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[SSE] PRJ Furniture Pack - A DM3 Furniture Pack View File Description ---------------------------------------------------------------------------------------------- Tired of the same boring tables and ornaments in your home? Downloaded more followers than you know what to do with them? Sick of NPCs knocking all your cool shit as they sandbox in your latest house mod? Why not solve all your issues and redecorate with the PRJ Furniture Pack! This is a furniture pack for Darkconsole's Display Model 3 mod. Though currently in beta, DM3 is perfectly usable as it is. This mod takes all the kinky poses and furniture added by PredatorRJ's Predator Pose Pack and repackages them as DM3 furniture. Requirements ---------------------------------------------------------------------------------------------- [SSE] Display Model 3: Beta 7 or newer (Remember to follow all the requirements, will 100% not work with I'll Take That Display Model) FNIS (As always remember to always rerun when adding or removing mods which add animations) (Note Predator Pose Pack is not required, all required assets are already packaged. Having both will not cause issues anyway) Recommended ---------------------------------------------------------------------------------------------- NiOverride Pose Adjustments + Objects SE 0.96 (Personally was a huge game changer. Some furniture addons like the oral dildos do not line up with every character. Use this to adjust character heads, etc.) F.E.P or any other mod that let's you control character facial expressions (Some poses involve phallic movements which would look weird clipping into your character's closed jaw) Simple Mod Item Spawner or you favourite item adding mod (Furniture is not obtainable from the forge like base DM3 furniture) Literally any BDSM accessories or clothes. Have you seen the furniture? (share pics pls) Do not use edited skeletons which adjust bone positions to reduce clipping. Feel free to if you do not mind some misalignment. Bugs/known issues ---------------------------------------------------------------------------------------------- - Though stable remember DM3 is still in beta, some issues may arise. Do not use it or this furniture pack on any save you are 100% unwilling to potentially lose. Backup regularly. - Some furniture will clip when used characters with absurdly thicc bodies. I've tried to adjust some furniture meshes to reduce clipping (used a BHUNP body as reference) - The Furniture does not have a recipe like the base DM3 ones. Spawn them into your inventory with Simple Mod Item Spawner or you favourite item adding mod - Do not drop the furniture from you inventory, they have no GND mesh so they will float in mid-air and be uninteractable - Some animated objects used in this mod's furniture are slightly misaligned compared to the original animation you just play with the sae command. Really not sure why this happens. Really only noticeable for the oral dildo or stationary bike animated objects. Use the NiOverride skeleton to adjust your character - Dildos on the stationary bike may not line up properly or desync over time. I am not an expert in animations or animated objects so I can't really help - All the furniture collision meshes do not match the furniture. Was too lazy to learn how so just reused the box collision shape in the DM3 rocking horse - All the furniture "ghosts" are not low poly variants as Darkconsole recommends. Also was too lazy. Should not cause issues unless your PC is getting very taxed, some of the furniture meshes found in this pack are decently large files - Nothing in this mod will open your character's mouth when posing on oral related furniture. Go use F.E.P or anything similar Available furniture (as of Predator Poser Pack 0.0.6) ---------------------------------------------------------------------------------------------- Unadopted furniture not included (as of Predator Poser Pack 0.0.6) ---------------------------------------------------------------------------------------------- Future Plans ---------------------------------------------------------------------------------------------- - Add gold frame poses, idk its tedious but not difficult to add. Unlikely unless asked. - Other future kinky poses and/or furniture PredatorRJ adds to his pack - maybe add an item that opens your character mouth when using the silver table, DM3 has a system which will auto equip items so could make a modified ZAZ gag or something - Add proper collision and "ghosts" for the furniture. Don't count on it though they don't really bother me personally - Am looking at making other DM3 furniture packs using other posers. Hit me up with recommendations and I'll try when available ? Credits ---------------------------------------------------------------------------------------------- Darkconsole for making Display Model 3 and assisting me with some issues I had with it. Seriously y'all need to try out DM3, it really spruces up the hundredth breezehome mod. PredatorRJ for making Predator Poser Pack and being my current favourite kinky skyrim modder. Shoutout to his Patreon where he posts lots of BHUNP outfits. No pressure but I'm always happy to add more kinky furniture you may add to your pack in the future ? Lord and saviour todd for skyrim I guess? IDK it's nice when it does actually just work. Permissions ---------------------------------------------------------------------------------------------- I mean honestly I just edited existing assets in a framework I did not make. If you want to edit this furniture pack and I do not respond after 1 month, go ask the original asset owners for their "blessing" and feel free. Also... Do not reupload on any other site or source without permission. Submitter ajelloacc Submitted 03/22/2022 Category Adult Mods Requires Display Model 3 Beta 7+, FNIS Regular Edition Compatible No
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(AAF) Bad End Animation Pack View File AAF Bad End Animation Pack v01.05 (1.03 also available for download) Credits: Shadeanimator, for the indispensible FO4 animation tutorials. Dagoba King, for all his amazing work on AAF. EgoBallistic, for a lot of beta testing, troubleshooting, and work on the AAF XML files. SAC, for the gallows meshes and textures Zaz, whose fluid nifs and textures I have included. Updates: 1.05 - fixed broken AAF files 1.04 - added still poses for modders to use 1.03 - stable release (still available for download) 1.02 - added textures for Zaz fluids Summary: This is a pack of furniture based 'bad end' animations. Each of the following furnitures has an animation series that goes with it: Gallows Impaling Pole Strangling (Garrote) Pole Reclamation Chair (electrocution) Machine themed Chair (electrocution) The animations should work with either male or female actors, though there may be some oddities with male actors (clipping, things may not be in the right places, etc). For each furniture, the AAF files have individual animation stages, or a sequential animation that plays a series of stages in a particular order. Note that, by itself, this mod doesn't do much (since you can only trigger the animations when you're near the furnitures). You'll need to find other mods that incorporate the content in an immersive way (or you could go to aaBadEndTestCell, which is a room that I used for development testing). Requirements: This pack requires AAF and Fallout 4 (surprise!). If you want sound, it requires my NSFW pack. https://www.loverslab.com/files/file/7748-nsfw-sound-pack/ Permissions: You are free to use any of the animations and files in this pack, with the following conditions: - Do not post them to sites outside of LL without asking me. Basically, don't be that person who puts this up on Nexus or Bethesda.net... - You cannot charge for mods that contain these animations. If you have an optional payment, that's fine, as long as users who don't pay get the same functionality Install directions: Copy the files into your /data/ folder. To uninstall, delete the files you copied. At present, the animation pack contains no scripts or anything else that should cause problems when added to or removed from an existing game. The pack includes some of Zaz' fluids, so if you are asked to overwrite those files, don't (it shouldn't cause any problems if you do - the files should be identical, but if at some point in the future Zaz release's an even better version, you shouldn't replace it with what's in this pack) Future Plans, Notes: None really. I may add more ends if I get ideas. If bugs come up, I'll try to get around to fixing them. If someone wants to mod this so you can build the furnitures in the workshop, go for it - you can either release that as a separate esp that depends on this one, or send me back an edited copy and I'll credit you. Just please don't release a fork of this mod without asking. I've left 'armor' versions of the meshes in the esp. There were some bugs associated with using them, and I'm expecting other modders to use the meshes that have been set up as furniture. There shouldn't be any dirty or off-topic edits in the esp, but I did change the sound output model for Mono1500 to include vibration. If that bothers you, it's easy to load the esp up in FO4edit and delete that change. If that bothers a lot of people, I can release a fork without it. Submitter Gray User Submitted 01/26/2019 Category Framework & Resources Requires AAF, NSFW Sound Pack
