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View File Salacious tattoos Spicy and humilating tattoos for your libertine pawns. Supported bodies: BB body type (excluding Kijin's heads) Submitter Loonatik Rabbid Submitted 02/28/2023 Category Rimworld
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View File Rimworld 1.3: Nephila Hyperpregnancy Race Mod Breaking news: crazed glitterworld lab tech unveils experimental merging of sex bot technology with gray goo mechanites! What will those wacky scientists think up next? Fetish tags: Hyperpregnancy, Infestation (tentacles), Tentacles, Hedonism, Goo Girls, Slaanesh. * Significant portions of the newer art in this mod has been created by the talented artist Archina (they and many others on the RJW discord have also helped me work through coding issues). Their website portfolio link: https://squidlet.design/archina/gallery.html. The Nephila Hyperpregnancy Mod adds a new race, the "Nephila." This race of goo girls incorporates a complex reproductive cycle, custom "royal" style faction (still being developed) with unique royal titles, and two unique themed starts. Basic mod description can be found on the mod's development Git page: https://gitgud.io/HiveBro/nephila-rjw/-/wikis/Basic-Mod-Description. A quick breakdown goes as follows: Nephila Maidens (the race's humanoids) do not reproduce normally (they have 0 fertility unless changed by a mod). Instead, they periodically give birth to puddles of nanites that coalesce into "hunter" Nephilim known as "Cherubim" and "Seraphim." When these cherubim bite a humanoid, that humanoid will come down with a mechanite disease called "Nephila Sickness." In addition to increasing a pawn's hunger and pain rate over time, the disease has an additional effect on humanoid females. Humanoid females whose Nephila Sickness severity becomes intense enough will transform into new Nephila Maidens, thus perpetuating the race's life cycle. (Undead and Robots are typically immune). In addition to this, Nephila Maidens grow more pregnant looking over time, going from having a pot belly all the way up to hyperpregnant looking. Higher stages of Nephila Maiden are able to give birth to more, and more powerful, Nephila hunter tentacles. As Maidens grow, they also gain ranks in the Nephila social hierarchy, unlocking powers just like royal titles do. The downside to all this is that their needs (especially hunger) increase while their manipulation and speed decrease due to their increasing debilitation. The final stage of a maiden's evolution, that of a "Grand Matron," can only be unlocked by feeding a sufficiently evolved Maiden a cocktail derived from an advanced Nephila hunter tentacle known as a Seraphim. Grand Matrons give birth, about once a year, to powerful "Queen's Guard" pawns, which represent the ultimate achievement of Nephila biology. Queen's guard are fast, tough, deadly, and can transform female humanoids they fight in combat into new Nephila Maidens on your faction's side, if they stay in combat long enough. Mod load order can be seen in one of the images. Harmony -> Core -> Royalty -> Ideology -> HugsLib -> Pawn Render Patch for HD -> Humanoid Alien Races 2.0 -> [Nephila Mod] -> RimJobWorld -> RimJobWorld Race Support. Due to Ideology's change to rendering, I had to add Pawn Render Patch for HD (https://steamcommunity.com/sharedfiles/filedetails/?id=2539273760) as a new soft requirement for the mod. Set the rendering to around 40 or 50. Without Pawn Render Patch,, Queen's Guard and Grand Matrons turn into squares depending on the mods you have loaded (Vanilla Expanded and certain other HAR race mods cause issues, as far as I've ascertained). HAR's built-in utility proved insufficient given the wide range of mods that all change the same general thing. Loading Pawn Render Patch eliminates most rendering issues regardless of mod list. (If you're not familiar with the RimJobWorld Race Support mod, it can be found here: ). I am terrible at art. As a consequence, some of the sprites I use in this mod are heavily modified versions of art made by other people. In particular, I drew from "Breast Naga" by gamera1985 to create the Queen's Guard sprite, "Rimworld Busty Bodies 1.0.0" by Skyrimkillmod as the basis for Nephila Maiden bodies, and "gloomy_face" by gloomylynx for Nephila Maiden heads. Should any of the artists I drew from have issue with my mod, I'll take it down from Lover's Lab. To get started with the Nephila mod, you can pick one of the two custom starts, "Bizarre Cargo" (easy