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View File Transformpackage for PlayerSuccubusQuest Works with PSQ3.2.8a -Please read the whole post- Installation / Description: New Fomod installer for easier installation + some customizability! Small FAQ: Q: My dick is not showing! Q: My armor is not showing! A: If you use Schlongs of Skyrim you need to set the succubusarmor as revealing - a new savegame might fix things, too. Q: The tattoos are not working! A: You need to apply them through RaceMenu. Q: How can I use my own meshes and textures? A: You can either do it manually by replacing the files in the psq humanbody/succubusbody folders or use the batch files included in this pack (recommended). Requires: HDT Physics Extension PSQ and its requirements Mods used: Alduin Wings Evil Retexture Animated Dragon Wings Astaroth Horns Redone b3lisario's Schlong for females EvilReFlex's Horse Penis EvilReFlex's old Transformpack EvilReFlex's Schlong Retextures NMM Installer Tutorial Fair Skin Complexion Tribal Body Tattoos Submitter ЯEZУ Submitted 10/20/2015 Category Other Requires PSQ and its requirements, HDT Physics Extension Special Edition Compatible
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Succubus Follower, Spells, Player Armor and PSQ Transform Addon View File DESCRIPTION: Two new Succubus Follower fully standalone and made for Skyrim Special Edition! You can find them in the Temple of Dibella in Markath, and both have a new spell tome for you in their inventory! The Succubi fight without weapons. (damage levels with them) SUMMARY: one Female Succubus one Futanari Succubus Spell to summon a Succubus Spell to seduce a enemy and corrupt its heart Craft a full armor set with animated wings disenchant the wings and put them on a other armor BodySlide files for Player Armor (CBBE) and the Succubus follower Armor and Body (Succubus Preset also included) UUNP Patch for Player Armor REQUIREMENTS: There are no requirements, all what you need is in the mod. HIGHLY RECOMMENDED: SOS - Schlongs of Skyrim SE - for schlong controls PSQ Addon: If you are using the "PSQ Player Succubus Quest" mod you can simply use this addon to transform into a Succubus like the 2 follower! It replaces all needed dummy files with the succubus files of the mod, it also uses skyrim standard female body and textures, so no dummy work is needed! Works also with other installed bodies like CBBE SE and UUNP SE and custom textures like fair skin! PSQ Penis Type A is the Horse Penis of the Succubus Mod. "Static Wings" are the Wings of the Succubus Mod. (Standard Option in MCM) "Skin Transformation" is not needed because the Succubus Skin has already a other color, but you can use it to change the brightness or color tint. (I recommend to use a max alpha value of "100") Installation is simple, just install PSQ with all needed Mods and install the Succubus Mod... no other work is needed, no dummy files, no transform package. Recommended settings for transformation: (left column) Submitter EvilReFlex Submitted 08/11/2019 Category Adult Mods Requires Regular Edition Compatible No
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There are some patches I made by myself for the Player Succubus Quest SE, original mod: Current patches includes: One patch is for Real Flying 3.0 (https://www.nexusmods.com/skyrimspecialedition/mods/18347) which lauched recently. The patch modifies the wings from PSQ to make them recognizable for RF3, the patch also makes the succubus armors included in PSQ playable so you can find and equip them to enable them for PSQ Easy Transform (https://www.loverslab.com/files/file/21933-psq-playersuccubusquest-easy-transform/). The patch has an english version along with a chinese version. One patch is for Sexlab Separate Orgasm. There already exists a patch for PSQ LE 3.28 and SLSO (https://www.loverslab.com/files/file/4192-psq-x-slso-patch/), however, the PSQ SE seems to changed some script codes for some reasons I don't konw, which makes the patch cannot be used along with PSQ SE. I modified the script code, so that succubus can drain during SLSO orgasms. Moreover, I'll recommend to use SexLab Deadly Drain Enhanced (https://www.loverslab.com/files/file/18011-sexlab-deadly-drain-se-enhanced-beta/) to achieve a similar but enhanced effect. PSQ SLSO Patch SE.zip PSQ Patch Real Flying 3 and Easy Transform Chinese.zip PSQ Patch Real Flying 3 and Easy Transform English.zip
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PSQ Hotkey text patch View File Just a little patch to fix Allow Kill by Drain hotkey messages. Otherwise it just wrote: $PSQ_AllowKillHotkeyNotice1 and 2, so you couldn't know if it is enabled or not. I just patched the English one. Submitter monsta88 Submitted 07/30/2022 Category Adult Mods Requires PSQ Regular Edition Compatible