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[SSE] RZAA Furniture Pack - A DM3 Furniture Pack View File Description ---------------------------------------------------------------------------------------------- Can't stand the sight of a strong Nord women with a perfect 6 pack? Sick of running out of stamina when trying to evade the eleventh dragon? Got weak pelvic muscles resulting in a less than stellar sexlab life? Why not do kegel exercises with the RZAA Furniture Pack! (Yeah a bit of a stretch but I'm going to pretend the exercise theme fits perfectly with this furniture pack) This is a furniture pack for Darkconsole's Display Model 3 mod. Though currently in beta, DM3 is perfectly usable as it is. This mod takes all the poses and furniture added by Rohzima's Aetherial Animations 2.25 and RZAZZ 0.6, repackages them as DM3 furniture. Requirements ---------------------------------------------------------------------------------------------- [SSE] Display Model 3: Beta 7 or newer (Remember to follow all the requirements, will 100% not work with I'll Take That Display Model) FNIS (As always remember to always rerun when adding or removing mods which add animations) (Note RohZima's Aetherial Animations 2.25 and RZAZZ 0.6 are not required, all required assets are already packaged. Having both should not cause issues anyway) Recommended ---------------------------------------------------------------------------------------------- NiOverride Pose Adjustments + Objects SE 0.96 (Personal favourite mod. Use this to adjust character heads, etc. for picture perfect character alignment) Simple Mod Item Spawner or you favourite item adding mod (Furniture is not obtainable from the forge like base DM3 furniture) Good work out clothes or accessories. I don't know why I interpreted the furniture as gym equipment but whatever. Do not use edited skeletons which adjust bone positions to reduce clipping. Feel free to if you do not mind some misalignment. Bugs/known issues ---------------------------------------------------------------------------------------------- - Though stable remember DM3 is still in beta, some issues may arise. Do not use it or this furniture pack on any save you are 100% unwilling to potentially lose. Backup regularly. - Some furniture will clip when used on characters with absurdly thicc bodies. - Some of the dildos of the furniture may clip in your character's body. I may look into an optional dildo replacer but no promises that I have the talent to pull it off - The Furniture does not have a recipe like the base DM3 ones. Spawn them into your inventory with Simple Mod Item Spawner or you favourite item adding mod - Do not drop the furniture from you inventory, they have no GND mesh so they will float in mid-air and be uninteractable - All the furniture collision meshes do not match the furniture. Was too lazy to learn how so just reused various collision meshes from DM3 - All the furniture "ghosts" are not low poly variants as Darkconsole recommends. Also was too lazy to implement and likely never will. Available furniture ---------------------------------------------------------------------------------------------- Future Plans ---------------------------------------------------------------------------------------------- - I may create an optional dildo replacer file that clips less but really no promises on this. - Am looking at making other DM3 furniture packs using other posers. Hit me up with recommendations and I'll try when available ? - Follow my blog to see furniture packs I'm working on and other possibly interesting tidbits: Credits ---------------------------------------------------------------------------------------------- Darkconsole for making Display Model 3 and assisting me with some issues I had with it. Seriously y'all need to try out DM3, it really spruces up the hundredth breezehome mod. Rohzima for letting me use his amazing animations. Check out his Patreon where he posts cool animations for skyrim and DAZ. Lord and saviour todd for skyrim I guess? IDK it's nice when it does actually just work. Permissions ---------------------------------------------------------------------------------------------- I mean honestly I just edited existing assets in a framework I did not make. If you want to edit this furniture pack and I do not respond after 1 month, go ask the original asset owners for their "blessing" and feel free. Also... Do not reupload on any other site or source without permission. Submitter ajelloacc Submitted 04/09/2022 Category Adult Mods Requires Display Model 3 Beta 7+, FNIS Regular Edition Compatible No
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CRX - workshop crosses View File About This File CRXXX - New and redesigned version of CRX mod. This mod adds crosses and other restraining workshop furniture. All items are under Furniture->CRXXX workshop menu. Important Mod is in the BETA version. Always save the game before using any furniture from this mod. Save very often and keep many previous saves as unexpected errors breaking the game may happen occasionally! What's new in version 2.1 BETA Player can use any CRXXX furniture as guard or slave New furniture - Rack - in 2 different versions with 2 different poses added Fixed issue with pose markers nor appearing in workshop mode Wounds overlays fixed/added for Male characters What's new in version 2.0 BETA Furniture mechanics have been completely redesigned and rewritten to avoid issues from the previous versions. Furniture use animation events instead of timers to update animations and state. All animations have been re-done to be more realistic, lot of new poses/animations added. Dead actors remain on the furniture until removed by the player. New furniture - Slave Post added - I recommend trying it! Blood decals applied via overlays which eliminates issues with previous mechanics. Lot of useful options added to the furniture: "release actor" ensures actor is unassigned from the furniture correctly - I recommend always using it to release the actor! "move to furniture" moves actor right to the furniture. Additional information Mod is in the BETA version so there are still a lot of things to add. All new furniture names are prefixed with [CRXXX] Furniture from CRX 1 were left for the compatibility and can be found under CRX 1.0 (OLD) workshop menu entry. Player can't use any CRXXX furniture in BEAT version. Player can use any CRXXX furniture as guard or slave Crosses from CRX 1 can be updated to CRXXX via configuration menu option. CRXXX crosses don't have poses with ropes in BETA version. Actor assigned to CRXXX furniture stands idle until pose is selected via configuration menu. Dependencies Mod is integrated with MCM and F4SE however these are not mandatory. If not installed mod won't use some features and can't be configured. Installation Vortex: Drag and drop RAR Archive to downloads area and install. Manual: Extract and copy content of RAR Archive into Fallout 4 Data folder. Uninstallation Before uninstalling mod CRX workshop menu must be removed: Open MCM and go to CRX configuration Select "Remove workshop menu entry" option from Mod Management section Optionally remove any CRX furniture placed, however it is not required Save game and quit Uninstall mod manually or using mod manager Continue game from previous save Upgrading from previous versions Uninstall previous version and remove all the files before installing version 2.0 Permissions Modifying this mod in any way without my permission is prohibited. Redistribution of this mod or making any patches for this mod without permission is prohibited. If you want to make a patch for this mod or use it in your own mod please ask me for permission first. Credits Big thanks to kadsend for creating wound overlays for Male characters! Different mods changing characters appearance have been used to create screenshots. Thanks to the authors for their work! Submitter Oakern Submitted 11/21/2016 Category Other Requires
