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TortureDevices View File Description This mod provides animations, furniture, functionality and everything else that could be seen as or used for a torture device. Torture Devices provides two main things: - Craftable furniture like X-Crosses, Pillories, Wooden Horse, 3pPole, etc, that can be crafted at settlements and to which you can assign settlers - A framework of keywords, magic effects, and animations that allows mod authors to add bound animations and behavior to bondage gear. Current Content in TD version 2.1 : General : - A "TortureDevices" workshop menu, accessible via the workshop main menu, for craftable furniture - NoFighting MagicEffect (Blocks the ability for Player and NPCs to fight) - RestraintMovement MagicEffect (Blocks Running, Sprinting, and Jumping (Player Only)) - A MCM menu to use the idles in game Animations : Furniture: Static / Compound Devices: Updates / Uninstall - If updating from version 1.9 or newer, it is safe to uninstall the existing version and install the new version. Future Plans - More MT restraint animations - More keywords to apply restraint animations - More spells for restraint effects - Integration of gag sounds and other bondage functionality Functionality / For Modders Requirements TortureDevices itself requires nothing but Fallout 4 Credits and Special Thanks - Vader666 for creating the Torture Devices mod - ShadeAnimator for the F4 Animation Kit - Ag12 for helping me getting started with Scripts and AI Package handling - The guys who are writing the CK wiki pages - The ZaZ Animation Pack Guys - DexesTTP for HKXPack - Gray User for new hobble, armbinder, and yoke animations added in 2.2 - naaitsab for new X-Cross textures and materials files added in 2.2 - JB for the crop impact texture Full Changelog Submitter EgoBallistic Submitted 10/26/2016 Category Animation Requires
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Skimpy Armor Keyword Resource (4/13/2023) View File Skimpy Armor Keyword Resource (SAKR) v1.1.1 Intro Skimpy Armor Keyword Resource is a common resource/framework that allows mods to know what kind of clothing the player character is wearing and how revealing they are. This allows mods to react differently based on how much skin the player is exposing. For example, if the player is wearing nothing but a tight bikini, technically they are not considered "naked" according to modern standards. But it's still very different than a player dressed in clothing that covers every inch of her body like a Vault suit. This mod will work the best with modular clothing mods such as the Vtaw collection or DONEB14N clothes pack, where the bra, panties, pants, and shirt are all individual clothing pieces. It can work for other more traditional single piece armor/clothing mods, but with less benefits. Being a simple resource, the mod alone does not do anything. Other mods would need to integrate it to provide an improved experience to players. Setup WARNING: The mod will not work as intended without proper initial setup. In addition to the usual mod installation, a proper setup is required to add the keywords provided by this mod to the armor/clothing mods that you use to dress your character. In other words, this mod provides armor keywords, but something else needs to add those keywords to all the armors. The two main ways to do this are to download & install patches created by someone else, or create patches your own. There's an effort underway from the Loverslab Community to create RobCo Patcher patches (such as Rubber Duck's SAKR Repo) for a bunch of popular armor mods. If there's a RobCo Patcher patch for an armor mod you use, all you need to do is download & install RobCo Patcher (and its dependencies) then download & install the patch, and that's it. But if there isn't a RobCo Patcher patch created for a mod you use, then you may need to add the keywords to armor yourself. There are two methods to do so: 1) create your own RobCo Patcher patch, or 2) update the armor mod's .esp file using FO4Edit. The RobCo Patcher method requires some learning curve, and requires RobCo Patcher to be installed. If you would like to avoid learning RobCo Patcher or avoid having to install a F4SE plugin, then you could alternatively use FO4Edit. If you have never used FO4Edit before, there is an instruction with pictures in the download section. Main Feature Armor, bra, panties, pants, skirt, and shirt pieces can be tagged with keyword(s) that describe how much of the body they cover. For instance, the mod lets you indicate a pair of pants as a skin tight hotpants that show every bit of your curves, or a loose baggy long pants that are not going to turn any heads. Using the keywords the mod governs whether the player is considered "exposed". Exposed in this mod's context is if the player's private parts (crotch and breast for females, just crotch for males) are uncovered. For instance, a player wearing shoes, gloves, and helmet but nothing to cover the crotch or breasts will be considered "exposed". The mod also provides a rating system for indicating how skimpy the player is dressed, even if the player may not be exposed. The Skimpy Rating ranges from 0 to 100, where 0 means not skimpy at all (every inch of the skin covered), and 100 being butt naked. So even if the player may be considered dressed (or not exposed), mods can then use the Skimpy Rating system to see how revealing the player is dressed. Mods can get Skimpy Rating for the lower body (waist down), Skimpy Rating for the upper body (waist up), or overall Skimpy Rating (full body). Players can use MCM to customize how Skimpy Rating is calculated per keyword. If the player is in Power Armor, the player is considered fully dressed and Skimpy Rating is 0. Here's a rough guideline for how the Skimpy Rating metric should be interpreted: 0 - You're basically dressed like an Eskimo. Theres no skin showing whatsoever and the clothing is bulky, hiding whatever you got under the clothes. 20 - This may be considered "business casual" with a hint of sexiness. Maybe a pencil skirt that hugs the curves, or slight peak of the top of the cleavage. Either way, no one will think this is an inappropriate clothing for any occasion. 40 - May be considered casual attire such as tank top and yoga pants. Some may consider this inappropriate for work, and you may turn heads. But depending on the occasion this may be fine. 60 - Dressed to impress and to flirt. Clearly NSFW and you will get fired if you showed up dressed like this. This is how one might dress up for parties, with the clear intention of showing off one's body and sexuality. 80 - You are basically in bikinis or underwear at this point. Your private parts may be covered, but everything else is fully exposed. 95 - Micro bikini and/or GString. The only thing covered are nipples and crotch. 