Search the Community
Showing results for tags 'scat'.
-
Cruxmyth Customizations View File Hello everyone! This download is a file that basically, re-tags animations using the Animation Customization function within the mod Devious Desires. I have been working on it for close to a year and has a ton of animations that I have tagged. What is tagging you might ask? To put it in simple terms, when animations are made there are tags that determine different things that happen within the animation. What these do is determine who in the animation has a Penis, Vagina, where cum layers are applied etc. During my time playing The Sims 4 I've found many animations aren't tagged properly or can use some more tags to better give context to what's happening in the animation. A good example would be something like this: Female Sim and Male Sim initiate Sex The first animation plays and its a Kissing animation For some reason both Sims are naked just to start Kissing! That's where this Customization Comes in! The purpose of this is so that when an animation comes up, it's tagged properly, so that if sims are doing a foreplay animation or an animation where they don't need to take all their clothes off, or if a Cum layer from an animation can be applied to multiple areas etc, that they are all done to the best they can be done. One of the most desired features of this mod, is that with the fully tagged animations, specific animations can be called upon appropriately for features that are native for Devious Desires. An example of this would be: Sim A and Sim B are into Fetish X Sim A or B can proposition one another to perform Fetish X Sims A and B start performing Fetish X If you look up to the photos I have for this download or down below to Animation Categories, you will see many of the animation tags I have utilized in this mod. What this means is if Devious Desires has a fetish that sims can act upon, then it can call upon animations I have tagged to perform said fetishes. This mod (as well as Devious Desires) isn't soley focused on fetish based content either. So with the properly tagged animations here, Sims will have extremely more immersive sex interactions. What this means is that animations that are tagged by myself will most likely start normal sex animations with foreplay and graduate to normal sex, then a climax. animations such as handjobs, blowjobs etc will only increase the sim being pleasured's orgasm meter but not the one doing the fingering, blowing etc (unless of course the one performing the act is being pleasured in some way). This mod will also (for better or worse, which is dependant on the player) makes it so animations that seem more for story telling such as ones that spawn random objects (cars, chairs beds etc) will not be chosen for random animation picking (but can be chosen manually if desired). This way sims don't ask eachother to have sex, and a random truck spawns for the animation or they randomly go from being hot and ready to talking in a sex animation and building towards having sex while they were supposed to just be having sex in the first place. The main focus of what I'm doing here is to create a better game for those who entrust me and my mod to do so. I take great care in not only focusing on being extensible with how I tag, but also to be inclusive to LBGTQIA+ members of the community. This way animations I might enjoy being a straight male, that were tagged in a manner to only apply to straight males can be enjoyed to those with other sexualities and vice versa. (If an animation is tagged to be Penis+Vagina, it can be Penis + Any Sim. Animations where it is Penis+Penis have also been tagged as Pen+ Any Sim. This way animations made to only be for gay sims but where the sim who is being banged isnt doing anything with their penis can be used by any sim. This way sims who are performing straight sex, lesbian sex etc can enjoy gay animations as well. I've also made certain that animations where a sim has a Penis can deny use of Strapons. I only do this for very specific animations. This way Sims using a Strapon wont have an immersion break where cum starts flying out or anything to cause an immersion break. Lastly, I have also tagged MANY animations that involve penetrative sex to be anal as well as vaginal. This way if/when an anal feature is implemented, Sims can switch to anal sex if they are performing vaginal sex, and animations are tagged in advance that perceivably can be anal sex. (obviously sims that are performing Pen+Pen animations that are doggy style missionary etc are anal but what I've done has just made it so more people can enjoy more animations) ~~~~~ Animators for The Sims 4 put tons of work into making these animations. Animations that only last for a few seconds can sometimes take days, weeks, or more to get put together. With all this being said It can take forever for animators to go back over every animation they have ever made, so doing what I do, my intent is to help on the back end. This way the creative idea behind these animations per what I believe them to be/can be will be put in detail with the tags, as well as any alternative contexts an animation could be taken in. [An animation where a sim masturbates while holding a phone could be either them recording themselves, but it can also be them watching porn. These are things I take into consideration when tagging so no stone is left unturned] ~ [Updated February 3rd, 2023] ~ Currently I am doing alot of retagging of animations, to further specify details for the actors. What this means is, when an actor is performing a blowjob, cunnilingus, handjob etc they will not have an orgasm increase. This is being done along with tagging body parts for sims. The reason for the body parts tags is so when DD incorporates