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PetProject SE View File This mod aims to immersively expand the vanilla Skyrim marriage with some bdsm themes, where the player is the submissive pet. In practice this means the chosen spouse wanting to lock the player in a chastity belt, and placing other demands on the player as time progresses. There are random events/scenes that will happen when journeying around the world and playing the game otherwise normally. Generally, I'd recommend choosing a spouse that is also a follower, as most events happen outside the player home and will require the spouse present. The mod supports both female and male spouses, but only female player character. It is also recommended to disable the animation filter in Zaz Animation pack, and let DD handle that. Old LE version here. Recommended playstyle This is intended to be immersive and to follow somewhat realistic constraints, so for example, a lunch event can only happen during lunch time. So in general to get most out of it during normal gameplay I'd recommend having some other mod to require sleep regularly, and also avoiding fast travel. As these will force more visits to inns & player homes to sleep for example, and are a common location for events. How to start Marry the NPC you want, and they should come talk to you within a day when in a player owned house. Player owned here does mean player owned, not the house the NPC might already own. Before starting, have a look at the mod MCM menu to configure the available limits to your liking, as these will be locked once you start as a pet. Events The events can be triggered in a few different ways, with each having its own probability setting in the MCM. When set to 0%, no events will start on that trigger. If multiple events can be started on the same trigger, they also have a configurable weight setting in MCM that will then be used to determine which event to start. For example if events A & B can start, with A at weight 10 and B at weight 20, the event B is twice as likely to be started than event A. This is a list of the events currently in the mod, and when they can trigger. All events currently require your spouse to be nearby as well. There might be some event specific criteria as well that are not listed here, but this should give a general idea where they can trigger. Conflicts Since the mod is focused on long-term chastity, it'll conflict with other mods doing the same thing, or just any mod if they equip the player with chastity belts. Also, any mod modifying the vanilla marriage can conflict as well. Known conflicting mods: Troubles of Heroine Recommended companion mods These are some that I use myself, but the general idea here is just to have some more NPCs around the world, especially cities to use as audience or participants in the random events. Improved roads Populated lands roads paths A mod replacing some guards with female NPCs A needs mod for sleep A mod limiting or blocking fast travel Combine the previous with improved carriages. e.g. Carriage and ferry travel overhaul Requirements Skyrim AE SexLab Zaz Animation pack 8+ Devious Devices 5.1 SexLab Aroused Permissions No uploading anywhere outside loverslab Patches are fine Always link to the original mod & credit Preferably ask me first Credits & Thanks Kimy, Min, Zadil,& everyone else for Devious Devices & associated mods naaitsab for contributing some item styles Changelog Submitter Srende Submitted 09/10/2022 Category Quests Requires SexLab, Zaz animation pack 8, Devious Devices 5.1, SexLab Aroused Regular Edition Compatible No
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Naked Defeat LE View File A fast and immersive Defeat Mod (NPC defeats Player centered) focussing on continuation and immersion. Full Customization Options from "kinky gameplay interuptions" to "fucked and bound nonstop" PATREON: Please consider supporting me if you like my mods. While in the past I thought I can literally make this full time, the end of the corona lockdowns tought me otherwise. If you become a patreon you support my work and guarantee I can continue development of this. (current workload - 2024 - roughly 2-4 hours a day). Patreon features already implemented (and also constantly beeing worked at): - Outcame: "Wake up at an Inn" - better follower handling The next new feature will get a vote soon on my patreon ❤️ https://www.patreon.com/nymra ❤️ Future Plans: - local slavery (somewhere between Peril and SD+) with mini games and actual slave stuff to do. - fucked to death outcome & executions (with Pamas Deadly furnitures, FunnyBiz Death animations and my own stuff) - post death scenarios that bring you into short afterlife quests where you have to escape from and get back to life - voiced comments - interaction with the aggressors via a new "Interaction hotkey" (insult them, plead for mercy or tease them) - elaborate equipment and outfit save and load system to make beeing stripped naked more fun without beeing totally unable to play the game - and many more... For Special Edition (SE) Users: The mod has now a dedicated Special Edition Download (internal LL link) to have its own Support Section and better overview for me and for users. | ----Installation --- | - Install as any other mod. - Mod Organizer 2 HIGHLY recommended. Everything else is crap IMO - Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places) - Activate Mod in MCM / System / Mod Enabled [x] - save & reload your game - Install EXTRA downloads as you please (they are independent of the mod version) --> 2k or 4k versions of textures (1k versions are included) --> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed --> DDe Outfits if you want DD support via DDequip mod --> Golden Showers Mini SLAL if you like ... golden showers ^^ | ---- Updating --- | I try to make Naked Defeat new versions as update friendly as possible. That means that they should not require a new game AND not require a clean save either. If a new game or clean save is required I will give that info in big red lines in the changelog. Updating from Full Version to new Full Version: - remove all patches and old version - install new version - load your savegame - go into Naked Defeat MCM / System ---> untick: Mod Enabled [ ] - save and reload - enable the mod: System: Mod Enabled [x] - save and reload - get fucked FNIS: I usually give a hint in the changelog if running FNIS is required or not. Updating with Patches: Patches require a previous full version usually (they will not work on their own) - just overwrite the matching full version with the patch - remove older patches (if not told otherwise in the changelog) Not recommended: It is usually NOT required to make a clean save for any update (full or patch) It is also NOT necessary to: uninstall mod in Mod Organizer, load game, save, exit, install new version. Why Patches? Because that allows me to release updates faster. Full versions just take more time. | ---- Uninstalling --- | For LE: disable Mod in MCM/System. Save & Reload & Save. Uninstall in your Mod Manager. Reload -> play Can Clean Script but afaik it should not be necessary. For SE/AE: DO NOT REMOVE THE ESP! This mod uses Form 43. Removing it from a save can lead to corrupted Saves. I recommend testing Naked Defeat on a new game or a copied profile. OR just untick the mod in the MCM, save & reload. Naked Defeat will do NOTHING then but reserve an ESP slot. On SE/AE you should have plenty | ---- Hard Requirements --- | Sexlab Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment) Sexlab Aroused (any version will do, including SLAX) Dragonborn DLC Dawnguard DLC | ---- Soft Requirements --- | Crosshair-Reference Script Hang Fix --------- highly recommended for SE users. For LE users try MCM / System / LagFix [x] Simple Slavery --------- for Simple Slavery outcome of Defeat obviously Devious Devices Equip --------- required for "Captivity DDe Chance" to equip Devious Devices My DDe Custom Outfits from the Download Section The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads) For whip marks and slow fading out of the same: Slave Tattoos Rape Tattoos Fade Tattoos Rape Tattoos Tweak by Monoman My Rape Hands from the Download Section My Whipmarks from the Download Section Important note for Rapehands (and possibly also WhipMarks? to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded) If they are excluded (and only then), change it to (Unassigned) instead. | ---- Recommended Mods & Guides ---- | Spank that Ass --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho ZAP - No Collision Furnitures --------- really improves the furniture experience by alot, can't recommend it enough ZAP - Faster in and out of furnitures --------- really improves the furniture experience by alot, can't recommend it enough Incompatible Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho) Sexlab Submit - does the same thing Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!) Peril - does the same thing Dragonborn in Distress - does the same thing Possible fixes for compatibiltiy: - tick "Remove Player Essential Flag" in MCM - Set "Defeat Chance (Bleedout) to 0% in MCM Customize your Combat Options in MCM. Now Naked Defeat can only start via critical hits or surrender. On Bleedout other mods can trigger. If possible, disable other mods that trigger on Hits (Estrus Spider and Chaurus Spit attacks for example) since they can lead to double starts and broken animations. Problematic Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. Problematic MCM Settings (should be no more issue in NADE 3.2 and later) Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences) Guides worth looking at Conglomerate 01 - by donttouchmethere -> how to install your stuff Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff Conglomerate 03 - by donttouchmethere -> how to merge your stuff Skyrim LE Stability Guide - by mrsrt -> how to not blow your stuff up | ---- Walkthrough ---- | This is meant to give you an overview of the mod content and primary features. Chapter 1: 3 Ways (?) to Defeat 1. Bleedout Defeat: Triggers on 0 HP. You can set in "MCM > Naked Defeat > Defeat > Kill Player on Bleedout to basically disable this (but well,... you will die instead (and be forced to reload). 