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Showing results for tags 'player house'.
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.........only sleep one person now? And, is there a fix? Is it an animation problem?
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- player house
- beds
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Version v1a
555 downloads
Alla's Hidden Island The Hidden Island is a small, uncluttered landmass in the Sea of Ghosts. Some sort of lingering magic, perhaps left over from the collapse of Winterhold into the sea, makes the climate of the island a little warmer than usual for the northern portion of Skyrim. On the Hidden Island is a spacious, uncluttered, follower-friendly dwelling. To reach the Hidden Island, simply travel eastward from Winterhold, until you find the Boat Ramp. Hop in the rowboat, and you're on your way. Outdoors: There are crafting amenities including a small smelting pot to make ingots from your ores, an anvil, armourer's bench, grindstone, and tanning rack. There is a small garden, with potatoes, tomatoes, cabbages, leeks, carrots, and gourds. There is an apple tree and a juniper tree, several kinds of mushroom, and various plants and flowers. There is some wildlife, as well as a malamute (bigger than a husky, for those not sure of the difference in breeds) and a percheron (a grey-dappled draft-horse). There is a hotsprings pool with seats for bathing in front of the mansion, and behind the mansion is a small outhouse with a working privy. Indoors: The large, uncluttered mansion has a fireplace with a cooking pot, and a loft with an alchemy bench and an enchanter's table, as well as a bed, which grants the "Well-Rested" bonus. There is plenty of room to place furniture or other personal items, and all storage containers except the mead keg in the dining area are safe storage. And, of course, there is the Hidden Estate's special feature. The walls are hung with original art. Requirements: Skyrim and Update Installation: Preferred Method -- Extract the files, and place the ESP and BSA files in your Skyrim > Data directory NMM Method -- Let it do whatever it is that it does Load Order: This mod must be placed BEFORE (above) any creature mods to ensure that the dog and the horse do, in fact, behave correctly. (For instance, if you run a "quiet dogs" mod, you want this above that, or the mal will drive you nuts barking.) **Notes** This is the VANILLA version of Alla's Fantasy World. DO NOT use them both together. I'm not entirely sure what would happen, since they're basically the same mod. I think Skyrim might a-splode or something, though. Sometimes it's a little hard to find the activation spot for the boat to and from the Island. Just move your mouse a little and you'll find it. The climate doesn't match the rest of Skyrim's far northern area. That's because I run needs mods, and I don't want to freeze to death before I even get from the boat to the house, so I figured no one else wanted to, either. The reason there are an apple tree, carrot plants, and tomato bushes is that it always struck me as weird that these things didn't, in fact, exist in Skyrim, even though their products did. (Of course, then Hearthfires came along, and it did have carrots, but I'd already made mine by then.) The space is uncluttered, and most things in it are static, or have havok turned off, because while I know my butt's a little big, I loathe going into a building and seeing things fall to the floor every time I turn around. Or hearing things fall to the floor, as happens in Breezehome. What the Oblivion, are there ghosts up there or something?! Yes, the percheron and the malamute are based on real pets. All original artwork, including all textures and all meshes, ©Beth Kuda 2000-2014. No portion of this file may be reproduced, uploaded, or used in any other fashion except in the context of review articles.-
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- player house
- follower friendly
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Version 1.4
2,203 downloads
If you are an honorable person who fights beside Ulfric to free Skyrim, this mod is for you. Hello people, firstly, sorry for my english, I'm brazilian. I made this mod for myself, because I didn't find any other with all the features I wanted, and I'm sharing it. It is a Nordic ruin that has been renovated and is for sale. You can buy for 27000 septins and use it as a home or hideout. LOCATION Behind Sleeping Giant Inn in Riverwood There is a marker on the map Space is not lacking It has 16 extremely spacious rooms and a recreation area within a cave with dwarf heated natural pool, stream, tents and toilets. * Well lit lobby with antique and contemporary Nordic ceramic decor. * Secret room to store stolen items. Secret door in the lobby, the lever is easy to find, is behind a plant. * Player's room (bath basin suite), containing various utensils and features, for example vertical stones and god images so you don't have to look for skyrim, study table, fireplace, displays for your necklance etc. * Library containing 9 bookshelves, holds up to 486 books, has meeting table and research tools * Kitchen equipped with an improvised Nordic old refrigerator in the middle of a glacier, campfire with cooking pots and skewers, dwarf extractor fan, food preparation table, pantry, cistern, oven, cellar, table for 12 people. Note: The Butter Churn WORKS !!! * Room your followers (up to with fireplaces, study desks and conversation venue. * 72-seat church equipped with all magician features, including the Atronach Forge and exhibitors for all Daedric artifacts. It has statues of almost all the daedras. * Workshop and treasure room equipped with all the desks you will need and exhibitors for most of your trophies. * Mine with various types of ores, especially gold, that you will need to fill the treasure. Total 120 Mannequins, 22 for wizards, 94 for warriors, 1 for alchemist's clothing, 1 for blacksmith's clothing, 1 for Miraak's robes and 1 for Harkon's robes. Potions racks for you to put up to 168 potions and poisons. 658 Weapon Racks 49 Staff Racks 132 Dagger Holders Simple storage of arrows and darts With just one click, you store or remove all your arrows or darts of a certain type. Coherent Treasury In this mod you will notice that what you deposit is exactly what you see. When you put coins, coins appear, if you put gold bars you will see gold bars, if you put stones you will see stones, and so on. In addition you deposit items directly where they will be exposed, to give more realism to your experience. Don't understand that I am criticizing the work of other modders, but it is very strange that you put money in a vault and suddenly see (outside the vault) statues of Dibella, pearls, gold chandeliers and suspended boats and many other things that They are not coins. Extremely simple storage system Containers specific to certain items will display a menu asking if you want to store such items, saving time and effort. Work desks will load all items from the containers and, when finished, will return the manufacturing items to their proper containers, INCLUDING those ALREADY IN INVENTORY, saving you time and effort as you do not carry these items on adventures. . Prerequisites Skyrim Legendary Edition (1.9.32) I have not tested with outdated versions, but I believe it is enough to have Dawnguard / HeartFire / Dragonborn. Common questions (F.A.Q) Why isn't there an exhibitor for the Miraak Mask? A: Because Miraak not only has a mask, it has an entire set of items including a tunic, sword and staff. Therefore, I believe the most appropriate is a mannequin and weapon displays, so all Miraak items will be visible and in one place. Why aren't the Aedric artifacts in the treasure room? A: At the beginning of the text I said "If you are an honorable person ...". I don't really care if you made covenants with tortures, tortured and killed people who trusted you, ate human flesh, and so on. Save the prizes for these deeds in the Church. I just think that these demons should not be near the treasure, the ancient scrolls and the side of such high beings as Isgramor, Sovngarde, Thalos, etc. Why isn't there a room for the kids? A: If you look closely at the details, you will see that this is an adult mod project. In some upgrades, it will be totally unsuitable for children. Why isn't there a room for the kids? A: If you look closely at the details, you will see that this is an adult mod project. In some upgrades, it will be totally unsuitable for children. I suggest you leave your children in Solitude (Proudspire Manor) where there are several children to play with. That's what I did.-
23
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- companions
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Riverwood Dungeon - A mod for collectors View File If you are an honorable person who fights beside Ulfric to free Skyrim, this mod is for you. Hello people, firstly, sorry for my english, I'm brazilian. I made this mod for myself, because I didn't find any other with all the features I wanted, and I'm sharing it. It is a Nordic ruin that has been renovated and is for sale. You can buy for 27000 septins and use it as a home or hideout. LOCATION Behind Sleeping Giant Inn in Riverwood There is a marker on the map Space is not lacking It has 16 extremely spacious rooms and a recreation area within a cave with dwarf heated natural pool, stream, tents and toilets. * Well lit lobby with antique and contemporary Nordic ceramic decor. * Secret room to store stolen items. Secret door in the lobby, the lever is easy to find, is behind a plant. * Player's room (bath basin suite), containing various utensils and features, for example vertical stones and god images so you don't have to look for skyrim, study table, fireplace, displays for your necklance etc. * Library containing 9 bookshelves, holds up to 486 books, has meeting table and research tools * Kitchen equipped with an improvised Nordic old refrigerator in the middle of a glacier, campfire with cooking pots and skewers, dwarf extractor fan, food preparation table, pantry, cistern, oven, cellar, table for 12 people. Note: The Butter Churn WORKS !!! * Room your followers (up to with fireplaces, study desks and conversation venue. * 72-seat church equipped with all magician features, including the Atronach Forge and exhibitors for all Daedric artifacts. It has statues of almost all the daedras. * Workshop and treasure room equipped with all the desks you will need and exhibitors for most of your trophies. * Mine with various types of ores, especially gold, that you will need to fill the treasure. Total 120 Mannequins, 22 for wizards, 94 for warriors, 1 for alchemist's clothing, 1 for blacksmith's clothing, 1 for Miraak's robes and 1 for Harkon's robes. Potions racks for you to put up to 168 potions and poisons. 658 Weapon Racks 49 Staff Racks 132 Dagger Holders Simple storage of arrows and darts With just one click, you store or remove all your arrows or darts of a certain type. Coherent Treasury In this mod you will notice that what you deposit is exactly what you see. When you put coins, coins appear, if you put gold bars you will see gold bars, if you put stones you will see stones, and so on. In addition you deposit items directly where they will be exposed, to give more realism to your experience. Don't understand that I am criticizing the work of other modders, but it is very strange that you put money in a vault and suddenly see (outside the vault) statues of Dibella, pearls, gold chandeliers and suspended boats and many other things that They are not coins. Extremely simple storage system Containers specific to certain items will display a menu asking if you want to store such items, saving time and effort. Work desks will load all items from the containers and, when finished, will return the manufacturing items to their proper containers, INCLUDING those ALREADY IN INVENTORY, saving you time and effort as you do not carry these items on adventures. . Prerequisites Skyrim Legendary Edition (1.9.32) I have not tested with outdated versions, but I believe it is enough to have Dawnguard / HeartFire / Dragonborn. Common questions (F.A.Q) Why isn't there an exhibitor for the Miraak Mask? A: Because Miraak not only has a mask, it has an entire set of items including a tunic, sword and staff. Therefore, I believe the most appropriate is a mannequin and weapon displays, so all Miraak items will be visible and in one place. Why aren't the Aedric artifacts in the treasure room? A: At the beginning of the text I said "If you are an honorable person ...". I don't really care if you made covenants with tortures, tortured and killed people who trusted you, ate human flesh, and so on. Save the prizes for these deeds in the Church. I just think that these demons should not be near the treasure, the ancient scrolls and the side of such high beings as Isgramor, Sovngarde, Thalos, etc. Why isn't there a room for the kids? A: If you look closely at the details, you will see that this is an adult mod project. In some upgrades, it will be totally unsuitable for children. Why isn't there a room for the kids? A: If you look closely at the details, you will see that this is an adult mod project. In some upgrades, it will be totally unsuitable for children. I suggest you leave your children in Solitude (Proudspire Manor) where there are several children to play with. That's what I did. Submitter Nord Hero Submitted 11/15/2019 Category Companions Requires Skyrim Legendary Edition 1.9.32, XP32 Maximum Skeleton Extended and ALL dependencies (Skse, SkyUI, FNIS, Race Menu, etc). Special Edition Compatible No
- 17 replies
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1
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- companions
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I am basically looking for a player home with a dungeon or prison of which I can store NPCs in so and so. Is there also a mod that makes defeated enemies be put on devices?
- 2 replies
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- player home
- player house
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View File Alla's Hidden Island The Hidden Island is a small, uncluttered landmass in the Sea of Ghosts. Some sort of lingering magic, perhaps left over from the collapse of Winterhold into the sea, makes the climate of the island a little warmer than usual for the northern portion of Skyrim. On the Hidden Island is a spacious, uncluttered, follower-friendly dwelling. To reach the Hidden Island, simply travel eastward from Winterhold, until you find the Boat Ramp. Hop in the rowboat, and you're on your way. Outdoors: There are crafting amenities including a small smelting pot to make ingots from your ores, an anvil, armourer's bench, grindstone, and tanning rack. There is a small garden, with potatoes, tomatoes, cabbages, leeks, carrots, and gourds. There is an apple tree and a juniper tree, several kinds of mushroom, and various plants and flowers. There is some wildlife, as well as a malamute (bigger than a husky, for those not sure of the difference in breeds) and a percheron (a grey-dappled draft-horse). There is a hotsprings pool with seats for bathing in front of the mansion, and behind the mansion is a small outhouse with a working privy. Indoors: The large, uncluttered mansion has a fireplace with a cooking pot, and a loft with an alchemy bench and an enchanter's table, as well as a bed, which grants the "Well-Rested" bonus. There is plenty of room to place furniture or other personal items, and all storage containers except the mead keg in the dining area are safe storage. And, of course, there is the Hidden Estate's special feature. The walls are hung with original art. Requirements: Skyrim and Update Installation: Preferred Method -- Extract the files, and place the ESP and BSA files in your Skyrim > Data directory NMM Method -- Let it do whatever it is that it does Load Order: This mod must be placed BEFORE (above) any creature mods to ensure that the dog and the horse do, in fact, behave correctly. (For instance, if you run a "quiet dogs" mod, you want this above that, or the mal will drive you nuts barking.) **Notes** This is the VANILLA version of Alla's Fantasy World. DO NOT use them both together. I'm not entirely sure what would happen, since they're basically the same mod. I think Skyrim might a-splode or something, though. Sometimes it's a little hard to find the activation spot for the boat to and from the Island. Just move your mouse a little and you'll find it. The climate doesn't match the rest of Skyrim's far northern area. That's because I run needs mods, and I don't want to freeze to death before I even get from the boat to the house, so I figured no one else wanted to, either. The reason there are an apple tree, carrot plants, and tomato bushes is that it always struck me as weird that these things didn't, in fact, exist in Skyrim, even though their products did. (Of course, then Hearthfires came along, and it did have carrots, but I'd already made mine by then.) The space is uncluttered, and most things in it are static, or have havok turned off, because while I know my butt's a little big, I loathe going into a building and seeing things fall to the floor every time I turn around. Or hearing things fall to the floor, as happens in Breezehome. What the Oblivion, are there ghosts up there or something?! Yes, the percheron and the malamute are based on real pets. All original artwork, including all textures and all meshes, ©Beth Kuda 2000-2014. No portion of this file may be reproduced, uploaded, or used in any other fashion except in the context of review articles. Submitter Allannaa Submitted 11/30/2014 Category Other Requires Special Edition Compatible
- 3 replies
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- player house
- follower friendly
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