its erogenous zones feature, many animations will be properly tagged. (Example: Sim giving a blowjob wont have an orgasm increase but if their mouth is an erogenous zone it will. Another example is sims doing anal will have an orgasm increase by default, but if their anus is an erogenous zone, it will increase faster.) ~ EVEN MORE IMPORTANT: For those who use my file, I tag animations to focus in on immersion. What this means for you is any Floor animation that spawns objects [Cars, boxes, trash cans, Mother plants etc] will be tagged with DISALLOW_FOR_RANDOM. This does not remove the animation from your game. All this does is make it so when a sex/masturbation interaction occurs and it randomly picks an animation, it wont pick an animation with the DISALLOW_FOR_RANDOM tag. Any animation that uses that tag can still be used, it just has to be picked manually when playing by clicking "Change Animation" on a sim. ~ Currently in my game I have 13,000 animations, and this file is getting close to its 2k mark, so its a big work in progress, but I'm hoping in the future I can re-tag all the animations so that when we all sit down and play some Sims, the experience is not only fun but extremely immersive! ~ 1 - Read the README 2 - Drag the mod_data folder DIRECTLY into your Mods folder FOR THOSE OF YOU WHO USE THE CUM EATING FEATURE AND DO NOT WANT THOSE RANDOM ORAL ANIMATIONS THAT DO NOT LOOK LIKE CUM EATING, REMOVE THE 2 JSON FILES IN Mods\mod_data\deviousdesires\animation_customizations\ CALLED: combined.JSON & _main_bulk_customized_animations.JSON ~ Essentially, the main bulk JSON that comes with DD has many incorrectly tagged Cum Eating animations. Removing this will not do anything bad to your game. combined.JSON makes it so all the customizations files get consolidated to one file, and is autogenerated when you start your game. The reason I say to remove it, is so you dont have to worry about any left over Cum Eating Tags from the main bulk json surviving in the combined JSON. Once you remove those 2 you should be fine, but to save you headache in the future DO NOT install the main bulk JSON file as you will have to repeat this process again. ~ Sims 4 Community Library Devious Desires and it's Requirements Animations used for Sex in The Sims 4 ~ This mod ONLY makes it so that when an animation is read by Devious Desires, it checks my customization file and if the mod has been tagged by myself, it overrides its tags using the ones I have put in, or just gives the animation a category. Some times animations are done perfectly, and all they really needed was tags saying what exactly is going on in the animation for sorting purposes. It's kind of silly that I must say this but, in ABSOLUTLEY NO WAY do I endorse the harming, sexual assault, and abuse of other people. Within the realms of modding games I just enjoy video games for what they are. I create content where I can, and enjoy the content created by others. Sims 4 is a video game. Just like many other games that are modded to levels beyond imagination such as Skyrim, Fallout, and many others, individuals like tailoring the game to a narrative or playthrough they'd find interesting to play. It shouldn't need be said but video games aren't real life. We as people choose what we install into our games, and once that download button is hit and we put things in our game we have made the bed that we will sleep in. It's nobody's business if you want tentacles running rampant through your game taking advantage of Tom, Dick, and Harry, because at the end of the day all it is is a game. We as gamers don't bat an eye when we blow someone into smithereens , blast someone away, or plow into someone with a vehicle in many other games. Because deep down, both of us know that ultimately that's the nature of the gaming beast, and we accept it for what it is. If you as an individual feel like the actions you are partaking in, in a game are making you want to perform heinous acts in real life, please just put the controller/mouse down and seek some help. Don't ruin your life for thrill seeking, because you won't only hurt yourself in the long run, you might severely hurt someone else. Also if you are a victim of anything that you feel is eating away at you, that themes introduced in the adult modding community or this mod may trigger, I urge you to find professional assistance. There are many outlets online, and not from some guy on the internet to you across this site, but from another human to you. Don't let your past eat away at you and break you down. Keep your chin up, and keep pushing. ~ If you Have any questions feel free to PM me and I'll help to the best of my ability. You can also request help in either of these two Discords! ~~~ ? The Cruxmyth Family ? ~~ ? The Nutty Collection ? ~ Happy Simming! Submitter Villianize Submitted 08/21/2021 Category Other Requires Devious Desires
- 44 replies
-
11
-
Version 2.14
137,572 downloads