start) and "Awakened Empire" (harder start). You can also piss off the Nephila faction to get them to raid you or research Advanced Fabrication and Vitals Monitor in order to unlock the Nephila Pool of Colors workbench, which can be used to convert humanoid corpses into one-use incubators for Nephila Maidens. Dev cheats work fine, as well (apply the "Nephila Sickness" hediff to no specific body part using the apply hediff dev cheat). Known Issues: Nephila Grand Matrons and Queen's Guard disappear when entering beds; the Nephila Grand Matron specific bed is functional but ugly and does not do what it's intended to; On a pawn transforming into a Nephila Maiden, the game will spit a bunch of (harmless) red line errors if the player does not have a robot or undead mod in their load order (placing either Rimworld of Magic or the Androids mod in your load order generally makes the red line errors go away); When Nephila maidens reach a new pregnancy level and evolve, they sometimes gain a "Nephila Mechanite Inhibitor" in the process. This inhibitor prevents them from evolving again. Surgically removing the inhibitor will allow them to evolve once they have grown enough to do so again. I've also included versions of the mod for Rimworld 1.0 and Rimworld 1.1 without the Royalty expansion. Note that I will not be updating these versions, as most of the new content intended for Nephila are heavily reliant on the Royalty framework, but these versions are here for people who want access to the mod but either want to stay in 1.0 or don't want to buy Royalty. Nephila for 1.0/1.1 Without Royalty: Nephila - 1.1 Non Royalty.7z Nephila 1.1.1.7z Submitter HiveBro Submitted 03/07/2020 Category Rimworld
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rimworld 1.3 [mod] DD - Humpshroom Tea (Vanilla Brewing Expanded)
dragoduval posted a topic in Rimworld
View File DD - Humpshroom Tea (Vanilla Brewing Expanded) Description This mod is quite simple, it add a humshroom variant of the Vanilla Brewing Expanded tea. It hold both effect of Tea and Humpshroom, although in weaker form. Compatibility It should be compatible with everything, as long as you have both Rimjobworld and Vanilla Brewing Expanded. Load Order If you use Rimpy it should auto-sort, else just make sure that it's under both required mods. Others If anybody got any bugs, questions or request, feel free to ask. Submitter dragoduval Submitted 08/20/2022 Category Rimworld -
How can I disable RJW for my animals? I don't want them to have boobs and stuff or to get pregnant with the RJW system, I've put animals with animals not getting pregnant in the options but if I do that my animals won't have children, I just want the vanilla sex system for my animals
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View File Dragonian Prime 2.0 Nude Texture! Hi Hi! It's my first time uploading a "mod" somewhere (at least for Rimworld) so i hope everything turns out well. This time I've made something that i've been waiting for AGES - yet never arrived, A nude patch for Dragonian Prime 2.0 on Steam! Oh yes! This replacement changes ALL female dragonian textures of all ages to nude textures! (Upscaled up to 512px for those interested). In order to use this mod, all you have to do is: Subscribe to the original Dragonian Prime 2.0 Download and paste this mod on your [Mods] folder Make sure this patch is as low as possible on the mod load order (really, place it last if you wish, i won't answer complains for this) Enjoy your now completly naked Dragonians! Considerations: I'm not the author of Dragonian Prime 2.0, i'm just a nobody who wanted to see dragonian girls. All the credit for the original textures, concept and design goes to their respective authors. I'm thankful to them. Really. If someone wishes to finally continue with a fork, rework or anything related to dragonians, PLEASE, by all means, FEEL FREE to use my edits. REALLY. I've even included the .pdf files for the textures. All i ask of you is to mention my username, nothing else nothing more. I'd upload this on Steam as well, but i bought Rimworld on a shared account and i refuse to share +18 mods on its workshop... i only do that on my main account's workshop! If i ever get Rimworld on my main account, i might upload this retexture on Steam Workshop as well, but until then, i hope you all can enjoy this retexture! Without anything else to say, Good morning! Oh, since i don't truly know, good afternoon, good evening and good night! Submitter Monotropastrum Submitted 09/30/2022 Category Rimworld