100 - Butt naked. How It Works The mod recognizes "4 layers" of clothing: Layer 1 - Underwear: Panties and Bra Layer 2 - Outer wear: Pants and Top Layer 3 - Cover: Skirt (as far as the mod is concerned, skirts can be worn over pants, mainly to allow the pants layer be used for pantyhose) Layer 4 - Armor A player is considered exposed only if the crotch or breast is not covered through the 4 layers of clothing. That means even if the player is not wearing any panties, if they are wearing pants, their crotch is not considered exposed. Skimpy Rating behave similarly. Even if the player is wearing the skimpiest GString imaginable, if they are wearing pants over that cover every inch of the legs, then the Skimpy Rating for the bottom will be based on the pants, not the GString. Keywords There are 7 main types of keywords. Any piece of clothing that covers the crotch or breast need to have at least one of the following keyword with the prefix: sakr_kwd_armorTop* sakr_kwd_armorBottom* sakr_kwd_panty* sakr_kwd_bra* sakr_kwd_pants* sakr_kwd_skirt* sakr_kwd_top* A piece of clothing can have 2 types of keywords if they cover both the crotch and breast. For example, a Vault suit may have both sakr_kwd_pantsLong & sakr_kwd_topFull. In another example a long dress may have both sakr_kwd_skirtLong & sakr_kwd_topFull. A piece of clothing that does not cover the crotch or the breast (e.g. gloves) should not have any of the keywords. In addition some pieces have "Tag" keywords meant to even futher characterize the clothing. A clothing/armor item can have 0 tags, 1 tag, or more than 1 tags. Bra A bra. All bras should have this keyword. sakr_kwd_braNormal - A normal bra that covers the breasts conservatively sakr_kwd_braBikini - A bikini bra that reveals generous amount of side boob and cleavage. sakr_kwd_braMicroBikini - A scandalous bra that only barely covers the nipples. Everything else is revealed Optional additional tags sakr_kwd_braTagSheer - tag for bra to indicate sheer or see-through material. Absence of this tag implies non-see-through material Panty A panty. All panties should have this keyword. sakr_kwd_pantyNormal - A traditional panty that covers much of the butt and front. sakr_kwd_pantyThong - A thong that reveals generous amount of butt. The front is still covered decently sakr_kwd_pantyGString - A scandalous string panty that reveals the entire butt. Only barely covers the crotch. Optional additional tags sakr_kwd_pantyTagSheer - tag for panty to indicate sheer or see-through material. Absence of this tag implies non-see-through material Top A clothing item worn under the armor that covers the upper body. All tops should have one of these keywords sakr_kwd_topFull - A top that covers every inch of the breast from the front (no cleavage). sakr_kwd_topCleavage - A top that reveals a generous amount of cleavage. sakr_kwd_topLowCutCleavage - A top with a cut so low that the breast area between the nipples are fully revealed. Optional additional tags sakr_kwd_topTagTankTop - A sleeveless top that reveals the armpits and parts of the shoulders. Can be also used for tube top that dont cover the shoulders at all. Absence of this tag implies shoulders and armpits are covered (e.g. shirt with sleeves). sakr_kwd_topTagCropTop - A top that reveals the belly. Absence of this tag implies the belly is covered. sakr_kwd_topTagHalterTop - A top that reveals generous amounts of the back. Absence of this tag implies the back is covered. sakr_kwd_topTagSideBoob - A top that reveals generous amounts of side boob. Absence of this tag implies the side boobs are covered. sakr_kwd_topTagTight - A skin tight top that hugs every curves and clearly outlines the breast shape. Absence of this tag implies loose top. sakr_kwd_topTagSheer - A top that is sheer material or semi transparent. Can see through if looking close. Absence of this tag implies non transparent material Pants A pair of pants must have one of these keywords sakr_kwd_pantsLong - A pair of long pants that extend to the knees or cover below the knees. sakr_kwd_pantsShorts - Short pair of pants that reveal much of the thighs but fully cover the butt sakr_kwd_pantsHotPants - Hot pants so short that it reveal the bottom of the bums sakr_kwd_pantsThong - Are these pants? Thong-shaped pants that reveal almost all of the butt and only cover the crotch Optional additional tags sakr_kwd_pantsTagTight - A skin tight pair of pants that hug every curves and clearly outlines the butt shape. Absence of this tag implies loose pair of pants. sakr_kwd_pantsTagSheer - A pair of pants that is sheer material or semi transparent, like pantyhose. Can see through if looking close. Absence of this tag implies non transparent material Skirt A skirt that can be worn over pants. All skirt should have one of these keywords sakr_kwd_skirtLong - A skirt that extend to the knees or cover below the knees. sakr_kwd_skirtShort - Short skirt that cover well below the butt but reveal good amount of the thighs. sakr_kwd_skirtMini - Mini skirt that just barely covers the butt. Can reveal the butt when bending over or running sakr_kwd_skirtMicro - A scandalous skirt so short it reveals the bottom of the butt. Any slight movement will fully reveal the full bum and the groin. Optional additional tags sakr_kwd_skirtTagTight - A skin tight skirt that huges the thighs tightly. Clearly outlines the curves. Absence of this tag implies loose skirt, e.g. pleated skirt sakr_kwd_skirtTagSheer - A skirt that is sheer material or semi transparent. Can see through if looking close. Absence of this tag implies non transparent material Armor Top An armor that covers the upper body must have one of these keywords sakr_kwd_armorTopFull - A top armor worn over clothing. A rather large armor that covers most of the upper body sakr_kwd_armorTopBreast - An upper body armor that only covers the breast area and reveals other parts of the upper body sakr_kwd_armorTopLewd - A bikini-like armor that only barely covers the nipples and reveals much of the breast and upper body Armor Bottom An armor that covers the lower body must have one of these keywords sakr_kwd_armorBottomFull - A bottom armor worn over clothing. A rather large armor that covers most of the legs sakr_kwd_armorBottomButt - A lower body that only covers the butt and groin and reveals much of the legs sakr_kwd_armorBottomLewd - A bikini-like armor that only barely covers the groin and reveals much of the butt and lower body Accessories Clothing items that do not cover the crotch or breasts, but can still change a player's skimpiness sakr_kwd_stockingsLong - a pair of knee-high stockings sakr_kwd_stockingsTagShiny - optional tag for stockings to indicate shiny material like latex or leather. Absence of this tag implies cloth-like material sakr_kwd_stockingsTagSheer - optional tag for stockings to indicate sheer or see-through material. Absence of this tag implies non-see-through material sakr_kwd_shoesHighHeels - a pair of high heel shoes sakr_kwd_shoesKillerHeels - a pair of shoes that are "killer heels" or extremely tall high heels. These are impractical and difficult to walk in normally Keyword example Here are some examples of what keyword combination may be appropriate depending on the clothing item. Yoga pants: sakr_kwd_pantsLong, sakr_kwd_pantsTagTight Pantyhose: sakr_kwd_pantsLong, sakr_kwd_pantsTagTight, sakr_kwd_pantsTagSheer Tight tanktop with bust view: sakr_kwd_topCleavage, sakr_kwd_topTagTankTop, sakr_kwd_topTagTight Accessories can be combined. For instance, a pair of knee-high leather high heel boots can be characterized by combination of sakr_kwd_shoesHighHeels, sakr_kwd_stockingsLong, & sakr_kwd_stockingsTagShiny. Keyword form IDs Click here to view all the keywords and their form IDs Installation Install like any other mod (use NMM, or Vortex, or MO2, or manually drag into game data folder) After installation, add keywords to armor: either download RobCo Patcher patches, or do it yourself. Refer to "Setup" section for details. Requirements None Modder's Resource The mod provides APIs for mods to call to get player's exposed/skimpy status: Q/A After wearing clothes that I added keywords to, my skimpy rating isn't being updated. Whats wrong? Remember to close FO4Edit if it's still open. If it's open, any changes won't get loaded when the game starts. Also, make sure to give about 2 seconds after wearing clothes in game. The mod waits about 1.5 seconds after the player changes armor (for performance reasons), before calculating the skimpy rating. Can you add XYZ keyword? Depends. Requests will be evaluated on a case-by-case basis. Each new keyword addition has performance implications. For instance, if the mod has a total of 50 keywords, that's 50 individual keywords that the mod needs to check whenever the player's equipment changes. If 10 more were to be added, that number increases to 60. Therefore, the mod will not blindly introduce new keywords to infinite granularity. Keywords will only be added if there are enough armor/clothing pieces that need it to be properly categorized and scored. Otherwise, stick to one of the existing keywords that are most similar. Submitter twistedtrebla Submitted 03/30/2023 Category Modders Resources Requires