Hello everyone! This download is a file that basically, re-tags animations using the Animation Customization function within the mod Devious Desires. I have been working on it for close to a year and has a ton of animations that I have tagged. What is tagging you might ask? To put it in simple terms, when animations are made there are tags that determine different things that happen within the animation. What these do is determine who in the animation has a Penis, Vagina, where cum layers are applied etc. During my time playing The Sims 4 I've found many animations aren't tagged properly or can use some more tags to better give context to what's happening in the animation. A good example would be something like this: Female Sim and Male Sim initiate Sex The first animation plays and its a Kissing animation For some reason both Sims are naked just to start Kissing! That's where this Customization Comes in! The purpose of this is so that when an animation comes up, it's tagged properly, so that if sims are doing a foreplay animation or an animation where they don't need to take all their clothes off, or if a Cum layer from an animation can be applied to multiple areas etc, that they are all done to the best they can be done. One of the most desired features of this mod, is that with the fully tagged animations, specific animations can be called upon appropriately for features that are native for Devious Desires. An example of this would be: Sim A and Sim B are into Fetish X Sim A or B can proposition one another to perform Fetish X Sims A and B start performing Fetish X If you look up to the photos I have for this download or down below to Animation Categories, you will see many of the animation tags I have utilized in this mod. What this means is if Devious Desires has a fetish that sims can act upon, then it can call upon animations I have tagged to perform said fetishes. This mod (as well as Devious Desires) isn't soley focused on fetish based content either. So with the properly tagged animations here, Sims will have extremely more immersive sex interactions. What this means is that animations that are tagged by myself will most likely start normal sex animations with foreplay and graduate to normal sex, then a climax. animations such as handjobs, blowjobs etc will only increase the sim being pleasured's orgasm meter but not the one doing the fingering, blowing etc (unless of course the one performing the act is being pleasured in some way). This mod will also (for better or worse, which is dependant on the player) makes it so animations that seem more for story telling such as ones that spawn random objects (cars, chairs beds etc) will not be chosen for random animation picking (but can be chosen manually if desired). This way sims don't ask eachother to have sex, and a random truck spawns for the animation or they randomly go from being hot and ready to talking in a sex animation and building towards having sex while they were supposed to just be having sex in the first place. The main focus of what I'm doing here is to create a better game for those who entrust me and my mod to do so. I take great care in not only focusing on being extensible with how I tag, but also to be inclusive to LBGTQIA+ members of the community. This way animations I might enjoy being a straight male, that were tagged in a manner to only apply to straight males can be enjoyed to those with other sexualities and vice versa. (If an animation is tagged to be Penis+Vagina, it can be Penis + Any Sim. Animations where it is Penis+Penis have also been tagged as Pen+ Any Sim. This way animations made to only be for gay sims but where the sim who is being banged isnt doing anything with their penis can be used by any sim. This way sims who are performing straight sex, lesbian sex etc can enjoy gay animations as well. I've also made certain that animations where a sim has a Penis can deny use of Strapons. I only do this for very specific animations. This way Sims using a Strapon wont have an immersion break where cum starts flying out or anything to cause an immersion break. Lastly, I have also tagged MANY animations that involve penetrative sex to be anal as well as vaginal. This way if/when an anal feature is implemented, Sims can switch to anal sex if they are performing vaginal sex, and animations are tagged in advance that perceivably can be anal sex. (obviously sims that are performing Pen+Pen animations that are doggy style missionary etc are anal but what I've done has just made it so more people can enjoy more animations) ~~~~~ Animators for The Sims 4 put tons of work into making these animations. Animations that only last for a few seconds can sometimes take days, weeks, or more to get put together. With all this being said It can take forever for animators to go back over every animation they have ever made, so doing what I do, my intent is to help on the back end. This way the creative idea behind these animations per what I believe them to be/can be will be put in detail with the tags, as well as any alternative contexts an animation could be taken in. [An animation where a sim masturbates while holding a phone could be either them recording themselves, but it can also be them watching porn. These are things I take into consideration when tagging so no stone is left unturned] ~ [Updated February 3rd, 2023] ~ Currently I am doing alot of retagging of animations, to further specify details for the actors. What this means is, when an actor is performing a blowjob, cunnilingus, handjob etc they will not have an orgasm increase. This is being done along with tagging body parts for sims. The reason for the body parts tags is so when DD incorporates its erogenous zones feature, many animations will be properly tagged. (Example: Sim giving a blowjob wont have an orgasm increase but if their mouth is an erogenous zone it will. Another example is sims doing anal will have an orgasm increase by default, but if their anus is an erogenous zone, it will increase faster.) ~ EVEN MORE IMPORTANT: For those who use my file, I tag animations to focus in on immersion. What this means for you is any Floor animation that spawns objects [Cars, boxes, trash cans, Mother plants etc] will be tagged with DISALLOW_FOR_RANDOM. This does not remove the animation from your game. All this does is make it so when a sex/masturbation interaction occurs and it randomly picks an animation, it wont pick an animation with the DISALLOW_FOR_RANDOM tag. Any animation that uses that tag can still be used, it just has to be picked manually when playing by clicking "Change Animation" on a sim. ~ Currently in my