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View File Carnalitas Dei Carnalitas Dei Cheri's Religion Mod for Carnalitas Version 1.6 Carnalitas Dei is a lewd religion mod for Crusader Kings 3. The goal of this mod is to add sexy, interesting, and immersive religious options to your Crusader Kings 3 experience. As implied by the name, Carnalitas is a requirement for this mod. Want more flavor events? Check my other mod for all events and decisions that aren't explicitly tied to religion: Carnalitas Mundi. Git Repository (Source Code and Latest Downloads) Languages English French - Français German - Deutsch Korean - 한국어 Russian - Русский Simplified Chinese - 简体中文 Spanish - Español Thanks to all the volunteer translators from the community for making this possible! Features Sexy Religion Update New religions are cheaper to create and dead religions are cheaper to convert to, allowing you to get started right away on an interesting religion-based run. The Carnal Exaltation tenet has been expanded into a full Sexuality doctrine, allowing you to choose whether sexuality is repressed, accepted, or exalted in your religion. New Religions and Tenets Added Madeleinism, a new lewd Christian faith. Added Xuansu, a new lewd Taoist faith. Added Lilithism, a new Abrahamic religion focused on worshipping Lilith as a sex goddess. Lilithism has two faiths: Red Rose and Ebon Rose. Added five new tenets: Fertility Idols, Sacred Hermaphroditism, Sacred Prostitution, Tantric Sex, Youthful Rulership. New Decisions and Events Added unique decisions tied to the new religions and tenets, such as restoring Sodom and Gomorrah or becoming a Taoist immortal through sex. Miscellaneous Added 2 new religious emblems to use in the COA designer. Installation Instructions Download the archive and extract it somewhere. You should see a folder named Cheri - Carnalitas Dei and a file named Cheri - Carnalitas Dei.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Cheri - Carnalitas Dei and Cheri - Carnalitas Dei.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas Dei to your current playset. Load Order all mods not related to Carnalitas Carnalitas Carnalitas Dei Carnalitas Mundi other mods that list Carnalitas as a prerequisite Compatibility Requires Carnalitas. Compatible with mods that add new doctrines (such as Harem Doctrines or Nudity Laws). Not compatible with any other mods that edit religions or tenets. Support This Mod If you want to support the development of this mod and other mods like it, please consider donating to me on SubscribeStar. Submitter Cheri Song Submitted 03/18/2021 Category Crusader Kings 3 Requires Carnalitas
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View File Carnalitas Mundi Carnalitas Mundi Cheri's Flavor Mod for Carnalitas Version 2.0 Carnalitas Mundi is my personal flavor mod for Crusader Kings 3. The goal of this mod is to add sexy, interesting, and immersive gameplay options to your Crusader Kings 3 experience. Want lewd religions? Check out the companion mod Carnalitas Dei, which contains religion tweaks that would make this mod incompatible with other religion mods. As implied by the name, Carnalitas is a requirement for this mod. Git Repository (Source Code and Latest Downloads) Features Lewd Cultures Adds the Erotic cultural ethos. Adds two new cultural traditions: Courtesans and Polyamorous. (Royal Court) Halves the prestige cost of diverging your culture or adding new traditions to your culture. (Royal Court) Adds the Decadent court type. New Events and Decisions Adds the Consider Sexuality decision, which allows you to change your sexuality once in a lifetime. Adds a new random yearly event. Adds 2 new random events that can happen while working as a prostitute. Installation Instructions Download the archive and extract it somewhere. You should see a folder named Cheri - Carnalitas Mundi and a file named Cheri - Carnalitas Mundi.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Cheri - Carnalitas Mundi and Cheri - Carnalitas Mundi.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas Mundi to your current playset. Load Order all mods not related to Carnalitas Carnalitas Carnalitas Dei Carnalitas Mundi other mods that list Carnalitas as a prerequisite Compatibility Requires Carnalitas Should be compatible with all other mods. Credits French translation by Triskelia German translation by MariaStellina Korean translation by AKTKNGS Russian translation by Natsu_Zirok Simplified Chinese translation by lonelyneet Erotic Ethos/Decadent Court artwork: "Het harembad" by Philippe-Jacques van Bree Decadent Courtier artwork: Adapted from stock photo "sinnliche junge Frau in der Wäsche auf Stuhl sitzt" Submitter Cheri Song Submitted 10/02/2020 Category Crusader Kings 3 Requires Carnalitas
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View File Harem Doctrines This is a small mod that adds several marriage doctrines to the game: Polygamy Doctrines: - Expanded Polygamy (10 spouses) - Advanced Polygamy (25 spouses) - Superior Polygamy (50 spouses) - Infinite Polygamy (replaces old Polygamic Harem, 100 spouses) Consort & Concubine Doctrines: - Small Harem (1 spouse, 10 consorts) - Medium Harem (1 spouse, 25 consorts) - Large Harem (1 spouse, 50 consorts) - Infinite Harem (replaces old Infinite Harem, toned down to 100 consorts + 1 spouse) Combined Doctrines: - Polygamic Harem (4 spouses + 4 consorts) - Managed Medium Harem (5 spouses + 25 consorts) - Managed Large Harem (10 spouses + 50 consorts) - Hetaerocracy (25 spouses + 100 consorts) ----- Compatibility: This mod should be compatible to everything if the game treats the files the way I think it does. If not, it will be incompatible to other mods that modify "doctrine_marriage_type". In this case you can manually merge the files with a text editor like Notepad++. I've temporarily removed the GUI modification, since it wasn't playing nice with several other mods. ----- Known issues: If you have more than 4 Spouses or Consorts, the UI doesn't display them properly. You can use "Better Character UI" from the Steam Workshop to display them. ----- Future plans: I plan to add a decision to let your harem comfort you to reduce stress based on the number of people you have. I need to figure out how to add custom decisions first though. Once that happens, I'm planning to add variation events similar to the things that can happen when you have a feast or go hunting. Afterwards I'd like to add events that deal with inter-harem relationships. Having so many spouses or concubines/consorts around you ought to be interesting...
