duplicate items in their inventories for immersion purposes. Player inventories are behaving as I want them to, so I'm wondering if there's any way to get NPCs to temporarily stop this behavior. I've tried using the ObjectReference AddInventoryEventFilter, but that didn't seem to stop the behavior, so I'm thinking it might not even be a Papyrus event like OnItemRemoved. Would it be possible to modify this behavior with an SKSE plugin? I'm trying to do it with Papyrus, but I'd learn plugin development if it could be done that way. Any ideas would be really appreciated. Thanks, v