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Hello,i can make peace with the red errors as long as they don't actually affect the game that much,even though errors are bad anyway. I coppied the debug menu to clip board and pasted it in a the text folder bellow,and i took pictures of my mods list (there are quite alot of mods). I have had most of those mods for a few days,and they did also give me errors,but didn't particularly affect gameplay,i added some other mods a few days back and they made a problem with right clicking. I can still right click to see the architect menu but that's it,i can't priorotise (i can't even see the menu) i can't equip weapons,move my pawns while drafted,nothing. I wanted to send error reports to each mod dev, but i don't know which line affects which mod. So if anyone can help,will be much appreciated. New Text Document (2).txt
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Version 1.0.0
6,754 downloads
Hi Hi! It's my first time uploading a "mod" somewhere (at least for Rimworld) so i hope everything turns out well. This time I've made something that i've been waiting for AGES - yet never arrived, A nude patch for Dragonian Prime 2.0 on Steam! Oh yes! This replacement changes ALL female dragonian textures of all ages to nude textures! (Upscaled up to 512px for those interested). In order to use this mod, all you have to do is: Subscribe to the original Dragonian Prime 2.0 Download and paste this mod on your [Mods] folder Make sure this patch is as low as possible on the mod load order (really, place it last if you wish, i won't answer complains for this) Enjoy your now completly naked Dragonians! Considerations: I'm not the author of Dragonian Prime 2.0, i'm just a nobody who wanted to see dragonian girls. All the credit for the original textures, concept and design goes to their respective authors. I'm thankful to them. Really. If someone wishes to finally continue with a fork, rework or anything related to dragonians, PLEASE, by all means, FEEL FREE to use my edits. REALLY. I've even included the .pdf files for the textures. All i ask of you is to mention my username, nothing else nothing more. I'd upload this on Steam as well, but i bought Rimworld on a shared account and i refuse to share +18 mods on its workshop... i only do that on my main account's workshop! If i ever get Rimworld on my main account, i might upload this retexture on Steam Workshop as well, but until then, i hope you all can enjoy this retexture! Without anything else to say, Good morning! Oh, since i don't truly know, good afternoon, good evening and good night!-
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Version 1.1
7,491 downloads
Description This mod is quite simple, it add a humshroom variant of the Vanilla Brewing Expanded tea. It hold both effect of Tea and Humpshroom, although in weaker form. Compatibility It should be compatible with everything, as long as you have both Rimjobworld and Vanilla Brewing Expanded. Load Order If you use Rimpy it should auto-sort, else just make sure that it's under both required mods. Others If anybody got any bugs, questions or request, feel free to ask. -
Version 1.3
14,914 downloads
Breaking news: crazed glitterworld lab tech unveils experimental merging of sex bot technology with gray goo mechanites! What will those wacky scientists think up next? Fetish tags: Hyperpregnancy, Infestation (tentacles), Tentacles, Hedonism, Goo Girls, Slaanesh. * Significant portions of the newer art in this mod has been created by the talented artist Archina (they and many others on the RJW discord have also helped me work through coding issues). Their website portfolio link: https://squidlet.design/archina/gallery.html. The Nephila Hyperpregnancy Mod adds a new race, the "Nephila." This race of goo girls incorporates a complex reproductive cycle, custom "royal" style faction (still being developed) with unique royal titles, and two unique themed starts. Basic mod description can be found on the mod's development Git page: https://gitgud.io/HiveBro/nephila-rjw/-/wikis/Basic-Mod-Description. A quick breakdown goes as follows: Nephila Maidens (the race's humanoids) do not reproduce normally (they have 0 fertility unless changed by a mod). Instead, they periodically give birth to puddles of nanites that coalesce into "hunter" Nephilim known as "Cherubim" and "Seraphim." When these cherubim bite a humanoid, that humanoid will come down with a mechanite disease called "Nephila Sickness." In addition to increasing a pawn's