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Skyrim GUNMOD Redux Part 4 - AA-12 View File Skyrim GUNMOD Redux Part 4 - AA-12 Introduction: This is the fourth weapon to be updated and enhanced in the Skyrim GUNMOD Redux Project. The project aims to individually rework each weapon added in xillus' GUNMOD. More information about the full project can be found here. About the Weapon: The Auto Assault-12, or AA-12 for short, is a fully-automatic combat shotgun. This is the first full-auto weapon I've added in this project mainly because they're obviously stupid OP in a game like Skyrim and this weapon is no exception. But if you were really worried about being too OP or unlorefriendly you probably wouldn't be reading this and considering this mod right now. Anyway, the weapon can be crafted with some steel and ebony ingots. The two ammo types (buckshot and slugs) can be crafted with steel ingots and fire salts, and you get 20 shells each time you craft. Buckshot does more damage but has a shorter range, slugs do less damage but are more effective at longer ranges. The weapon features custom firing sounds, equip/unequip sounds, bolt pull sounds, and shell eject sounds. Custom animations are also available but not required because they will override some of your current crossbow animations. I still highly recommend using them because they look great with crossbows and any of the weapons I've uploaded, not to mention all my weapon mods on this site are optimized for use with these animations, so if you don't use them the position of the weapon will most likely be off and you'll experience clipping. Requirements: Skyrim Dawnguard (Optional) Yurica's Musketeer Animations (This is all you need from that mod page, the full mod is not required) Installation: Use a mod manager or if you want to install manually just drop the files included in the download into your Skyrim\Data folder. Sample Video: Credits: J3X Ghosu xillus Yurica AnOldRetiredElephant Bethesda Programs Used: xEdit paint.net Blender NifSkope Audacity Original Mod Thanks again to J3X and Ghosu for generously allowing modders to use their assets, xillus for the original mod, Yurica for the animations, and AnOldRetiredElephant for the free to use custom sounds. Other Mods: Submitter TWK971 Submitted 01/16/2020 Category Weapons & Spells Requires Dawnguard, (Optional) Musketeer Animations Special Edition Compatible Yes
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New Paintings - Jill Valentine Classic View File This Mod will add NEW Paintings (Jill Valentine NFSW) LoversLab Version: 2 Paintings 1. Jill Valentine - Classic Outfit (LoversLab) 2. Jill Valentine - Classic Outfit - Topless (LoversLab) 3. Jill Valentine - Nude (Nexus Mods Only) 4. Jill Valentine - Nude + Hairy (Nexus Mods Only) !!! Complete Version on Nexus Mods (4 Paintings) !!! Workshop Menu under Decorations>>Wall Decorations>>Paintings. Installation: Extract all included files into the Data folder !On PATREON you will also get access to HQ Photos (Jill Valentine) More Mods? Support Me on PATREON! Submitter PsBoss Submitted 03/11/2021 Category Models & Textures Requires
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View File Serious Gun This ia a mod for Enlit3d's Heroine Rescue Team (HRT) For how to get the game and how to use the mod see here : How to mod Enlit3d's HRT Have a look to all the other mods for HRT: Overview of mods for Heroine Rescue Team This Mods provides some "serious" Guns. For this Mod you need the game version 5.084 or higher. Available uids: - SXS_Gun - SXS_GunKO (knocks down any enemy but does no damage) If you just want to kill the enemies take the "SXS_Gun", if you want to concentrate on sex moves take the "SXS_GunKO" to knock down the enemy and rape them... For a fast and comfortable access to the items (no console and cheats needed) use the "Surver X Modding Mall" Mod: The Mall KO_Gun2.mp4 ... and have a look to my Skyrim mods: SurverX floppy settings Dancing Penis Submitter Surverx Submitted 03/30/2021 Category Misc Adult Mods Requires Enlit3d's HRT
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View File RHPS Sexbound Eros Bow Add-On Adds a non-tagged quest to gather the ingredients for the creation of the gun of Eros in the secret area of the Lustbound Outpost. Requirements: - Sexbound - Lustbound - RHPS Sexbound Eros Bow Key Features: Adds a special weapon of Eros. This mod replaces the aphrodites pistol by the gal gun so the original gun as well as an Eros Gun are still spawnable by command (aphrodite gun only if you also have the aphrodite bow add-on) Modding Notes: The modder of the original mod was asked if they are fine with the upload of this mod. They did not voiced any objections. If the modder would subsequently wish for the mod to be removed, this will be done of course. Submitter RHPSmods Submitted 08/13/2022 Category Starbound
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Version 1.0.2