game I have 13,000 animations, and this file is getting close to its 2k mark, so its a big work in progress, but I'm hoping in the future I can re-tag all the animations so that when we all sit down and play some Sims, the experience is not only fun but extremely immersive! ~ 1 - Read the README 2 - Drag the mod_data folder DIRECTLY into your Mods folder FOR THOSE OF YOU WHO USE THE CUM EATING FEATURE AND DO NOT WANT THOSE RANDOM ORAL ANIMATIONS THAT DO NOT LOOK LIKE CUM EATING, REMOVE THE 2 JSON FILES IN Mods\mod_data\deviousdesires\animation_customizations\ CALLED: combined.JSON & _main_bulk_customized_animations.JSON ~ Essentially, the main bulk JSON that comes with DD has many incorrectly tagged Cum Eating animations. Removing this will not do anything bad to your game. combined.JSON makes it so all the customizations files get consolidated to one file, and is autogenerated when you start your game. The reason I say to remove it, is so you dont have to worry about any left over Cum Eating Tags from the main bulk json surviving in the combined JSON. Once you remove those 2 you should be fine, but to save you headache in the future DO NOT install the main bulk JSON file as you will have to repeat this process again. ~ Sims 4 Community Library Devious Desires and it's Requirements Animations used for Sex in The Sims 4 ~ This mod ONLY makes it so that when an animation is read by Devious Desires, it checks my customization file and if the mod has been tagged by myself, it overrides its tags using the ones I have put in, or just gives the animation a category. Some times animations are done perfectly, and all they really needed was tags saying what exactly is going on in the animation for sorting purposes. It's kind of silly that I must say this but, in ABSOLUTLEY NO WAY do I endorse the harming, sexual assault, and abuse of other people. Within the realms of modding games I just enjoy video games for what they are. I create content where I can, and enjoy the content created by others. Sims 4 is a video game. Just like many other games that are modded to levels beyond imagination such as Skyrim, Fallout, and many others, individuals like tailoring the game to a narrative or playthrough they'd find interesting to play. It shouldn't need be said but video games aren't real life. We as people choose what we install into our games, and once that download button is hit and we put things in our game we have made the bed that we will sleep in. It's nobody's business if you want tentacles running rampant through your game taking advantage of Tom, Dick, and Harry, because at the end of the day all it is is a game. We as gamers don't bat an eye when we blow someone into smithereens , blast someone away, or plow into someone with a vehicle in many other games. Because deep down, both of us know that ultimately that's the nature of the gaming beast, and we accept it for what it is. If you as an individual feel like the actions you are partaking in, in a game are making you want to perform heinous acts in real life, please just put the controller/mouse down and seek some help. Don't ruin your life for thrill seeking, because you won't only hurt yourself in the long run, you might severely hurt someone else. Also if you are a victim of anything that you feel is eating away at you, that themes introduced in the adult modding community or this mod may trigger, I urge you to find professional assistance. There are many outlets online, and not from some guy on the internet to you across this site, but from another human to you. Don't let your past eat away at you and break you down. Keep your chin up, and keep pushing. ~ If you Have any questions feel free to PM me and I'll help to the best of my ability. You can also request help in either of these two Discords! ~~~ ? The Cruxmyth Family ? ~~ ? The Nutty Collection ? ~ Happy Simming! -
Puppet Master Swallow SE (Fixed M/M Poses) View File A fix on a previously patched Puppet Master Swallow SE file Should you experience issues, report them to me. If you wanna take the animation into your own hands, the animation files are in the mod. Submitter Analbutter Submitted 08/14/2021 Category Adult Mods Requires Requirements for Puppet Master/Puppet Master Swallow Regular Edition Compatible Not Applicable
-
View File Something Smelly "You can pretend its mud" Submitter MayaMaeaWah Submitted 10/30/2022 Category The Sims 4 - Sims Requires Its required YOU download this for your naughty SIM
-
I'm looking for creative content, maybe with unique animations, meshes, good story, something like that. Really tired of endless backtracking, killing 10 people here, fuck 20 people there, and repeat, repeat... Various fetishes (hardcore) are welcomed, more kink all the better, please, tell me the best you know! P.S. For Skyrim LE.
- 3 replies
-
- bdsm
- slavery
-
(and 37 more)
Tagged with:
- bdsm
- slavery
- bestiality
- milking
- rape
- amputation
- tentacle
- bondage
- restraints
- alteration
- transformation
- milk
- harassment
- petgirl
- pet
- petplay
- pregancy
- inflation
- pee
- poop
- scat
- pony play
- pony girl
- punishment
- gore
- lactation
- cow job
- mind control
- hucow
- torture
- devious
- amputee
- bound
- quest
- parasite
- immersion
- adult
- story
- dolcett
-
