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WhoreCraft SSE View File WhoreCraft is an attempt at balancing and to allow for new and fun ways to progress when playing LL mods. To this end it provides an overarching way to tie SexLab into the RPG mechanics of Skyrim. This mod is as lightweight and modular as i can make it and tries to give agency to the user whereever possible. It should be compatible with any other mods. Good day LL! To achieve the above WhoreCraft provides modular options so you can choose whichever feature you want. 1. Integrating SexLab with level progression 2. Allowing progression in the craft by providing a perk tree. 3. Providing starting optionals to make for a more realistic whore. 4. Adding achievements as animated on screen pop-ups General Gameplay As a whole this will make the games combat much harder because you will level through SexLab events and level quicker than you can increase your skills. In particular if you use stuff like defeat, SL survival or just avoid combat by whoring yourself out/being enslaved. It will thusly (sort of) eliminate the need for combat mods as to reduce script stress in combat situations. It will provide a sense of progression that is not tied to an MCM menu and allow low level characters some reprieve from harsh stamina punishments. The perk tree is designed to facilitate or support a number of playstyles that incorporate SexLab, while the achievements are meant to encourage exploration or just a fun surprise. It does well with mods that impose restrictions on your character such as SL survival, Slaverun or Devious Devices/Devious Lore and allows to balance around consensual and non-consensual events in order to continue leveling fast but also prevent a runaway level effect. 1. Integrating SexLab into level progression With Experience Mod: In essence the Experience mod decouples skill gain from level progression. When your skills level up, your character won't. Experience records other events such as discovering locations, slain enemies or completing quests to advance the players level. WhoreCraft will allow you to gain experience for every SexLab event the player is involved in. This will enable level progression for non-combat playthroughs and also when the player uses sex to defeat enemies. It also allows to either gain no experience or lose experience if the player is the victim in a SexLab event and also weigh experience gain by a couple of other factors. Hard dependency for integration with Experience: https://www.nexusmods.com/skyrimspecialedition/mods/17751/ Without Experience Mod: Player can also choose to gain a skill increase for every SexLab event he takes part in instead of Experience integration. Skill increases will be granted in either Speech, Pickpocket, Lockpicking, Alchemy or Restoration and can not exceed skill level 100. 2. Providing a perk tree Allows for purchase of perks via standard perk points. Open via MCM hotkey or lesser power. As is the theme with WhoreCraft the tree is also of a modular nature. It consists of three branches and a base. Each branch is meant to provide an interactive element to a particular playstyle (or, of course, support however you want to play). Branch 1 - Serial Whore This centers around Go With The Flow (GWTF) which gives a 5-minute buff everytime the player has sex. GWTF can be improved by the surrounding Prowess perks. Oral/Anal/Vaginal Prowess are each triggered by having sex with the corresponding animation tag. Each have their own effect they add to GWTF for a duration of 3 minutes. Gaining the effect of one the Prowess perks refreshes the duration of all other active Prowess buffs. GWTF also provides gold for every consensual encounter and the amount of pay is based on the number of active Prowess buffs and the used animation tag. The gold amount can be changed via MCM to allow the user to fit it into every type of custom economy. Branch 2 - Freedom Fighter Meant to enable a weak adventurer type playstyle. If the player is the victim in an encounter and within 10 seconds enters combat gain the Meltdown buff for 30 seconds. Meltdown is designed to allow for unlimited aggression in combat and get revenge on whatever got the best of you. It will buff damage values and provide a big increase to the players health pool so you can straight up charge at the enemy. Here you will also find some Lockpicking or Sneak buffs in order to get around (and stay free). Branch 3 - The Saiyan Is for players who weaponize SexLab events and centers around Berserk. Firstly it buffs the player at the start of an aggressive encounter and provides increased Speed and Damage after the fact. Berserk like Meltdown is a multi-tiered perk. In Total The tree contains 19 fully working perks which require 25 perk points to unlock. I have taken the liberty to already include a few additional locked perks, which will be implemented at a later date. Though in my opinion the core functioniality is in a good spot. Hard dependency for the visualized perk tree: https://www.nexusmods.com/skyrimspecialedition/mods/41780 Looking for someone who can provide a .nif file that replaces the perk tree background with one the framework can use (credit where credit is due). I suck with visual stuff. 