1,154 downloads
Skyrim GUNMOD Redux Part 3 - SPAS-12 Introduction: This is the third addition to the ongoing Skyrim GUNMOD Redux Project. The project that aims to rework each weapon from xillus' GUNMOD. This time the SPAS-12 combat shotgun has been redone. You can read more about the project as a whole, here. About the Weapon: To obtain the SPAS-12 you can craft it with some steel and ebony ingots. As of right now, you can craft two ammo types to be used with the weapon, buckshot and slug rounds, each made with fire salts and steel ingots. Every time you craft either ammo type you'll be given 8 shells. Buckshot does more damage but has a much shorter range while slugs do less damage but can be fired at longer distances. Slugs have the same maximum effective range as crossbow bolts while buckshot becomes less effective at half that range. The weapon has custom fire, pump, equip/unequip, and fail sounds however there is a slight visual bug when equipping and unequipping. See sample video for more details. The weapon also uses J3X's Auto Crossbow scripts so when you equip it you'll be able to fire it semi-auto. While that mod isn't required, it is recommended. Requirements: This mod doesn't require anything other than the base game and the Dawnguard DLC. However, the weapon is made to be used with Yurica's Musketeer Animations. I highly recommend using those alongside this or the positioning of the weapon may be off so you may experience visual bugs like clipping. Installation: If you're not using a mod manager and want to install manually, just drop the files included in this download into your Skyrim\Data folder. Sample video: VIDEO NOW AVAILABLE BELOW Credits: J3X Ghosu xillus Yurica Bethesda Programs Used: xEdit paint.net Blender NifSkope Audacity Original Mod Thank you again to J3X and Ghosu for generously allowing modders to freely use assets from their mods, xillus for the original mod, and Yurica for the custom animations. Other Mods: -
Version 1.0.2
1,557 downloads
Skyrim GUNMOD Redux Part 2 - .44 Magnum Introduction: This is the second installment of the Skyrim GUNMOD Redux Project. The first part, the M1 Garand, can be found here. More information regarding the project as a whole can be found on that page for those that may be interested. What this mod alone does is add a .44 Magnum revolver to your game. About the Weapon: Firstly, if you're unfamiliar with how most pistol weapon mods work in Skyrim, they generally use staves as the base. So this will function similar to how a staff would in game. (i.e it will use staff animations, have the staff icon in UI, etc.). If you want pistol animations for a more immersive experience, I highly recommend checking out the mod, Pistol Shooting Animations by gaju on the Nexus. This mod is built around vanilla animations, however, so you'll have to reposition the weapon yourself via NifSkope if you plan on using those animations, he has a guide on how to do so on that mod page. Another thing, this mod doesn't contain any scripts to enhance the weapon, so you may find it to be somewhat weak depending on what difficulty you play on, what level you are, your enemy's level, enemy type, etc. Pistol mods tend to be pretty weak without scripts, but I've given this weapon the highest base damage possible as well as bleed damage so hopefully you don't find it horrible to use. Unfortunately, I'm not too good with scripts and I don't have permissions to use anyone else's for this mod. But if anyone else wants to write scripts to be used with this mod, I'd be happy to implement them in a future update and of course give due credit. Anyway, to obtain the weapon you can craft it at any forge. It fires 6 shots before depleting. It can be refilled with soul gems like any staff type weapon or you can also craft ammo for it at a forge. You'll be given 6 bullets each time you craft ammo. Requirements: None Installation: If you're not using a mod manager, to install manually, just drop the contents of this file into your Skyrim\Data folder. Credits: xillus Ghosu Bethesda Programs Used: xEdit paint.net Blender NifSkope Audacity Original Mod Thank you to xillus for the original mod and Ghosu for allowing modders to freely use his assets Other Mods: -
Version 1.0.2
1,592 downloads