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View File Adroit Religion IMPORTANT: Delete the "AdroitReligion" folder in your mods folder before installing a new version. MPORTANT: In game, all of the content is gated behind having the "Ritual Prostitution" Clerical Function Doctrine selected. This doctrine requires that you have "Carnal Exaltation" or one of the custom tenets from AdroitReligionCustomChristianity chosen. Hi everyone! This is my first foray into paradox modding (besides some brief personal mods I did for ck2), and I decided I'd share it if anyone else has similar tastes. The themes I'd like to represent in my mod include: The clergy participating in ritual sexual service for followers of their faith Events depicting the clergy having sex with faithful commoners/nobles of their realm Clergy getting pregnant as a result of this service Decisions/actions the character can take that fit the above theme (ritual prostutution with the clergy) 'Volunteering' other faithful to also take part in the ritual prostitution I mostly play with a Male-Dominated religion that has Theocratic Female Clergy, and I play as male characters. I'll be making every attempt to account for other playstyles, just explaining my perspective. Most of what I'll be working on will be related to this sort of functionality, at least in the near future. I may branch out more if I get interested in other things, or based on feedback from all of you. As of now, I've got this implemented: A new "Ritualistic Prostitution" Doctrine A simple building chain for Church-Brothels based off of the Monastic Schools An event for lusty clergy member to be recognized for their lustfulness (based on the virtuous priest event) An event for a non-lusty clergy member to become lusty An event for a chaste clergy member to be shamed (and potentially forced to lose chaste) Automatic or manual handling of clearing out old or ugly clergy members "Volunteer" followers of your faith to work in the church-brothel Priestess Impregnation Event - a random priestess or volunteer is impregnated by a lowborn visitor to a brothel. The child will gain a trait "Child of God" Visit a Church (brothel), and lay with a faithful clergy member or volunteer Visit a Church (brothel) to work as a volunteer, and lay with other faithful members of your faith Some notes on the Random Pregnancy Event: Some notes on the "Visit a Church" event: Things that I need to improve: Localization may be goofy in some areas Balance isn't perfect - I need to play more to know what good weights are for events and bonuses for buildings/tenets. Open to feedback here! High level todo list: Localization updates - make the player a more active participant Balance pass on events - add more checks on traits, stress impacts, etc. Rebalance fervor losses/gains. Major refactor - I've learned a lot since starting the mod, and I think I can clean things up. Update the Pregnancy Event to allow a random noble of the faith to be chosen as the father instead Custom outfits for events/general use - naked + nun's habit, or similar Custom Councillor actions? (Or at least localizations) Events around foreign religion courtiers converting after laying with priestesses "Invite Sluts to Court" - maybe they'll make good priestesses Installation: Carnalitas is required! Follow the instructions on the Carnalitas installation page first - and make sure it's above my AdroitReligion mod in the load order when you're done! Do a clean install! Delete the AdroitReligion folder in your mods folder before copying over the new version. Extract the archive and place both the AdroitReligion and AdroitReligion.mod files in your \Documents\Paradox Interactive\Crusader Kings III\mod folder. You may need to create the 'mod' folder if it doesn't already exist. In the "Mods" section of the launcher, select "Manage Mods" and then "Add More Mods". If my mod is in your mods folder, it should appear here and you should be able to add it. If you're also using AdroitReligionCustomChristianity, also add that mod folder and file, and activate it the same way. In game, all of the content is gated behind having the "Ritual Prostitution" Clerical Function Doctrine selected. This doctrine requires that you have "Carnal Exaltation" or one of the custom tenets from AdroitReligionCustomChristianity chosen. Compatibility Notes: I'm trying to maximize compatibility by only overriding core files/systems that I have to. Here's a list of things that I currently have to override. I'll remove the overrides for each if/when I figure out how to do so. common/council_positions/court chaplain - I had to override this to handle the replacement of clergy. I may keep this one, as it should allow me to customize the councilor actions for this faith, but instead maybe I'll just make a new one. common/holdings/church_holding - necessary to add the Church-Brothel building common/religion/doctrines/doctrine_clerical_function - In order for me to add the Ritual Prostitution doctrine, I need to override it's category as a whole. common/customizable_localization/GetActualBishopTitle - Necessary for localizing the Court Chaplain position, I may try to phase this out, or put it in the Custom Christianity optional mod. events/pregnancy_events.txt and events/birth_events.txt - Necessary for allowing the "child of god" events not to flag the child as a bastard/pop the wrong events. If you're not interested in these events, and want more compatibility, you can delete these overrides (as long as you haven't enabled the content). I've made minimal overrides, and commented them, so I hope any potential patches would be simple. I may move these to a separate mod if necessary. RELEASE NOTES: OPTIONAL MOD: AdroitReligionCustomChristianity The main purpose of this optional mod is to provide some functionality that I want, but is less critical and less compatible than the main mod. Current functionality: New Tenet - Unfettered Lasciviousness - basically a combination of Carnal Exaltation and Hedonism, that also makes deviant, seducer, and beautiful into virtues. Nude versions of Carnal Exaltation and Unfettered Lasciviousness - the same as normal except also naked A new custom christian faith - "Aphrodesial Christianity", which is basically the custom religion I'm using in my own play. I want it as a real faith for a couple of reasons - largely related to the ability to better localize the priestess titles, have my own holy orders, and etc, while maintaining "friendliness" with the other Christians. The nature of this optional mod means it will be less compatible than the main mod unless I can figure out a way to add tenets or faiths without having to completely override the base game file. I chose this approach for tenets because I didn't like the existing implementations I saw which required the ability to pick a fourth tenet. Core files wholly overwritten by this mod: common/religion/doctrines/00_core_tenets.txt - my doctrines. Required for the custom faith. common/religion/religions/00_christianity.txt - my custom faith, you can delete this if you just want the tenets. RELEASE NOTES Open to feedback! Submitter Adroit Submitted 09/04/2020 Category Crusader Kings 3 Requires
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View File Amazon Amazon is a mod focused on creating a lesbian empire. It's currently stand alone but I plan on using Carnalitas. This is my first mod that I'm releasing to the public. Please tell me if I missed anything important in this listing. Current Features Gay concubines (works with gay concubines mod on steam) Amazon Culture Amazon Religion Amazon's can birth with out straight sex Future Features Quest event line with sexy rediscovery of Amazons More complex birth system (Trait inheritance, "Fathers" model changed to female, delayed child growing on the tree with events) "Marriage" with eunuchs only. War for slave men to make eunuchs. Events when sacking with lesbian events. Other fun sex filled lesbian events and adventures! Load order total conversion gay concubines mod (only adds sodomite on taking concubine) Carnalitas Amazon Compatibility Any mod that modifies concubines will over write the gay concubines. Submitter Untolddead Submitted 09/23/2020 Category Crusader Kings 3 Requires