NEW UPDATE: DOWNLOAD the File with the name "[SFoX] STENCIL SIMS TASTES 2.0": [SFoX]STENCIL SIMS TASTES 2.0.psd Hi everibody! Today i come with something different. I created a .PSD to value the diferents tastes and perversions of your Sims. Thats the point...: You are creating all that boys and girls with a great dedication in each detail, imaging what they would be like in real life, but you do not have any tool to evaluate their tastes apart of your imagination and your memory. Well, that was until now. With this photoshop stencil you can edit the tastes of your sim in 30 diferent tastes and fetishes , and other parameters. The idea of that TOPIC is that you use it and share on this link your SIMS creations, being able to finally see beyond their physics. Yeah, you know that girl. She is a classic sample of a hot girl with a strong fetish. (You can found a lor of 3D images online about it). I includes one layer inside the .PSD called "TUTORIAL READ ME" where i explain how to use that tool, but im going to explain you in a better way on this topic how to use it (is more easy and intiutive that it seems) ............................ 1)- START making screenshoots of your girl or boy (preferably naked) inside the game. You need to take 3 diferent positions ( front, back, side (looking at the rigth)). I recommend you use the classic background of the game. Put the diferent screenshot over the layers called "FRONT PIC, BACK PIC & SIDE PIC" respectively, one by one. Open the layer called "GREEN REF LINES 1" and adjust the images to the references. Open the layer called "PERSONAL METER" to adjust the hight of the character. You have 2 layers ( one in CENTIMETERS, and other in FEET/INCHES). Cut the margins that you dont need (rigth and left) using the green lines of reference. If the image dont cover all the background, select the part between the head ant the top of the capture. Make CTRL+T and stretch the background to the top of the PSD. Like that. (Part of the TUTORIAL includes on the .PSD. I leave you the full imagen later) 2)- When you have the 3 images adjusted you can start with the parameters on the rigth. Keep in mind that all the editables layers start with a hyphen. On the TOP you have the Basic Info: Name / Age / IQ (media in 100) / Height / Weight / Country / Implants ( fill this field with: NO / TITS / BOTTOM or TITS & BOTTOM) 3) -Now is time to define the tastes of your SIM. Select the "ALL HEARTS" layer to edit. Select the hearts that you want to remove and delete it. You can help yourself using the layer called "TIPS TO VALUE" to get a better idea of the "level of fetishism"of your SIM on that parameter. Look: When you have done this with all the parameters, count the hearts of each parameters and edit the number on the rigth ( keep in mind that there are 3 different layers for this ( one with the 10s, another with the 20s and the last one for the 5s). Sum (add) the numbers to get the total. Write it on the "Level of perversion". EDIT: Try to reserve the values between 15 & 20 (Hearts on fire) only for when that Sim loves that fetish in an exaggerated and insane way. 4) - The parameters in the down side. Select the layers "BODY HARDNESS SQUARE" and "PHYSICAL STRENGTH" and move the square with the arrows rigth and left of your keyboard. You have 5 diferents levels for that. Make the same with the pink bars of SEX ATTITUDE WITH MALES, and SEX ATTITUDE WITH FEMALES (layers "BAR 1" and "BAR 2"). For the "AMOUNT OF FLUIDS" you must select the "BAR 3" layer and press Ctrl + T to select the pink bar. Then , make ZOOM on the image and adjust the level moving the bar on the rigth side to the ritgh or the left. THATS ALL! Save your creation with a new name ( to dont lost the stencil). And dont forget to share your SIMS on this topic and the .jpg (Sim Card) with each Sim you upload I leave you with a capture of the TUTORIAL including on the PSD and the link to download it under this. (Suggestion and coments are well received) [SF]STENCIL SIMS TASTES.psd (old version) ++ADD your Sim CARD (the archive .jpg) with each Sim that you upload to the website++ UPDATE // NEW STENCIL 2.0 (05/10/2019): -New bar added to indicate the value of "angel / devil" of the girl. (Just select the layer and move to the rigth o to the left) -3 new reference layers to paste your screenshoots over them. (Front/back/side) -"Extreme Insertions" fetish renowned like "Extreme Insertions (Fist)" -"Gape" fetish renowned like "Prolapse"
- 10 replies
-
11
-
Hi! I'm ViNovella and I want to share my game with you! It is a story-driven visual novel where you will play as a student that is caught up in a storm of fetish event, where you will choose what direction to go! Please enjoy the game and support me on patreon if you like it and want me to continue working and delivering to you a unique story full of fetish pleasures! Download PC from Mega Download Mac from Mega Join my Discord to get update and disscuss the game
-
I think the title says it all... are there any scat poop crap mods and animations? I know there are pee ones, diaper ones, realistic needs, even one's that make animals go at random times potty.. But human dropping poop be it male / female are missing from the animations and mods - anyone know of any? it would spicy the game up.. I'm asking for a friend (totally not haha). FYI I even found scat mods for sims lol where are the skyrim ones lol
-
Version 1.2b
25,064 downloads
Puppet Master Swallow "I had something else in mind." What this is: Puppet Master Swallow is a comprehensive overhaul of two facets of Puppet Master: The elimination functions, and the activities presented by the "something else in mind" dialogue tree. If you do not immediately know what that means, then it is recommended that you install the latest (and most likely final) iteration of Puppet Master (v1.7), make someone a puppet, and investigate the dialogue options, so you'll know what you're getting yourself into. What this isn't: Despite the fact that this mod absolutely requires Puppet Master v1.7, and even overwrites some elements of said, this is not a continuation of Puppet Master, and it is not my intent to "take over" Puppet Master, expand its capabilities, or fix any possible outstanding bugs. Almost everything unrelated to the aforesaid facets has actually been left completely