2. Critical Defeat: This can be set in MCM > Naked Defeat > Extras > Combat Strip Basically it adds a chance to every hit you receive to knock you down and start the Defeat Scenario, no matter how much HP you have left. 3. Surrender: This stops combat and makes you willingly start the Defeat Scenario via Hotkey ("K"). Chapter 2: Defeat Rape This is a classical rape scenario. Your PC and Followers will be raped 1-3 times by humans and creatures with all available anims (support for 2P, 3P, 4P and 5P for all races). There are also scenarios which can trigger which change the course of the Defeat Rape to center around a certain topic like a piece of bondage (yoke, cuffs) or some special action (rodeo -> PC is whipped while playing cowgirl and standing animations). Chapter 3: Aftermath After the rape alot of things can happen, based on your settings. Most will lead to other mods (Slavery Chance ->SD+ or SS++), to a nearby Inn (Rescue Chance), leave you robbed of your possesions (with a chance to get them back from your captor). Or they will simply let you go, soaked in cum and broken. But the central part of Naked Defeat is the Local Captivity Event that will add another outcome after the rape which is currently unique among loverslab: Chapter 4: Escape Game ? This is basically an Aftermath, but a special one so I call it chapter 4. For the Escape game your PC is tied to a ZAP furnture or with a chain (based on the scenario types from the Defeat Rape). There is a chance to be whipped into submission (just because they like to see you struggle) and then you get the chance to escape. All you have to do for this is pressing the escape hotkey (space by default) to start the "struggle mini game". This has some random outcomes based on your difficulty settings (escape chance) and on the punishment types you want (see MCM -> Library) It can lead to more whipping, to another round of Rape, equipping of devices, a unique fucking belt and I will continously add more punishments too. There is a random difficulty to the escape game. I recommend setting the base difficulty to as low as 1%. If your captors not suck you can raise this chance up to 15-20%. In addition to that, each time you struggle it becomes easier to escape, so when you struggled 5 times in painfully tight restraints you have a 6% chance to escape on the next try. If you break free, your captors will turn aggressive again and try to chase you, so be quick to run away. Hint: when you broke loose you can wait "in furniture" pretending to still be bound. Your captors will not see that and you can wait for a good moment to make your escape. | ---- Hotkeys and Shortcuts ---- | This is the main hotkey of Naked Defeat and offers different functionality based on the situation, queststage and other things. I want to keep the number of required hotkeys as low as possible, hence this "workaround". K is the Action Key by default and if you change it, ofc the shortcuts here are also meant to be the changed key.... While Defeated (always, no matter if bound, fucked, whipped etc.) Abort everything (CHEAT) -------> CTRL + ALT + K Should abort all SexScenes and the Defeat Scenario and set the player free. Careful, enemies might become hostile immediatly. This is a cheat meant for debugging or unwanted situations. While Defeated & told to "Find a good spot" Stop Crawling -------> K This is meant to allow the player to find a good place for the scene to start. Other Defeat mods usually just start where the player was defeated or where the attackers stand. That leads to bad clipping with the floor or even floating animations, half buried in furniture etc. Keep in mind that your followers need room too, they will always be placed roughly 2 metres in front and left and right of the player at 45°. CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY Spawn flat ground -------> Shift+K Sometimes the ground nearby is just ugly or steep or whatnot. With this you can spawn generic grey flat ground for the sexscenes to look better. Works only for a short period of time after "Prepare for your fate" message. While Defeated & captured (in furniture/yoke/cuffs etc.) "Try to wiggle free" Remove Punishment Gear -------> K Removes all gear equiped for fun. Gags, Fuckbelts, Ropes, blindfolds. Meant for debugging or when ppl do not like this. Wiggle Free -------> SPACE DONT SPAM. does not help... This will also restore the furniture animation if your character broke it somehow. Starts the small "wiggle free" game. When you press space your PC will try to wiggle free. This can lead to certain scenarios and punishments. Each time you wiggle, the chance to break free is increased by some %. Worst case (bound tight) you have a 1% escape chance and each time you wiggle increases it by 1%. Just press SPACE again when you read "Your bindings are still too tight" or when your punishment or break is over... Accept slavery -------> SHIFT + K You give up on escaping and accept your fate. Starts the Simple Slavery Auction. Meant for Roleplay and also for hopeless situations, where your enemies are too strong and always down you when you try to escape. Break Free (CHEAT) -------> ALT + K Stops the capture scenario and releases the player. If you get bored or stuff breaks or is broken. After Defeat & when escaping "Crawl away now cunt" Stop Crawling/Stand up -------> K Releases the PC, enables Controls but also turns enemies hostile again. Use this when you think you are far enough away and save... CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY While FREE Change Hairstyle -------> K Changes the saved hairstyle to another one at random. Also has some debugging hidden inside, so if you think something from Naked Defeat did not "clean up" correctly, try this hotkey. Wash yourself -------> SHIFT+K Starts a set of washing animations and sends a ModEvent to Bathing in Skyrim to clean the PC. Does not require water (its for roleplaying). Wash regularly or Naked Defeat will punish you for it! Teleportation Ritual (enable Fast Travel) -------> ALT+K When you ticked "Naked Travel" in the MCM Extras, you can use this shortcut to start the "Teleportation Scenario". Expect Mishaps... also try to be in a nice open and flat area... Public Punishment ON/OFF (CHEAT) -------> CTRL+ALT+K Fast Enable/Disable of Public Punishment Feature. Sometimes necessary for Quests or debugging. While in Combat Surrender -------> K You surrender to your enemies. Your followers too. Recommended for Roleplay or playtesting. Will get more features in the future. | ---- FAQ ---- | My Screen gets all blurry! This is intentional and meant as a fade between scenes and to cover up ugly gaps like from sexlab etc. The blur is meant for ENB users. Will add a blackfade too later. MCM/System/Disable Blur [x] if you dont like it. If the blur does not go away, press CTRL+ALT+K and report to the support thread. I get CTD from X or Y Most likely not from this mod. Check your installation. CTD is usually caused by bad meshes or heavy scriptload from too many mods. If you come to the support thread, please upload a papyrus.log too... I will at least TRY to help. Sex does not start Try to increase search radius (I recommend 5000 min.) See if you disabled something somewhere. See if you have suitable SLAL packs installed. When reporting to support, upload papyrus log please. My PC is invulnerable open console, type TGM My PC is invulnerable open console, type TGM Integration into Acheron Framework? I will not rewrite Naked Defeat for that, but I will still try to work with Scrab to make this happen... SL Defeat/Babo Defeat/Bane Defeat See "Recommended Mods & Guides" further above. SD+ Integration? Already there. Check the MCM "Aftermath" Options. No further integration will happen. Ever. Corrupted Save? See "Uninstalling" further above. Corrupted Save? See "Uninstalling" The scenario does not progress! - See "Hotkeys & Shortcuts" - See "Recommended Mods" - try ticking "LagFix" in MCM System (before Naked Defeat starts!) - Try open the console for some seconds My follower... yeah, there are bugs... I m working on followers again soon. My quest items have been robbed! Working on it. no promises My XYZ item has been robbed! Try setting it to "do not remove" in Sexlab MCM "Strip Options". If that does not work, report to support thread. Mod XYZ starts when I am defeated Nothing I can do Just remove the mod in question. I could make patches, but new mod versions of the said mod would require me to update my patches too. Furniture does not show up Wrong Version of ZAZ animation pack (you should use ZAP 8+) Compatible with ZAP 9.X? Should... check if Zap 9 says its backwards compatible or ask in the support thread. Feel free to report your findings, I had no time to work with Zap 9 yet... | ---- Debugging / Repairing Stuff ---- | Special Thanks to - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on - donttouchmethere for naked testing and feedback - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time - Hawk for refining and improving my code (sad to see you go) - tenri for helping with my annoying coding questions - Nazzzgul666 for testing and feedback - GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses) - the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.) - zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations - BakaFactory for his Animations and for allowing me to use them - Proxy for ther animations and for allowing me to use them Old Changelogs Submitter Nymra Submitted 09/18/2020 Category Combat Sex Requires Zap Animation Pack 8+, Sexlab, Sexlab Aroused, Dawnguard DLC, Dragonborn DLC Special Edition Compatible No