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View File [Discontinued] Ultimate Nudity I stopped playing Crusader Kings III and maintaining my mods. Everybody is free to use its code to develop their own mods. Ultimate Nudity is a one-for-all mod, because as it offers any way to introduce nudity into the game, I know. I developed 8 different nudity doctrines. Also, I adapted the nudist traditions from Nudist Kings by Neo5niper and the nudity decisions from Nudity Toggle by bokomaroko. I asked them for permission, but only received an answer from Neo5niper, so I guess it’s okay. Furthermore, I added a nudist trait. Description Ultimate Nudity introduces a new group of religious doctrines named View on Nudity. You’ll find it in the clergy section of your faith’s window. This group includes the doctrines: Vested Adherents (which serves to deactivate any other nudity doctrine) Vested Priesthood (which serves to deactivate any other nudity doctrine for priests) Nude Priests Nude Priestesses Nude Priesthood (which is the relocated special doctrine Naked Priests) Nude Men Nude Women Nude Adherents The nudity doctrines are incompatible with the natural primitivism tenet. And you can’t choose the nude priests’ doctrine or the nude men’s doctrine as long as the culture of your head of faith follows the nudist females’ tradition and vice versa. The adapted cultural traditions are: Nudist Males Nudist Females Nudist People They are located in the societal cultural traditions. The included nudity decisions are: General Nudity Male Nudity Female Nudity No Nudity All these denominations are self explaining, I guess. For all these kinds of nudity there is an age limit, because humans of a certain age (which is 60) easily get cold and need to wear clothings (Okay, you might as well say, they look a sight). I made some exceptions from this restriction. Of course for the player, its consorts and also for independent rulers and immortals. And for marshals and knights, I cancelled nudity during times of war, because nothing looks more ridiculous, than a nude fighter during battle. For all those, who don’t share my special kind of humour, I made a version without these limits. Just download ultimate_nudity_#-#-#_unlimited.zip. If you are looking for an unlimited and/or individual approach to nudity, you’ll find two friendly actions in the interaction menu. First Nudism, by which you can acquire for any character the Nudist trait. Together with this trait, the character will gain some character modifiers, by which they will receive a bonus to attraction opinion and – depending on if they are a ruler and/or a priest – a bonus to monthly prestige and/piety gain. Furthermore, you’ll find in the interaction menu for any character within diplomatic range the friendly actions Undress Character and Dress Character. The different approaches to nudity don’t interfere with each other in that way, that deactivating one won’t switch off any others. So a priest of a faith with the nude priests’ doctrine, and belonging to a culture with the nudist males’ tradition, won’t enrobe himself after giving up the nude priests’ doctrine. NOTE: In version 1.4.1 the “Undress Character” interaction and the “Nudity” decisions added the same character modifiers to the character as the Nudist trait. That has been changed with version 1.4.2, but the modifier will still be valid until the character is dressed again or the nudity decision is toggled off. I also spiced up the descriptions and explanations, to increase the immersion. This mod contains an English and a German localization. For all other standard languages, I added a localization using the English language. Compatibility The backbone of this mod is the should_be_naked_trigger in the zzz_ultimate_nudity_clothing_triggers_overwrites.txt, that overwrites the vanilla trigger in 00_clothing_triggers.txt. Therefore, every other mod, that overwrites the should_be_naked_trigger too, is incompatibly with this mod. The good news is, that the Community Flavor Pack doesn’t use this trigger and therefore doesn’t cause problems AFAIK. Unfortunately, the Ethnicities and Portraits Expanded (EPE) mod includes this trigger. But as far as I can judge, my should_be_naked_trigger will overwrite it without problems, because it’s the same trigger as in vanilla and in a file also named 00_clothing_triggers.txt. Furthermore, the should_be_naked_trigger of this mod contains every parameter, provided by the same trigger from the Carnalitas-framework. Because of its name, the zzz_ultimate_nudity_clothing_triggers_overwrites.txt overwrites its zzz_carn_00_clothing_triggers_overwrites.txt. Therefore, Ultimate Nudity mod is compatible with the Carnalitas-framework. You can play any saved game with this mod and deactivate it anytime without getting problems, because my should_be_naked_trigger only refers to functions, included in this mod. Therefore, after deactivating this mod, none of its features should be missed. Moreover, the relocation of the special doctrine Naked Priests shouldn’t cause any problems with existing save games. I didn’t change its name special_doctrine_naked_priests, just the localization files. So, if you already added it to your faith, it’s still valid, but moved from the special section to the clergy section. This mod is only compatible with ironman, but not with achievements. Submitter GeniusMind Submitted 08/28/2022 Category Crusader Kings 3 Requires
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Cesei stepped onto the threshold of the ancient temple, tasked with inspecting and evaluating the performance of their distant branch. However, to her surprise, she discovered that all the relics were actively being taken outside, mercenaries guarded the entrance, and at the main doors stood another inspector, ranking much higher than her. Hello, everyone! Just a heads up, I'm not great at English, still learning, so any feedback on the dialogue is welcome. This is my first blog, and I want to use it as a test post, inspirational pictures and teaser for a possible project. If it catches your interest, I'll try to bring this story to life here. Enjoy! Soft used: Honey Select 2 Studio NEO, Adobe Photoshop, MidJourney
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View File Haremaic Religion. A customizable manly religion for manly Christian manly men who want to build tall. Hello! This is Christian religion for manly men with big mustaches and absolutely no respect for women. ? The short of it is you can be Christian but have 7-12 concubines (or 3 wives), very good relations, and are encouraged to build tall, rather than a wide but shallow expanding blob. It's a lovers lab mod because you can 'have sex' with any women in your realm, and should you have a sufficient heir, sacrifice your wife in a cumsecration orgy whereby all your vassals fuck her to death. Nice. There's a quite few decisions I've made 'just coz', so that the religion feels different to play and impacts your gameplay, rather than just being window dressing. It's also slightly customizable in-game should you wish. The deets. 1st up, it is a catholic heresy. But this can be changed (but only prior to a new game) in Religion Haremaic\common\religions open Haremaic religion.txt and at the start of line 14 put a single # so it reads #parent = catholic . This will make the religion more like a orthodox - a valid christian branch, not a heresy. So what does it do? This: Those pics show exactly what it's doing but the ethos of it is your military tech is severely hampered. Your levies are much smaller (-30%). Global supply is nerfed (-20%) so you cant wage distant wars - as is recruitable ships (-35%). Oh also ALL castle related buildings cost 10% more to build.? That's it, that's all the mod does, it fucking nerfs you and makes you thankful for it, bitch! Nah I jest It is of course balanced-ish out by a series of options that should encourage unity and building. 