Skyrim GUNMOD Redux Part 1 - M1 Garand Introduction: Essentially, what this mod does is add an M1 Garand to your game. For those that may not know, an M1 Garand is a WWII era rifle originally manufactured by Springfield Armory. It chambers a .30-06 (7.62mm) round. This gun was originally introduced into Skyrim by a guy named xillus on MODDB alongside a handful of other guns. The original mod is unfinished and very buggy, so what this project aims to do is redo each weapon individually from scratch. Since the project as a whole is a WIP, for the time being, each weapon will be uploaded as it's own file. When every weapon is updated, refined, and working properly, they'll all be made into a single file. Each single file will still be left available for download as well, for those that may not want every weapon but instead just one or two. About the Weapon: The weapon can be crafted at any forge with 2 steel ingots and 3 firewood. The ammunition can be crafted with 1 fire salt and 1 steel ingot. Considering a real world M1 Garand features a clip that holds 8 rounds, each time you craft ammo you'll be given 8 rounds. When you equip the weapon you'll be able to fire it semi-auto thanks to J3X generously allowing users to freely use his assets. That said, his mod is not required for this mod to function properly, but I still highly recommend using it anyway and checking out his other mods, he does fantastic work. Requirements: This mod doesn't require anything other than the base game and the Dawnguard DLC. However, the weapon is optimized for use with Yurica's Musketeer Animations. So I highly recommend you consider using those alongside this or the weapon positioning may be off. Installation: To install manually, take the files included in this mod and drop them into your Skyrim\Data folder. I recommend using a mod manager, however. Sample Video: Credits: J3X Ghosu xillus Yurica Bethesda Programs Used: xEdit paint.net Blender NifSkope Audacity Original Mod Thank you again to J3X for the scripts, Ghosu for his models from Project Flintlock and his permissions for users to freely use his assets, xillus for the original mod, and Yurica for the animations. Other Mods: -
Version 1.0.1
1,192 downloads
Skyrim GUNMOD Redux Part 4 - AA-12 Introduction: This is the fourth weapon to be updated and enhanced in the Skyrim GUNMOD Redux Project. The project aims to individually rework each weapon added in xillus' GUNMOD. More information about the full project can be found here. About the Weapon: The Auto Assault-12, or AA-12 for short, is a fully-automatic combat shotgun. This is the first full-auto weapon I've added in this project mainly because they're obviously stupid OP in a game like Skyrim and this weapon is no exception. But if you were really worried about being too OP or unlorefriendly you probably wouldn't be reading this and considering this mod right now. Anyway, the weapon can be crafted with some steel and ebony ingots. The two ammo types (buckshot and slugs) can be crafted with steel ingots and fire salts, and you get 20 shells each time you craft. Buckshot does more damage but has a shorter range, slugs do less damage but are more effective at longer ranges. The weapon features custom firing sounds, equip/unequip sounds, bolt pull sounds, and shell eject sounds. Custom animations are also available but not required because they will override some of your current crossbow animations. I still highly recommend using them because they look great with crossbows and any of the weapons I've uploaded, not to mention all my weapon mods on this site are optimized for use with these animations, so if you don't use them the position of the weapon will most likely be off and you'll experience clipping. Requirements: Skyrim Dawnguard (Optional) Yurica's Musketeer Animations (This is all you need from that mod page, the full mod is not required) Installation: Use a mod manager or if you want to install manually just drop the files included in the download into your Skyrim\Data folder. Sample Video: Credits: J3X Ghosu xillus Yurica AnOldRetiredElephant Bethesda Programs Used: xEdit paint.net Blender NifSkope Audacity Original Mod Thanks again to J3X and Ghosu for generously allowing modders to use their assets, xillus for the original mod, Yurica for the animations, and AnOldRetiredElephant for the free to use custom sounds. Other Mods: -
[EN/FR] A God's Curse / Chapter 8 : Rebirth
Qalefir posted a blog entry in RDA's corner (stories and stuff)
This chapter doesn't say much, there is only set up here and there. So I had a little fun on this one (testing things...). I hope you enjoy anyway. Furthermore, I will have less time after this one until the end of the year (more work, projects...). So no new chapter in November and not sure about December. ------- Summary Previous chapter : Chapter 7 : Lost angel Next chapter : Chapter 9 : Flowers English version French version Bonus : The song mention is this one : -
Version 1.0.0
2,311 downloads
Adds a non-tagged quest to gather the ingredients for the creation of the gun of Eros in the secret area of the Lustbound Outpost. Requirements: - Sexbound - Lustbound - RHPS Sexbound Eros Bow Key Features: Adds a special weapon of Eros. This mod replaces the aphrodites pistol by the gal gun so the original gun as well as an Eros Gun are still spawnable by command (aphrodite gun only if you also have the aphrodite bow add-on) Modding Notes: The modder of the original mod was asked if they are fine with the upload of this mod. They did not voiced any objections. If the modder would subsequently wish for the mod to be removed, this will be done of course. -