3. Modifiying starting skills/stats and balancing Being a whore but starting with a decent ability to wield two handed weapons? Yeah, no. WhoreCraft will allow you to whorify your skills. All skills except Speech (20), Pickpocket (15), Lockpicking (15), Restoration (5) and Alchemy (5) will be set to 1. This does not account for any racial bonus and those will be overwritten. You can also modify your starting stats (whimsify me in MCM) by -20 Health and -40 Magicka/Stamina (though if you have survival use that one) I've tried to include the important variables in MCM and to allow for user manipulation. You can get an overview of the smaller tweaks available from the provided screenshots at the top. If you have an idea of a feature that could benefit from MCM integration, tell me and i will try to make it happen. 4. Adding achievements WhoreCraft adds at total of 84 achievements. 42 are unique and have no tiers. The remaining 7 achievements have 6 tiers. The achievements are animated on screen pop-ups. There is a .gif in the screenshot section. They also come with sound effects. The tiered perks can be viewed in MCM, There you will see information on how to get them and your progress to the next tier. I wanted the hidden achievements to happen organically when playing. While not hard to earn they are scattered around the world. Once a hidden achievement has been earned it will be added to the pertaining MCM page. Special thanks go to the LL admins for granting me permission to use the logo and to DaemonPrime for making the framework to add UI elements without flash. The framework is plug and play install wise and has only SkyUI as requirement. For the on screen achievements get the framework here: https://www.nexusmods.com/skyrimspecialedition/mods/36457 Installation & Updating: Just install with your mod manager. Make sure to check dependencies. If the perk tree is not showing then the framework is not setup right (hint binkw64, pre loading). In new games it would be safest to configure via MCM after SexLab is installed. Due to its nature i suggest starting a new game but it should work fine on any character. When updating make a note of your current skill level then enter the following into the console: stopquest WhoreCraftInit startquest WhoreCraftInit This will re-initialize the mod, though sadly by updating already counted stats will be reset (except for SexCount) and Skill Level will also be reset. set WhoreCraftFemale_SkillLevel to amount This will restore your previous level, where amount is the level you had previously. Then go into MCM and reconfigure your settings Lastly make a hardsave and reload Console: set WhoreCraftFemale_Tree to 1 will show the skill tree set WhoreCraftFemale_SkillLevel to 1-100 will adjust the skill level Conflicts: Nothing yet. If any feature is not working for you and you suspect a conflict, disable it and let me know. Uninstall? I don't know. Disabling everything in MCM will render it basically inert. If you absolutely must you can try fallrim tools until i get an uninstall routine in. But you know the drill, it's very much use at your own risk. Bugs? Yeah probably. I've done a decent amount of testing but am just one person. Report a bug and i will do my best to get rid of it. Oldrim? 1.3.1 was reported working with a simple resave of the plugin in CK. If anyone wants to convert and upload it, go ahead. Future plans? High priority: include an update routine to save stats and achievements (promise it's the next thing i do) Med priority: Finish the last couple of perks, but the tree is in a good spot right now (i think). Low priority: Create a plugin that contains and empty perk tree that can be used to add your own custom trees. Add the perk tree branches to MCM so people without the framework can use them Use iWant Widgets to create custom on-screen achievement popups related to SexLab and WhoreCraft stats Create a small amount of STD's So enough BS. Go be a good... or bad slave and take the LL Experience to the next level (yeah, sorry couldn't help myself). To people who know papyrus: Always looking for a way to get rid of the ConsoleUtil dependency (player.advlevel amount). License If at any point i do not respond within a reasonable amount of time: Consider this up for adoption. This mod is a thank you to the LL community. As such it should stay here. Submitter sailanamai Submitted 03/31/2021 Category Other Requires SKSE, SexLab, ConsoleUtil Regular Edition Compatible