1st up, you get +30 opinion with all others of the haremaic faith, and +10 with other christians. There's no short reign penalty and you earn piety while at peace. Nice right? Oh and you can fucking designate your heir. Makes succession a much less stressful period, and with 7-12 concubines, you know you can pick an excellent successor! Whats that? That all that sounds great but doesn't address the negatives I raised prior? Quite right, and may I compliment you on your keen eye, and if I may say so, wonderfully pert buttocks. Well what you do get are big bonuses to your garrsions, defensive combat performance and retinue maintenance costs (they cost less coz they're your HAREM, get it!? ) plus levies replenish 15% faster! What all this means is you're hard to invade, but nerfed as a conquering war machine, but with controlled successions, you have time and space to brreeeaaaathe and play a nice peaceful game, punctuated by fiery bursts of Holy war and enforcing righteous learning on the heathens. What really drives this home though is the tech. Military -100%, tech and economy, +200%. Wow! Drastic right? Yes but not as much as you might think. In the above image you can see the mods 200% effect vs, the base values and (an imaginary) 30% value. Hopefully you can see it's a noticeable effect that steers you to build up, away from military domination, but doesn't result in broken progress (YMMV please give feedback). Additionally your city and temple buildings are 10% cheaper (so 20% better value than castles), this steers you into a none home-levy based leader, but not 100% ruling it out. It's psychologically pretty effective when you see the gold costs in-front of you. Oh and +3 demesne size which is flat-out freakingly awesome. But just makes realm management more bearable. Everything else I feel is a balanced trade off but this is a flat-out bonus to weigh up against the fact this is a heresy, and operating flat-out as a heresy is rather difficult. This helps. So I know what you're thinking, and yes it would be nice to know the warmth of a another human and truly experience a real connection for once, but please, concentrate on the mod, I put a lot of hours into it. So that said, why is this mod on lovers Lab not steam? Coz i'm a dirty perv and it motivates my decisions. ? Ahem, and that has resulted in: The fact you can have 7 -12 concubines! You can "use" any unmarried woman in your realm. Each time garnering more kudos. It is just a flavor decision -there's no erotic reward for you, just in-game benefits and roleplay.: Also if your current wife has provided you a heir, there's a couple of creative ways to 'divorce' her that are decidedly not steam friendly. Just makes it different to play. Suddenly your wife has a value beyond just making the babies. Other noticeable religion features: Parent/child marriage = yes Brother/sister marriage = no No looting Has crusades (old pre HF system, see this post for a simple edit to use the new system) religious head can grant claims... if they exist. Priests cant inherit or marry. The haremaic religion starts with no religious head, but, if you achieve sufficient moral authority (40?) - AND claim the city of Brest (lol breast) you can choose a pope-like pimpus primeri as you vassal and religious head. The 1st one you anoint is fanatically loyal and will grant ALL the claims you ask for... Additional holy sites have been chosen for geographic prominence to encourage conflict, in York, center of England, Florence in the center of Italy, Jerusalem, and and a city in Lesbos (byzantine empire). Good luck claiming them all! Becoming haremaic is SUPER simple, just right click your county capital flag. Openly Christian rulers can then just right click themselves to personally adopt secret faith to openly become haremaic. I believe none christian (openly) rulers have to form the secret religion society from the intrigue menu, and then also from the intrigue menu, openly adopt secret faith. Once you're openly Haremaic, clicking your capital county flag will allow you to customize the religion slightly via some decisions. Freely change between 7 or 12 concubines. Or switch to 3 wives but no concubines (once per ruler). And change doctrine to allow brother sister-marriage, or even female temple holdings. You can even make it a 1 wife only religion! But that cost much piety. I say piety, I mean Ardour, which is what Haremaics calls piety. If you don't like it. Just rename it in line 3 of the localiztion, in line 1 you can even rename the religion completely! All other references in game SHOULD notice this edit, and update to the new names with no issues Speaking of editing, this mod changes the interface colors slightly - I like it, I feel it adds to the playing a different experience vibe, but if you dont, just delete or edit lines 10 and 11 in the Haremaic Religion.txt within the common folder. And just because I haven't mentioned it yet, other rulers can become haremaic and get that haremaic privilege (victims CAN get pregnant) going on, but only the player can appoint "the haremaic pope". That's it, hope you like it. I aim to please and address bugs and any minor glitches swiftly, please feel encouraged to post. Tech specs - Probs needs a new game. Tested briefly with Luxuria Fantasia and DW:R and functions fine with both or individually Submitter dwjlien Submitted 01/11/2020 Category Crusader Kings 2 Requires Even Bigger Text Boxes
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So I've played paradise halls, slaverun, and the dibella sisterhood mods. All are fantastic, and I'd like to see elements from them combined to create a new fun mod. We are really lacking in a all out skyrim religious enslavement throughout skyrim mod. I don't know lately been really hooked on the idea of powerful religious order taking over skyrim in a medieval templar type fashion. A cult rises that twists the light of mara to their own image under a catholic theme. They preach the roles of men and women, truth and justice in the name of a god, but rule with strict laws that could lead to the imprisonment of the player and npcs from not complying to the many laws they enforce. Guards begin to look like templars no longer serving for thier jarl but for the church. Major churches rise in the holds. Women are taken from the streets and forced to serve and be "educated' in the way of the church until they are brainwashed into nuns. Eventually preaching to other women of salvation they found brainwashed sex slaves. Some women follow while others grow concerned from their friends suddenly acting weird. The men are cool with because its made the women subservient under the new laws allowing them to marry women who denied them, and nuns of the church provide services. Story wise you join the church, and become educated in their ways while helping them gain followers from victims you trick into joining. As the story progresses you move up to power, while breaking up resistances of npcs that you helped create to bring more power to the church. The resistance women that you assigned are chained up on polls through the streets showing the power of the church while others may be saved as nuns after brainwashing. I like bdsm, mindbreak, and corruption fetishes. So holy beacons of light becoming defiled are perfect. I hope something like this could play well with the paradise hall mods because they have a great slave system, and i think lettings players have the control of roles certain npcs play would make the experiences feel more personal. If this is something someone seriously would be interested in taking this on. Id love to try and help fund towards it! Thanks for hearing me out.