untouched. Things I changed in Puppet Master which cannot be optionally disabled: Pools are now generated far more reliably, though still not 100%. Punctuation was corrected / brought into line with Skyrim's standard. Urinating sounds (and all sounds, actually) originate from specific and appropriate locations, rather than simply from the actor. This is useful for countering the phenomenon of displaced sounds which for example tends to be a problem during SexLab sequences because of the extensive repositioning of actors. So what does this mod add, exactly? A lot. Now that v1.1 (intended to be the final) is out, it's a good time to go into detail on this mod's origins and what it offers. If you would rather find out for yourself, skip ahead. I caveat once more that if you do not fully understand the nature of this mod, pay heed to the admonition made earlier in this post. Things I should mention in advance: Things I grew too lazy to do: Skin textures. For starters, a specular texture (for shininess) is essentially not an option because characters can only have one, and already have one, and outright replacing one with another can and does look just silly. And dirtiness textures are sort of rendered redundant by the compatibility aspect of this mod. But it is not inconceivable that I could throw something in at a later date. Probably all kinds of optimization could still be done, but after literally months on a single project, you get to a point where it's just time to release and be done with it. Estrus detection. Originally planned, but it turns out there's no event or other realtime, passive means of detecting these. Things will still work; they just won't be interactive as with SexLab. More dialogue swapping. Because of the (undocumented) way in which the Creation Kit sorts dialogue options, if I wanted to overhaul Puppet Master's dialogue to my liking, I would have to completely rebuild its entire structure, including recompiling and replacing every micro-script it currently uses. Three-actor SexLab sequences. Keeping track of more than two actors would have required a huge overhaul. Therefore, elimination acts may or may not properly adjust to what goes on in such sequences. Installation: You must already have Puppet Master v1.7. Put Puppet Master Swallow after Puppet Master. For Puppet Master Swallow v1.3, you must install SexLab Animation Loader, run FNIS, and then register the "Puppet Master Swallow" animations from within SL Anim Loader's menu. Also, to have access to the newer Leito animations, those assets must be installed separately, such as from Alive Peeing. Requirements: Everything Puppet Master requires. Uninstalling: Inasmuch as one can ever truly "uninstall" a mod of this nature, I believe the best method would be to stop doing anything with it, run the shutdown function from the menu and let it complete. Shut down Puppet Master using its menu option. Save the game. Uninstall. Use of a save-cleaning app afterwards is entirely up to your discretion. Acknowledgments: Tons of people helped me get to this point, and I needed that help, because not only was I starting from a position of almost complete lack of expertise, but a huge chunk of the project demanded knowledge that was and remains poorly- or un-documented. But to cite a few: h38fh2mf - For permission to submit a modified iteration of Puppet Master. Ashal - For answers about SexLab which only he could provide. Lother - For early enthusiasm about my intentions. Very much needed, considering how long it took. germanicus - For reports about bugs. The mod is in its current, relatively stable state in large part because of this. Everyone in the various forums who answered my questions. Literally dozens of people! Preemptive FAQ: Q: Why do I keep hearing unequip sounds? A: Old Skyrim bug. Despite being able to specify not to play the unequip sounds, Skyrim will still play them. Q: Why didn't you just merge PMS with Puppet Master so there wouldn't be two different .esps? A: My initial aim was to create a mod which could be installed without touching any particular aspect of Puppet Master, but this quickly grew impossible. Nonetheless, I made a specific point of changing as little as possible of what already existed in Puppet Master, so, for example, Puppet Master's own menu remains completely unaltered. Philosophically, Puppet Master Swallow is a mod of a mod. Q: Particle streams go through bodies. Why? A: The particle engine used by Skyrim does not allow for collision detection of any useful nature. I thought about ways around this, but the only thing that would effect any result at all would be to use many different particle-generating files for all the different scenarios where they might collide with something. Not feasible. Q: Why is pool position calculation disabled during sex? A: Pool positioning works reasonably well under most circumstances, but it's a feature that unavoidably must be approximated, and my formulae fall to pieces when characters' torsos are at atypical angles (meaning during sex) for reasons that feel inexplicable. The result I arrived at took more time than I'd like to admit. Q: I'd rather have a system in place which earns NPCs' trust to the point where they'd be willing to perform these acts, not coerce them with mind control. A: Me, too. But Puppet Master is what it is, and doesn't pretend to be otherwise. Hypothetically, there is no technical boundary to the use of Puppet Master Swallow's main functions outside of Puppet Master itself. But the dialogue / relationship scripting that would be needed is manifestly not what Puppet Master is about, nor is it something I could see myself attending to with enthusiasm. (However, I would probably use such a mod.) Q: Why does v1.3 come packaged with animations I already have? A: There are two cases. First, the "Arrok Anal" animation changed between SexLab 1.59 and SexLab 1.60, ruining the effect in Puppet Master. Second, the "Arrok Lesbian" animation is not flagged as open-mouth, and because of the way SexLab 1.61b's code works, the only way to ensure the mouth stays open most of the time is to attach the "open mouth" flag to the animation by force. New in v1.1: New in v1.2: Added menu option to change the size of splash effects. Fixed defecation failing to occur during the default defecation & pee function. Corrected strapon detection. More fixes to Papyrus log pollution. New in v1.2b: Option to change which armor slot is used for urine streams. (Choose between 60 and 61.) Note: Because the mod - both the Puppet Master half and the Puppet Master Swallow half - changed on a foundational level between v1.0 and v1.1, and because v1.0 had an unexpectedly large degree of instability, I cannot recommend, and do not suggest, that one make use of a preexisting save which had v1.0 installed. For upgrading from v1.1 to v1.2b, it is probably okay to do so without uninstalling first, though certainly if you have the option, play it safe. "Puppet Master 120sec Elimination" is a requested change to Puppet Master's menu to allow for longer elimination durations. New in v1.3 (2016-04-19):- 4 reviews
-
6
-
- watersports
- scat
-
(and 3 more)
Tagged with:
-
This game is the hentai version of “2 Girls 1 Cup”. Almost every sex scene in the game includes scat. In fact, the circle that made this game has a reputation for producing the best scat games on the web. You run out on the timer for your bathroom needs, you shit on the street. You have sex with a man, you shit on his dick. You talk with some random character, next thing you know, they’re pissing on your face. At one point in the game, you place a stick of butter up your ass. You try to get the family dog to lick it. He licks your ass much that you shit on the dog’s face. If dogs aren’t up your alley, there’s also pigs. The most vanilla scene in the game has Naoko smear mustard and ketchup over her boobs during a tittyfuck. There was also a scene where I fought a policeman. He called his buddy and they both raped me in the middle of the street. After the fuck, Naoko shat herself. The cops all laughed and took photos. I thought the scene was pretty hot, until the “game over” screen rolled out. Damn! Those fucking cops must have spread those photos online and driven my waifu to suicide! MORE INFORMATION HERE
-
-
-
View File Puppet Master Swallow "I had something else in mind." What this is: Puppet Master Swallow is a comprehensive overhaul of two facets of Puppet Master: The elimination functions, and the activities presented by the "something else in mind" dialogue tree. If you do not immediately know what that means, then it is recommended that you install the latest (and most likely final) iteration of Puppet Master (v1.7), make someone a puppet, and investigate the dialogue options, so you'll know what you're getting yourself into. What this isn't: Despite the fact that this mod absolutely requires Puppet Master v1.7, and even overwrites some elements of said, this is not a continuation of Puppet Master, and it is not my intent to "take over" Puppet Master, expand its capabilities, or fix any possible outstanding bugs. Almost everything unrelated to the aforesaid facets has actually been left completely untouched. Things I changed in Puppet Master which cannot be optionally disabled: Pools are now generated far more reliably, though still not 100%. Punctuation was corrected / brought into line with Skyrim's standard. Urinating sounds (and all sounds, actually) originate from specific and appropriate locations, rather than simply from the actor. This is useful for countering the phenomenon of displaced sounds which for example tends to be a problem during SexLab sequences because of the extensive repositioning of actors. So what does this mod add, exactly? A lot. Now that v1.1 (intended to be the final) is out, it's a good time to go into detail on this mod's origins and what it offers. If you would rather find out for yourself, skip ahead. I caveat once more that if you do not fully understand the nature of this mod, pay heed to the admonition made earlier in this post. Things I should mention in advance: Things I grew too lazy to do: Skin textures. For starters, a specular texture (for shininess) is essentially not an option because characters can only have one, and already have one, and outright replacing one with another can and does look just silly. And dirtiness textures are sort of rendered redundant by the compatibility aspect of this mod. But it is not inconceivable that I could throw something in at a later date. Probably all kinds of optimization could still be done, but after literally months on a single project, you get to a point where it's just time to release and be done with it. Estrus detection. Originally planned, but it turns out there's no event or other realtime, passive means of detecting these. Things will still work; they just won't be interactive as with SexLab. More dialogue swapping. Because of the (undocumented) way in which the Creation Kit sorts dialogue options, if I wanted to overhaul Puppet Master's dialogue to my liking, I would have to completely rebuild its entire structure, including recompiling and replacing every micro-script it currently uses. Three-actor SexLab sequences. Keeping track of more than two actors would have required a huge overhaul. Therefore, elimination acts may or may not properly adjust to what goes on in such sequences. Installation: You must already have Puppet Master v1.7. Put Puppet Master Swallow after Puppet Master. For Puppet Master Swallow v1.3, you must install SexLab Animation