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Magic Skill Cards V1.0 View File Immersive Experience! No Markers. Become a Real Magic Cards Hunter! Each CardS gives a certain skill... LoversLab Version: 4 Skill Cards Patreon Version: 8 Skill Cards ---->>> PATREON !!! Map Nr*1 - Location: Whiterun, Bridge. Map Nr*2 - Location? ----when will you find the card Nr*1---------> Map Nr*2 (for card Nr*2) is also there... More Mods? Support Me on PATREON!! Submitter PsBoss Submitted 07/02/2021 Category Adult Mods Requires Regular Edition Compatible No
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Skill Based Muscle View File What this mod does Adds Muscle stat derived from skill levels. Changes normal maps of female/male bodies depending on Muscle for all vanilla races except Khajiit and Argonians (all that's missing is textures). Changes body morphs of female body depending on Muscle. Has modifiers to apply at a higher rates for higher Actor weight. Adds option to have Actor weight dependent on Actor level. Adds MCM to configure nearly every option. Hard Requirements SKSE SkyUI, for MCM RaceMenu, for NetImmerse Override (script functions that change body morphs / normal maps) PapyrusUtil SE, absolutelty necessary, all mod settings are enabled by json. Flaccid Requirements CBBE 3BA, the json/textures are set up for this, script may need small adjusts for different bodies. HIMBO, same as above. Vera Skin -CBBE 8K- , the included female textures use this as a base, I recommend my darker edit Tempered Skins for Males, the included male textures use the SOS version as a base. SPID, for NPC support Notes SPID The SPID file is set up to distribute to all eligible NPCs, so males and females. If you want only females to affected, use this line instead. Spell = 0x838~Skill Based Muscle.esp|NONE|-00000013,-00013279,-0002E894,-0010760A|NONE|F|NONE|100 Textures This mod supports up to 10 levels of body/hand normal maps for all playable vanilla races, male or female. So that's a total of 60 potential textures. Any missing textures will simply be ignored, no override will be applied. I've only included 10 body normal maps and 1 hand normal map for male/female human/elf races. To have argonians/khajiit be affected, or to have more hand normal map levels, simply place your favorite normal maps following the naming convention of the existing texture files. If you are using different textures than what this mod is based on, you may need to make your own. This requires an image editor like Photoshop or GIMP, and some basic knowledge of layers. To do this I've included a psd file to help. The textures are BC7 dds files, so you may need to download the "Intel® Texture Works Plugin for Photoshop*". Body Morphs To add more body morphs, go to one of the profile json file (SKSE\Plugins\SkillBasedMuscle\filename.json), add the slider name as it appears in the body's xml file (CalienteTools\BodySlide\SliderCategories\filename.xml) Any invalid body morphs will have no effect. Up to 63 body morphs for each sex can exist. Same for the weight modifiers. To have argonians/khajiit be affected you need a body with bodyslides for them. Mod updating Should be fine to just update, but uninstall and run a save cleaner if you're unsure. For upgrading to 5.0 running a save cleaner is a good idea. Known Bugs / To-do When WeightLevel is updated armor meshes don't update with new Actor weight. Problem is solved by reequipping armor. Ideas in order of likelihood (probably won't do any of these) Implement skill specific body morph options (e.g. Restoration increases only breasts, might require a matrix of textures for normal map support, ehhhh...). Convert to SKSE plugin (after Anniversary Edition, hard maybe). Replace SetSkin() with some NiOverride function to replace only normal map textures (someone link some documentation please). BLESS THIS MAN Implement male support (don't feel like looking for male textures). Done. Implement Khajiit / Argonian support (don't really care to, unless I can find a mod that replaces their heads and some good body textures, the framework in the esp is set up tho). Implemented, all that's needed is to drop the textures in their respective folder. Implement male body morphs (Not quite sure how to access the ones in RaceMenu). Thanks/Credits This fucking guy for being the only person to ever document NiOverride and for this post Suzutsuki3 for Skill Based Status, wouldn't be able to make this without referencing that. ousnius for WeightMorphs SE, again, good reference Lunyra for Fitness Body, normal map muscle overlays veracruze for Vera Skin -CBBE 8K-, normal map base sds1 for showing me the json implementation and advice on Beast Forms Submitter jjabrams420 Submitted 10/13/2021 Category Adult Mods Requires Regular Edition Compatible