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Sex-club Cathedral View File A cathedral in the style of the Cyrodillic cathedrals from the Elder Scrolls franchise with a not-so-secret live-in sex-club in the basement. The majority of the cathedral uses base-game assets while the sex-club itself is almost entirely custom assets. I don't remember which object is from which file in my horribly disorganised mods folder as such the download here won't include the CC, so think of it as a blank cheque to fill-in-the-blanks or redesign the whole thing. Enjoy the blasphemy. Submitter dissatisfieduser Submitted 10/07/2021 Category Lots Requires
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Version 2.0
105,736 downloads
Carnalitas Mundi Cheri's Flavor Mod for Carnalitas Version 2.0 Carnalitas Mundi is my personal flavor mod for Crusader Kings 3. The goal of this mod is to add sexy, interesting, and immersive gameplay options to your Crusader Kings 3 experience. Want lewd religions? Check out the companion mod Carnalitas Dei, which contains religion tweaks that would make this mod incompatible with other religion mods. As implied by the name, Carnalitas is a requirement for this mod. Git Repository (Source Code and Latest Downloads) Features Lewd Cultures Adds the Erotic cultural ethos. Adds two new cultural traditions: Courtesans and Polyamorous. (Royal Court) Halves the prestige cost of diverging your culture or adding new traditions to your culture. (Royal Court) Adds the Decadent court type. New Events and Decisions Adds the Consider Sexuality decision, which allows you to change your sexuality once in a lifetime. Adds a new random yearly event. Adds 2 new random events that can happen while working as a prostitute. Installation Instructions Download the archive and extract it somewhere. You should see a folder named Cheri - Carnalitas Mundi and a file named Cheri - Carnalitas Mundi.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Cheri - Carnalitas Mundi and Cheri - Carnalitas Mundi.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas Mundi to your current playset. Load Order all mods not related to Carnalitas Carnalitas Carnalitas Dei Carnalitas Mundi other mods that list Carnalitas as a prerequisite Compatibility Requires Carnalitas Should be compatible with all other mods. Credits French translation by Triskelia German translation by MariaStellina Korean translation by AKTKNGS Russian translation by Natsu_Zirok Simplified Chinese translation by lonelyneet Erotic Ethos/Decadent Court artwork: "Het harembad" by Philippe-Jacques van Bree Decadent Courtier artwork: Adapted from stock photo "sinnliche junge Frau in der Wäsche auf Stuhl sitzt"-
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Version 1.0.0
2,376 downloads
Amazon is a mod focused on creating a lesbian empire. It's currently stand alone but I plan on using Carnalitas. This is my first mod that I'm releasing to the public. Please tell me if I missed anything important in this listing. Current Features Gay concubines (works with gay concubines mod on steam) Amazon Culture Amazon Religion Amazon's can birth with out straight sex Future Features Quest event line with sexy rediscovery of Amazons More complex birth system (Trait inheritance, "Fathers" model changed to female, delayed child growing on the tree with events) "Marriage" with eunuchs only. War for slave men to make eunuchs. Events when sacking with lesbian events. Other fun sex filled lesbian events and adventures! Load order total conversion gay concubines mod (only adds sodomite on taking concubine) Carnalitas Amazon Compatibility Any mod that modifies concubines will over write the gay concubines.-
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- crusader kings 3
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Version 0.3
24,879 downloads
This is a small mod that adds several marriage doctrines to the game: Polygamy Doctrines: - Expanded Polygamy (10 spouses) - Advanced Polygamy (25 spouses) - Superior Polygamy (50 spouses) - Infinite Polygamy (replaces old Polygamic Harem, 100 spouses) Consort & Concubine Doctrines: - Small Harem (1 spouse, 10 consorts) - Medium Harem (1 spouse, 25 consorts) - Large Harem (1 spouse, 50 consorts) - Infinite Harem (replaces old Infinite Harem, toned down to 100 consorts + 1 spouse) Combined Doctrines: - Polygamic Harem (4 spouses + 4 consorts) - Managed Medium Harem (5 spouses + 25 consorts) - Managed Large Harem (10 spouses + 50 consorts) - Hetaerocracy (25 spouses + 100 consorts) ----- Compatability: This mod should be compatible to everything if the game treats the files the way I think it does. If not, it will be incompatible to other mods that modify "doctrine_marriage_type". In this case you can manually merge the files with a text editor like Notepad++. I've temporarily removed the GUI modification, since it wasn't playing nice with several other mods. ----- Known issues: If you have more than 4 Spouses or Consorts, the UI doesn't display them properly. You can use "Better Character UI" from the Steam Workshop to display them. ----- Future plans: I plan to add a decision to let your harem comfort you to reduce stress based on the number of people you have. I need to figure out how to add custom decisions first though. Once that happens, I'm planning to add variation events similar to the things that can happen when you have a feast or go hunting. Afterwards I'd like to add events that deal with inter-harem relationships. Having so many spouses or concubines/consorts around you ought to be interesting... -
Version 1.11.1
31,155 downloads
IMPORTANT: Delete the "AdroitReligion" folder in your mods folder before installing a new version. MPORTANT: In game, all of the content is gated behind having the "Ritual Prostitution" Clerical Function Doctrine selected. This doctrine requires that you have "Carnal Exaltation" or one of the custom tenets from AdroitReligionCustomChristianity chosen. Hi everyone! This is my first foray into paradox modding (besides some brief personal mods I did for ck2), and I decided I'd share it if anyone else has similar tastes. The themes I'd like to represent in my mod include: The clergy participating in ritual sexual service for followers of their faith Events depicting the clergy having sex with faithful commoners/nobles of their realm Clergy getting pregnant as a result of this service Decisions/actions the character can take that fit the above theme (ritual prostutution with the clergy) 'Volunteering' other faithful to also take part in the ritual prostitution I mostly play with a Male-Dominated religion that has Theocratic Female Clergy, and I play as male characters. I'll be making every attempt to account for other playstyles, just explaining my perspective. Most of what I'll be working on will be related to this sort of functionality, at least in the near future. I may branch out more if I get interested in other things, or based on feedback from all of you. As of now, I've got this implemented: A new "Ritualistic Prostitution" Doctrine A simple building chain for Church-Brothels based off of the Monastic Schools An event for lusty clergy member to be recognized for their lustfulness (based on the virtuous priest event) An event for a non-lusty clergy member to become lusty An event for a chaste clergy member to be shamed (and potentially forced to lose chaste) Automatic or manual handling of clearing out old or ugly clergy members "Volunteer" followers of your faith to work in the church-brothel Priestess Impregnation Event - a random priestess or volunteer is impregnated by a lowborn visitor to a brothel. The child will gain a trait "Child of God" Visit a Church (brothel), and lay with a faithful clergy member or volunteer Visit a Church (brothel) to work as a volunteer, and lay with other faithful members of your faith Some notes on the Random Pregnancy Event: Some notes