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Pama´s Deadly Furniture (scripts) View File This is an ongoing work to bring actual functionality to Execution/torture devices added by zap ZAP (or any other source if i can get my hands on them). Already implemented: -The Garotte -The Wayrest Guillotine -The MK2 Guillotine -The chopping Block -Gallows -Impaling Machine -Gravity Impaler -Deadly tree stump -Spitroast (and accessories) -Generic painfull script for stuff like static Racks/Crosses/spikey stuff/.... General Features -works on player and NPC´s -Fully interactive. The garotte for example allows to slowly suffocate your victims, or to keep going until their necks break. -Nonlethal mode available which will knock you/NPC out for a adjustable time rather than killing. -Fully reusable -MCM with tons of options (death camera duration, knock out duration, amount of chocking damage to PC/NPC ...) -sound Options -Spells for spawning the devices, as well as commanding NPC´s into them, are included. Hard requirements! (if you complain about any error thats caused by ignoring these, i WILL make fun of you!) Powerofthree´s Papyrus Extender For LE: https://www.nexusmods.com/skyrim/mods/95017 For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/22854 Zap8: For LE: https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/ https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/ For SE/AE: https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/ (You need to scroll down a bit to see the links for version the 8.0 version) Fnis/Nemesis I believe that you can find one of these on your own. mfgConsole (Optional. required for Facial expressions to work properly) For LE: https://www.nexusmods.com/skyrim/mods/44596 For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/11669 Installation -Install with mod manager of your choice. -Run FNIS/Nemesis. -when upgarding version, please use a new savegame Demo Location -outside of the regular world. type the following into your console "coc pamaTestZone" How to summon Devices into the World -Go into the MCM and klick "Enable Spells on the first page. (spells are hidden by default to preserve immersion) -you will now find spells for spawning devices, as well as commanding NPC´s into devices under the "Alteration" magic tab. -see images below: Issues/Compatibility : Crash when using Guilloutine/Chopping Block This is caused by Nioverride. A quick workaround: Open Data\SKSE\Plugins\nioverride.ini try to find [Overlays/Face] and make it look like this [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=0 ; Default[3] iSpellOverlays=0 ; Default[1] For special Edition users, this setting can be found in Data\SKSE\Plugins\skee64.ini SMP hair/bodies doing weird stuff when using the gravity Impaler Known issue on my end. Nothing you can do about it. For Sexlab-Defeat users: Use Baka´s version: https://www.loverslab.com/files/file/18689-sexlab-defeat-baka-edition-lese/ The old original version wont work! Devious Devices Not supported and untested. DD is extremely invasive and has an uncanny talent to break other mods. I´m not saying that its absolutely incompatible, but if it DOES cause issues for you, I cannot help you. Troubleshooting -All mods which place the Player or NPC´s under an Essential Alias will be problematic, since these characters cannot be killed by anything -Certain scripted followers or NPC handled by follower frameworks might be impossible to kill or might do weir shit on Death -If heads dont get chopped of, you probably forgot requirement number 1. Or installed the wrong version. -When using the spitroast, its sometimes possible that the head/hair wont change color when being roasted (especially when you are still using LE). This is due to some technical limitations when headparts dont follow common naming conventions. If it happens to you PLAYER CHARACTER, AND you are using SE or AE, feel free to contact me, otherwise there's nothing I can do. If you want to vote on which device i should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me: https://www.patreon.com/Pamatronic https://subscribestar.adult/pamatronic https://pamatronic.fanbox.cc Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff. Details for Modders: TheGarotte (pamaGarotteFurniture): The Chopping Block (pamaHeadChoppingBlockFurniture) The Guillotine: The Gallows: The Generic Painfull Furniture (pamaGenericPainfullFurniture): -If you want any modifications or explanations for Use in your own mod, just ask. I´m always happy to help Permissions/License Creative Commons: CC BY-NC-SA -That means you can NOT use it for commercial purposes. -if you want to use/upload it somewhere else, please give proper credit and include a link to the original. Also, check out this Thing. I cant make it into a spawn-able version, but its still neat: Special Thanks / Credits -T.ara for all the Furnitures/animations/Motivation -very Special thanks to Erholung/Ceblue for Fixing the Wayrests collision Model -Kalmah for the permission to use some of his animations -To All my Patrons for the support, love you Guys Submitter Pamatronic Submitted 04/13/2020 Category Modders Resources Requires ZAP8, PowerofThree´s Papyrus Extender, SKSE, FNIS/Nemesis, Mfg Console/Fix Special Edition Compatible Yes
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TSEX and TSEX Hardship Alpha (Modders resource) View File These unfinished mods are presented as-is for playing and as a modders resource. Anyone who wants to continue developing them has the permission of the authors (@Tentacus and @requiredname65) We are not in any way responsible for the content of any derivitive works. DESCRIPTION: TSEX: The Master mod. Originally meant to hold content that could be used in more mods than just Hardship, this can still be used as such by whoever wants to make it a requirement. It contains numerous global variables, keywords, sounds, and functions This Master also provides a framework of sorts containing numerous new systems, such as a sex drive and trauma system, as well as offering new solo actions like Masturbation and dancing. TSEX Hardship (Requires TSEX): The continuation of the Hardship: Beggar Whore mod (See original mod page for more information). Implementing the new features of TSEX as well as adding some new features. such as Threesomes. This is being posted on a new page because The original "Finished" version of Hardship 1.5 will remain it's own thing. WHAT'S IN THERE (as far as we can remember): - Massively improved MCM - Control your character's expressions/demeanor - Pregnancy system integration with FPE keeping in mind TSEX scene context. - Threesomes for raider rapes. - Cum overlays for both genders and reactions. - Character attributes and histories are expanded. - More character attribute aware content. - Torture mechanics from masters and doms. (slavery system not implemented, but hooks are in there) - Bondage equipment - Sex skills and perks. - Sex Achievments (Though this is dumb and pointless) - Carnal needs and trauma system. - Dancing, suggestive posing that may attract lustful actors. - Injury by beatings will leave bruise overlays on player. - Animated beating scenes interweaved with text boxes. - Branding system for females (no male sets available). - Relationship system for other mods. (Omoshiroi) - Hack some robots and discover a