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Having an "issue" where using any of the "feed" options(sneak/sleep/forced/dialogue after calm spell) from PSQ only plays one of my SLAL activated animations. Using Sexlab Tools if you hit H it will bring up any contextually appropriate animations you are able to switch to and mine only has "Nibbles femdom cowgirl" as an option. After some playing around a bit I was able to get a few more added to the list by activating some additional animations in SLAL, all of them needing to have the "aggressive" tag. However not all "aggressive" animations I have activated show up, nor do I want them to. I would just like to add "cowgirl" and "femdom" tags if possible so I can use all animations of that type when using "feed" to initiate a sexlab scene. If I initiate a sexlab scene using another mod such as "mass matchmaker" or "follow me for sex" I am able to choose any of the animations I have activated regardless of tags and still feed/drain just fine, but using those mods to initiate a "feed" feels like cheating to me and kinda destroys the gameplay loop i'm trying to employ. I can record and post a short video too if it would help to understand my issue, just ask. TIA.
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I'm using PSQ Transformpackage [Fomod] 1.4 by By ЯEZУ with the "add-on" Evil's Horse Penis 2 for Females 1.4 by EvilReFlex, both are CBBE, but I can't get them to work together right. (I don't know a better word than add-on) I'm trying to have it erected all the time. I have SOS full and SL Sexlab Aroused (v28b). In MCM of PSQ I set the Schlongs to B for both human and succubus form. Aroused has enable SOS turned off. In both forms the schlong is flaccid. I tried changing erection in racemenu under genitals for 6 (looks right to me). While the racemenu is open it looks right, but when I finish and close the horse penis goes back down. Other mod that I think might be involved is SOS pubic hair for females. Messing around in bodyslide, I wasn't able to find anything that changed erection, in preview it was always at full attention. Thank for any help.
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Version 1.4
109,041 downloads
Transformpackage for PlayerSuccubusQuest Works with PSQ3.2.8a -Please read the whole post- Installation / Description: New Fomod installer for easier installation + some customizability! Small FAQ: Q: My dick is not showing! Q: My armor is not showing! A: If you use Schlongs of Skyrim you need to set the succubusarmor as revealing - a new savegame might fix things, too. Q: The tattoos are not working! A: You need to apply them through RaceMenu. Q: How can I use my own meshes and textures? A: You can either do it manually by replacing the files in the psq humanbody/succubusbody folders or use the batch files included in this pack (recommended). Requires: HDT Physics Extension PSQ and its requirements Mods used: Alduin Wings Evil Retexture Animated Dragon Wings Astaroth Horns Redone b3lisario's Schlong for females EvilReFlex's Horse Penis EvilReFlex's old Transformpack EvilReFlex's Schlong Retextures NMM Installer Tutorial Fair Skin Complexion Tribal Body Tattoos -
Version 2.0
6,019 downloads
This replaces the transformation sounds in the Player Succubus Quest(PSQ) mod by @ojanen. I used a new voice with some classic expansion and ripping sounds. I think it works well with players who use the Force Transformation through Arousal setting in PSQ. To install: Download and install PSQ located at https://www.loverslab.com/files/file/667-psq-playersuccubusquest-for-sexlab/ Drop it in NMM and install. If you want to do it manually that's fine too. -
Version 3.0.0
8,892 downloads
I made this file up to make installing the PSQ mod easier for me when it came to the transformation of the character into the succubus mode. Some people were still having problems trying to get this to work and so I asked the author of the PSQ mod if it was okay with them to upload this small file to help others. I am no mod author and all the work contained within belongs to other people who have the skills to make this folder into what it is. This is made from moving certain meshes around and their texture files which has taught me a lot about how these work. I will offer what support I can but my skills are limited. -
Version 1.2b
2,276 downloads