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Version 1.0
60,172 downloads
This is a simple mod that let's you choose if you want to pay with gold or "teach them some more sensual skills". Option to sleep with trainer will only be available once every 24h. This counts as per trainer. (Or in reality it's per skill type and sex of trainer.) Ask them to train you as normal, then you can choose how to pay. For those using the dragonborn DLC, use the dragonborn edition! Requires: - SexLab Framework and it's requirements. ToDo: - Nothing as of yet. If you want to take over the mod and do something more with it, feel free! -
Version 5.4
9,096 downloads
What this mod does Adds Muscle stat derived from skill levels. Changes normal maps of female/male bodies depending on Muscle for all vanilla races except Khajiit and Argonians (all that's missing is textures). Changes body morphs of female body depending on Muscle. Has modifiers to apply at a higher rates for higher Actor weight. Adds option to have Actor weight dependent on Actor level. Adds MCM to configure nearly every option. Hard Requirements SKSE SkyUI, for MCM RaceMenu, for NetImmerse Override (script functions that change body morphs / normal maps) PapyrusUtil SE, absolutelty necessary, all mod settings are enabled by json. Flaccid Requirements CBBE 3BA, the json/textures are set up for this, script may need small adjusts for different bodies. HIMBO, same as above. Vera Skin -CBBE 8K- , the included female textures use this as a base, I recommend my darker edit Tempered Skins for Males, the included male textures use the SOS version as a base. SPID, for NPC support Notes SPID The SPID file is set up to distribute to all eligible NPCs, so males and females. If you want only females to affected, use this line instead. Spell = 0x838~Skill Based Muscle.esp|NONE|-00000013,-00013279,-0002E894,-0010760A|NONE|F|NONE|100 Textures This mod supports up to 10 levels of body/hand normal maps for all playable vanilla races, male or female. So that's a total of 60 potential textures. Any missing textures will simply be ignored, no override will be applied. I've only included 10 body normal maps and 1 hand normal map for male/female human/elf races. To have argonians/khajiit be affected, or to have more hand normal map levels, simply place your favorite normal maps following the naming convention of the existing texture files. If you are using different textures than what this mod is based on, you may need to make your own. This requires an image editor like Photoshop or GIMP, and some basic knowledge of layers. To do this I've included a psd file to help. The textures are BC7 dds files, so you may need to download the "Intel® Texture Works Plugin for Photoshop*". Body Morphs To add more body morphs, go to one of the profile json file (SKSE\Plugins\SkillBasedMuscle\filename.json), add the slider name as it appears in the body's xml file (CalienteTools\BodySlide\SliderCategories\filename.xml) Any invalid body morphs will have no effect. Up to 63 body morphs for each sex can exist. Same for the weight modifiers. To have argonians/khajiit be affected you need a body with bodyslides for them. Mod updating Should be fine to just update, but uninstall and run a save cleaner if you're unsure. For upgrading to 5.0 running a save cleaner is a good idea. Known Bugs / To-do When WeightLevel is updated armor meshes don't update with new Actor weight. Problem is solved by reequipping armor. Ideas in order of likelihood (probably won't do any of these) Implement skill specific body morph options (e.g. Restoration increases only breasts, might require a matrix of textures for normal map support, ehhhh...). Convert to SKSE plugin (after Anniversary Edition, hard maybe). Replace SetSkin() with some NiOverride function to replace only normal map textures (someone link some documentation please). BLESS THIS MAN Implement male support (don't feel like looking for male textures). Done. Implement Khajiit / Argonian support (don't really care to, unless I can find a mod that replaces their heads and some good body textures, the framework in the esp is set up tho). Implemented, all that's needed is to drop the textures in their respective folder. Implement male body morphs (Not quite sure how to access the ones in RaceMenu). Thanks/Credits This fucking guy for being the only person to ever document NiOverride and for this post Suzutsuki3 for Skill Based Status, wouldn't be able to make this without referencing that. ousnius for WeightMorphs SE, again, good reference Lunyra for Fitness Body, normal map muscle overlays veracruze for Vera Skin -CBBE 8K-, normal map base sds1 for showing me the json implementation and advice on Beast Forms -