prewar pleasure subroutine. (Really? This sounds neat) - Threesomes for Codmann couple when both are invited to home plate party, requires BP70 animation pack. (I approve of this as I had the same idea) - 'Pillow talk' scene after hanky panky. - Menacing raider might be willing to let character go with a chem bribe. (Cool idea!) - Velma mode. Raiders may steal your glasses. THINGS WE DIDN'T GET TO: - Male dom NPC. Sorry. - Characters to teach the player to dance - Player slavery system (Though lots of elements of it are in there and ready to be utilized if someone takes up the mod) - Improved Isabel dialogue using new BDSM training hooks (Again, it wouldn't be too hard for someone to pick up these threads.) IN CLOSING: While playable, these mods are in an alpha state, and have bugs, some of which may be serious. Some originally planned features are incomplete, or excluded altogether I will provide no support for this mod. frankly I wouldn't know how as requiredname65 has added a lot in recent builds (as you might have guessed from my comments above ). However I am willing to answer questions for anyone wanting to take up the mod or help requiredname65 with their own efforts to continue. requiredname65, may or may not pop in to the forum if they so desire. It's my sincere wish that someone take this and run with it, I only regret that I let it get so out of hand and wasn't able to accomplish all my big ideas, and also that I didn't drop it a lot sooner and unintentionally lead some of you on. Big thanks to all the help and support requiredname65 has given. Without them this wouldn't be as complete as it is. See main Hardship thread for legacy thanks. Requirements: It requires everything Hardship does, so o look there for the detailed info. EXCEPTIONS include Rufgt's old animations, which aren't needed any more, and maybe Staged Leito Plus... This will probably work fine with just UAP's XMLs. instead. In addition to those requirements this needs: Vanilla DLCs May not need them all but I can't be arsed to figure out which it does at this point Atomic Lust Hard requirement. Savage Cabbage Hard requirement for raider threesomes... Maybe something else? ?♂️ BP70 needed for Codman scene. FPE Optional, for pregnancy support. FAQ: Q: Who is this for? A: Tinkerers who want to check out the new features and get a taste for what might have been or modders who wish to take up the challenge for finishing this project. Q: Who is this NOT for: A: Those new to modding, or AAF, or anyone wanting a polished smooth experience. Play Hardship Beggar Whore instead. Q: How do I _______? A: Nope... I am deadly serious about not providing support. Sorry. Please do help eachother though as you always have in the main Hardship thread. Credits: @Rufgt cunnilingus anim. @Gray User Various animations @kziitd facial @JB. bruise overlays @requiredname65bruise overlays, pregnancy system, making the messge windows not blinding and a ton of other shit. @DixiePig slave collar. @Polistiro cum overlays Ascendia for blindfold mesh Ender Guney for tiny snippet of royalty free track I used for Hardship disable sound. If I missed anything do let me know. It's been a long couple of years. Submitter Tentacus Submitted 05/23/2022 Category Framework & Resources Requires DLCs,Savage Cabbage, Atomic Lust,BP70,AAF, FO4 Animations by Leito, AAF Themes, Real Handcuffs
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(AAF) Bad End Animation Pack View File AAF Bad End Animation Pack v01.05 (1.03 also available for download) Credits: Shadeanimator, for the indispensible FO4 animation tutorials. Dagoba King, for all his amazing work on AAF. EgoBallistic, for a lot of beta testing, troubleshooting, and work on the AAF XML files. SAC, for the gallows meshes and textures Zaz, whose fluid nifs and textures I have included. Updates: 1.05 - fixed broken AAF files 1.04 - added still poses for modders to use 1.03 - stable release (still available for download) 1.02 - added textures for Zaz fluids Summary: This is a pack of furniture based 'bad end' animations. Each of the following furnitures has an animation series that goes with it: Gallows Impaling Pole Strangling (Garrote) Pole Reclamation Chair (electrocution) Machine themed Chair (electrocution) The animations should work with either male or female actors, though there may be some oddities with male actors (clipping, things may not be in the right places, etc). For each furniture, the AAF files have individual animation stages, or a sequential animation that plays a series of stages in a particular order. Note that, by itself, this mod doesn't do much (since you can only trigger the animations when you're near the furnitures). You'll need to find other mods that incorporate the content in an immersive way (or you could go to aaBadEndTestCell, which is a room that I used for development testing). Requirements: This pack requires AAF and Fallout 4 (surprise!). If you want sound, it requires my NSFW pack. https://www.loverslab.com/files/file/7748-nsfw-sound-pack/ Permissions: You are free to use any of the animations and files in this pack, with the following conditions: - Do not post them to sites outside of LL without asking me. Basically, don't be that person who puts this up on Nexus or Bethesda.net... - You cannot charge for mods that contain these animations. If you have an optional payment, that's fine, as long as users who don't pay get the same functionality Install directions: Copy the files into your /data/ folder. To uninstall, delete the files you copied. At present, the animation pack contains no scripts or anything else that should cause problems when added to or removed from an existing game. The pack includes some of Zaz' fluids, so if you are asked to overwrite those files, don't (it shouldn't cause any problems if you do - the files should be identical, but if at some point in the future Zaz release's an even better version, you shouldn't replace it with what's in this pack) Future Plans, Notes: None really. I may add more ends if I get ideas. If bugs come up, I'll try to get around to fixing them. If someone wants to mod this so you can build the furnitures in the workshop, go for it - you can either release that as a separate esp that depends on this one, or send me back an edited copy and I'll credit you. Just please don't release a fork of this mod without asking. I've left 'armor' versions of the meshes in the esp. There were some bugs associated with using them, and I'm expecting other modders to use the meshes that have been set up as furniture. There shouldn't be any dirty or off-topic edits in the esp, but I did change the sound output model for Mono1500 to include vibration. If that bothers you, it's easy to load the esp up in FO4edit and delete that change. If that bothers a lot of people, I can release a fork without it. Submitter Gray User Submitted 01/26/2019 Category Framework & Resources Requires AAF, NSFW Sound Pack
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NOW OVER 100 MODS ARE VOICED! First, I want to make it clear that I did not make any of the voice packs listed here. I appreciate the work done by these modders and want to thank them for enriching my Skyrim experience. A special shout out goes to @DoubleCheeseburger for developing, refining and updating the process and creating a 'How to ...' for others to use. Also to @Executaball for continuing to make the process better. Loose files can be used in both LE and SE versions. Additional notes and information in next post. THE LIST with links to voice pack mod page or post, voice pack creator, some notes. Voice packs included in the download section of the base mod are not included. Now grouped behind spoilers due to length of list. ? A - C D E - O P - R S T - Z Over 100 mods, you guys continue to be awesome!