Version 1.0.0
701 downloads
This mod adds a unique gun that changes human npc clothes and weapons to a weaker ABDL themed variant. This mod also adds in some adult baby furniture and clothes. Requirements: Caliente's Beautiful Bodies Enhancer -CBBE- - Slim body preset Sissy Suite Convertion Diaper Lovers' Fallout Remasterd Mk2 - direct download Future update plans: Custom baby ray gun model Recommended mods: Pitch Voice See You Sleep ABDL NPCs Baby bottle drinker Sissy Suite Conversion Anime Race Anime NPC replacer Anime NPC - Hair Hats and Glasses Patch Underware Scaling fix Crawl on all Fours sneak animation -
Version 1.3
3,862 downloads
This ia a mod for Enlit3d's Heroine Rescue Team (HRT) For how to get the game and how to use the mod see here : How to mod Enlit3d's HRT Have a look to all the other mods for HRT: Overview of mods for Heroine Rescue Team This Mods provides some "serious" Guns. For this Mod you need the game version 5.084 or higher. Available uids: - SXS_Gun - SXS_GunKO (knocks down any enemy but does no damage) If you just want to kill the enemies take the "SXS_Gun", if you want to concentrate on sex moves take the "SXS_GunKO" to knock down the enemy and rape them... For a fast and comfortable access to the items (no console and cheats needed) use the "Surver X Modding Mall" Mod: The Mall KO_Gun2.mp4 ... and have a look to my Skyrim mods: SurverX floppy settings Dancing Penis -
Version 1.0.0
629 downloads
This Mod will add NEW Paintings LoversLab Version: 2 Paintings 1. Jill Valentine - Classic Outfit (LoversLab) 2. Jill Valentine - Classic Outfit - Topless (LoversLab) 3. Jill Valentine - Nude (Nexus Mods Only) 4. Jill Valentine - Nude + Hairy (Nexus Mods Only) !!! Complete Version on Nexus Mods (4 Paintings) !!! Workshop Menu under Decorations>>Wall Decorations>>Paintings. Installation: Extract all included files into the Data folder !On PATREON you will also get access to HQ Photos (Jill Valentine) More Mods? Support Me on PATREON!-
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- jill mods
- jill valentine
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Baby Ray Gun View File This mod adds a unique gun that changes human npc clothes and weapons to a weaker ABDL themed variant. This mod also adds in some adult baby furniture and clothes. Requirements: Caliente's Beautiful Bodies Enhancer -CBBE- - Slim body preset Sissy Suite Convertion Diaper Lovers' Fallout Remasterd Mk2 - direct download Future update plans: Custom baby ray gun model Recommended mods: Baby bottle drinker Anime Race Anime NPC replacer Anime NPC - Hair, Glasses and Hats Patch Submitter Dare_Devil Submitted 02/26/2020 Category Armor & Clothing Requires CBBE, Sissy Suite, Diaper_Lovers'_Fallout_Remastered_Mk2
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Skyrim GUNMOD Redux Part 3 - SPAS-12 View File Skyrim GUNMOD Redux Part 3 - SPAS-12 Introduction: This is the third addition to the ongoing Skyrim GUNMOD Redux Project. The project that aims to rework each weapon from xillus' GUNMOD. This time the SPAS-12 combat shotgun has been redone. You can read more about the project as a whole, here. About the Weapon: To obtain the SPAS-12 you can craft it with some steel and ebony ingots. As of right now, you can craft two ammo types to be used with the weapon, buckshot and slug rounds, each made with fire salts and steel ingots. Every time you craft either ammo type you'll be given 8 shells. Buckshot does more damage but has a much shorter range while slugs do less damage but can be fired at longer distances. Slugs have the same maximum effective range as crossbow bolts while buckshot becomes less effective at half that range. The weapon has custom fire, pump, equip/unequip, and fail sounds however there is a slight visual bug when equipping and unequipping. See sample video for more details. The weapon also uses J3X's Auto Crossbow scripts so when you equip it you'll be able to fire it semi-auto. While that mod isn't required, it is recommended. Requirements: This mod doesn't require anything other than the base game and the Dawnguard DLC. However, the weapon is made to be used with Yurica's Musketeer Animations. I highly recommend using those alongside this or the positioning of the weapon may be off so you may experience visual bugs like clipping. Installation: If you're not using a mod manager and want to install manually, just drop the files included in this download into your Skyrim\Data folder. Sample video: VIDEO NOW AVAILABLE BELOW Credits: J3X Ghosu xillus Yurica Bethesda Programs Used: xEdit paint.net Blender NifSkope Audacity Original Mod Thank you again to J3X and Ghosu for generously allowing modders to freely use assets from their mods, xillus for the original mod, and Yurica for the custom animations. Other Mods: Submitter TWK971 Submitted 12/05/2019 Category Weapons & Spells Requires Dawnguard, (Optional) Musketeer Animations Special Edition Compatible Yes