Version 1.0.0
1,357 downloads
Immersive Experience! No Markers. Become a Real - Magic Skill Cards Hunter! Each CardS gives a certain skill... LoversLab Version: 4 Skill Cards Patreon Version: 8 Skill Cards ---->>> PATREON !!! Map Nr*1 - Location: Whiterun, Bridge. Map Nr*2 - Location? ----when will you find the card Nr*1---------> Map Nr*2 (for card Nr*2) is also there... More Mods? Support Me on PATREON!! -
Version 0.0.2
915 downloads
SexLab Skill Loss (Huan's Edition of Defeat Skill Loss) Original mod: Change: Add non-victim skill loss option. Now if the mod is enabled in MCM, you'll lose skills by default unless you checked the "Only Victim Loss" option. Call it SexLab Skill Loss. (Did not change the mod name in the MCM or the esp name, so you should uninstall the old edition) Remove the unmentioned ConsoleUtil Dependence. (The mod was supposed to print promt in console, if you didn't install ConsoleUtil then you won't see them. In this edition you can still see them no matter installed or not. Improve the code. Rearrange the MCM. Future Features: NPC support, gender options, and skill gain (The oppsite of skill loss). Why did I think "NPC support" feature is not practical. License: GPL 3.0 Financial support: https://www.patreon.com/modderHuan-
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- sex effect
- skill
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Version 1.4.0
16,317 downloads
WhoreCraft is an attempt at balancing and to allow for new and fun ways to progress when playing LL mods. To this end it provides an overarching way to tie SexLab into the RPG mechanics of Skyrim. This mod is as lightweight and modular as i can make it and tries to give agency to the user whereever possible. It should be compatible with any other mods. Good day LL! To achieve the above WhoreCraft provides modular options so you can choose whichever feature you want. 1. Integrating SexLab with level progression 2. Allowing progression in the craft by providing a perk tree. 3. Providing starting optionals to make for a more realistic whore. 4. Adding achievements as animated on screen pop-ups General Gameplay As a whole this will make the games combat much harder because you will level through SexLab events and level quicker than you can increase your skills. In particular if you use stuff like defeat, SL survival or just avoid combat by whoring yourself out/being enslaved. It will thusly (sort of) eliminate the need for combat mods as to reduce script stress in combat situations. It will provide a sense of progression that is not tied to an MCM menu and allow low level characters some reprieve from harsh stamina punishments. The perk tree is designed to facilitate or support a number of playstyles that incorporate SexLab, while the achievements are meant to encourage exploration or just a fun surprise. It does well with mods that impose restrictions on your character such as SL survival, Slaverun or Devious Devices/Devious Lore and allows to balance around consensual and non-consensual events in order to continue leveling fast but also prevent a runaway level effect. 1. Integrating SexLab into level progression With Experience Mod: In essence the Experience mod decouples skill gain from level progression. When your skills level up, your character won't. Experience records other events such as discovering locations, slain enemies or completing quests to advance the players level. WhoreCraft will allow you to gain experience for every SexLab event the player is involved in. This will enable level progression for non-combat playthroughs and also when the player uses sex to defeat enemies. It also allows to either gain no experience or lose experience if the player is the victim in a SexLab event and also weigh experience gain by a couple of other factors. Hard dependency for integration with Experience: https://www.nexusmods.com/skyrimspecialedition/mods/17751/ Without Experience Mod: Player can also choose to gain a skill increase for every SexLab event he takes part in instead of Experience integration. Skill increases will be granted in either Speech, Pickpocket, Lockpicking, Alchemy or Restoration and can not exceed skill level 100. 