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ZeX - Blender Animation Kit View File Overview This is the ZeX Extension of @dagobaking's Blender Animation Kit for Making Adult Animations. Male Rig - Uses BT3 Body and hands. - Head has Shape Key Expressions for Facial Posing References - Body has Shape Keys with all Sliders so you can input your preset or adjust for varied body shapes and sizes Female Rig - Uses Fusion Girl Body and Hands - Head has Shape Key Expressions for Facial Posing References - Body has Shape Keys with all Sliders so you can input your preset or adjust for varied body shapes and size - (Optional Extra) Strap-on with ZeX Compatibility is included for referencing as needed. There is a Third Rig set up for Male to Male Animations/posing to use as reference for how to get two rigs to pose with. You can easily append the female meshes in for one of the partners as needed. These Rigs were tested and used to create my most recent animation work including my (Early Access) Bedroom Hymn animation pack. I have verified they work and work well with Dago's kit. Requirements Dagobaking's Blender Animation Kit RBF Nodes Credits Dagobaking - Basic Animation Kit and help getting the rigs set up. @EngineGaming - Edited Strapon with ZeX Compatibility Discord|Patreon Submitter TheBottomhoodofSteel Submitted 03/03/2024 Category Modders Resources Requires
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Version 1.0.0
316 downloads
Overview This is the ZeX Extension of @dagobaking's Blender Animation Kit for Making Adult Animations. Male Rig - Uses BT3 Body and hands. - Head has Shape Key Expressions for Facial Posing References - Body has Shape Keys with all Sliders so you can input your preset or adjust for varied body shapes and sizes Female Rig - Uses Fusion Girl Body and Hands - Head has Shape Key Expressions for Facial Posing References - Body has Shape Keys with all Sliders so you can input your preset or adjust for varied body shapes and size - (Optional Extra) Strap-on with ZeX Compatibility is included for referencing as needed. There is a Third Rig set up for Male to Male Animations/posing to use as reference for how to get two rigs to pose with. You can easily append the female meshes in for one of the partners as needed. These Rigs were tested and used to create my most recent animation work including my (Early Access) Bedroom Hymn animation pack. I have verified they work and work well with Dago's kit. Requirements Dagobaking's Blender Animation Kit RBF Nodes Credits Dagobaking - Basic Animation Kit and help getting the rigs set up. @EngineGaming - Edited Strapon with ZeX Compatibility Discord|Patreon -
Version 2.4.0
122,175 downloads
This is an ongoing work to bring actual functionality to Execution/torture devices added by zap ZAP (or any other source if i can get my hands on them). Already implemented: -The Garotte -The Wayrest Guillotine -The MK2 Guillotine -The chopping Block -Gallows -Impaling Machine -Gravity Impaler -Deadly tree stump -Spitroast (and accessories) -Generic painfull script for stuff like static Racks/Crosses/spikey stuff/.... General Features -works on player and NPC´s -Fully interactive. The garotte for example allows to slowly suffocate your victims, or to keep going until their necks break. -Nonlethal mode available which will knock you/NPC out for a adjustable time rather than killing. -Fully reusable -MCM with tons of options (death camera duration, knock out duration, amount of chocking damage to PC/NPC ...) -sound Options -Spells for spawning the devices, as well as commanding NPC´s into them, are included. Hard requirements! (if you complain about any error thats caused by ignoring these, i WILL make fun of you!) Powerofthree´s Papyrus Extender For LE: https://www.nexusmods.com/skyrim/mods/95017 For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/22854 Zap8: For LE: https://www.loverslab.com/files/file/5211-zaz-animation-pack-v80-plus/ For SE/AE: https://www.loverslab.com/files/file/5957-zaz-animation-packs-for-se/ (You need to scroll down a bit to see the links for version the 8.0 version) Fnis/Nemesis I believe that you can find one of these on your own. mfgConsole (Optional. required for Facial expressions to work properly) For LE: https://www.nexusmods.com/skyrim/mods/44596 For SE/AE: https://www.nexusmods.com/skyrimspecialedition/mods/11669 Installation -Install with mod manager of your choice. -Run FNIS/Nemesis. -when upgarding version, please use a new savegame Demo Location -outside of the regular world. type the following into your console "coc pamaTestZone" How to summon Devices into the World -Go into the MCM and klick "Enable Spells on the first page. (spells are hidden by default to preserve immersion) -you will now find spells for spawning devices, as well as commanding NPC´s into devices under the "Alteration" magic tab. -see images below: Issues/Compatibility : Crash when using Guilloutine/Chopping Block This is caused by Nioverride. A quick workaround: Open Data\SKSE\Plugins\nioverride.ini try to find [Overlays/Face] and make it look like this [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=0 ; Default[3] iSpellOverlays=0 ; Default[1] For special Edition users, this setting can be found in Data\SKSE\Plugins\skee64.ini SMP hair/bodies doing weird stuff when using the gravity Impaler Known issue on my end. Nothing you can do about it. For Sexlab-Defeat users: Use Baka´s version: https://www.loverslab.com/files/file/18689-sexlab-defeat-baka-edition-lese/ The old original version wont work! Devious Devices Not supported and untested. DD is extremely invasive and has an uncanny talent to break other mods. I´m not saying that its absolutely incompatible, but if it DOES cause issues for you, I cannot help you. Troubleshooting -All mods which place the Player or NPC´s under an Essential Alias will be problematic, since these characters cannot be killed by anything -Certain scripted followers or NPC handled by follower frameworks might be impossible to kill or might do weir shit on Death -If heads dont get chopped of, you probably forgot requirement number 1. Or installed the wrong version. -When using the spitroast, its sometimes possible that the head/hair wont change color when being roasted (especially when you are still using LE). This is due to some technical limitations when headparts dont follow common naming conventions. If it happens to you PLAYER CHARACTER, AND you are using SE or AE, feel free to contact me, otherwise there's nothing I can do. If you want to vote on which device i should do next, Want exclusive early access to new Stuff, or Just like my work, consider supporting me: https://www.patreon.com/Pamatronic https://subscribestar.adult/pamatronic https://pamatronic.fanbox.cc Or join the Discord to get more news on Dev-updates and a steady stream of Images featuring the Stuff. Details for Modders: TheGarotte (pamaGarotteFurniture): The Chopping Block (pamaHeadChoppingBlockFurniture) The Guillotine: The Gallows: The Generic Painfull Furniture (pamaGenericPainfullFurniture): -If you want any modifications or explanations for Use in your own mod, just ask. I´m always happy to help Permissions/License Creative Commons: CC BY-NC-SA -That means you can NOT use it for commercial purposes. -if you want to use/upload it somewhere else, please give proper credit and include a link to the original. Also, check out this Thing. I cant make it into a spawn-able version, but its still neat: Special Thanks / Credits -T.ara for all the Furnitures/animations/Motivation -very Special thanks to Erholung/Ceblue for Fixing the Wayrests collision Model -Kalmah for the permission to use some of his animations -To All my Patrons for the support, love you Guys -