on the "Visit a Church" event: Things that I need to improve: Localization may be goofy in some areas Balance isn't perfect - I need to play more to know what good weights are for events and bonuses for buildings/tenets. Open to feedback here! High level todo list: Localization updates - make the player a more active participant Balance pass on events - add more checks on traits, stress impacts, etc. Rebalance fervor losses/gains. Major refactor - I've learned a lot since starting the mod, and I think I can clean things up. Update the Pregnancy Event to allow a random noble of the faith to be chosen as the father instead Custom outfits for events/general use - naked + nun's habit, or similar Custom Councillor actions? (Or at least localizations) Events around foreign religion courtiers converting after laying with priestesses "Invite Sluts to Court" - maybe they'll make good priestesses Installation: Carnalitas is required! Follow the instructions on the Carnalitas installation page first - and make sure it's above my AdroitReligion mod in the load order when you're done! Do a clean install! Delete the AdroitReligion folder in your mods folder before copying over the new version. Extract the archive and place both the AdroitReligion and AdroitReligion.mod files in your \Documents\Paradox Interactive\Crusader Kings III\mod folder. You may need to create the 'mod' folder if it doesn't already exist. In the "Mods" section of the launcher, select "Manage Mods" and then "Add More Mods". If my mod is in your mods folder, it should appear here and you should be able to add it. If you're also using AdroitReligionCustomChristianity, also add that mod folder and file, and activate it the same way. In game, all of the content is gated behind having the "Ritual Prostitution" Clerical Function Doctrine selected. This doctrine requires that you have "Carnal Exaltation" or one of the custom tenets from AdroitReligionCustomChristianity chosen. Compatibility Notes: I'm trying to maximize compatibility by only overriding core files/systems that I have to. Here's a list of things that I currently have to override. I'll remove the overrides for each if/when I figure out how to do so. common/council_positions/court chaplain - I had to override this to handle the replacement of clergy. I may keep this one, as it should allow me to customize the councilor actions for this faith, but instead maybe I'll just make a new one. common/holdings/church_holding - necessary to add the Church-Brothel building common/religion/doctrines/doctrine_clerical_function - In order for me to add the Ritual Prostitution doctrine, I need to override it's category as a whole. common/customizable_localization/GetActualBishopTitle - Necessary for localizing the Court Chaplain position, I may try to phase this out, or put it in the Custom Christianity optional mod. events/pregnancy_events.txt and events/birth_events.txt - Necessary for allowing the "child of god" events not to flag the child as a bastard/pop the wrong events. If you're not interested in these events, and want more compatibility, you can delete these overrides (as long as you haven't enabled the content). I've made minimal overrides, and commented them, so I hope any potential patches would be simple. I may move these to a separate mod if necessary. RELEASE NOTES: OPTIONAL MOD: AdroitReligionCustomChristianity The main purpose of this optional mod is to provide some functionality that I want, but is less critical and less compatible than the main mod. Current functionality: New Tenet - Unfettered Lasciviousness - basically a combination of Carnal Exaltation and Hedonism, that also makes deviant, seducer, and beautiful into virtues. Nude versions of Carnal Exaltation and Unfettered Lasciviousness - the same as normal except also naked A new custom christian faith - "Aphrodesial Christianity", which is basically the custom religion I'm using in my own play. I want it as a real faith for a couple of reasons - largely related to the ability to better localize the priestess titles, have my own holy orders, and etc, while maintaining "friendliness" with the other Christians. The nature of this optional mod means it will be less compatible than the main mod unless I can figure out a way to add tenets or faiths without having to completely override the base game file. I chose this approach for tenets because I didn't like the existing implementations I saw which required the ability to pick a fourth tenet. Core files wholly overwritten by this mod: common/religion/doctrines/00_core_tenets.txt - my doctrines. Required for the custom faith. common/religion/religions/00_christianity.txt - my custom faith, you can delete this if you just want the tenets. RELEASE NOTES Open to feedback! -
Version 1.0.0
4,493 downloads
Hello! This is Christian religion for manly men with big mustaches and absolutely no respect for women. ? The short of it is you can be Christian but have 7-12 concubines (or 3 wives), very good relations, and are encouraged to build tall, rather than a wide but shallow expanding blob. It's a lovers lab mod because you can 'have sex' with any women in your realm, and should you have a sufficient heir, sacrifice your wife in a cumsecration orgy whereby all your vassals fuck her to death. Nice. There's a quite few decisions I've made 'just coz', so that the religion feels different to play and impacts your gameplay, rather than just being window dressing. It's also slightly customizable in-game should you wish. The deets. 1st up, it is a catholic heresy. But this can be changed (but only prior to a new game) in Religion Haremaic\common\religions open Haremaic religion.txt and at the start of line 14 put a single # so it reads #parent = catholic . This will make the religion more like a orthodox - a valid christian branch, not a heresy. So what does it do? This: Those pics show exactly what it's doing but the ethos of it is your military tech is severely hampered. Your levies are much smaller (-30%). Global supply is nerfed (-20%) so you cant wage distant wars - as is recruitable ships (-35%). Oh also ALL castle related buildings cost 10% more to build.? That's it, that's all the mod does, it fucking nerfs you and makes you thankful for it, bitch! Nah I jest It is of course balanced-ish out by a series of options that should encourage unity and building. 1st up, you get +30 opinion with all others of the haremaic faith, and +10 with other christians. There's no short reign penalty and you earn piety while at peace. Nice right? Oh and you can fucking designate your heir. Makes succession a much less stressful period, and with 7-12 concubines, you know you can pick an excellent successor! Whats that? That all that sounds great but doesn't address the negatives I raised prior? Quite right, and may I compliment you on your keen eye, and if I may say so, wonderfully pert buttocks. Well what you do get are big bonuses to your garrsions, defensive combat performance and retinue maintenance costs (they cost less coz they're your HAREM, get it!? ) plus levies replenish 15% faster! What all this means is you're hard to invade, but nerfed as a conquering war machine, but with controlled successions, you have time and space to brreeeaaaathe and play a nice peaceful game, punctuated by fiery bursts of Holy war and enforcing righteous learning on the heathens. What really drives this home though is the tech. Military -100%, tech and economy, +200%. Wow! Drastic right? Yes but not as much as you might think. In the above image you can see the mods 200% effect vs, the base values and (an imaginary) 30% value. Hopefully you can see it's a noticeable effect that steers you to build up, away from military domination, but doesn't result in broken progress (YMMV please give feedback). Additionally your city and temple buildings are 10% cheaper (so 20% better value than castles), this steers you into a none home-levy based leader, but not 100% ruling it out. It's psychologically pretty effective when you see the gold costs in-front of you. Oh and +3 demesne size which is flat-out freakingly awesome. But just makes realm management more bearable. Everything else I feel is a balanced trade off but this is a flat-out bonus to weigh up against the fact this is a heresy, and operating flat-out as a heresy is rather difficult. This helps. So I know what you're thinking, and yes it would be nice to know the warmth of a another human and truly experience a real connection for once, but please, concentrate on the mod, I put a lot of hours into it. So that said, why is this mod on lovers Lab not steam? Coz i'm a dirty perv and it motivates my decisions. ? Ahem, and that has resulted in: The fact you can have 7 -12 concubines! You can "use" any unmarried woman in your realm. Each time garnering more kudos. It is just a flavor decision -there's no erotic reward for you, just in-game benefits and roleplay.: Also if your current wife has provided you a heir, there's a couple of creative ways to 'divorce' her that are decidedly not steam friendly. Just makes it different to play. Suddenly your wife has a value beyond just making the babies. Other noticeable religion features: Parent/child marriage = yes Brother/sister marriage = no No looting Has crusades (old pre HF system, see this post for a simple edit to use the new system) religious head can grant claims... if they exist. Priests cant inherit or marry. The haremaic religion starts with no religious head, but, if you achieve sufficient moral authority (40?) - AND claim the city of Brest (lol breast) you can choose a pope-like pimpus primeri as you vassal and religious head. The 1st one you anoint is fanatically loyal and will grant ALL the claims you ask for... Additional holy sites have been chosen for geographic prominence to encourage conflict, in York, center of England, Florence in the center of Italy, Jerusalem, and and a city in Lesbos (byzantine empire). Good luck claiming them all! Becoming haremaic is SUPER simple, just right click your county capital flag. Openly Christian rulers can then just right click themselves to personally adopt secret faith to openly become haremaic. I believe none christian (openly) rulers have to form the secret religion society from the intrigue menu, and then also from the intrigue menu, openly adopt secret faith. Once you're openly Haremaic, clicking your capital county flag will allow you to customize the religion slightly via some decisions. Freely change between 7 or 12 concubines. Or switch to 3 wives but no concubines (once per ruler). And change doctrine to allow brother sister-marriage, or even female temple holdings. You can even make it a 1 wife only religion! But that cost much piety. I say piety, I mean Ardour, which is what Haremaics calls piety. If you don't like it. Just rename it in line 3 of the localiztion, in line 1 you can even rename the religion completely! All other references in game SHOULD notice this edit, and update to the new names with no issues Speaking of editing, this mod changes the interface colors slightly - I like it, I feel it adds to the playing a different experience vibe, but if you dont, just delete or edit lines 10 and 11 in the Haremaic Religion.txt within the common folder. And just because I haven't mentioned it yet, other rulers can become haremaic and get that haremaic privilege (victims CAN get pregnant) going on, but only the player can appoint "the haremaic pope". That's it, hope you like it. I aim to please and address bugs and any minor glitches swiftly, please feel encouraged to post. Tech specs - Probs needs a new game. Tested briefly with Luxuria Fantasia and DW:R and functions fine with both or individually -
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- devil goes
- on vatican
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Version 1.0.0
29,961 downloads
A cathedral in the style of the Cyrodillic cathedrals from the Elder Scrolls franchise with a not-so-secret live-in sex-club in the basement. The cathedral uses purely base-game assets while the sex-club itself is almost entirely custom assets. I don't remember which object is from which file in my horribly disorganised mods folder as such the download here won't include the CC, so think of it as a blank cheque to fill-in-the-blanks or redesign the whole thing. Enjoy the blasphemy. -
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- donald trump
- pope francis
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- devilgoesonvatican
- part v
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- devilgoesonvatican
- part iv
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Version 1.5.0
11,766 downloads
I stopped playing Crusader Kings III and maintaining my mods. Everybody is free to use its code to develop their own mods. Ultimate Nudity is a one-for-all mod, because as it offers any way to introduce nudity into the game, I know. I developed 8 different nudity doctrines. Also, I adapted the nudist traditions from Nudist Kings by Neo5niper and the nudity decisions from Nudity Toggle by bokomaroko. I asked them for permission, but only received an answer from Neo5niper, so I guess it’s okay. Furthermore, I added a nudist trait. Description Ultimate Nudity introduces a new group of religious doctrines named View on Nudity. You’ll find it in the clergy section of your faith’s window. This group includes the doctrines: Vested Adherents (which serves to deactivate any other nudity doctrine) Vested Priesthood (which serves to deactivate any other nudity doctrine for priests) Nude Priests Nude Priestesses Nude Priesthood (which is the relocated special doctrine Naked Priests) Nude Men Nude Women Nude Adherents The nudity doctrines are incompatible with the natural primitivism tenet. And you can’t choose the nude priests’ doctrine or the nude men’s doctrine as long as the culture of your head of faith follows the nudist females’ tradition and vice versa. The adapted cultural traditions are: Nudist Males Nudist Females Nudist People They are located in the societal cultural traditions. The included nudity decisions are: General Nudity Male Nudity Female Nudity No Nudity All these denominations are self explaining, I guess. For all these kinds of nudity there is an age limit, because humans of a certain age (which is 60) easily get cold and need to wear clothings (Okay, you might as well say, they look a sight). I made some exceptions from this restriction. Of course for the player, its consorts and also for independent rulers and immortals. And for marshals and knights, I cancelled nudity during times of war, because nothing looks more ridiculous, than a nude fighter during battle. For all those, who don’t share my special kind of humour, I made a version without these limits. Just download ultimate_nudity_#-#-#_unlimited.zip. If you are looking for an unlimited and/or individual approach to nudity, you’ll find two friendly actions in the interaction menu. First Nudism, by which you can acquire for any character the Nudist trait. Together with this trait, the character will gain some character modifiers, by which they will receive a bonus to attraction opinion and – depending on if they are a ruler and/or a priest – a bonus to monthly prestige and/piety gain. Furthermore, you’ll find in the interaction menu for any character within diplomatic range the friendly actions Undress Character and Dress Character. The different approaches to nudity don’t interfere with each other in that way, that deactivating one won’t switch off any others. So a priest of a faith with the nude priests’ doctrine, and belonging to a culture with the nudist males’ tradition, won’t enrobe himself after giving up the nude priests’ doctrine. NOTE: In version 1.4.1 the “Undress Character” interaction and the “Nudity” decisions