About__________________________________________________ The goal of this mod is for your character to be infected with infections through intercourse. Support for NPCs is also planned, though restricted to sexual encounters with the player. Currently there is support for English, German and Russian. If you translate it to any other language, let me know and I'll add it. If you're interested in beta releases or want to know what's happening: https://github.com/novaarr/SLCoitusInfectus Note (v1.2): Upgrading from older versions might lead to problems I am not aware of. Most of the scripts have changed or don't exist anymore as they were. My advice would be to start a new game with this version to make sure everything runs as it should. Conflicts / Problems_______________________________________ There shouldn't be any problems or conflicts and there is none known to me. If you encounter any problems let me know and tell me about the general circumstances and post your Papyrus log file (turn on Papyrus logging in the MCM for that, too). I tested the companions quests till the point where the PC changes into a werewolf to make sure everything works if the PC was already a werewolf through this mod. Major Infections ______________________________________ Lycanthropy Currently not supported for NPCs Moonlight Tales Support Allows infection of Werebears Succubus Curse No NPC support possible Player Succubus Quest Support Required for this infection to work Vampirism Currently not supported for NPCs Regular Infections ____________________________________ Lice Will reduce Stamina and Magicka regeneration rate by 5% / 10% / 15%, depending on the severity, which will increase over time You can cure yourself through a potion obtained from containers. The potions will be added randomly (You can set the probability for that in the MCM menu) NPC infection is supported (TODO: Lessen of severity for NPCs) Bathing in Skyrim / Eating Sleeping Drinking Support The severity can be reduced by cleaning the character with a bath or a quick rinse under the waterfall. YPS Fashion Support Shaving will now cure yourself of the disease Compability / Support_____________________________________ Moonlight Tales: Lycanthropy Player Succubus Quest: Succubus Curse Bathing in Skyrim: Lovers Itch (Lice) YPS Fashion: Lovers Itch (Lice) Eating Sleeping Drinking: Lovers Itch (Lice) Future Plans / Working on ________________________________ Working on: NPC infections, and infections only. Adding more minor STDs Lice: Animations Delayed infections (nearly done, testing-phase) Succubus Curse Lycanthropy Open for requests / ideas for further infections Translations ______________________________________________ English (v1.2b) German (v1.2b) Russian (v1.2b, stas2503) Credits____________________________________________________ Thanks, CPU, for giving me tips on how to optimize the scripts further! Thanks for the russian translation, stas2503! -
I originally posted a part of this on the SL Survival Development Blog. That post has some lengthy examples, but I thought of a more concise way to describe this. I've been thinking long and hard about the problems that arise in Skyrim games. Of course, we don't have a game that is designed to support any gameplay other than combat, and we aren't in a position to create huge quantities of new content either. People do create amounts of new content for Skyrim, even for LL-style play (whatever that is) but it's not the focus. While Troubles of Heroine and Things in the Dark are examples of new quest content, the majority of LL-style mods are mechanics oriented, or are new animations or graphics. What I'm convinced of, is that there is a problematic disconnect between sex and BDSM oriented content, and Skyrim's simple brutal gameplay of hash, slash and loot (or burn, freeze and loot if you play a mage). Devious Followers is a mod that creates punishments for the player if they are poor at the loot part, or when they have mishaps with combat-defeat mods that steal cash. However, the majority of combat-defeats don't integrate well with LL-mods. You might say, "what about Defeat?" or "what about Dragonborn in Distress?" They're full of sex. So how could they not integrate sex with combat? The do integrate it, but not well. With those mods, you have combat, and then defeat, and then sex and punishment, and then ... what? Defeat really just has robbery (or a transition to a slavery mod) and DiD ... basically it is a slavery mod post-defeat. What we have is a boundary, not an integration. Combat sits on one side of this wall, and some slavery mods sit on the other side. Defeat without slavery mods is incredibly toothless and dull. If you aren't enslaved, it tends to simply kill you in many cases, which really does defeat the point of Defeat. What I find, is that after a while, Defeat stops being any fun at all. The first iteration