Castration Framework (Up for Adoption) View File IMPORTANT: Make sure XPMSE is installed correctly. This mod is up A quick-and-dirty mod that can be used to remove the balls from any NPC seen as Male by Sexlab. This blocks their arousal. (NOTE: Does not currently prevent pregnancy except through SGO, more coming soon) Use AddItemMenu to get the castration knife. Requirements: -Racemenu (for NiOverride) -XP32 Maximum Skeleton Extended (node scaling is used) -Sexlab Aroused (preferably SLAX) -Schlongs of Skyrim -Gender Bender (recommended, not required) for futa support Features: -Castration and decastration via MCM menu or knife -Penectomies (nullification, removes the dick but not the balls) Known bugs: -Certain revealing armors may not realize the NPC is castrated Coming later: Nothing Submitter brrrryes Submitted 12/28/2021 Category Framework & Resources Requires Racemenu, XPMSE, SLAX, SOS, SkyUI Special Edition Compatible Yes
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3j's Animation Pack: S.A.P. I'm going to organize and upload all animations that I've made over 2 years, but there are 800+ files in my animations folder so it'll take some time. For now, here's the initial version with 4 animation sets, just install this mod with your mod manager, run FNIS, and go to the S.A.P. MCM in game to activate animations and then reset animation registry. All my animations adjusted as stated here Credits: halofarm for Aether Suite Have fun! Screenshots Download Obsolete Stuff
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A bunch of NPC's View File hey guy's i'm back. This time i have some new npc's you guy's might like. It has been resting in the depths of my load order for a long time now. I have no idea what else is in there but it is safe enough to work. (Just npc's for now) It's possible that it is incompatible with certain playerhomes (like Breezehome) because i may/may not have changed stuff about it. (It IS compatible with any house mod!) NPC's WILL change depending on what body mods you use!! Content: -5 new dwemer npc's (all female) [found in the dwemer forge] (they were supposed to be cyborg guardians that had to guard the forge against intruders but somehow remained in "cryogenic sleep" (this is going to be updated soon)) -4 new orcs (all female) [found in the drunken huntsman in whiterun] (because orcs) -4 new wood elves (all female) [the sleeping giant inn in riverwood] (i thought there weren't enough wood elf followers but then i found out about other mods. they're basically just presets from skyrim turned into followers) - the eyes of beauties elven eyes (it is not a requirement but you better install it to have the complete look) - Apparently there are 3 dark elves too at the drunken huntsman (same reason as wood elves) - oh and 2 nords in warmaidens (were former player characters once that i thought were worth keeping) - to be continued... As of version 0.1.1: - Dwemer followers REMOVED to save on 2 dependancies and because they weren't lore friendly. - Added 2 new followers: 1 redguard (moved to the others in proudspire manor basement); 1 new orc follower (moved together with the others to each of the 4 strongholds) - If you are going for this version you will need to overwrite the facegendata folders, both textue and meshes alike. - Nevermind I'm an idiot! It's perfectly fine to use with both NMM/manual as well as MO/MO2. BUT you still have to recreate the ctrl+F4 files in ck! Don't forget it! Requirements: - Skyrim - Dawnguard - Apachiiskyhair.esm and Apachiiskyhairfemales.esm (LATEST VERSION!!! Else dwemer hairs might not show up!) - Dwemer race by HAlgarth (NOT for version 0.1.1!) ( https://www.nexusmods.com/skyrim/mods/52491/?tab=description ) - The eyes of beauty (not really a hard requirement but i did accidentally use his expantion for the elves, woops. He did gave me permission to upload it as long as i gave him credit) - Zaz animations (Not now but soon...very soon...) Note: The NPC's may differ from what you have installed as a body mod! If you have the black face bug open the .esp in the creation kit and press ctrl+f4 on each new npc. They should be recognisable with *-sign. Have fun Oh, and i uploaded some pictures too (i hope) I'm not the best fotographer so if there's someone who wants to upload there own pictures. Feel free to send them to me or post (some of the dwemer don't have the right eyes. They should all have the same blue eyes like the other two.) Submitter terrorofmorrowind Submitted 07/14/2015 Category Companions Requires Works as is in both LE as well as SE HOWEVER! Special Edition Compatible Yes
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Version 1.0
3,914 downloads
hey guy's i'm back. This time i have some new npc's you guy's might like. It has been resting in the depths of my load order for a long time now. I have no idea what else is in there but it is safe enough to work. (Just npc's for now) It's possible that it is incompatible with certain playerhomes (like Breezehome) because i may/may not have changed stuff about it. (It IS compatible with any house mod!) NPC's WILL change depending on what body mods you use!! Content: -5 new dwemer npc's (all female) [found in the dwemer forge] (they were supposed to be cyborg guardians that had to guard the forge against intruders but somehow remained in "cryogenic sleep" (this is going to be updated soon)) -4 new orcs (all female) [found in the drunken huntsman in whiterun] (because orcs) -4 new wood elves (all female) [the sleeping giant inn in riverwood] (i thought there weren't enough wood elf followers but then i found out about other mods. they're basically just presets from skyrim turned into followers) - the eyes of beauties elven eyes (it is not a requirement but you better install it to have the complete look) - Apparently there are 3 dark elves too at the drunken huntsman (same reason as wood elves) - oh and 2 nords in warmaidens (were former player characters once that i thought were worth keeping) - to be continued... As of version 0.1.1: - Dwemer followers REMOVED to save on 2 dependancies and because they weren't lore friendly. - Added 2 new followers: 1 redguard (moved to the others in proudspire manor basement); 1 new orc follower (moved together with the others to each of the 4 strongholds) - If you are going for this version you will need to overwrite the facegendata folders, both textue and meshes alike. - Nevermind I'm an idiot! It's perfectly fine to use with both NMM/manual as well as MO/MO2. BUT you still have to recreate the ctrl+F4 files in ck! Don't forget it! Requirements: - Skyrim - Dawnguard - Apachiiskyhair.esm and Apachiiskyhairfemales.esm (LATEST VERSION!!! Else dwemer hairs might not show up!) - Dwemer race by HAlgarth (NOT for version 0.1.1!) ( https://www.nexusmods.com/skyrim/mods/52491/?tab=description ) - The eyes of beauty (not really a hard requirement but i did accidentally use his expantion for the elves, woops. He did gave me permission to upload it as long as i gave him credit) - Zaz animations (Not now but soon...very soon...) Note: The NPC's may differ from what you have installed as a body mod! If you have the black face bug open the .esp in the creation kit and press ctrl+f4 on each new npc. They should be recognisable with *-sign. Have fun Oh, and i uploaded some pictures too (i hope) I'm not the best fotographer so if there's someone who wants to upload there own pictures. Feel free to send them to me or post (some of the dwemer don't have the right eyes. They should all have the same blue eyes like the other two.)-
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Ive seen a Molag Bal Dragon model around and I was wondering if there was a resource for it. I don't want to just grab it from the nexus, use it, and its creator get pissed at me cause they think I stole it.