Loader, run FNIS, and then register the "Puppet Master Swallow" animations from within SL Anim Loader's menu. Also, to have access to the newer Leito animations, those assets must be installed separately, such as from Alive Peeing. Requirements: Everything Puppet Master requires. Uninstalling: Inasmuch as one can ever truly "uninstall" a mod of this nature, I believe the best method would be to stop doing anything with it, run the shutdown function from the menu and let it complete. Shut down Puppet Master using its menu option. Save the game. Uninstall. Use of a save-cleaning app afterwards is entirely up to your discretion. Acknowledgments: Tons of people helped me get to this point, and I needed that help, because not only was I starting from a position of almost complete lack of expertise, but a huge chunk of the project demanded knowledge that was and remains poorly- or un-documented. But to cite a few: h38fh2mf - For permission to submit a modified iteration of Puppet Master. Ashal - For answers about SexLab which only he could provide. Lother - For early enthusiasm about my intentions. Very much needed, considering how long it took. germanicus - For reports about bugs. The mod is in its current, relatively stable state in large part because of this. Everyone in the various forums who answered my questions. Literally dozens of people! Preemptive FAQ: Q: Why do I keep hearing unequip sounds? A: Old Skyrim bug. Despite being able to specify not to play the unequip sounds, Skyrim will still play them. Q: Why didn't you just merge PMS with Puppet Master so there wouldn't be two different .esps? A: My initial aim was to create a mod which could be installed without touching any particular aspect of Puppet Master, but this quickly grew impossible. Nonetheless, I made a specific point of changing as little as possible of what already existed in Puppet Master, so, for example, Puppet Master's own menu remains completely unaltered. Philosophically, Puppet Master Swallow is a mod of a mod. Q: Particle streams go through bodies. Why? A: The particle engine used by Skyrim does not allow for collision detection of any useful nature. I thought about ways around this, but the only thing that would effect any result at all would be to use many different particle-generating files for all the different scenarios where they might collide with something. Not feasible. Q: Why is pool position calculation disabled during sex? A: Pool positioning works reasonably well under most circumstances, but it's a feature that unavoidably must be approximated, and my formulae fall to pieces when characters' torsos are at atypical angles (meaning during sex) for reasons that feel inexplicable. The result I arrived at took more time than I'd like to admit. Q: I'd rather have a system in place which earns NPCs' trust to the point where they'd be willing to perform these acts, not coerce them with mind control. A: Me, too. But Puppet Master is what it is, and doesn't pretend to be otherwise. Hypothetically, there is no technical boundary to the use of Puppet Master Swallow's main functions outside of Puppet Master itself. But the dialogue / relationship scripting that would be needed is manifestly not what Puppet Master is about, nor is it something I could see myself attending to with enthusiasm. (However, I would probably use such a mod.) Q: Why does v1.3 come packaged with animations I already have? A: There are two cases. First, the "Arrok Anal" animation changed between SexLab 1.59 and SexLab 1.60, ruining the effect in Puppet Master. Second, the "Arrok Lesbian" animation is not flagged as open-mouth, and because of the way SexLab 1.61b's code works, the only way to ensure the mouth stays open most of the time is to attach the "open mouth" flag to the animation by force. New in v1.1: New in v1.2: Added menu option to change the size of splash effects. Fixed defecation failing to occur during the default defecation & pee function. Corrected strapon detection. More fixes to Papyrus log pollution. New in v1.2b: Option to change which armor slot is used for urine streams. (Choose between 60 and 61.) Note: Because the mod - both the Puppet Master half and the Puppet Master Swallow half - changed on a foundational level between v1.0 and v1.1, and because v1.0 had an unexpectedly large degree of instability, I cannot recommend, and do not suggest, that one make use of a preexisting save which had v1.0 installed. For upgrading from v1.1 to v1.2b, it is probably okay to do so without uninstalling first, though certainly if you have the option, play it safe. "Puppet Master 120sec Elimination" is a requested change to Puppet Master's menu to allow for longer elimination durations. New in v1.3 (2016-04-19): Submitter Fredas Submitted 06/03/2014 Category Other Requires Puppet Master v1.7 Special Edition Compatible
- 241 replies
-
- watersports
- scat
-
(and 3 more)
Tagged with:
-
Hi, I'm making this topic so people can find the Devourment vore mod easier. If people are interested I'll create a download for the mod pack on lovers lab as well. It's a vore mod. (The only vore mod lol.) .65d devourment mod pack download and recommendations: (Devourment .65d, support addons, and some bug fixes and some optional stuff.) http://aryion.com/forum/blog.php?b=26087 Devourment Videos: (Great for previews.) https://www.youtube.com/watch?v=d2dKn8NwY3g&list=PLM7DdmeQJVrOoYE79-Pvi_TpG7kpj3ceJ&index=5 Devourment Video Thread: (Foundation for when I start making videos that can't go on youtube.) http://aryion.com/forum/viewtopic.php?f=38&t=46217 Devourment Knowledge Resource Thread: (Probably most reliable Devourment information resource at this point.) http://aryion.com/forum/viewtopic.php?f=79&t=38324 Cheers!
- 207 replies
-
- Vore
- Devourment
-
(and 8 more)
Tagged with: