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CumSwallowNeedsAddon View File NOTE: 1.5.0 is untested, use 1.4.9 or 1.4.8 if you do not want to test out the new changes. I do not actually play the game right now, so I generally rely on others to test my crap right now. Let me know if this works! This mod started by taking the cum swallow stuff from sexlab survival, but now most of that code has been re-written and made into its own thing. Some of the ideas are still the same but much is different. the original main purpose of this mod was just to add the ability to swallow cum and have it effect hunger/thrist in other mods. since then people have asked for things that I have added in and other features I just wanted to add myself. Let me know how you like it, especially the new continuous cum feature that I started in 1.4.x. Post suggestions and requests. if they are easy or I like them, then I will add it in. This mod adds the following (Bold text is new, non bold is stuff that was in SLS) Ability to spit or swallow during an orgasm. Support for swallowing female cum. also applies for Handjob scenes too as you can still lick it up. Mouth open status only effects the message you get. You will still swallow if you chose swallow no matter the mouth open status. SLS had this as a gating check for swallowing, but this annoyed people as SLSO kind of broke the mouth open stuff. Some people have patches that fix it, but not everyone does. Lightweight support for Love Sickness mod to query it to see if you swallowed instead of prompting you (this is only if you have the mod installed). no other interfacing was done. this is just to align the two on if you swallowed or not If you swallow, it will make some gulping noises. Gulping logic was adjusted to be realistic (googled swallow volume also adjust load sizes to reality) Support for needs mods for food/drink (Ineed/RND/Sunhelm/vanilla survival/LastSeed) Support for warming with Sunhelm/frostfall/vanilla survival. Cum warms you instead of making you colder SLS supported frostfall but it was set to make you colder. applies if cummed in or swallowed Sunhelm adds a magic buff for 300 seconds for warming instead of a instant boost SaltyCum option (disabled by default in MCM). makes cum dehydrate you instead of hydrate (not applied to female cum) Swallowing female cum only hydrates you and their "Loadsize" is 2x that of men. When the player orgasms you dehydrate (women lose 2x as much). (Can disable in MCM) LoadSize is race based and on a timer such that each actor needs time for their cum to refill (option in MCM menu to change the speed). Race based load sizes. If a race does not exist in the vanilla settings you will be prompted the first time you swallow a load from that race. Can go full custom load sizes via option in MCM. That is if you do not like the current vanilla loadsize mappings. The vanilla load mapping have been re-done and made realistic to actual load values in real life (RIP internet search history). If you swallowed and FHU inflation is enabled, then you will get either anal/oral inflation depending on the FHU Version used If you chose to spit then only a small amount (1/5th) of the load will be swallowed / goto hunger,thirst, warmth. Added support for Cum Alchemy Remastered 1.6.6 where when you spit, you get the cum item added to your inventory. if you are in continuous cum mode (new feature described below) on a supported creature, you will "collect" the cum until you have spit enough out for a bottle. (manually mapped values and added support for immersive creatures) For handjob or for bj animations where your mouth is closed, you will still be prompted to swallow, but the following messages will say about licking it up ( off the floor/or your bodies) If SLSO is installed and the animation is a vaginal or anal scenario then you will get bonus enjoyment when you get cummed in along with the warmth bonus from frostfall, SunHelm, or vanilla. If MME is installed and you enabled lactacid in the MCM (disabled by default), then cum will have lactacid and you will become a milk maid By request I added in Cum Addiction (Enable/disable in MCM) If you swallow enough cum you will become addicted to it. You get more and more addicted the more cum you swallow, have on you, or in you (talks to FHU & SLCOE). Female cum does not count towards addiction (can if you have Sexlab setting that female cum applies to overlay since it would add a cum layer) Cum addiction will go away over time if you stop swallowing and do not have any cum on or in you (talks to FHU and SCOE) When you are addicted you build up a hunger for cum. the more addicted the higher that hunger can get. Hunger for cum does not increase if you have more than 0.5 cum in your stomach (talks to FHU for oral cum amount ). Play with FHU settings to make this harder/easier. this allows you to fill up in town before heading out. in FHU I set the speed to take 1 unit away per hour.. gives a max of 6 hours away from fresh cum before your values start to increase. You get some benefits for your cum hunger being quenched but also negative effects if it is not quenched (check spell effects after you become addicted) You can see current addiction statistics in MCM ( total addiction per hour is the actual rate, so it will show negative if you are loosing addiction) Can export/import mcm settings. On exiting the MCM menu the settings are auto exported and on a new game it auto imports settings, so you only have to set it up the way you like it once. A few custom messages will be displayed in a widget. these messages changes based on victum status, swallow status, mouthopen status, and cum addict status (just for a bit of fun). can be disabled in MCM Added a "SunHelm Auto Eat and Drink-DesperatePatch" patch. if you have the auto eat mod (LINK) and you got annoyed how it kept you full on food instead of allowing you to fill up on cum. Well this patch it for you. it just lowers when the auto eat/drink kick in. happens only at the last stages (Starving, Severely Dehydrated) saving you from dying. Added a patch for sexlab cum overlays extended that adds warmth rating to you for each cum layer you have. It should work with SunHelm and vanilla mode, but not frostfall as frostfall decided to remake the wheel and do everything custom. Added interface with Fertility mode (involves a small patch to it too, will contact author to see if he can roll it into the official mod) Version 1.4.0+ big feature is "continuous cum mode"(enabled by default, disable in MCM) and it requires SLSO. Some creatures do not cum all at once but cum little by little. This mod adds that in for some creatures. it only kicks in on the 2nd animation stage. the currently supported creatures are hidden in the spoiler tag below: If people want I can add a MCM setting to just enable it for all creatures (even if reality breaking. I may add it anyway as I find this mode more fun) Each creature in the animation will have their normal Loadsize (that you would have gotten all at once without this mode) split up over the enjoyment bar in SLSO.. so at 25% enjoyment you would have gotten 25% of their load. if you then raise it to say 40% before the next check you will now get a load the size of 20% their max. it only checks every 5 seconds though. so you have 5 seconds to increase your partners load/enjoyment before the next wave. if their enjoyment has not changed or has not changed enough, then that check will be skipped. no cum for you during that check, do better as a partner lol. you will still get asked to spit/swallow if an oral scene, but you will only get asked once for the whole scene. it will then save that and perform the same action for the rest of the cum waves Supports orgy mode so each creature is treated separately(except for the swallow/spit prompt, that is still 1 and done) For orgy modes, normally even SLSO can not tell what actor is cumming in what hole.. so this can create issues as most mods like FHU just throw all the cum in all holes or just pick one at random. I decided to do it based on the CumID for that animation and assign slots to actors(even if it does not line up for that scene it is better than nothing since stages do not have tags). so say it is an oral/anal scene with 3 males and the 1 female.. I give the oral to the actor in slot 1, ass to the 2nd slot male, and oral to the last slot. oral is default since you can always lick up the cum off the floor like the degenerate you are lol. And only 1 actor can get vag/anal at assignment(sorry no DPV or DPA). if it is vaginal/anal I give the first actor the vag and the second the ass. so order is always vag, ora, anal, and the rest (if any) get oral Note that the above hole assignment now happens if you are using basic SexLab orgasms and not SLSO. Added an optional "CumPotions" in the FOMOD. installing this will add some cum potions without the need for any other mods such as cum alchemy You can get CumPotions via key binding you can set in the MCM or via a consensual oral where you spit. Compatibility Supports Sexlab separate orgasms for enjoyment bonus Supports iNeed (hunger/thirst) Supports RND (hunger/thirst) Supports SunHelm for hunger/thirst/warmth Supports FHU Supports Sexlab Cum Overlays Extended for both the addiction part and warmth part (warmth part still needs testing) Supports MME lactacid, but disabled by default. Change in MCM Supports Cum Alchemy Remastered 1.6.6 on spit get the races cum added to inventory Supports Vanilla survival mode (hunger/warmth, but didn't test it as I do not even run vanilla survival, so let me know how it goes) Supports frostfall (warmth, but i didnt test it) Supports Fertility Mode v 2.6.1 (overwrites one of their scripts to make it possible) Removed support, author did not approve of my changes Supports Love Sickness (gets swallow/spit from that mod instead of prompting you) Supports Last Seed (hunger/thirst) Tested with AE and SSE. Someone said it works with LE, but i am not sure about 1.4.0+ as I added the DLC races into the vanilla cum tier lists,so now the esp has new masters. no idea if that is fine with LE mode. let me know if you test it. Requirements Hard: PapyrusUtil (latest) Sexlab SKYUI maybe others, but you probably have them if you are this far Recommended: Sexlab Cum Overlays Extended as I like it, not actually needed. SLSO as it unlocks the continuous cum mode from this mod and I suggest Hakkeys tweaks as it fixes some issues with SLSO Does not need a needs mod ( iNeed, RND, SunHelm, Last Seed) as it will still work without it. Installation Use Vortex or your normal mod organizer to install it. You do not need a new game for this to work. Mod is now in FOMOD format. if you do not want any of the optional patches, then just hit next and it will install the base files. For the optional patches, let them overwrite their corresponding mod. optional patches in the FOMOD: "SunHelm Auto Eat and Drink-DesperatePatch" patch. just let it overwrite the original mod (yes you still need the original mod and its dependencies). This patch makes it so you only auto eat/drink if you are about to die. normally the mod will fill you up... leaving no room for cum "SCOEv0.0.16-SunHelmWarmthPatch" patch, let it overwrite Sexlab Cum Ovelays Extended. Note this works for vanilla survival and SunHelm. Skyrim did not document this, but they use Variable09 for warmth. SunHelm hooks into this and so does the vanilla survival mode. I checked frostfall and it does not.. they reinvented the wheel and did it all themselves. "CARv1.6.6-CSN-CumAddictPatch.7z" let this overwrite the file(s) in CumAlchemyRemasteredv1.6.6 . this patch makes it so that when you drink a cum potion it acts as if you swallowed a small humans worth of cum in this mod, but only for sex addiction purposes. it does not hook into any other parts of this mod. just the sex addiction stuff. Uninstallation Again, use Vortex or your normal mod organizer. as you all know, do not uninstall mods after you have ran with them... if you do not like, just uninstall and revert to a old save before you used said mod. Future Plans I do not plan to work on this mod that much anymore but will do bug fixes and support when needed. But I am doing the following for the next release(s): Test out the changes I made in 1.5.0 when I eventually decide to play the game again. Improve or add onto the CumPotions/manual cum potion collection features added in 1.5.0 Had to remove support for fertility for now. I want a prego mod that supports tracking multiple potential fathers. currently it is all just random sperm values and who ever has the best random value wins. not great for interfacing with this mod. I plan to pick one and edit it to do what I want. not sure if it will be Fertility, beeing female, or some other one. Note that my dev speed has slowed, so the above changes will not be quick like my prior updates. doubt I will even be on the coming week or two. After i am satisfied with this mod i am going to switch to moding/extending Whorecraft (long term project). Modders Feel free to use or edit this mod. I do not care. If you want to say add compatibility to another mod or add another feature, go ahead. You can also send me what you did and I will review it and roll it into a new version (will add you to credits below). if you want to edit this and take it in another direction and post your own version somewhere.. go ahead.. i do not care... just add a link to this or my profile for credit Added a new Event called "_CSN_CumEvent" with the following parameters(in this order) Form akactor - Currently this is always PlayerRef, but may change in the future to be the actor getting cummed on/in. I just assume that is always the player for now bool swallowed - true if swallowed, false if spit (potentially, see cumID for other possibility) string cumDonorName - name of the person who cummed in/on you Form cumDonor - form of the actual person who cummed in/on you float cumAmount - the calculated LoadSize that was used int cumID - Can be one of 3 values (1=vag, 2 = oral, 3==anal ). if not 2, then the swallowed bool is pointless. Can use new event like such RegisterForModEvent("_CSN_CumEvent", "MyCsnEventHandler") Event MyCsnEventHandler(Form akactor, bool swallowed, string cumDonorName, Form cumDonor, float cumAmount, int cumID) ;blah blah blah EndEvent As of v1.4.9 new "_CSN_CumHungerChange" event was added(requested by @wareware) with following parameters strArg - for now it is just an empty string numArg - HungetState where valid state values are "-1 - CumAddiction off, 0 - Satisfied, 1 - Peckish, 2 - Hungry, 3 - Starving, 4 - Ravenous" Some tips for those who actually want to try to mod this mod. To compile the entire thing you will need the source files from every mod I said I support. I provided links to those mods and the version so that they are easy to find. there are a few gotchas though. frost falls campfire prereq sucks balls and you need to stub out/delete some of the contents in some of their functions to get it to compile. you also need the SKYUI SDK package as the normal skyui does not include its source for some reason. All these mods including mine mix up where we put source files.. so I end up copying them manually to both spots (Data\Source\Scripts and Data\Scripts\Source). Other modders only provide some psc files, but not all that is required, so you need a pex decompiler for them. I uploaded CSN_Dependency_Sourcefiles.7z which contains all (could have missed some) the source files for the dependency mods that this mod interfaces with. includes custom edits to some mods to get them to compile. Credits Monoman1 for creating SL survival which provided the idea and initial starting for this mod. His mods are also how I learned how to mod, so I thank him indirectly for that. The one feature that is pretty much 100% copy/paste from his stuff is the RND interface. I didnt see the need to re-invent the wheel there. if he asks me to take that part out I will and I will just re-write it Submitter Dasha117 Submitted 10/15/2023 Category Sex Effects Requires Regular Edition Compatible Yes
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Milk Mod Economy SE View File Rate Mod if you like it, you can support me on Patreon Full version requires: Skyrim Script Extender SE (SKSE) RaceMenu SE SkyUI SE XPMS SE FNIS SE Sexlab SE 1.63+ Naked body and armor replacers with NPC Belly and NPC L/R Breast nodes, otherwise breast and belly sizes wont work Installation: Install MO or NMM, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies, (listed above, under Full version requires:) Install latest Assets Install latest Scripts Run FNIS. if mod doesnt work(no MCM/poll 0 error) - disable mod esp, Finish Helgen/Alternate start, enable esp, if that doesn't help try Save, Load *cbbe-3bbb-advanced Short description: this mod is about milking titties, a lot of milking titties For full version description refer to Legendary Edition thread description. Full version shares same code as Legendary Edition so it should support all Legendary Edition mods as long as they can be run in SE Submitter Ed86 Submitted 06/10/2018 Category Misc Sex Requires Perversion Regular Edition Compatible No
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Version 1.4.9
13,221 downloads
NOTE: 1.5.0 was removed as there were some reported issues, use 1.4.9 or 1.4.8. I do not actually play the game right now, so I generally rely on others to test my crap right now. This mod started by taking the cum swallow stuff from sexlab survival, but now most of that code has been re-written and made into its own thing. Some of the ideas are still the same but much is different. the original main purpose of this mod was just to add the ability to swallow cum and have it effect hunger/thrist in other mods. since then people have asked for things that I have added in and other features I just wanted to add myself. Let me know how you like it, especially the new continuous cum feature that I started in 1.4.x. Post suggestions and requests. if they are easy or I like them, then I will add it in. This mod adds the following (Bold text is new, non bold is stuff that was in SLS) Ability to spit or swallow during an orgasm. Support for swallowing female cum. also applies for Handjob scenes too as you can still lick it up. Mouth open status only effects the message you get. You will still swallow if you chose swallow no matter the mouth open status. SLS had this as a gating check for swallowing, but this annoyed people as SLSO kind of broke the mouth open stuff. Some people have patches that fix it, but not everyone does. Lightweight support for Love Sickness mod to query it to see if you swallowed instead of prompting you (this is only if you have the mod installed). no other interfacing was done. this is just to align the two on if you swallowed or not If you swallow, it will make some gulping noises. Gulping logic was adjusted to be realistic (googled swallow volume also adjust load sizes to reality) Support for needs mods for food/drink (Ineed/RND/Sunhelm/vanilla survival/LastSeed) Support for warming with Sunhelm/frostfall/vanilla survival. Cum warms you instead of making you colder SLS supported frostfall but it was set to make you colder. applies if cummed in or swallowed Sunhelm adds a magic buff for 300 seconds for warming instead of a instant boost SaltyCum option (disabled by default in MCM). makes cum dehydrate you instead of hydrate (not applied to female cum) Swallowing female cum only hydrates you and their "Loadsize" is 2x that of men. When the player orgasms you dehydrate (women lose 2x as much). (Can disable in MCM) LoadSize is race based and on a timer such that each actor needs time for their cum to refill (option in MCM menu to change the speed). Race based load sizes. If a race does not exist in the vanilla settings you will be prompted the first time you swallow a load from that race. Can go full custom load sizes via option in MCM. That is if you do not like the current vanilla loadsize mappings. The vanilla load mapping have been re-done and made realistic to actual load values in real life (RIP internet search history). If you swallowed and FHU inflation is enabled, then you will get either anal/oral inflation depending on the FHU Version used If you chose to spit then only a small amount (1/5th) of the load will be swallowed / goto hunger,thirst, warmth. Added support for Cum Alchemy Remastered 1.6.6 where when you spit, you get the cum item added to your inventory. if you are in continuous cum mode (new feature described below) on a supported creature, you will "collect" the cum until you have spit enough out for a bottle. (manually mapped values and added support for immersive creatures) For handjob or for bj animations where your mouth is closed, you will still be prompted to swallow, but the following messages will say about licking it up ( off the floor/or your bodies) If SLSO is installed and the animation is a vaginal or anal scenario then you will get bonus enjoyment when you get cummed in along with the warmth bonus from frostfall, SunHelm, or vanilla. If MME is installed and you enabled lactacid in the MCM (disabled by default), then cum will have lactacid and you will become a milk maid By request I added in Cum Addiction (Enable/disable in MCM) If you swallow enough cum you will become addicted to it. You get more and more addicted the more cum you swallow, have on you, or in you (talks to FHU & SLCOE). Female cum does not count towards addiction (can if you have Sexlab setting that female cum applies to overlay since it would add a cum layer) Cum addiction will go away over time if you stop swallowing and do not have any cum on or in you (talks to FHU and SCOE) When you are addicted you build up a hunger for cum. the more addicted the higher that hunger can get. Hunger for cum does not increase if you have more than 0.5 cum in your stomach (talks to FHU for oral cum amount ). Play with FHU settings to make this harder/easier. this allows you to fill up in town before heading out. in FHU I set the speed to take 1 unit away per hour.. gives a max of 6 hours away from fresh cum before your values start to increase. You get some benefits for your cum hunger being quenched but also negative effects if it is not quenched (check spell effects after you become addicted) You can see current addiction statistics in MCM ( total addiction per hour is the actual rate, so it will show negative if you are loosing addiction) Can export/import mcm settings. On exiting the MCM menu the settings are auto exported and on a new game it auto imports settings, so you only have to set it up the way you like it once. A few custom messages will be displayed in a widget. these messages changes based on victum status, swallow status, mouthopen status, and cum addict status (just for a bit of fun). can be disabled in MCM Added a "SunHelm Auto Eat and Drink-DesperatePatch" patch. if you have the auto eat mod (LINK) and you got annoyed how it kept you full on food instead of allowing you to fill up on cum. Well this patch it for you. it just lowers when the auto eat/drink kick in. happens only at the last stages (Starving, Severely Dehydrated) saving you from dying. Added a patch for sexlab cum overlays extended that adds warmth rating to you for each cum layer you have. It should work with SunHelm and vanilla mode, but not frostfall as frostfall decided to remake the wheel and do everything custom. Added interface with Fertility mode (involves a small patch to it too, will contact author to see if he can roll it into the official mod) Version 1.4.0+ big feature is "continuous cum mode"(enabled by default, disable in MCM) and it requires SLSO. Some creatures do not cum all at once but cum little by little. This mod adds that in for some creatures. it only kicks in on the 2nd animation stage. the currently supported creatures are hidden in the spoiler tag below: If people want I can add a MCM setting to just enable it for all creatures (even if reality breaking. I may add it anyway as I find this mode more fun) Each creature in the animation will have their normal Loadsize (that you would have gotten all at once without this mode) split up over the enjoyment bar in SLSO.. so at 25% enjoyment you would have gotten 25% of their load. if you then raise it to say 40% before the next check you will now get a load the size of 20% their max. it only checks every 5 seconds though. so you have 5 seconds to increase your partners load/enjoyment before the next wave. if their enjoyment has not changed or has not changed enough, then that check will be skipped. no cum for you during that check, do better as a partner lol. you will still get asked to spit/swallow if an oral scene, but you will only get asked once for the whole scene. it will then save that and perform the same action for the rest of the cum waves Supports orgy mode so each creature is treated separately(except for the swallow/spit prompt, that is still 1 and done) For orgy modes, normally even SLSO can not tell what actor is cumming in what hole.. so this can create issues as most mods like FHU just throw all the cum in all holes or just pick one at random. I decided to do it based on the CumID for that animation and assign slots to actors(even if it does not line up for that scene it is better than nothing since stages do not have tags). so say it is an oral/anal scene with 3 males and the 1 female.. I give the oral to the actor in slot 1, ass to the 2nd slot male, and oral to the last slot. oral is default since you can always lick up the cum off the floor like the degenerate you are lol. And only 1 actor can get vag/anal at assignment(sorry no DPV or DPA). if it is vaginal/anal I give the first actor the vag and the second the ass. so order is always vag, ora, anal, and the rest (if any) get oral Note that the above hole assignment now happens if you are using basic SexLab orgasms and not SLSO. Added an optional "CumPotions" in the FOMOD. installing this will add some cum potions without the need for any other mods such as cum alchemy You can get CumPotions via key binding you can set in the MCM or via a consensual oral where you spit. Compatibility Supports Sexlab separate orgasms for enjoyment bonus Supports iNeed (hunger/thirst) Supports RND (hunger/thirst) Supports SunHelm for hunger/thirst/warmth Supports FHU Supports Sexlab Cum Overlays Extended for both the addiction part and warmth part (warmth part still needs testing) Supports MME lactacid, but disabled by default. Change in MCM Supports Cum Alchemy Remastered 1.6.6 on spit get the races cum added to inventory Supports Vanilla survival mode (hunger/warmth, but didn't test it as I do not even run vanilla survival, so let me know how it goes) Supports frostfall (warmth, but i didnt test it) Supports Fertility Mode v 2.6.1 (overwrites one of their scripts to make it possible) Removed support, author did not approve of my changes Supports Love Sickness (gets swallow/spit from that mod instead of prompting you) Supports Last Seed (hunger/thirst) Tested with AE and SSE. Someone said it works with LE, but i am not sure about 1.4.0+ as I added the DLC races into the vanilla cum tier lists,so now the esp has new masters. no idea if that is fine with LE mode. let me know if you test it. Requirements Hard: PapyrusUtil (latest) Sexlab SKYUI maybe others, but you probably have them if you are this far Recommended: Sexlab Cum Overlays Extended as I like it, not actually needed. SLSO as it unlocks the continuous cum mode from this mod and I suggest Hakkeys tweaks as it fixes some issues with SLSO Does not need a needs mod ( iNeed, RND, SunHelm, Last Seed) as it will still work without it. Installation Use Vortex or your normal mod organizer to install it. You do not need a new game for this to work. Mod is now in FOMOD format. if you do not want any of the optional patches, then just hit next and it will install the base files. For the optional patches, let them overwrite their corresponding mod. optional patches in the FOMOD: "SunHelm Auto Eat and Drink-DesperatePatch" patch. just let it overwrite the original mod (yes you still need the original mod and its dependencies). This patch makes it so you only auto eat/drink if you are about to die. normally the mod will fill you up... leaving no room for cum "SCOEv0.0.16-SunHelmWarmthPatch" patch, let it overwrite Sexlab Cum Ovelays Extended. Note this works for vanilla survival and SunHelm. Skyrim did not document this, but they use Variable09 for warmth. SunHelm hooks into this and so does the vanilla survival mode. I checked frostfall and it does not.. they reinvented the wheel and did it all themselves. "CARv1.6.6-CSN-CumAddictPatch.7z" let this overwrite the file(s) in CumAlchemyRemasteredv1.6.6 . this patch makes it so that when you drink a cum potion it acts as if you swallowed a small humans worth of cum in this mod, but only for sex addiction purposes. it does not hook into any other parts of this mod. just the sex addiction stuff. Uninstallation Again, use Vortex or your normal mod organizer. as you all know, do not uninstall mods after you have ran with them... if you do not like, just uninstall and revert to a old save before you used said mod. Future Plans I do not plan to work on this mod that much anymore but will do bug fixes and support when needed. But I am doing the following for the next release(s): Test out the changes I made in 1.5.0 when I eventually decide to play the game again. Improve or add onto the CumPotions/manual cum potion collection features added in 1.5.0 Had to remove support for fertility for now. I want a prego mod that supports tracking multiple potential fathers. currently it is all just random sperm values and who ever has the best random value wins. not great for interfacing with this mod. I plan to pick one and edit it to do what I want. not sure if it will be Fertility, beeing female, or some other one. Note that my dev speed has slowed, so the above changes will not be quick like my prior updates. doubt I will even be on the coming week or two. After i am satisfied with this mod i am going to switch to moding/extending Whorecraft (long term project). Modders Feel free to use or edit this mod. I do not care. If you want to say add compatibility to another mod or add another feature, go ahead. You can also send me what you did and I will review it and roll it into a new version (will add you to credits below). if you want to edit this and take it in another direction and post your own version somewhere.. go ahead.. i do not care... just add a link to this or my profile for credit Added a new Event called "_CSN_CumEvent" with the following parameters(in this order) Form akactor - Currently this is always PlayerRef, but may change in the future to be the actor getting cummed on/in. I just assume that is always the player for now bool swallowed - true if swallowed, false if spit (potentially, see cumID for other possibility) string cumDonorName - name of the person who cummed in/on you Form cumDonor - form of the actual person who cummed in/on you float cumAmount - the calculated LoadSize that was used int cumID - Can be one of 3 values (1=vag, 2 = oral, 3==anal ). if not 2, then the swallowed bool is pointless. Can use new event like such RegisterForModEvent("_CSN_CumEvent", "MyCsnEventHandler") Event MyCsnEventHandler(Form akactor, bool swallowed, string cumDonorName, Form cumDonor, float cumAmount, int cumID) ;blah blah blah EndEvent As of v1.4.9 new "_CSN_CumHungerChange" event was added(requested by @wareware) with following parameters strArg - for now it is just an empty string numArg - HungetState where valid state values are "-1 - CumAddiction off, 0 - Satisfied, 1 - Peckish, 2 - Hungry, 3 - Starving, 4 - Ravenous" Some tips for those who actually want to try to mod this mod. To compile the entire thing you will need the source files from every mod I said I support. I provided links to those mods and the version so that they are easy to find. there are a few gotchas though. frost falls campfire prereq sucks balls and you need to stub out/delete some of the contents in some of their functions to get it to compile. you also need the SKYUI SDK package as the normal skyui does not include its source for some reason. All these mods including mine mix up where we put source files.. so I end up copying them manually to both spots (Data\Source\Scripts and Data\Scripts\Source). Other modders only provide some psc files, but not all that is required, so you need a pex decompiler for them. I uploaded CSN_Dependency_Sourcefiles.7z which contains all (could have missed some) the source files for the dependency mods that this mod interfaces with. includes custom edits to some mods to get them to compile. Credits Monoman1 for creating SL survival which provided the idea and initial starting for this mod. His mods are also how I learned how to mod, so I thank him indirectly for that. The one feature that is pretty much 100% copy/paste from his stuff is the RND interface. I didnt see the need to re-invent the wheel there. if he asks me to take that part out I will and I will just re-write it -
Milk Mod Economy View File Requires: Sexlab Framework 1.59c with PapyrusUtil 2.8+(should be included in SL) Sexlab Framework 1.60+ XPMSE 2.14+ SkyUI Skyrim Script Extender (SKSE) RaceMenu 2.0+ OR NetImmerse Override Custom body replacer that support breast scaling, like CBBE or UUNP Breast pumping animation only works with hdt dll disabled and BBP body/skeleton Recommended: Sexlab Aroused Redux(LE/SE), without it you'll miss out a lot of content, since mod was designed and intended to be played with arousal Use game controller as Vibrator! Non-SexLab Animation Pack - Breastfeeding animations for Sexlab Framework 1.59c The Dungeon: Milk Mod Economy Follower Home (works LE/SE, not sure about test version) - Player home/dungeon with milk pumps JUGs (works LE/SE) - Alternate dialogues to trigger Breastfeeding animations Elsie LaVache (LE) - cow follower, with quests and stuff Being a Cow (LE) - transform into cow, with quests and stuff Rate Mod if you like it, that might keep me motivated, oh and of course you can support me on Patreon Mod Description [RP]: This mod allows you to become a proud owner of cows, milk them in the morning, in the evening, milk them all the time and have fresh milk! You may ask "cows"? Who cares all farms have cows! Yes Sir! you are absolutely right, all farms have cows! But you will be the owner of not ordinary cows its your followers that you will milk and if you like experiments you can become one yourself! Just think about the possibilities! So, your are interested? Let’s continue then, when you join our ranks, you get exclusive access to milk machines spread across the Skyrim all equipment will be provided with a small fee. You will have exclusive contracts to sell your milk at finest prices, or you can leave it to yourself and enjoy its effects during dark cold evenings. Installation: Install MO or NMM installer, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies or MME will not to work(listed under Requires:). Make sure your skyrim/character is not broken by some crap mod, which will prevent MME from starting. Download and install Milk-Mod-Economy-Assets Download and install Milk-Mod-Economy-Scripts If you want breast pumping animation during milkpump milking use XPMSE 2.14+ with BBP Rig(or old patch in installer), pumping breast animation is for BBP Rig only and will not work with HDT Rig and no, i don't know how to change that. During installation you can select patches you want and pre-built Milk Cuirass Model for you body. During installation select (or don't) integration scripts for mods you have, if you select scripts for mods you don't have MME will likely refuse to work. Make sure all MilkMod patches got after MilkModNEW.esp Run FNIS. Wait for mod to load, usually few seconds, you will see "Milk Mod Enabled. Event intervals set to: Milk production - 1 hour". Or get an repeating error window if you installed something wrong and/or mod isn't working. Bodyslide: If you have BodySlide 2 and Outfit Studio, you can install different bodyslide slider sets for Milk Cuirass in order to change it to fit your body and/or Zap(remove) collar and panties (Optionally) merge esps IF upgrading from older versions - check change-log for requirements! OR ELSE! Solving problems: READ FAQ, USE SEARCH, >>>>>>>>>>>>>>>>>>>>>POST PAPYRUS.LOG<<<<<<<<<<<<<<<<<<<<<, make detailed description of problem you have Uninstall: MCM -> Milkmod -> Debug -> Uninstall, this will reset everything to default state, stop running scripts, wipe milkmaids data in StorageUtil script, reset body state Save Delete mod with your mod manager To become Milkmaid: Soft linked plugins - not required but supported: MCM menu: (De)buffs: Milk and food this mod has to offer: Stories: Mod features few flavor stories that are displayed randomly during milking start/end, you can enable/disable them in mcm. NPC Comments: When Milk Maid breasts full and leaking milk, npcs might make comments. By default option is turned off, but you can turn it on in MCM. NPC Dialogues milking: Supported Armors (Armors with names that contain, this might not work with translated games/armors): Custom SOS support(hairs etc): FAQ: Known issues: Conflicts: Permissions: If you repost/share this mod to other sites, you must add link to mods thread and provide descent translation of everything written on this page. You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that: -force you to wait 15+ seconds and watch advertisements while "your file being prepared" or buy premium to get file instantly crap. -force to buy premium and sms crap or other paywall crap. -give you money for file downloads/uploads/views/clicks. -install adware, crapware, trojans, viruses, miners, etc Patch notes and, maybe, some additional info in 2nd post Submitter Ed86 Submitted 09/16/2014 Category Other Requires Sexlab Framework, FNIS, XPMSE, SkyUI, SKSE Special Edition Compatible No
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I've completely run out of ideas why this is happening. I have long wanted to play fully with one of the survival mods, but I always put it off (there were always problems with their launch and integration, I don’t know why). This time I decided to take it seriously and push them into my assembly completely. I strictly chose from the mod presented by the author "CumSwallowNeedsAddon" made by Dasha117. It has the following list of supported survival mods: iNeed RND SunHelm Last Seed I tried all these mods, and only RND worked normally. But it doesn't suit me at all. I like neither its content nor its visuals. Most of all I wanted to play with Last Seed (and even I seemed to succeed, I had to suffer with another mod for Campfire, it somehow overwrote Papyrus Extender, so I had to raise it higher in the download log). However, it was at his work that this problem appeared, which is inherent in all other remaining mods. I launched a pre-save in an abandoned prison (from the Alternative Life mod). All the settings for MCM were already there, so it just saved me time. Well... the save loaded normally and everything was fine, the menus were registered, all the effects appeared and everything seemed to be fine. I made a save in the same prison, and then loaded this save. And that's the end. After launching the save where the Last Seed mod was located, a real archaic nightmare began. All my mods that notify me when starting a new game (such as Estrus, Fill her up) started sending me a message that the mod was running, as if I had started a new game (although this is not the case at all); other mods that give things to inventory at the beginning of the game (such as AddItemMenu, GSPoses, gave me 2-3 duplicates of their things, Esturs also did with his FAQ letter). SOS mod also did a complete reinstallation, as if I had cleaned Papyrus. A few more mods that simply blocked their downloads (I don’t remember their names). And like the icing on the cake, my high poly head was removed and only the teeth and eyes remained. It can be returned through the racemenu, but there is little point in this. On top of that, all active quests were simply burned out or somehow deformed. My quest log often remained almost empty, although this should not have been the case. This was my first experience, I decided.. it was Campfire and many other variables. (Probably something doesn’t add up or doesn’t fit together, it’s okay, I had 2 more mods in stock). I decided to use SunHelm as the second one, later I will completely give the choice to it, although I am ready to switch to the other two if I can solve the problem. The first time it didn’t start for me (some kind of bug happened, I don’t know, so we’ll leave this mod out for now). The third one was old in part, but very attractive iNeed (I tried both the alpha version from isoku and the already improved one from nodude2016, the essence of the matter does not change, the problem is the same). The first problem also happened during the installation, I sincerely don’t understand how, but the esp plugin managed to overwrite a completely different plugin and disable it. (In my case it was Ordinator). These two modes shouldn't contact at all in theory, but for some reason they did, I still don't know why. I had to lower iNeed to the very bottom so that they would not touch Ordinator and this helped, but did not solve the whole problem. In the end, exactly the same horror happened as with Last Seed. The game calmly launched the first save (which did not yet have survival mods), and then if you made a new save and tried to load it, then all the horror described above happened. It was impossible to play further. (Even if I started the game from the very beginning, this bug remained and all subsequent saves were unplayable, as the effect grew and at some point the game crashed). Well, I was also able to launch SunHelm, its story is absolutely the same, only in addition to all this, it also disabled the plugin, only this time it was “Alternative Life”. This problem was also solved: simply moving esp to the end of the list of plugin loads. (Not mods, just plugins. For me this is a little wild, most likely this is an ordinary thing, but I have not encountered this level of problems yet). Ultimately, all 3 survival mods I'd like to play with have the same problem. Perhaps they are structured similarly or something else, and perhaps this is the reason for my troubles. (From my not very experienced point of view, I believe that these mods somehow affect papyrus or something worse. And perhaps we need to figure it out there). I also cleaned all the plugins using SSEEdit, but it had no effect. (I don’t know how to use it very well, but maybe with the help of this tool I can find out exactly how the plugin affects my game, if there are people who know and are ready to explain how this is done). In general, I don’t know where to move next. When you disable all these survival mods, everything returns to normal and saving works as it should. So I conclude that they are the problem. If you already have experience with a similar problem, then I kindly ask you to share, maybe this will help me understand the problem. If any additional data is required, such as papyrus logs or a list of mods, then I am ready to provide everything. (But it seems to me that the problem is something else) If nothing can be solved, then I’ll try to completely rebuild the assembly, maybe they will find some kind of conflict with the mods and the whole problem is much more solvable than I think. I would like to thank in advance everyone who can advise or help solve this problem.
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- looking for help
- survival mods
- (and 5 more)
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Version 22-05-2022
813,234 downloads
Requires: Sexlab Framework 1.59c with PapyrusUtil 2.8+(should be included in SL) Sexlab Framework 1.60+ XPMSE 2.14+ SkyUI Skyrim Script Extender (SKSE) RaceMenu 2.0+ OR NetImmerse Override Custom body replacer that support breast scaling, like CBBE or UUNP Breast pumping animation only works with hdt dll disabled and BBP body/skeleton Recommended: Sexlab Aroused Redux(LE/SE), without it you'll miss out a lot of content, since mod was designed and intended to be played with arousal Use game controller as Vibrator! Non-SexLab Animation Pack - Breastfeeding animations for Sexlab Framework 1.59c The Dungeon: Milk Mod Economy Follower Home (works LE/SE, not sure about test version) - Player home/dungeon with milk pumps JUGs (works LE/SE) - Alternate dialogues to trigger Breastfeeding animations Elsie LaVache (LE) - cow follower, with quests and stuff Being a Cow (LE) - transform into cow, with quests and stuff Rate Mod if you like it, that might keep me motivated, oh and of course you can support me on Patreon Mod Description [RP]: This mod allows you to become a proud owner of cows, milk them in the morning, in the evening, milk them all the time and have fresh milk! You may ask "cows"? Who cares all farms have cows! Yes Sir! you are absolutely right, all farms have cows! But you will be the owner of not ordinary cows its your followers that you will milk and if you like experiments you can become one yourself! Just think about the possibilities! So, your are interested? Let’s continue then, when you join our ranks, you get exclusive access to milk machines spread across the Skyrim all equipment will be provided with a small fee. You will have exclusive contracts to sell your milk at finest prices, or you can leave it to yourself and enjoy its effects during dark cold evenings. Installation: Install MO or NMM installer, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies or MME will not to work(listed under Requires:). Make sure your skyrim/character is not broken by some crap mod, which will prevent MME from starting. Download and install Milk-Mod-Economy-Assets Download and install Milk-Mod-Economy-Scripts If you want breast pumping animation during milkpump milking use XPMSE 2.14+ with BBP Rig(or old patch in installer), pumping breast animation is for BBP Rig only and will not work with HDT Rig and no, i don't know how to change that. During installation you can select patches you want and pre-built Milk Cuirass Model for you body. During installation select (or don't) integration scripts for mods you have, if you select scripts for mods you don't have MME will likely refuse to work. Make sure all MilkMod patches got after MilkModNEW.esp Run FNIS. Wait for mod to load, usually few seconds, you will see "Milk Mod Enabled. Event intervals set to: Milk production - 1 hour". Or get an repeating error window if you installed something wrong and/or mod isn't working. Bodyslide: If you have BodySlide 2 and Outfit Studio, you can install different bodyslide slider sets for Milk Cuirass in order to change it to fit your body and/or Zap(remove) collar and panties (Optionally) merge esps IF upgrading from older versions - check change-log for requirements! OR ELSE! Solving problems: READ FAQ, USE SEARCH, >>>>>>>>>>>>>>>>>>>>>POST PAPYRUS.LOG<<<<<<<<<<<<<<<<<<<<<, make detailed description of problem you have Uninstall: MCM -> Milkmod -> Debug -> Uninstall, this will reset everything to default state, stop running scripts, wipe milkmaids data in StorageUtil script, reset body state Save Delete mod with your mod manager To become Milkmaid: Soft linked plugins - not required but supported: MCM menu: (De)buffs: Milk and food this mod has to offer: Stories: Mod features few flavor stories that are displayed randomly during milking start/end, you can enable/disable them in mcm. NPC Comments: When Milk Maid breasts full and leaking milk, npcs might make comments. By default option is turned off, but you can turn it on in MCM. NPC Dialogues milking: Supported Armors (Armors with names that contain, this might not work with translated games/armors): Custom SOS support(hairs etc): FAQ: Known issues: Conflicts: Permissions: If you repost/share this mod to other sites, you must add link to mods thread and provide descent translation of everything written on this page. You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that: -force you to wait 15+ seconds and watch advertisements while "your file being prepared" or buy premium to get file instantly crap. -force to buy premium and sms crap or other paywall crap. -give you money for file downloads/uploads/views/clicks. -install adware, crapware, trojans, viruses, miners, etc Patch notes and, maybe, some additional info in 2nd post- 91 reviews
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218
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Version 22-05-2022
1,167,207 downloads
Rate Mod if you like it, you can support me on Patreon Full version requires: Skyrim Script Extender SE (SKSE) RaceMenu SE SkyUI SE XPMS SE FNIS SE Sexlab SE 1.63+ Naked body and armor replacers with NPC Belly and NPC L/R Breast nodes, otherwise breast and belly sizes wont work Installation: Install MO or NMM, don't even think to ask for support if you install mod manually and its not working. Install all requirements and their dependencies, (listed above, under Full version requires:) Install latest Assets Install latest Scripts Run FNIS. if mod doesnt work(no MCM/poll 0 error) - disable mod esp, Finish Helgen/Alternate start, enable esp, if that doesn't help try Save, Load *cbbe-3bbb-advanced Short description: this mod is about milking titties, a lot of milking titties For full version description refer to Legendary Edition thread description. Full version shares same code as Legendary Edition so it should support all Legendary Edition mods as long as they can be run in SE -
Hey, it's me. Destana. Big news from last time. I was pregnant. Time counter: about three months in Skyrim. I decided I would find what I believed to be Sanguine's human form, Sam Guevenne. So I went to Rorikstead, which I'd been blathering about in my drunken state. I bought a horse from the Markarth stables and headed out, avoiding all uninteresting conflict. I got to Rorikstead after having traveled through the night and put up in the Frostfruit Inn for the night, after playing a set on my lute. Got some food and drink, then went in search of ... whatever it was I needed to find here that I'd done wrong. It didn't take me long for someone to recognize me. "Hey, you!" A man yelled, "You've got a lot of nerve showing yourself in this town again. What do you have to say for yourself?" "I'm sorry," I said, I was wondering if he'd remember me, but obviously I'd transgressed against him pretty fiercely. "Sorry's not good enough! Not while my Gleda is still out there, alone and afraid. You kidnapped her and sold her to that Giant." "Did I say anything about where I left a staff?" I asked. I remembered Sam had said something about the Sanguine Rose (name of the staff and the picture still tattooed on my butt). "You mentioned something like that... when you were running off with my goat! Tell you what - you bring back my goat, and maybe I'll give a damn about your staff," he replied. "Help me retrace my steps and I'll pay you for the goat," I offered him a sac of septims. "Nope. 1000 gold," he replied. "A thousand??" I shouted. I pulled out a bigger sack and handed it over, sighing. The East Empire's money floweth. "Fine, but I'll still be missing my Gleda. Doubt I'll ever have a prize winning goat again. Most of what you said was gibberish but you left a note. The only bit I could read was 'after repaying Ysolda in Whiterun." So I took my horse and rode to Whiterun as fast as I could travel. Took the better part of the day. At nightfall, I found Ysolda. "So, you're finally back. Look, I've been patient, but you still owe me," she said, immediately recognizing me. "Owe you??" I said harshly, figuring I was going to go broke pursuing this venture. "Aw, what's wrong? Did the engagement fall through? Look, how about we call it even, as long as you bring back the wedding ring? That's really a shame - I was so looking forward to the wedding. You said you'd have all the most interesting guests," she replied. "Do you know what I did with it? Things are kinda fuzzy. Also three months will do that." "You went right to give it to your fiancée! Don't you even remember where you left him? And after you told me that sweet story of how the two of you met in Witchmist Grove! I can see why he left you." "That's pretty harsh. And I was very drunk," I considered my options. This time maybe I could appeal to her sympathy without actually spending more money, "I just need to get to the wedding. Please..." "You must have had a wild night if you can't remember that. But I suppose everyone gets the jitters before their wedding. And I did say you could take a bit of time paying me back. You said the ceremony was going to be at Morvunskar. Don't forget..." I walked away. Thinking to myself, I realized that my 'con' was actually me being sincere. I actually wanted to find Sanguine. I had put on a mask to play pretend that was my own face. I smiled silently, walking towards the gate and my horse again. Wait, what is Morvunskar? I took out my log and map. Actually, not far from here. I rode there and dismounted far enough away. I said to myself, "I wonder if with illusion magic I could sneak past all the bandits or necromancers or monsters here. I should really consider learning more magic than the basic handful of spells I know. Make me a better thief." I know not every engagement with enemies needs to be described, so, suffice to say, I'm just going to say I overcame this area (mostly through sneaking). What I remember is some banter between bandits and a necromancer who talked to herself. Eventually I found a portal, just hanging out in the ruin. It transported me to a version of Sanguine's realm. This time, I imagined it was fully dialed down to the lowest level. I mean, I was still stripped naked, my clothes in my pack from the get-go. I walked through the green grass and trees and found where all the torture devices and cages were a nice table, chairs and some food and drink there. Probably a dozen men were there, and as I looked between them, noticed that they were not only wearing the same thing, but looked like copies of one another. No Sanguine. I looked between them. The calm that'd fallen over the group ended, and they started to drink and eat again. What would Sanguine do (WWSD)? Spread debauchery. "Who are you guys?" "Just a bunch of commoners. Don't concern yourself with us," the one nearest me said. "Well uh..." I pondered, "Want to have... group sex?" "How many we talking, here?" One of the other ones said, with the same exact voice. "I dunno, I guess..." I mentally counted them to be seven, now that I was paying attention, "Four on one, then three on one? That seems pretty even." The four nearest me got up, and I had my answer. As they surrounded me, a figure turned the corner from the woods, in his Sam guise. He stopped for a minute, watching before he approached. "Oh, no, don't stop on my account. Enjoy," he smiled, "Of course you found me out. I was beginning to think you wouldn't make it." "Did you say..." I trailed off as one of the 'commoners' went down on me while the others were using their six hands to fondle me, "You needed something to repair the staff, by the way?" "Oh, you can throw all that out," he chuckled, "We're waaay past that stage in our relationship. This was meant as an introduction before you came to the more... risque version of this place. But, I mean, this does have it's own joys. Please, go ahead. I can talk while you sample the pleasures." "Who..." I gasped as two of them sandwiched me between them, rubbing both ends for penetration, "Who are these guys? This is super weird." "Don't worry too much about it. Bearer of my staff," Sanguine dismissed his disguise, this time in full daedric armor, and he sat on his throne to continue watching us. "Be honest," I moaned in between my words as they began to thrust. Four-on-one. "Why did you choose me?" I asked between breaths. "I don't always think my decisions through. But you... you're going places. Maybe a little influence from your old uncle Sanguine could help adjust your course a bit..." "Please...don't...call yourself... an uncle," I gasped. A few minutes of thrusting and the group let me down. "So you're all in, then?" He asked. "All... in," I smirked, weakly standing up. Then I realized I had the three more who were now approaching me, "Talos bones." "Could you... think of curses that use my name, now that you're my adherent?" He asked. "Sanguine's sack!" I shouted as I was taken again. He clapped, "Bravo!" It was about a half hour of fun and then I reappeared in Morvunskar, sticky enough that I needed a bath. I immediately cursed to myself. He'd sent me back and I hadn't even accomplished what I wanted to. Still, maybe he knew already and was just messing with me. "Okay, maybe if I go back the other way," I said to myself. But as I got outside, I considered something. He wants me out here, spreading the word. I don't really want to live in Oblivion, either, nice as it may seem with him. I don't actually have a house that is good enough for a child to live in. Not going to have a baby in the sewers. The problem, as I understand it, is there are limited parcels for houses in the cities as they stand. The people who own property are either the recipients of generational wealth (their grandfather owned it, etc) or they're politically connected and can either afford to buy the one or two vacant houses in the hold (possibly afffordable) or buy land and build their own (which was definitely out of my price range). In order to command that amount of clout, I would need to be made a thane of a hold. Most likely, Riften would be my best bet. Maybe Maven could make it happen if I did a few more jobs for her. Or an easier solution for the time being: maybe one of the guilds has actual living space. Not the Pit Fighters, Thieves, or Bards which I was already a member of. They all have common rooms. I doubted the Companions did for their new members. But the College of Winterhold! That was a possibility. I would just need to demonstrate the basic aptitude for magic and maybe I could weasel my way in. I mean, I know like, six spells. I'd always wanted to study magic. So I traveled back to Windhelm (slept awhile in the Inn while I was there). I told Aventus that I'd done his job. As much as it made me feel bad that I did it, it made the kid happy. I'd already seen letters going out to people advertising a revitalized adoption program set in motion by Constance, the younger woman at the orphanage. So, I guess I did some good, if a little heavy-handed with my actions. I then took the carriage to Winterhold, not wanting to tempt fate on the road. I arrived early in the morning and decided I would go ahead and talk to admissions, or whatever they had. When I got off the carriage I stepped into the middle of a blizzard. I walked through town, avoiding any distractions, and came upon the bridge. A mage from the college, Faralda, blocked my path, "What are your intentions in approaching the college of Winterhold?" "Uhh..." I thought about the least murderhobo response, "I just wanted to have a look around inside." "Ha! Humor is often in short supply here. But I sense that perhaps you're after more than just that," she replied, "How about