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[AAF] Bound In Public (8/31/2023) View File Bound In Public v1.3.2 Intro This mod provides a repeatable "Bound in Public" quest where the player gets stripped, teleported to a random exterior location, and tied up to various furnitures (e.g. Torture Devices) that the player needs to try to escape from. Escaping from it is not easy, however, and the player will end up getting fucked probably a lot, by different kinds of NPCs that the mod spawns over time. The mod only provides the quest, and doesn't provide the means to trigger the quest (other than a "starter" button in the MCM debug menu, mainly for trying it out). It's intended to be called by other mods for serving post assault outcome (e.g. from AAF Violate) or consequences (e.g. from AAF Sexual Harassment) to players that.. uh.. deserve some "punishment". The mod's dialogue is aimed at female players, and all spawned NPCs are male. All functionalities (other than being called in female terms in dialogues) should still work for male players however. The dialogue contains a lot of player degradation. Main Features Overview Once a player gets locked in to a furniture (thus starting the "Bound in Public" quest), the player has about 30 seconds (variable) to try to struggle out of it. If the player fails to struggle out, then a "scenario" will trigger, where some random NPC will spawn to interact with the player. Once the NPC is done taking advantage of the defenseless player, they will move on, and the process repeats itself. The player is again given a window to try to escape, and if they are successful, the quest ends and the player regains control. But if they fail, then a new scenario will trigger again. This process repeats until the player successfully escapes, or a "good end" scenario triggers where the NPC releases the player. Scenarios Currently there are 2 different types of scenarios. One is a nice NPC that will release the player. The other are bad NPCs that will do stuff that you probably want them to do. Struggling Struggling is done by an MCM hotkey. In between scenarios, the player may use the hotkey to attempt to struggle out of the furniture they're tied to. Players may not struggle in the middle of an active scenario. In order to struggle, the player must have enough "Energy". "Energy" is a simple, self-regenerating resource that allows players to attempt to struggle out of the furniture. When the "Bound in Public" quest starts, player starts with 100 Energy, which is also the max. A single struggle attempt costs 50 energy; the energy cost is affected by player's Strength SPECIAL stat. If the player does not have enough energy, they may use Willpower (if Sex Attributes is installed) to make up the difference. If the player doesn't have enough Energy or Willpower to struggle, they have no choice but to wait for the next scenario to trigger. After a scenario completes, "Energy" is recharged by about 30; the recharge rate is affected by player's Endurance SPECIAL stat. Safe guards The mod has some safe guards put in place to help ensure that the player isn't stuck on the furniture forever due to unexpected circumstances. The mod has an internal timeout system. If the mod does not detect any progression after some time (currently 90 seconds), it will reset the scenario and trigger a new one. So just sit tight and wait - the scenarios are self healing. The mod has a mechanism for combat situations that will abort the quest and set the player free (end "Bound in Public" quest) if they get attacked and their health drops below a certain threshold (50%). If all else fails, there is a debug MCM button to abort the "Bound in Public" quest. Requirements Required AAF and all its requirements Torture Devices Savage Cabbage Animations LL FourPlay community F4SE plugin v43 or later Optional AAF Sex Attributes (Recommended) - provides more ways to struggle out of furnitures, influences how the NPCs react to player Tattoo After Rape - Raiders and gunners will add tattoos on the player if they recognize who the player is. ZazOut4 - Adds more furnitures the player can get locked into. Real Handcuffs - Raiders and gunners will apply shock collar on the player if they recognize who the player is. Installation Install like any other mod. Make sure to override Torture Device's "_TD_tagData.xml" file. This mod adds a tag that makes it so that a wrong animation does not play. Future Features Some potential ways the mod may get expanded: More restraints (if there's AAF sex animations for them) More locations More different kinds of scenarios/dialogues Maybe different scenario outcomes other than sex Modder's Resource ; Start "Bound in Public" quest Quest BIP_BoundQuest = Game.GetFormFromFile(0x00001ECC, "BoundInPublic.esp") as quest BIP_BoundQuest.start() Q/A I got locked in a furniture. What now? Try to struggle out of it. Or do nothing and just wait. A scenario will trigger within ~30 seconds where some NPC will spawn and.. do things to you. Do I need LL_FourPlay F4SE plugin? I don't want anything FourPlay related The LL_FourPlay F4SE plugin is not the FourPlay framework - not to be confused by the name. It is just a simple utility library that contain utility functions for mods (including AAF) to use in their scripts. AAF already uses and includes LL_FourPlay F4SE plugin as a dependency. But the version that comes with it is rather outdated, so you need to get the latest version (or at least v43) from the link above. Submitter twistedtrebla Submitted 04/07/2023 Category Dialog Sex Requires AAF, Torture Devices
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I'll Take The Display Model View File This mod allows you to charm nearly any NPC in the game to lure back to your house to use as bondage decorations. Also contains a furniture building and placement system for all the animations exclusive to this mod. Now Introducing... The Long Awaited... ~~ STOP TRYING TO RUN THIS OR PORT THIS TO SPECIAL EDITION NO MATTER WHAT YOU DO IT WILL NOT WORK CORRECTLY BECAUSE ITS DEPENDENCIES DONT EVEN RUN CORRECTLY (ACTORUTIL) THERE IS A BLOODY REASON THE DM3/SE BETA IS COMPLETELY DIFFERENT AND NONE OF THE "COMPATIBILITY PATCHES" WORK ON IT. CHRIST, PEOPLE. ~~ I'll Take The Display Model II ~ Current Version: 206 ~ See the Change Log at the bottom for important notes. Nothing you have to do just something I need you to know. ~ If you are just now joining us from a version 202 or older, check out the special section titled that. ~ No, this mod will not work on SSE any time soon. (SKSE, SexLab, NiOverride, FNIS) Requirements SKSE 1.7.3 or newer. ZaZ Animation Pack 6.1 or newer. UIExtensions (not, Extended UI). SexLab 1.6 or newer. FNIS 5.4 OR NEWER AND THEN RUN IT AFTER INSTALLING DM2. Racemen 3.4 OR NiOverride 3.4 Features of DM2 This is a 100% new codebase. ALL of the spells have been replaced with dialog. It contains all the under-the-hood advancements made during Soulgem Oven and Untamed, including persisting anonymous actors and the like. 119 Poses - 19 Exclusive Furniture The ZaZ Animation pack is huge and awesome. Using his resources I was even able to cobble together some pose combos that did not currently exist already. There are still more that can be added, including a few I intentionally skipped because they are bugged, but Xaz seems to be on it. As of version 203 there is also furniture I made that is in no other mod. Dialog Command In order to engage the DM2 dialog options you need to craft an Amulet of Control for 1 leather strip and 1 ingot at any forge. You do not need to equip it, merely having it in your inventory will be good enough to allow you to use the DM2 dialog options. Afterwhich any NPC which you can engage dialog with normally (even if they didn't have dialog before) you will gain new dialog options to control them with. The only known NPCs so far that are out of bounds is the Courier and of course children. Simply leave the amulet at home when you no longer wish to have your dialog menu cluttered. Getting an NPC under your control. The first step is to charm an NPC to be under your control. You do this by walking up to them and saying "Come with me..." at which point they will be unable to resist your Amulet of Control and immediately begin following you anywhere you go. That will be your only dialog choice at this point. They will not fight. They