added the same character modifiers to the character as the Nudist trait. That has been changed with version 1.4.2, but the modifier will still be valid until the character is dressed again or the nudity decision is toggled off. I also spiced up the descriptions and explanations, to increase the immersion. This mod contains an English and a German localization. For all other standard languages, I added a localization using the English language. Compatibility The backbone of this mod is the should_be_naked_trigger in the zzz_ultimate_nudity_clothing_triggers_overwrites.txt, that overwrites the vanilla trigger in 00_clothing_triggers.txt. Therefore, every other mod, that overwrites the should_be_naked_trigger too, is incompatibly with this mod. The good news is, that the Community Flavor Pack doesn’t use this trigger and therefore doesn’t cause problems AFAIK. Unfortunately, the Ethnicities and Portraits Expanded (EPE) mod includes this trigger. But as far as I can judge, my should_be_naked_trigger will overwrite it without problems, because it’s the same trigger as in vanilla and in a file also named 00_clothing_triggers.txt. Furthermore, the should_be_naked_trigger of this mod contains every parameter, provided by the same trigger from the Carnalitas-framework. Because of its name, the zzz_ultimate_nudity_clothing_triggers_overwrites.txt overwrites its zzz_carn_00_clothing_triggers_overwrites.txt. Therefore, Ultimate Nudity mod is compatible with the Carnalitas-framework. You can play any saved game with this mod and deactivate it anytime without getting problems, because my should_be_naked_trigger only refers to functions, included in this mod. Therefore, after deactivating this mod, none of its features should be missed. Moreover, the relocation of the special doctrine Naked Priests shouldn’t cause any problems with existing save games. I didn’t change its name special_doctrine_naked_priests, just the localization files. So, if you already added it to your faith, it’s still valid, but moved from the special section to the clergy section. This mod is only compatible with ironman, but not with achievements. -
Molag Bal blessed with me with an image of an old forgotten crypt housing an unused temple to his glory. I set out at once to discover the temple for myself. After exploring the area I've found it to be a perfect home for my coven and have ordered my children to join me here and resume the worship of molag bal. I've begun the process of transforming Serana and Lydia into succubi by forcing them to submit to my desires... 62170498_Bondingwiththegirls.mp4 1818828783_bondingwiththeboys.mp4
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Version 2.0
94,386 downloads
Carnalitas Dei Cheri's Religion Mod for Carnalitas Version 2.0 Carnalitas Dei is a lewd religion mod for Crusader Kings 3. The goal of this mod is to add sexy, interesting, and immersive religious options to your Crusader Kings 3 experience. As implied by the name, Carnalitas is a requirement for this mod. Want more flavor events? Check my other mod for all events and decisions that aren't explicitly tied to religion: Carnalitas Mundi. Git Repository (Source Code and Latest Downloads) Languages English French - Français German - Deutsch Korean - 한국어 Russian - Русский Simplified Chinese - 简体中文 Spanish - Español Thanks to all the volunteer translators from the community for making this possible! Features Sexy Religion Update New religions are cheaper to create and dead religions are cheaper to convert to, allowing you to get started right away on an interesting religion-based run. The Carnal Exaltation tenet has been expanded into a full Sexuality doctrine, allowing you to choose whether sexuality is repressed, accepted, or exalted in your religion. New Religions and Tenets Added Madeleinism, a new lewd Christian faith. Added Xuansu, a new lewd Taoist faith. Added Lilithism, a new Abrahamic religion focused on worshipping Lilith as a sex goddess. Lilithism has two faiths: Red Rose and Ebon Rose. Added five new tenets: Fertility Idols, Sacred Hermaphroditism, Sacred Prostitution, Tantric Sex, Youthful Rulership. New Decisions and Events Added unique decisions tied to the new religions and tenets, such as restoring Sodom and Gomorrah or becoming a Taoist immortal through sex. Miscellaneous Added 2 new religious emblems to use in the COA designer. Installation Instructions Download the archive and extract it somewhere. You should see a folder named Cheri - Carnalitas Dei and a file named Cheri - Carnalitas Dei.mod. Go to your mod folder. On Windows this is in C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Copy Cheri - Carnalitas Dei and Cheri - Carnalitas Dei.mod into your mod folder. If you are updating the mod, delete the old version of the mod before copying. In your CK3 launcher go to the Playsets tab. The game should detect a new mod. If it doesn't, check that the mod is in the right folder and restart your launcher. Click the green notification to add Carnalitas Dei to your current playset. Load Order all mods not related to Carnalitas Carnalitas Carnalitas Dei Carnalitas Mundi other mods that list Carnalitas as a prerequisite Compatibility Requires Carnalitas. Compatible with mods that add new doctrines (such as Harem Doctrines or Nudity Laws). Not compatible with any other mods that edit religions or tenets.-
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- carnalitas
- ck3
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Version 1.0.0
6,411 downloads
This is a simple mod that allows you to add one more tenet when creating a new religion or reforming your faith. If you meet the conditions ("Male Dominated", "Temporal Head of Faith", "Adultery Men Accepted" and "Adultery Women Accepted"), you can set one of the following religious laws: Ius Virginalis Upon entering the adulthood, every young woman is expected to go on a pilgrimage to their head of faith to offer her virginity to him. If a child is born from such union, it is considered out of wedlock. Ius Feminibus All new female members of the faith are expected to go on a pilgrimage to their head of faith to offer their body to him. If a child is born from such union, it is considered out of wedlock. Ius Feminibus Absolutus All new female members of the faith, be married or not, are expected to go on a pilgrimage to their head of faith to offer their body to him. If a child is born from such union, it is considered out of wedlock. That's all, nothing less and nothing more. ---- DISCLAIMER I made this mod as an idea that was shown to be less interesting that I originally thought, so consider it abandoned from the very start. I won't be doing any more versions and I won't update this mod to the newer versions of the game. Despite that, this mod is made in a very special way, so it should be compatible with ALL other mods and even if the wrong version warning appear, this should still work without any issues, becasause it's fully independent on the official game files, too. ---- KNOWN ISSUES In a sense, those files itself have no issues, but the implementation may suck depending on the other mods or settings. For example, if your faith doesn't have "Polyamory" tenet, the head of faith may get into trouble for sleeping with his believers despite it's technically also part of the faith. I was unable to remove this mess, because the game is quite forceful about this and I would have to change a lot of its content for it. The idea of the children not being "bastards", but "holy bastards" or something like that is also much easier said than done, because I'm not good enough to force the game to implement it without rewriting a huge part of its code, so unless you're gonna pick it up and make it yourself, this won't be ever done. ---- You're free to use all files of this mod in your own mods if you desire. There is no need to ask me first. Have a nice day!