a small test?" "Test?" "Yeah. Cast a healing spell on me." I frowned a little. The only healing spell I knew healed myself. I shrugged. "A newbie, huh? 30 gold and I'll teach it to you." "Done," I smirked. Drop in the bucket. She showed me how to basically modify the self healing spell to heal her, and I cast it. I get how some wizards just want to learn all the magic, because I felt that drive to collect them all at that moment. I smiled, and she stepped aside. "Go talk to Mirabelle. She should be in the courtyard. You should be able to get a tour and be able to make it to class if you hurry. I'm Faralda, by the way," she waved. "You mean that was the whole entrance exam?" "That's it," Faralda replied, "You'd be amazed how many people can't make it this far. The fact that you picked up a few spells on your own speaks volumes." Godsdamn I could get used to all this praise. I marched over to Mirabelle, who seemed to be just taking care of everything. Handing out orders, directing people (even those older than her). A damned Thalmor wizard was talking to her. "I believe I've made myself rather clear," she said to him, "You are a guest here. We'll not bow to your demands like the Empire." "Yes, of course," he replied snidely and walked off. She turned to me and said, "Welcome to the college. Are you here for a tour? Did you speak with Faralda?" I nodded emphatically. "Alright, we can make this quick so you can join the Alteration class in about an hour... in the Hall of Elements," Mirabelle walked briskly and explained as quickly as she could. She led me to a tower with a circle of rooms, "And here is your room. First on the right." I blinked. It was that easy. I opened the door and found enough room for a person to live and work and study. When I turned, Mirabelle was gone. I actually wanted to learn about magic, so I sped off to the Hall to find an older man getting ready to start his lecture. Tolfdir, the Alteration master. "Welcome!" Tolfdir shouted, "We were just about to begin. The first thing to understand about magic is by its very nature, it's volatile and dangerous. Unless you can control it, it will destroy you." Brelyna, A female student said, "We all understand that." "Of course, my dear," Tolfdir replied, "You all possess some innate ability in magic. True control, mastery, takes years." J'jargo, A khajit replied, "What are we waiting for? Let's get started." "Please, please. Your ambition must be tempered with caution..." Tolfdir started. A male student, Onmund interrupted him, "We've only just arrived. You have no idea what any of us are capable of." I looked at them with disdain. Tolfdir was a sweet aged man and they were showing him a lot of disrespect. "Maybe give us a chance to show what we can do," Onmund continued. "You've been quiet so far, what do you think?" Tolfdir turned towards me. "I think people should listen and learn when possible," I paused to let my rebuke take effect, then I said, "I think showing practical knowledge is good. Obviously some people here are masters already." "Alright, I suppose we can try something," Tolfdir responded, "We'll start with a ward. I'll teach you all a ward which you can use to block spells." He turned to me, "Would you mind helping me with a demonstration? Are you familiar with wards?" I pursed my lips, "Honestly, I don't know any alteration." "That's alright. I can teach you a basic ward for this purpose," he replied. He spent a few moments teaching me the hand motions and methods of casting it, then moved to an opposite pedestal. "Ready?" He asked. I put my left hand out, firing up a Lesser Ward. Not too bad. For like 5 seconds, then I dropped it as I was out of magicka. "You have to keep the ward up. I wouldn't want to hurt you." I could feel them chuckling at me under their breath. High crust brats. I kept my right hand open and held a magicka potion. I put up the ward again, as some magicka had come back. Tolfdir blasted me with a firebolt, which was cancelled by the ward. I didn't need the potion so I put it away. "Excellent start. Please continue practicing with wards," Tolfdir said, "I suggest we take a field trip. The college has excavated the ruin of Saarthal nearby. We should venture there tomorrow morning." "But professor! It's Fredas!" "OH, right you are, right you are! We'll pick this back up on Morndas. Don't forget, Saarthal, bright and early at sunrise on Morndas," Tolfdir said, dismissing the class. I went to the circle that held my room, and of course, I couldn't help but snoop around a little bit and see if anything valuable was just lying around. Behind people's locked doors. After about an hour I returned to my room. J'zargo was in the circle, looking at a book as he walked. "Hey," I said. "No time for talk. Need to get ahead," he said. "Quite the gunner," I folded my arms, "You guys should show some respect. He may be old, but he's a vast wealth of knowledge." "Peh, I need to get stronger now. I've no time to waste with this, or you," J'zargo didn't even look up at me, "Where do you hail from? The streets? You'd probably not even make a good fucktoy for J'zargo." "Are you kidding? I'd make an excellent fucktoy!" I said back. Wait. "Let us put that to the test then!" He shut his book, finally looking up to me. I backed up, stepping into my room, and he shut the door behind us. "Okay, I guess," I said, committing to this spreading debauchery thing. There was a nice rug to insulate my back from the stone floor. It was cold outside. "You seem to be excited to be here," I said when we finished. "Yes, J'zargo wishes to find things to make him a powerful mage. Hopefully small things that fit inside pockets that won't be missed." I smirked, "A cat after my own heart." He went back to his studies, and I wondered what I should do for the time being. It was only a few days. Sanguine could wait. And I was pregnant, but not *that* pregnant. I poked around the school for a few hours, buying various tomes and learning a few more novice spells before settling on making Illusion my primary school of focus (for obvious reasons). I was flipping through my quest log when I realized that dumb job the Stormcloaks gave me was just north of here. I went to Tolfdir and bought a very specific tome - a spell that protected me from exposure. I gathered some wood, got a wool cloak, walked to the tallest tower on the northern end of the College and looked down at the Sea of Ghosts. I could see the island the Ice Wraiths would be on, though this was going to be a bit of a trek. I casted the Warmth spell, drank a Cold Resist potion, then I did what any normal human being would do, I jumped. I landed in the icy water below and swam to shore. Immediately I took out wood from my pack and built a campfire, drying myself off. It took a few minutes but I was okay. I traveled north, jumping from icy island to island, making sure not to go in the water again. "What the fuck is that?" I saw a figure in the sky, looking like a distant bird, or other kind of flying creature, but it vanished as soon as it appeared. I shook my head. I reached the marked place on my map and decided it was a good time to practice what I'd learned. Sneaking (as always) I shot a Firebolt at the first Ice Wraith I saw, and I immediately realized I was not so great at magic yet. It took the blast and angry, came right for me. I drew Dragon's Oath and changed to Flames on my offhand. I slashed at the thing, pelting it with fire, until it went down. I wondered then if there was a way to sneak attack with spells - or at least cast them quieter. Whatever. I touched the Serpent's Stone while I was there. Then I collected what the Stormcloaks wanted (for another day to turn in) and made my way back to the college. It was late afternoon, as the wood gathering and preparation took longer than the trip, and I decided I would go ahead to bed. I did not wake up in the college.