will not do follower things. They will only go where you go. Once they are following you can talk with them again and many more dialog options will be available. To the opposite, telling them to go away will turn DM2 off for this actor and they will go back to whatever the crap they usually do. Come with me... (Engage DM2 for this NPC) Stay. Lets get you rigged up... (Engage Pose Mode) Move... (Engage Move Mode) Remove Outfit / Replace Outfit. I Want You To Wear These Things... (Open Inventory) I Want You To Do Something... (Begin Vanilla Command/Favor Mode) Go away. (Disengage DM2 for this NPC) NPCs as Mannequins There is a dialog choice now which will open a bound NPCs inventory and they will wear what you give them. They are not true mannequins in that they will wear the last thing given to them - they still attempt to wear what they think is the best thing for them, so if you want them to wear something specific take away things they should not have. Pose Mode After engaging pose mode you will be presented with a list of pose categories. Select one, and you will begin cycling through the poses. You will know you are in pose mode because the screen will tint blue. Tapping your SHOUT key will go to the next pose, while tapping your SPRINT key will go back a pose. Long Pressing SHOUT will cancel pose mode, where Long Pressing SPRINT will re-open the menu allowing you to choose a new category. You know when you have long pressed enough because the screen will flash. Move Mode After engaging move mode you can tap SHOUT and the NPC will walk over to that exact spot AND angle you were standing in. You will know you are in move mode because the screen will tint blue. So the trick here is you can stand exactly where you want them, align your self straight to whatever you want their bondage aligned to, hit SHOUT and then get the fuck out of the way so they can get in that spot. Long Pressing SHOUT will cancel move mode. You know when you have long pressed enough because the screen will flash. Self Bondage Crafting an Amulet of Repose at the forge and equipping it will engage Pose Mode on your player character. You can unequip it if you prefer for whatever reason like if you are screenshotting yourself. To release yourself, unequip and equip the Amulet of Repose again. This feature is currently a testing preview, doing nothing more than letting you see yourself in bondage. Placeable Furniture As of version 203 there is some craftable furniture. Currently only the furniture I have made for DM2 are placeable due to the tricks required to make it work, meaning, none of the ZAP stuff at this time. You can craft them at the forge they are prefixed with [DM2]. They will show up in the MISC section of your inventory. To place them, attempt to equip them (just like how you attempt to equip AddItemMenu to open the menu) and close the menus. The furniture will show up where you were standing and now you have kinky home decor. You can talk to the furniture to use it (self bondage), move it with the same DM2 move mode as you move NPCs, or pick it back up. You can also command NPCs to use it. I've left sandboxing enabled so there is a chance a follower could accidentally get themselves stuck on it! You can talk to them to release them... if you want. INTERESTING NOTE ABOUT PLACEABLE FURNITURE - because of the way the game handles occlusion planes, if you place something in one room, then move it to another, it is possible that the object will be invisible in that new room, unless you are standing in the old room looking into the new room. It's weird, I know. If you intend to move the device more than a few meters or to a different room, I highly suggest you pick it up and redrop it in the new room rather than use the move mode. Updating from DM1 Updating DM2 from 202 OR OLDER Frequently Asked Questions Permissions Packaged Assets - Meshes (nif), Animations (hkx), Textures (png, jpg, dds) All assets which are exclusive to Display Model are to remain as such. You may require DM2 be installed as a dependency and then reference the assets in your own mods, but I ask you do not copy the files into your own mods. Packaged Code - Papyrus (psc) The source code is released under the MIT licence with the following provisions: I ask you do not fork it while I am still an active member of the community. Some sort of reasonable attempt to contact me should be made before you even consider it. It will be hard for you to find parts of code that are really copy-paste-win. The spirit of open sourcing it is so you can look and learn from it, and hopefully avoid any pitfalls that took me a long time to engineer around. Other Permissions This mod is not to be re-uploaded to any other sites without permission. It is exclusive to LoversLab. Changelog 2017-02-16 - v206 Interaction Mode - when an NPC is in the chair bondage they now offer an Interaction Menu in the dialog, which will allow you to do various things like sit on them, fist them, etc. PLEASE CONSIDER THIS FEATURE EXPERIMENTAL. I suggest hitting QUICKSAVE before you try it so you can QUICKLOAD if something fucks up. I am confident it is fine but the amount of foolery that has to happen for this mod to work is staggering it would take me an entire day without bathroom breaks to explain all the things that it has to do. THE CHAIR IN THE MISC CATEGORY IS THE ONLY ONE THAT HAS INTERACTION RIGHT NOW. Added 4 new poses - suspended tear drop (free and secured), directional post stylized after the captured dreams logo (crisp and relaxed) to the dm2 misc category. Fix for move command with NPCs refusing to change the direction they are facing. Fix for when NPCs would walk away when you told them to stay here. The inventory menu will now automatically close when dropping DM2 furniture instead of showing the message to close the menu. When telling NPCs to do something, and that thing you told them was to mount DM2 furniture, they will now automatically end command/favor mode. Before you'd have to manually hit ( to cancel it. You can test if an actor has interaction ability by seeing if they are in my interaction faction. I repeat, currently, only that one chair pose has interactions. Submitter darkconsole Submitted 07/27/2014 Category Other Requires SKYUI, SexLab, Zaz Animation Pack Special Edition Compatible
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TortureDevices View File Description This mod provides animations, furniture, functionality and everything else that could be seen as or used for a torture device. Torture Devices provides two main things: - Craftable furniture like X-Crosses, Pillories, Wooden Horse, 3pPole, etc, that can be crafted at settlements and to which you can assign settlers - A framework of keywords, magic effects, and animations that allows mod authors to add bound animations and behavior to bondage gear. Current Content in TD version 2.1 : General : - A "TortureDevices" workshop menu, accessible via the workshop main menu, for craftable furniture - NoFighting MagicEffect (Blocks the ability for Player and NPCs to fight) - RestraintMovement MagicEffect (Blocks Running, Sprinting, and Jumping (Player Only)) - A MCM menu to use the idles in game Animations : Furniture: Static / Compound Devices: Updates / Uninstall - If updating from version 1.9 or newer, it is safe to uninstall the existing version and install the new version. Future Plans - More MT restraint animations - More keywords to apply restraint animations - More spells for restraint effects - Integration of gag sounds and other bondage functionality Functionality / For Modders Requirements TortureDevices itself requires nothing but Fallout 4 Credits and Special Thanks - Vader666 for creating the Torture Devices mod - ShadeAnimator for the F4 Animation Kit - Ag12 for helping me getting started with Scripts and AI Package handling - The guys who are writing the CK wiki pages - The ZaZ Animation Pack Guys - DexesTTP for HKXPack - Gray User for new hobble, armbinder, and yoke animations added in 2.2 - naaitsab for new X-Cross textures and materials files added in 2.2 - JB for the crop impact texture Full Changelog Submitter EgoBallistic Submitted 10/26/2016 Category Animation Requires
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Version 2.1beta
175,040 downloads