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I searched over in the LL "Modders Resources" and "Tutorials" forums, but didn't find anything (other than 2 unanswered posts) relating to Sims. Does anyone have any good tutorials (text or video) or discord channels with active modders where I can ask questions? I've went through as many tutorials as I can find, and I've taught myself a bit from looking at others' packages via S4Studio, but there's still a lot of things that I'm having trouble figuring out. There's several tutorials on making CC clothing, but I'm looking for more in the coding/XML side of modding. The basics, like traits, buff, and social interactions are all pretty easy to figure out, but I'm having problems with things like giving someone a buff or trait based on an interaction (like sex) on a test condition of one person having another buff/trait. I know there's an "Interaction Running Test", but even if I select all of the "woohoo" and various "WW_Sex_Start_*" interactions, it doesn't fire as expected. I've seen some use "statistics" for a lot of things and I have no idea how those fit in. I understand what they are, but not how to hook them into prebuilt actions, like sex, and use them in MC4. thanks
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Voice actress interested in helping certain mods
KarissaPresents posted a topic in Modders Resources
Do you have a project that could use some custom VA? Hit me up. I'd love to take a look at it. I have been voice acting for over 5 years now in the NSFW animation community, but I have yet to cross into the modding world despite enjoying these mods myself. I'm currently limiting my freebies to mods that match my interests and kinks. Demo reel:-
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Steel devices View File Hey everyone. As a 3d artist i always wanted to make some input in LL's modding scene. I've been trying to get into Skyrim/F4 modding for quite some time now, but never had enough willpower to learn how to use Bethesda's tools. I guess i'm just too dumb for it, but the learning curve seem too steep for me. Wasted some of the local artists time by asking them for advices and trying to learn from them (sorry guys). But the will to contribute something to this community got over me and i decided to at least commit some modders resources. So here are my humble 5 cents. I've modelled a couple of high security steel restraints. Both collar and cuffs use same master lock and key. Meshes are somewhat nicely optimized (all of the meshes are 4.343 tris total) What's in the package: Textures: Base color, Metalness, Normal map, Roughness (4k, single set for all objects) Meshes: Steel collar, Steel cuffs, master lock (already inserted into devices), master key (nothing is rigged though) (collar has modular parts like inner spikes and side hinges, parts of which are not baked into the main surface of the collar) Mesh maps: AO, Cavity, Convexity, Curvature, ID, Normal, Position and UV islands maps. (4k) Hopefully this is enough of source files. To whoever decided to use these: Feel free to do whatever you want with it. And don't hesitate to request for high poly meshes if you'll need them. And here's some renders. Submitter paparebbe Submitted 01/22/2023 Category Modders Resources Requires
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MAID TEXTURE FOR CHEF OR BARKEEP MESH To use this as a texture replacer (don't need to be a modder to do this) there are three possibilities; the chef, the barkeeper, and the barkeeper variant. All you need to do is follow file paths: For the chef, go to Data\textures\clothes\chef\f and the vanilla texture is named chef. If it is present, right click it and make a backup copy. You can then copy/paste the Maid texture to that folder and rename it chef. It is now a replacer. For the barkeep, go to Data\textures\clothes\barkeeper\f and repeat the process above. The vanilla files names are barkeepfemaleoutfit and barkeepfemaleoutfitvariant. BE SURE to make back ups of the original files so you will have them latter if you want to revert back. @Modders, The texture is raw and uncompressed and can easily be edited without resulting in tiling or artifacts after you compress it. The file is a freebie. I would prefer that it not go to Nexus, but you can do what you want with it. Be sure to credit Kendo2 if you use it. -
Version 1.2
36,899 downloads
This is a modders resource, provided free of context. Included is an .esp that allows it to be added to your game via the console. Requirements: An HDT compatible skeleton, such as the XP32 Maximum Skeleton -XPMS Recommended: Manga Body or CBBE body Installation: -requires an HDT compatible skeleton -extract to your Skyrim installation folder -in-game, type "help tentacle" into the console. Find the formID of the armor "tentacle armor" -type "player.additem [formID] 1" into the console, replacing [formID] with the formID Three versions are provided: -One for CBBE body, -Two for the MANGA body: the tentacleArmorAlternate version has a tentacle between the breasts, the base version does not. Also included is the "tentacleArmorResources" archive which contains the blender 2.72 and photoshop files used to make this resource, for anyone who may wish to modify it. The resources are provided under the Attribution 4.0 Creative Commons license, which basically means that you may use it however you wish, including commercially, provided that you credit the original author. I hope that you find it useful or entertaining. If you use it as a resource in your own project, I would love to hear about it. Thanks to the community of Loverslab, and especially jacques00. -
Version v04
13,052 downloads
while I'm working with the various monster animations, I'm going to update the creatures sexual organs that I feel is is more appropriate, or need a change that makes animating easier. A warning... I have not tested the models ingame since I'm not sure how to make a esp, but I believe the files and hierarchies are done right. Changelog: V4 updated 17.02.2014 - added erect and flacid penis for the horse V3 updated 17.02.2014 - added erect and flacid penis for the giants V2 updated 04.01.2014 - cleaned up, re-exported all meshes and added armored troll V1 updated 17.12.2013 - added erect and flacid penis for all the different troll types Permissions: You can use this file however you like. I won't require credit, but I do appreciate it alot:) Feel free to rename, re-upload or change anything in this file if you want. -
Version 1.1
79,522 downloads