2. Providing a perk tree Allows for purchase of perks via standard perk points. Open via MCM hotkey or lesser power. As is the theme with WhoreCraft the tree is also of a modular nature. It consists of three branches and a base. Each branch is meant to provide an interactive element to a particular playstyle (or, of course, support however you want to play). Branch 1 - Serial Whore This centers around Go With The Flow (GWTF) which gives a 5-minute buff everytime the player has sex. GWTF can be improved by the surrounding Prowess perks. Oral/Anal/Vaginal Prowess are each triggered by having sex with the corresponding animation tag. Each have their own effect they add to GWTF for a duration of 3 minutes. Gaining the effect of one the Prowess perks refreshes the duration of all other active Prowess buffs. GWTF also provides gold for every consensual encounter and the amount of pay is based on the number of active Prowess buffs and the used animation tag. The gold amount can be changed via MCM to allow the user to fit it into every type of custom economy. Branch 2 - Freedom Fighter Meant to enable a weak adventurer type playstyle. If the player is the victim in an encounter and within 10 seconds enters combat gain the Meltdown buff for 30 seconds. Meltdown is designed to allow for unlimited aggression in combat and get revenge on whatever got the best of you. It will buff damage values and provide a big increase to the players health pool so you can straight up charge at the enemy. Here you will also find some Lockpicking or Sneak buffs in order to get around (and stay free). Branch 3 - The Saiyan Is for players who weaponize SexLab events and centers around Berserk. Firstly it buffs the player at the start of an aggressive encounter and provides increased Speed and Damage after the fact. Berserk like Meltdown is a multi-tiered perk. In Total The tree contains 19 fully working perks which require 25 perk points to unlock. I have taken the liberty to already include a few additional locked perks, which will be implemented at a later date. Though in my opinion the core functioniality is in a good spot. Hard dependency for the visualized perk tree: https://www.nexusmods.com/skyrimspecialedition/mods/41780 Looking for someone who can provide a .nif file that replaces the perk tree background with one the framework can use (credit where credit is due). I suck with visual stuff. 3. Modifiying starting skills/stats and balancing Being a whore but starting with a decent ability to wield two handed weapons? Yeah, no. WhoreCraft will allow you to whorify your skills. All skills except Speech (20), Pickpocket (15), Lockpicking (15), Restoration (5) and Alchemy (5) will be set to 1. This does not account for any racial bonus and those will be overwritten. You can also modify your starting stats (whimsify me in MCM) by -20 Health and -40 Magicka/Stamina (though if you have survival use that one) I've tried to include the important variables in MCM and to allow for user manipulation. You can get an overview of the smaller tweaks available from the provided screenshots at the top. If you have an idea of a feature that could benefit from MCM integration, tell me and i will try to make it happen. 4. Adding achievements WhoreCraft adds at total of 84 achievements. 42 are unique and have no tiers. The remaining 7 achievements have 6 tiers. The achievements are animated on screen pop-ups. There is a .gif in the screenshot section. They also come with sound effects. The tiered perks can be viewed in MCM, There you will see information on how to get them and your progress to the next tier. I wanted the hidden achievements to happen organically when playing. While not hard to earn they are scattered around the world. Once a hidden achievement has been earned it will be added to the pertaining MCM page. (if you absolutely must know there is a .txt in the archive) Special thanks go to the LL admins for granting me permission to use the logo and to DaemonPrime for making the framework to add UI elements without flash. The framework is plug and play install wise and has only SkyUI as requirement. For the on screen achievements get the framework here: https://www.nexusmods.com/skyrimspecialedition/mods/36457 Installation & Updating: Just install with your mod manager. Make sure to check dependencies. If the perk tree is not showing then the framework is not setup right (hint binkw64, pre loading). In new games it would be safest to configure via MCM after SexLab is installed. Due to its nature i suggest starting a new game but it should work fine on any character. When updating make a note of your current skill level then enter the following into the console: stopquest WhoreCraftInit startquest WhoreCraftInit This will re-initialize the mod, though sadly by updating already counted stats will be reset (except for SexCount) and Skill Level will also be reset. set WhoreCraftFemale_SkillLevel to amount This will restore your previous level, where amount is the level you had previously. Then go into MCM and reconfigure your settings Lastly make a hardsave and reload Console: set WhoreCraftFemale_Tree to 1 will show the skill tree set WhoreCraftFemale_SkillLevel to 1-100 will adjust the skill level Conflicts: Nothing yet. If any feature is not working for you and you suspect a conflict, disable it and let me know. Uninstall? I don't know. Disabling everything in MCM will render it basically inert. If you absolutely must you can try fallrim tools until i get an uninstall routine in. But you know the drill, it's very much use at your own risk. Bugs? Yeah probably. I've done a decent amount of testing but am just one person. Report a bug and i will do my best to get rid of it. Oldrim? 