CRXXX - New and redesigned version of CRX mod. This mod adds crosses and other restraining workshop furniture. All items are under Furniture->CRXXX workshop menu. Important Mod is in the BETA version. Always save the game before using any furniture from this mod. Save very often and keep many previous saves as unexpected errors breaking the game may happen occasionally! What's new in version 2.1 BETA Player can use any CRXXX furniture as guard or slave New furniture - Rack - in 2 different versions with 2 different poses added Fixed issue with pose markers nor appearing in workshop mode Wounds overlays fixed/added for Male characters What's new in version 2.0 BETA Furniture mechanics have been completely redesigned and rewritten to avoid issues from the previous versions. Furniture use animation events instead of timers to update animations and state. All animations have been re-done to be more realistic, lot of new poses/animations added. Dead actors remain on the furniture until removed by the player. New furniture - Slave Post added - I recommend trying it! Blood decals applied via overlays which eliminates issues with previous mechanics. Lot of useful options added to the furniture: "release actor" ensures actor is unassigned from the furniture correctly - I recommend always using it to release the actor! "move to furniture" moves actor right to the furniture. Additional information Mod is in the BETA version so there are still a lot of things to add. All new furniture names are prefixed with [CRXXX] Furniture from CRX 1 were left for the compatibility and can be found under CRX 1.0 (OLD) workshop menu entry. Player can't use any CRXXX furniture in BEAT version. Player can use any CRXXX furniture as guard or slave Crosses from CRX 1 can be updated to CRXXX via configuration menu option. CRXXX crosses don't have poses with ropes in BETA version. Actor assigned to CRXXX furniture stands idle until pose is selected via configuration menu. Dependencies Mod is integrated with MCM and F4SE however these are not mandatory. If not installed mod won't use some features and can't be configured. Installation Vortex: Drag and drop RAR Archive to downloads area and install. Manual: Extract and copy content of RAR Archive into Fallout 4 Data folder. Uninstallation Before uninstalling mod CRX workshop menu must be removed: Open MCM and go to CRX configuration Select "Remove workshop menu entry" option from Mod Management section Optionally remove any CRX furniture placed, however it is not required Save game and quit Uninstall mod manually or using mod manager Continue game from previous save Upgrading from previous versions Uninstall previous version and remove all the files before installing version 2.0 Permissions Modifying this mod in any way without my permission is prohibited. Redistribution of this mod or making any patches for this mod without permission is prohibited. If you want to make a patch for this mod or use it in your own mod please ask me for permission first. Credits Big thanks to kadsend for creating wound overlays for Male characters! Different mods changing characters appearance have been used to create screenshots. Thanks to the authors for their work! -
SexLab Compatible Noble Bed Double 02 LE/SE View File A simple static mesh replacement for the Nobel Double Bed 2 (noblebeddouble02.nif) which removes the collision mesh from the upper beams. This prevents you and your NPCs from becoming trapped after using the bed for an SL animation. This comes in two versions: SexLab Compatible Noble Bed Double 02 v1.1 Just the collision mesh altered letting you clip through the beams. SexLab Compatible Noble Bed Double 02 v1.1 No Beams If you don't like the clipping then this removes the beams as well and leaves the posts. Installation: Drop the contents of the zip into your Skyrim Data folder. This should add meshes/furniture/noble/noblebeddouble02.nif You should also be able to use a mod manager such as NMM. Uninstallation: Remove meshes/furniture/noble/noblebeddouble02.nif Requirements: None. You might find it useful even if you don't need it for SL. Compatibility: This will not be compatible with any mod that replaces the same mesh. As of writing the Static Mesh Improvement Mod has not modified this piece of furniture so there shouldn't be a conflict. The Unofficial Skyrim Patch replaces this mesh but it replaces it with a nif that is identical to the vanilla version. USP fixes a bug that prevents the player from accessing the use option on the bed from both sides but this has nothing to do with the nif so it's not clear why it's included in their archive. This replacer does not conflict with the fix and will override the USP supplied nif. Issues: I've tested in-game, of course, but not exhaustively. There may be places where the new collision mesh conflicts with placement. For instance, clutter may be displaced when entering a cell or there may be cells where it blocks the nav mesh (though I doubt it). If you encounter any problems like this, let me know where and what and I'll see what I can do. License: Do as you please. Q: There seems to be a missing texture on the bottom of the beams. A: This is actually a problem with the vanilla mesh so far as I can tell - there is no surface on the underside to take a texture. You'll see that even without this mod. I'm not planning on fixing it as I imagine SMIM will get to it eventually. Alternatives: Noble Bed 02 Collision Fix A similar replacer by Robo00 which uses the collision mesh from noblebeddouble01. This removes most of the collision from the upper part of the bed including the foot-posts, half the head-posts and the headboard and does not alter the object mesh at all. You may find this preferable if you don't like the 3rd-person camera bouncing off the posts. Submitter Sailing Rebel Submitted 02/04/2014 Category Other Requires Special Edition Compatible
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Nymra's SLAL Animations View File (Uploaded a small fix for the Gallows animation having a cage instead of a rope o_O) Updated to Version 0.9 with 8 new animations and 1 new animation category (Cages) This is still an Alpha. I will improve the description in this thread bit by bit IMPORTANT: These animations are not mine. I am (not yet) able to make my own Animations. I am just slapping HKX files from different authors together to get new animations. NOTE: These animations are pieces that were never meant to work with each other. Expect some clipping here and there and you are REQUIRED to fine tune actor and schlong positions yourself via Sexlab Hotkeys. I try to be as precise as I can in adjusting them for you via JSON, but it is a long process and can never be perfect. Please report missalignments that you cannot fix, T-Poses or missing textures on objects Hard Requirements: - Sexlab - Sexlab Animation Loader - ZAZ Animation Pack 7/8/8+ Strongly suggested mods: - Sexlab Tools - Cumshot - Sexlab Cum Overlays (by Monoman) - Sexlab Utility Plus (by osmelmc) - Better Free Camera (Nexus) - Customizeable Camera (Nexus) Content: Human Furniture Animations Animations based on Zap Furnitures Human Aggressive Foreplay Animations without Sex but with harrasment and degradation, meant to be used as Foreplay animations via Sexlab. You need to activate Foreplay in Sexlab MCM (the Tag is "LeadIn") Human Magic Animations utilizing magic effects like tentacles, telekinesis and other. Mostly solo animations that I paired up with a mage. Uses the "Mage" keyword so you can filter them with OsmelMCs Sexlab Utility Plus "Filter Fetish Animations" Human Forced Masturbation Animations combining female Solo animations with a guy holding a sword or other weapon basically Human Bukkake Animations with masturbating Males and usually a bound female (both with furnitures or cuffs). These category has a huuuge potential and I already have ideas for basically dozens of animations. They can also have 2P, 3P, 4P and 5P. If this is popular I might make a whole standalone pack out of this. Install/Update: Like any other SLAL pack. Run FNIS!!!! Your Help: - Please tell me if the anim looks like in the Screenshots for you - Tell me when furniture has no textures or does not show up Future Plans: I will create as many ZAZ Furniture based animations as possible. Mods that change this pack: Strongly recommended! For better looking Pillories with boob vision slits I added the standard pillory in my pack for the sake of standardization. But I cannot recommend using it Credits: this mod contains (or will in the future) animations from the following great animators. Thank you so much for the permission to use your work! FunnyBizness Psyche Proxy Billyy RohZima Anub SirNibbles NCK30 Milky Cobalt Suke And others when I get the permission. Special Thanks for the Zap Framework which is the best BDSM ressource in the game IMO! Zaz t.ara Submitter Nymra Submitted 05/08/2020 Category Animation Requires SexLab 1.62, Zaz Animation Pack 8+, SL Animation Loader Special Edition Compatible No
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BDSM Whipping Frame: Black steel frame painted black with Cheetah fur on padding and restraints. Great addition to your BDSM themed rooms. Does not replace any other content. Install: Sims 4>Mods Folder Find Objects: Build Mode>Objects by function>Filter Items>Content>Custom Content Download: BDSM Whipping Frame.package
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ZAP Furniture Pack WIP 1
ajelloacc posted a blog entry in Ajello's Home Furnishments for Degenerates