of DiD rarely every worked. With the second one, it's too soon to judge, but I don't think it's conceptually different to the old one, it's just technically better. DAYMOYL, DCL combat defeat, Defeat, and even DiD are all about inflicting semi-random outcomes on the player and claiming it's better than death+reload. DiD is somewhat different, but I don't want to bog down in discussing it because DiD (and DCL) are monolithic solutions that create a closed silo of functionality - even if they have some interoperation with other mods, it's only on their terms. How can we make this experience better and more varied, for more mods, at more times? How can we actually get mods to interoperate efficiently by design rather than by accident, or by herculean effort? DBF built a mountain of interoperability into SD+, why doesn't anyone use it? DCL built a pluggable slavery system, why doesn't it even make much use of it itself? Pet Project has an elaborate high-level scene management system, why isn't it available for use by other mods? I could answer those individual questions, but I think there is a meta-answer. That's where my manifesto of what Skyrim combat + sex + combat failure should be like ... to be fun. Combat outcomes shouldn't be so binary. Outcomes should be more fluid. Maybe you can win by means other than the sword? Let's not talk about the simplistic concept of "combat defeat", let's talk about combat outcomes, generally. And some other things... 1 ) Combat outcomes MUST integrate with PLAYABLE outcomes. 2 ) Combat outcomes SHOULD allow the player to resist, or to continue to resist at any practical point. 3 ) Rape mods SHOULD integrate with combat outcomes, not just in a "Defeat triggers rape" direction, but in that point (2) should always apply. Rape mods where you cannot resist in a practical way that uses actual Skyrim gameplay are simply random sex, with random outcomes, not gameplay. 4 ) Sex generally (including prostitution) SHOULD integrate with rape mods and defeat seamlessly. 5 ) Defeat outcomes should punish you in terms of progress, but they should NOT be so boring as to be an actual punishment for the player. 6 ) NPCs shouldn't always react first with violence, but should be alert for opportunity to get what they want by easier means. 7 ) Interactions should be streamlined, flowing and immersive where possible, rather than stilted and punctuated by invasive message boxes or unnecessary/redundant dialog. 8 ) There should be alternative ways to solve problems without combat. 9 ) Mods should aim for synergy and interoperability rather then each trying to create a walled garden of controlled features where events only join-up or make sense within the mod's own little silo of mechanics. What do I mean by "playable outcomes"? When you lose in Sexlab Defeat, you get robbed or raped, or you button-mash and maybe you don't - it mainly depends how you set up the button-mash difficulty, and how overwhelming the enemies are to start with. Afterwards, nothing much has changed. You lost some stuff ... maybe. You transition to an enslavement mod ... maybe. Apart from the MCM, it's not under player control. You aren't making choices. It gets repetitive because it is repeated over and over without any real game. That's not playable. You aren't "playing" when you sit back and watch your PC get gang-raped by bandits. You might be doing something, but playing Skyrim is not it. You watch a little movie and the game moves on. Even SLSO throws up its hands and gives up with more than two actors in the scene (though this has improved a little since I first wrote this). So when I say "playable", I mean the PC is doing Skyrim stuff: they are in dialogs, picking topics or selecting answers, they are managing their inventory, they are fighting, they are managing their loot, ordering their follower, or bouncing about the landscape. How could that even be possible when you just "lost" to bandits? The examples in my original post on this topic show that one way. I'll put it another way... What if losing is a chance to negotiate surrender? What if negotiation is more like a game of poker than a game of dice? What if an initial combat "defeat" is a chance to perform a reversal? What if escaping the defeat - right now - not two weeks of rapes later - is a possibility? What if even complete capitulation is not a segue into a series of sexlab animations you've seen a hundred times already, but a chance to keep playing? What if sex is a combat tool? (And not just succubus life draining sex, all sex). What if you can use being defeated to achieve your ultimate Skyrim goals of "getting the loot" and "finishing the quest" ? More to come!