What is this? This is a voice pack for SexLab that replaces some of the moans with spoken lines (in English) of the woman asking for creampies, pregnancy, or both. How does it work? It does this by placing a select few of the moans in the Data\Sound\fx\SexLab folder. Because SexLab plays the moans randomly from it's selection of packs, the voiced lines are placed in at roughly a 1:5 ratio of spoken dialog to SexLab moans, but only in half the voices. This is to minimize the chance of dialog being repeated over and over, but there is still a chance of that happening. There is also a chance of no voices being played at all. The SexLab voices that have the new dialog are the Classic, Quite, Average, and Mature voices. The other four are unchanged. Efforts were taken to match up the voices with the theme of the default moans. There are two downloads to choose from. The Creampie Voice Pack has no mention pregnancy in it if that is not your thing, just the woman asking to be creampied. The Pregnant and Creampie Voice pack has women asking for both. Both files override the same sounds, so you can't use both at the same time. The third file is more of a resource. It's the raw dialog I pulled from and cuts made from them, so you can make your own voice clips if you want. Please share if you are so inclined. More the merrier as far as I'm concerned. Limitations Please be aware that these moans will work for all sex scenes involving a woman, including lesbian animations, rape animations, and animations that do not end with the man cumming inside the woman. This is best used for consensual sex, but it's not a requirement. A pregnancy mod is also NOT required. As I said, the moans and voices are randomly chosen, so you won't always hear the lines being spoken and sometime will hear repeats. Installation To install, pick either the Creampie or Creampie and Pregnant Voice pack to download, then place below SexLab in Mod Organizer. If using Nexus Mod Manager, let my voice files override the SexLab sounds.-
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Version V1.0
185 downloads
Werewolf Head Resource (V1.0) Made by MadMansGun these are the werewolf heads from my Hermaphrodite Werewolves mod. this has been released as a modders resource because i hate the original & MLT heads. ---------------------------------------------------------- the files in this 7zip are for the following: For Moutarde421 Female: this is made to fit the Female werewolf body made by Moutarde421 For Everything Else: this will fit most other bodies like... the original skyrim Werewolf Derrax's Male Werewolves HDT Werewolves by Jacques00 ---------------------------------------------------------- Note: if you replace the "BSLightingShaderProperty" with your own, go to "Shader Flags 2" and enable "SLSF2_Double_Sided" unlike the original mesh, this mesh requires Double sided rendering. ---------------------------------------------------------- .___. {0,0} ________________________________________________ /)__)> |creative commons, give credit, No One May Profit| -"-"- """""""""""""""""""""""""""""""""""""""""""""""""" here is a compatible tutorial for using this resource: http://www.loverslab.com/files/file/2418-howto-dick-with-nifskope/ note: use Ctrl+Delete to remove the old head and teeth mesh. -
340 downloads
First and foremost, this is a modder's resource! In other words, it's not in the game. I'd love to rig this myself for Skyrim or Fallout 4 but I don't know how to rig for Skyrim... Regardless, feel free to use this however you want just give credit where credit is due. If anyone is interested, I can upload the whole model, just shoot me a PM. It is not rigged either! Capcom- base model Model/Textures rip- Sticklove All I did was convert from .mdl to obj and .3ds along with removing the exposed skin. -
Version 2016-10-04
20,816 downloads
This is a collection of stuff I have made, and am sharing with any who might be interested. Each mod/patch listed below is separate and stand-alone. Play With Animals Another very simple mod. All this does is allow you to start sex with any animal/creature via hot key, defined in MCM. That's it. It offers no method of taming aggressive creatures, that's up to you to do. Passive/Active simply inverts the order of the player/creature in the SexLab anim call, for those who might have anims installed where the player can take the active role. Requirements Skyrim plus DLCs SexLab with creature support enabled Recommended More Nasty Critters One With Nature Get Gang Banged Very simple little mod. Once installed, you are automagically get a spell, Get Gang Banged. Once cast, up to 10 men will converge on you and, well, use you in turn while the rest applaud. The "get" in the name implies that the player will be on the receiving end (passive). Requirements Skyrim plus DLCs SexLab FF_Resources This is a collection of resources, almost all made by others (credits below). I made this for my own use. I figured it made sense to collect together resources that I use in my mods and create a single master which I can then refer to, rather than having to worry about assembling stuff for each mod. Putting it up as a download then reduces the size of downloads for mods that use this. You will only need this if you download a mod of mine that uses it. If you are a modder, you might also find it of use. With this, I am giving explicit permission to modders to use my artwork (the framed pictures) in their own mods, as long as the resulting mod if free, and credit is given. Note: the cell RES_Activators has a bunch of activator groupings you can copy/paste. Note: the mod does not include all of the credited resources, just those parts of each resource that I need. Also, I threw in a few "utility" scripts, again to save myself time since I tend to use them over and over. Requirements Skyrim plus DLCs SexLab SexLab Aroused Redux Credits Celtic Decor for Skyrim I, by DarkRider - Original Poser/Vue artwork by me Static dishes and food resource, by Tamira BookSets Resource, by Blary Ready Clutter and Furnishings, by Lilith Modder's Resource Pack, by Oaristys Insanity's Bath Towels, by InsanitySorrow Insanity's Rugs, by InsanitySorrow Lolicept Resources, by Lolicept Berts Bits And Bobs Resources For Modders, by berticus0001 No More Hay Beds, by XunAmarox Jokerine's Misc Resources, by Jokerine Building kits and other items, by jet4571 Elianora Modular Crafting Table, by Tueffel OpenBooks Resource, by Blary GKB Green Trees, by Ga-Knomboe Boy Whiterun Interior Expansion Set, by SpinaDeMul Whiterun house foundations, by Percevan Sex Toys, by Calyps Helmets Begone This patch removes helmets from guard uniforms (but not from soldiers). It should work with any add-on mod that uses vanilla uniforms, but will not work with mods that create custom uniforms. It is also possible that some uniforms got left out. If you find any, let me know. I made this for my SkyHunks mod. Requires Vanilla Skyrim and all DLCs Recommended SkyHunks BBLS Forest Patch A small batch to remove trees from The Great Forest of Whiterun Hold, that interfere with Bathing Beauties or Beefcake - Luxury Suite 6.x. Requires The Great Forest of Whiterun Hold Bathing Beauties or Beefcake - Luxury Suite 6.x SCO Summer Grass Patch Patch for AceeQ's Summer Overhaul. This reverts the giant lichen and swamp fungal pod to their vanilla forms (thus removing the giant mushrooms the mod used), as well as reverting "no grass" landscape back to having, well, no grass, which fixes a ton of clipping issues all over the place. Requires Summer Overhaul Recommended The Great Forest of Whiterun Hold NOTE: This mod is released under Creative Commons Attribution-NonCommercial-ShareAlike. In other words, feel free to make changes to the mod in any way you like, and upload the changed version. You do not need to ask permission. If you do so, you must credit me, and your version must be free. Further, you also need to credit any other mods used as resources, including those used in my original. Your own creation must in turn be released under these same conditions.-
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