1.3.1 was reported working with a simple resave of the plugin in CK. If anyone wants to convert and upload it, go ahead. Future plans? High priority: include an update routine to save stats and achievements (promise it's the next thing i do) Med priority: Finish the last couple of perks, but the tree is in a good spot right now (i think). Low priority: Create a plugin that contains and empty perk tree that can be used to add your own custom trees. Add the perk tree branches to MCM so people without the framework can use them Use iWant Widgets to create custom on-screen achievement popups related to SexLab and WhoreCraft stats Create a small amount of STD's So enough BS. Go be a good... or bad slave and take the LL Experience to the next level (yeah, sorry couldn't help myself). To people who know papyrus: Always looking for a way to get rid of the ConsoleUtil dependency (player.advlevel amount). License If at any point i do not respond within a reasonable amount of time: Consider this up for adoption. This mod is a thank you to the LL community. As such it should stay here. -
Flirty hentai paintings View File Your sims will now make hentai paintings instead of the regular flirty paintings. This replaces the original flirty paintings with different hentai paintings. Future update: I took random pictures now but I will probably make themed sets for them. PS. I do not own any of the artworks I just brought them into the game Submitter SIMS_TEST Submitted 06/25/2020 Category Other Requires all main game
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- hentai
- decoration
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View File SexLab Skill Loss (Huan's Edition of Defeat Skill Loss) Original mod: Change: Add non-victim skill loss option. Now if the mod is enabled in MCM, you'll lose skills by default unless you checked the "Only Victim Loss" option. Call it SexLab Skill Loss. (Did not change the mod name in the MCM or the esp name, so you should uninstall the old edition) Remove the unmentioned ConsoleUtil Dependence. (The mod was supposed to print promt in console, if you didn't install ConsoleUtil then you won't see them. In this edition you can still see them no matter installed or not. Improve the code. Rearrange the MCM. Future Features: NPC support, gender options, and skill gain (The oppsite of skill loss). Why did I think "NPC support" feature is not practical. License: GPL 3.0 Financial support: https://www.patreon.com/modderHuan Submitter huanrenfeng Submitted 04/10/2020 Category Sex Effects Requires sexlab framework Special Edition Compatible No View File
- 15 replies
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- sex effect
- skill
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I recently watched the TES Online gameplay video by IGN and I saw this power/skill that shoots/flings a chain projectile from the players hand (specifically the off-hand/left hand) to the enemy/npc and when the end of the chain hits the target, the player pulls in the chain thus putting the enemy in melee range. Here are the clips of the power/skill from the video If someone could mod this, this skill would be awesome for melee types especially for enemies fleeing the battle and it's a bother to switch into range weapon or you don't have perks for shooting bows. It can also be used to snatching enemies from a distance or snatching FLYING DRAGONS!!!... FROM THE SKY!!.. how bout that? hehe And if your a tank type build, you can make the enemy focus on you and let your mage/archer companion do it's thing.. Well that's it! Hope someone will pick this up, cheers everyone!
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View File This is a simple mod that let's you choose if you want to pay with gold or "teach them some more sensual skills". Option to sleep with trainer will only be available once every 24h. This counts as per trainer. (Or in reality it's per skill type and sex of trainer.) Ask them to train you as normal, then you can choose how to pay. For those using the dragonborn DLC, use the dragonborn edition! Requires: - SexLab Framework and it's requirements. ToDo: - Nothing as of yet. If you want to take over the mod and do something more with it, feel free! Submitter Bromm83 Submitted 01/19/2014 Category Dialog Sex Requires SexLab Framework and all it's requirements. Special Edition Compatible