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Version 1.3
125,902 downloads
DESCRIPTION: Two new Succubus Follower fully standalone and made for Skyrim Special Edition! You can find them in the Temple of Dibella in Markath, and both have a new spell tome for you in their inventory! The Succubi fight without weapons. (damage levels with them) SUMMARY: one Female Succubus one Futanari Succubus Spell to summon a Succubus Spell to seduce a enemy and corrupt its heart Craft a full armor set with animated wings disenchant the wings and put them on a other armor BodySlide files for Player Armor (CBBE) and the Succubus follower Armor and Body (Succubus Preset also included) UUNP Patch for Player Armor REQUIREMENTS: There are no requirements, all what you need is in the mod. HIGHLY RECOMMENDED: SOS - Schlongs of Skyrim SE - for schlong controls PSQ Addon: If you are using the "PSQ Player Succubus Quest" mod you can simply use this addon to transform into a Succubus like the 2 follower! It replaces all needed dummy files with the succubus files of the mod, it also uses skyrim standard female body and textures, so no dummy work is needed! Works also with other installed bodies like CBBE SE and UUNP SE and custom textures like fair skin! PSQ Penis Type A is the Horse Penis of the Succubus Mod. "Static Wings" are the Wings of the Succubus Mod. (Standard Option in MCM) "Skin Transformation" is not needed because the Succubus Skin has already a other color, but you can use it to change the brightness or color tint. (I recommend to use a max alpha value of "100") Installation is simple, just install PSQ with all needed Mods and install the Succubus Mod... no other work is needed, no dummy files, no transform package. Recommended settings for transformation: (left column) -
SL Coitus Infectus View File About__________________________________________________ The goal of this mod is for your character to be infected with infections through intercourse. Support for NPCs is also planned, though restricted to sexual encounters with the player. Currently there is support for English, German and Russian. If you translate it to any other language, let me know and I'll add it. If you're interested in beta releases or want to know what's happening: https://github.com/novaarr/SLCoitusInfectus Note (v1.2): Upgrading from older versions might lead to problems I am not aware of. Most of the scripts have changed or don't exist anymore as they were. My advice would be to start a new game with this version to make sure everything runs as it should. Conflicts / Problems_______________________________________ There shouldn't be any problems or conflicts and there is none known to me. If you encounter any problems let me know and tell me about the general circumstances and post your Papyrus log file (turn on Papyrus logging in the MCM for that, too). I tested the companions quests till the point where the PC changes into a werewolf to make sure everything works if the PC was already a werewolf through this mod. Major Infections ______________________________________ Lycanthropy Currently not supported for NPCs Moonlight Tales Support Allows infection of Werebears Succubus Curse No NPC support possible Player Succubus Quest Support Required for this infection to work Vampirism Currently not supported for NPCs Regular Infections ____________________________________ Lice Will reduce Stamina and Magicka regeneration rate by 5% / 10% / 15%, depending on the severity, which will increase over time You can cure yourself through a potion obtained from containers. The potions will be added randomly (You can set the probability for that in the MCM menu) NPC infection is supported (TODO: Lessen of severity for NPCs) Bathing in Skyrim / Eating Sleeping Drinking Support The severity can be reduced by cleaning the character with a bath or a quick rinse under the waterfall. YPS Fashion Support Shaving will now cure yourself of the disease Compability / Support_____________________________________ Moonlight Tales: Lycanthropy Player Succubus Quest: Succubus Curse Bathing in Skyrim: Lovers Itch (Lice) YPS Fashion: Lovers Itch (Lice) Eating Sleeping Drinking: Lovers Itch (Lice) Future Plans / Working on ________________________________ Working on: NPC infections, and infections only. Adding more minor STDs Lice: Animations Delayed infections (nearly done, testing-phase) Succubus Curse Lycanthropy Open for requests / ideas for further infections Translations ______________________________________________ English (v1.2b) German (v1.2b) Russian (v1.2b, stas2503) Credits____________________________________________________ Thanks, CPU, for giving me tips on how to optimize the scripts further! Thanks for the russian translation, stas2503! Submitter novaarr Submitted 06/17/2018 Category Other Requires SKSE, SexLab Framework, PapyrusUtil Special Edition Compatible No
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View File I made this file up to make installing the PSQ mod easier for me when it came to the transformation of the character into the succubus mode. Some people were still having problems trying to get this to work and so I asked the author of the PSQ mod if it was okay with them to upload this small file to help others. I am no mod author and all the work contained within belongs to other people who have the skills to make this folder into what it is. This is made from moving certain meshes around and their texture files which has taught me a lot about how these work. I will offer what support I can but my skills are limited. Submitter Fuzzy_Fox Submitted 03/16/2018 Category Body Replacers Requires All in One Animated Pussy, XMPSE, PSQ Special Edition Compatible No View File
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View File This replaces the transformation sounds in the Player Succubus Quest(PSQ) mod by @ojanen. I used a new voice with some classic expansion and ripping sounds. I think it works well with players who use the Force Transformation through Arousal setting in PSQ. To install: Download and install PSQ located at https://www.loverslab.com/files/file/667-psq-playersuccubusquest-for-sexlab/ Drop it in NMM and install. If you want to do it manually that's fine too. Submitter VaderHater Submitted 03/26/2018 Category Sexual Content Requires Player Succubus Quest and it's Requirements Special Edition Compatible View File
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PSQ soulgems redone View File Mod that replaces meshes and textures of soulgems your succubus give birth to. Obviously requires PSQ mod. Each soulgem type has different colour. Feel free to use it as you like. Submitter Terrarium Submitted 08/16/2019 Category Other Requires PSQ Special Edition Compatible
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well looking for outfits to build my own Player Succubus Quest SE Transform package... and i would prefer nipples and vagina exposed so my characters nipples can lactate fresh breast milk (cuz of Milk Mod) and vagina can be penetrated and filled instantly... (cuz of succubus mods) Any form of outfit theme is welcomed, if its 3BA body, further appreciation will be given cuz I doubt i can find it on my own since i lack the passion to dive deep into Mariana trench of skimpy outfits... I sincerely hope PSQ and Succubus Heart get merged into brand new succubus roleplaying mod... Both have their own pros and cons, and i want BOTH but it will make game heavy...
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So i just installed the player succubus quest mod (PSQ), since i had the requirements already. however there are no clear instructions on this mod. I installed the latest file only and my character has no model at all. Invisible body and all. I noticed that the previous version (.17) file has more files in it and a far bigger file size. But in the description of the mod page, it says that its not compatible to just update it. Im at a total loss. Does anyone know how this mod actually works? Thanks in advance!
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Hi all, probably this is not possible, I just hope to get some feedback and thoughts. Anyway: I'd like to use 2 sets of armor in the same game. One set slided to UUNP Petite body, another for UUNP UNPB. Why: I really like the Player Succubus Quest mod. For those who are not familiar with the mod: you can transform into a succubus. It is a bit like the werewolf or vampire lord transformations, expect you stay humanoid. You can even fly if you have the Real Flying mod installed. Anyway, the transformed form can be of any type of body, you just need to include the proper files to the proper directories. In my current game the human form is a skinny girl, not really remarkable, small tits, regular body. When she transforms into succubus, her body becomes the body of a sex goddess. (Basically a nice UNPB setup). The problem is, that every armor in the game is sized for the human form, UUNP Petite. So if the character in succubus form puts on any armor, her body changes to the UUNP Petite form, because of the armor. The 1st big problem is that I can't have 2 sets installed the same time, since if I enable the 2nd set in MO2, it will simply overwrite the 1st. I don't see any solution for this. If this is solved somehow, then there is the question, how to recognize which body the character is using currently and use the armor resources accordingly. Probably what I can do is to select some armors for the human, some others for the succubus and do the bodyslide accordingly. Unfortunately there are always some items which are used by both body types, for example Devious Devices. With those I can't do anything. Any thoughts? Peace, M
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Transformpackage for PlayerSuccubusQuest Works with PSQ3.2 Description / Installation: Basically just put the files of the transformpack1.2 into the new file structure and put my body textures on it, also added another schlong. it contains: femalebody + textures succubusbody + textures (changed eyes to glow in light blue) succubusarmor (wings, tail, horns, cuirass, boots, gloves) + textures schlongs (b3lisario unp + cbbe horsecock) + textures (most of these files are from the transformpack1.2) All textures are made for Fair Skin Complexion, if you use something else you have to replace: \textures\psq\schlong\female\(...) <-- SchlongA = UNP, SchlongB = Horsecock \textures\psq\humanbody\female\(...) \textures\psq\succubusbody\female\(...) These body meshes probably need to be replaced to fit your armors: They can be found in: \meshes\actors\character\Character Assets\ Also contains the textures of the transformpack1.2 made by EvilReFlex, put into the right structure. To use these textures move them from for example: \textures\psq\succubusbody\female\tp12\ to \textures\psq\succubusbody\female\ Requires: HDT Physics Extension PSQ Warning: I'm new to "modding" so there can be bugs and glitches, at the moment it only supports female characters and the wings aren't animated. Download (mega.nz)
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