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Skyrim GUNMOD Redux Part 1 - M1 Garand View File Skyrim GUNMOD Redux Part 1 - M1 Garand Introduction: Essentially, what this mod does is add an M1 Garand to your game. For those that may not know, an M1 Garand is a WWII era rifle originally manufactured by Springfield Armory. It chambers a .30-06 (7.62mm) round. This gun was originally introduced into Skyrim by a guy named xillus on MODDB alongside a handful of other guns. The original mod is unfinished and very buggy, so what this project aims to do is redo each weapon individually from scratch. Since the project as a whole is a WIP, for the time being, each weapon will be uploaded as it's own file. When every weapon is updated, refined, and working properly, they'll all be made into a single file. Each single file will still be left available for download as well, for those that may not want every weapon but instead just one or two. About the Weapon: The weapon can be crafted at any forge with 2 steel ingots and 3 firewood. The ammunition can be crafted with 1 fire salt and 1 steel ingot. Considering a real world M1 Garand features a clip that holds 8 rounds, each time you craft ammo you'll be given 8 rounds. When you equip the weapon you'll be able to fire it semi-auto thanks to J3X generously allowing users to freely use his assets. That said, his mod is not required for this mod to function properly, but I still highly recommend using it anyway and checking out his other mods, he does fantastic work. Requirements: This mod doesn't require anything other than the base game and the Dawnguard DLC. However, the weapon is optimized for use with Yurica's Musketeer Animations. So I highly recommend you consider using those alongside this or the weapon positioning may be off. Installation: To install manually, take the files included in this mod and drop them into your Skyrim\Data folder. I recommend using a mod manager, however. Sample Video: Credits: J3X Ghosu xillus Yurica Bethesda Programs Used: xEdit paint.net Blender NifSkope Audacity Original Mod Thank you again to J3X for the scripts, Ghosu for his models from Project Flintlock and his permissions for users to freely use his assets, xillus for the original mod, and Yurica for the animations. Other Mods: Submitter TWK971 Submitted 11/14/2019 Category Weapons & Spells Requires Dawnguard, (Optional) Musketeer Animations Special Edition Compatible Yes
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Skyrim GUNMOD Redux Part 2 - .44 Magnum View File Skyrim GUNMOD Redux Part 2 - .44 Magnum Introduction: This is the second installment of the Skyrim GUNMOD Redux Project. The first part, the M1 Garand, can be found here. More information regarding the project as a whole can be found on that page for those that may be interested. What this mod alone does is add a .44 Magnum revolver to your game. About the Weapon: Firstly, if you're unfamiliar with how most pistol weapon mods work in Skyrim, they generally use staves as the base. So this will function similar to how a staff would in game. (i.e it will use staff animations, have the staff icon in UI, etc.). If you want pistol animations for a more immersive experience, I highly recommend checking out the mod, Pistol Shooting Animations by gaju on the Nexus. This mod is built around vanilla animations, however, so you'll have to reposition the weapon yourself via NifSkope if you plan on using those animations, he has a guide on how to do so on that mod page. Another thing, this mod doesn't contain any scripts to enhance the weapon, so you may find it to be somewhat weak depending on what difficulty you play on, what level you are, your enemy's level, enemy type, etc. Pistol mods tend to be pretty weak without scripts, but I've given this weapon the highest base damage possible as well as bleed damage so hopefully you don't find it horrible to use. Unfortunately, I'm not too good with scripts and I don't have permissions to use anyone else's for this mod. But if anyone else wants to write scripts to be used with this mod, I'd be happy to implement them in a future update and of course give due credit. Anyway, to obtain the weapon you can craft it at any forge. It fires 6 shots before depleting. It can be refilled with soul gems like any staff type weapon or you can also craft ammo for it at a forge. You'll be given 6 bullets each time you craft ammo. Requirements: None Installation: If you're not using a mod manager, to install manually, just drop the contents of this file into your Skyrim\Data folder. Credits: xillus Ghosu Bethesda Programs Used: xEdit paint.net Blender NifSkope Audacity Original Mod Thank you to xillus for the original mod and Ghosu for allowing modders to freely use his assets Other Mods: Submitter TWK971 Submitted 11/21/2019 Category Weapons & Spells Requires None Special Edition Compatible Yes