hunger and pain rate over time, the disease has an additional effect on humanoid females. Humanoid females whose Nephila Sickness severity becomes intense enough will transform into new Nephila Maidens, thus perpetuating the race's life cycle. (Undead and Robots are typically immune). In addition to this, Nephila Maidens grow more pregnant looking over time, going from having a pot belly all the way up to hyperpregnant looking. Higher stages of Nephila Maiden are able to give birth to more, and more powerful, Nephila hunter tentacles. As Maidens grow, they also gain ranks in the Nephila social hierarchy, unlocking powers just like royal titles do. The downside to all this is that their needs (especially hunger) increase while their manipulation and speed decrease due to their increasing debilitation. The final stage of a maiden's evolution, that of a "Grand Matron," can only be unlocked by feeding a sufficiently evolved Maiden a cocktail derived from an advanced Nephila hunter tentacle known as a Seraphim. Grand Matrons give birth, about once a year, to powerful "Queen's Guard" pawns, which represent the ultimate achievement of Nephila biology. Queen's guard are fast, tough, deadly, and can transform female humanoids they fight in combat into new Nephila Maidens on your faction's side, if they stay in combat long enough. Mod load order can be seen in one of the images. Harmony -> Core -> Royalty -> Ideology -> HugsLib -> Pawn Render Patch for HD -> Humanoid Alien Races 2.0 -> [Nephila Mod] -> RimJobWorld -> RimJobWorld Race Support. Due to Ideology's change to rendering, I had to add Pawn Render Patch for HD (https://steamcommunity.com/sharedfiles/filedetails/?id=2539273760) as a new soft requirement for the mod. Set the rendering to around 40 or 50. Without Pawn Render Patch,, Queen's Guard and Grand Matrons turn into squares depending on the mods you have loaded (Vanilla Expanded and certain other HAR race mods cause issues, as far as I've ascertained). HAR's built-in utility proved insufficient given the wide range of mods that all change the same general thing. Loading Pawn Render Patch eliminates most rendering issues regardless of mod list. (If you're not familiar with the RimJobWorld Race Support mod, it can be found here: ). I am terrible at art. As a consequence, some of the sprites I use in this mod are heavily modified versions of art made by other people. In particular, I drew from "Breast Naga" by gamera1985 to create the Queen's Guard sprite, "Rimworld Busty Bodies 1.0.0" by Skyrimkillmod as the basis for Nephila Maiden bodies, and "gloomy_face" by gloomylynx for Nephila Maiden heads. Should any of the artists I drew from have issue with my mod, I'll take it down from Lover's Lab. To get started with the Nephila mod, you can pick one of the two custom starts, "Bizarre Cargo" (easy start) and "Awakened Empire" (harder start). You can also piss off the Nephila faction to get them to raid you or research Advanced Fabrication and Vitals Monitor in order to unlock the Nephila Pool of Colors workbench, which can be used to convert humanoid corpses into one-use incubators for Nephila Maidens. Dev cheats work fine, as well (apply the "Nephila Sickness" hediff to no specific body part using the apply hediff dev cheat). Known Issues: Nephila Grand Matrons and Queen's Guard disappear when entering beds; the Nephila Grand Matron specific bed is functional but ugly and does not do what it's intended to; On a pawn transforming into a Nephila Maiden, the game will spit a bunch of (harmless) red line errors if the player does not have a robot or undead mod in their load order (placing either Rimworld of Magic or the Androids mod in your load order generally makes the red line errors go away); When Nephila maidens reach a new pregnancy level and evolve, they sometimes gain a "Nephila Mechanite Inhibitor" in the process. This inhibitor prevents them from evolving again. Surgically removing the inhibitor will allow them to evolve once they have grown enough to do so again. I've also included versions of the mod for Rimworld 1.0 and Rimworld 1.1 without the Royalty expansion. Note that I will not be updating these versions, as most of the new content intended for Nephila are heavily reliant on the Royalty framework, but these versions are here for people who want access to the mod but either want to stay in 1.0 or don't want to buy Royalty. Nephila for 1.0/1.1 Without Royalty: Nephila - 1.1 Non Royalty.7z Nephila 1.1.1.7z-
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