Hello hello one and all. Welcome to the new wing of the furnituretorium. Please mind your step and don't touch the merchandise. It's a little old so it'll give you splinters and maybe tetanus. Now some of you may call it junk but me, I call it treasure. ZAP Furniture Pack WIP 1 So as promised, I looked into ZAP 7 for whatever goodies it had to offer and man this might take awhile... 3 issues I'm having with the pack: 1. There is so much fucking furniture in it I was never planning to implement all the furniture in ZAP 7 from the first release. Digging through the files and trying to understand whats what though has also taken a lot out of me. I am sorry for being weak but man its much bigger than the last 2 projects... Quite a few of them also seem to have multiple animation stages and variants. I think the first release of the pack will just stick to 8 furniture, some classic, some weird, all kinky degen shit. Lucan says hi. 7 of the 8 are in the picture, last one is a surprise I guess. Didn't do that on purpose, I just forgot to place it for the picture Also as far as I can tell, ZAP 7 has 3 yoke variants. Now the wooden pony has 4 animations with a yoke and although I like variety, I ain't making 12 separate stages to cover all the variants. I'm planning to just have the animation not include a yoke and will require a yoke equipped. I have also made 3 blank yokes which have no scripts attached to it. 2. A lot of it misaligns with modern skyrim bodies Now I'm not too familiar with skyrim modding history but I think the XP32 skeleton shape was changed at one point or something from what I've read. So most of the furniture that involves locking arms into place seem to have really bad alignment. Below is an example with the pillory, this is after some minor adjustments already. Maybe 3 of the 8 furniture I plan to implement seem to suffer from this. I doubt I can completely prevent clipping but I'll do my best. 3. Getting busy at work Unfortunately, I do work a 9-5 and more stuff is coming onto my plate. That's good careerwise but bad for modding but I think you know which I prioritize. I'm guessing with the rate of things, this first version of the furniture pack maybe released in 2 weeks since I'm pacing the work out in my free time. In closing So yeah wish me luck on my progress. As always I'm open to suggestions for other furniture packs or edits to my existing ones -
Version 4.94
118,992 downloads
A fast and immersive Defeat Mod (NPC defeats Player centered) focussing on continuation and immersion. Full Customization Options from "kinky gameplay interuptions" to "fucked and bound nonstop" PATREON: Please consider supporting me if you like my mods. While in the past I thought I can literally make this full time, the end of the corona lockdowns tought me otherwise. If you become a patreon you support my work and guarantee I can continue development of this. (current workload - 2024 - roughly 2-4 hours a day). Patreon features already implemented (and also constantly beeing worked at): - Outcame: "Wake up at an Inn" - better follower handling The next new feature will get a vote soon on my patreon ❤️ https://www.patreon.com/nymra ❤️ Future Plans: - local slavery (somewhere between Peril and SD+) with mini games and actual slave stuff to do. - fucked to death outcome & executions (with Pamas Deadly furnitures, FunnyBiz Death animations and my own stuff) - post death scenarios that bring you into short afterlife quests where you have to escape from and get back to life - voiced comments - interaction with the aggressors via a new "Interaction hotkey" (insult them, plead for mercy or tease them) - elaborate equipment and outfit save and load system to make beeing stripped naked more fun without beeing totally unable to play the game - and many more... For Special Edition (SE) Users: The mod has now a dedicated Special Edition Download (internal LL link) to have its own Support Section and better overview for me and for users. | ----Installation --- | - Install as any other mod. - Mod Organizer 2 HIGHLY recommended. Everything else is crap IMO - Let it overwrite Zap Animation Pack (it comes with some Animation Replacements for the hogtie places) - Activate Mod in MCM / System / Mod Enabled [x] - save & reload your game - Install EXTRA downloads as you please (they are independent of the mod version) --> 2k or 4k versions of textures (1k versions are included) --> Bodyslide files for FuckingBelts (UNP standard included) only required if you do NOT have "The Amazing World of Bikini Armor" installed --> DDe Outfits if you want DD support via DDequip mod --> Golden Showers Mini SLAL if you like ... golden showers ^^ | ---- Updating --- | I try to make Naked Defeat new versions as update friendly as possible. That means that they should not require a new game AND not require a clean save either. If a new game or clean save is required I will give that info in big red lines in the changelog. Updating from Full Version to new Full Version: - remove all patches and old version - install new version - load your savegame - go into Naked Defeat MCM / System ---> untick: Mod Enabled [ ] - save and reload - enable the mod: System: Mod Enabled [x] - save and reload - get fucked FNIS: I usually give a hint in the changelog if running FNIS is required or not. Updating with Patches: Patches require a previous full version usually (they will not work on their own) - just overwrite the matching full version with the patch - remove older patches (if not told otherwise in the changelog) Not recommended: It is usually NOT required to make a clean save for any update (full or patch) It is also NOT necessary to: uninstall mod in Mod Organizer, load game, save, exit, install new version. Why Patches? Because that allows me to release updates faster. Full versions just take more time. | ---- Uninstalling --- | For LE: disable Mod in MCM/System. Save & Reload & Save. Uninstall in your Mod Manager. Reload -> play Can Clean Script but afaik it should not be necessary. For SE/AE: DO NOT REMOVE THE ESP! This mod uses Form 43. Removing it from a save can lead to corrupted Saves. I recommend testing Naked Defeat on a new game or a copied profile. OR just untick the mod in the MCM, save & reload. Naked Defeat will do NOTHING then but reserve an ESP slot. On SE/AE you should have plenty | ---- Hard Requirements --- | Sexlab Zaz Animation Pack 8+ (older versions will not show some of the furnitures. I cannot advise to use ANY old version of ZAP with this mod at the moment) Sexlab Aroused (any version will do, including SLAX) Dragonborn DLC Dawnguard DLC | ---- Soft Requirements --- | Crosshair-Reference Script Hang Fix --------- highly recommended for SE users. For LE users try MCM / System / LagFix [x] Simple Slavery --------- for Simple Slavery outcome of Defeat obviously Devious Devices Equip --------- required for "Captivity DDe Chance" to equip Devious Devices My DDe Custom Outfits from the Download Section The Amazing World of Bikini Armor (must overwrite Naked Defeat) -> for Fuckbelts) -> if you dont want this mod you can use Naked Defeats internal version, bodyslide for UUNP is in downloads) For whip marks and slow fading out of the same: Slave Tattoos Rape Tattoos Fade Tattoos Rape Tattoos Tweak by Monoman My Rape Hands from the Download Section My Whipmarks from the Download Section Important note for Rapehands (and possibly also WhipMarks? to make them work you need to go into RapeTats MCM, search RapeHands and WhipMarks entries and check if they are (Excluded) If they are excluded (and only then), change it to (Unassigned) instead. | ---- Recommended Mods & Guides ---- | Spank that Ass --------- by the inglorious monoman1 perfect for getting slapped while in the furniture (you can set the "furniture spank chance" in the MCM) -> small problem with followers tho ZAP - No Collision Furnitures --------- really improves the furniture experience by alot, can't recommend it enough ZAP - Faster in and out of furnitures --------- really improves the furniture experience by alot, can't recommend it enough Incompatible Sexlab Defeat - does the same thing (I m working on a compatibility bridge mod tho) Sexlab Submit - does the same thing Death Alternative - Your Money or Your Life - does the same thing -> might work if you play around with the settings - will add a guide later (a user had some ideas!) Peril - does the same thing Dragonborn in Distress - does the same thing Possible fixes for compatibiltiy: - tick "Remove Player Essential Flag" in MCM - Set "Defeat Chance (Bleedout) to 0% in MCM Customize your Combat Options in MCM. Now Naked Defeat can only start via critical hits or surrender. On Bleedout other mods can trigger. If possible, disable other mods that trigger on Hits (Estrus Spider and Chaurus Spit attacks for example) since they can lead to double starts and broken animations. Problematic Cursed Loot -> disable combat defeat feature - most likely it is not compatible with mine. Ultimate Combat -> breaks Whipping for all mods. I suggest using Active Combat or other mods instead - no workaround or solution possible Interactive BDSM -> locks the PC in furniture on its own way. I did not test it but it seems to lead to some... problems. I can only advise for now not to use the mod alongside Naked Defeat. Problematic MCM Settings (should be no more issue in NADE 3.2 and later) Zap Animation Pack (any version) -> disable "Overwrite Bound Animations" in its MCM (Sexlab or PlayerControl Center) -> might lead to problems with Shout like a Virgin Sexlab with Sexlab Utility Plus -> disable Zaz Animation filter Sexlab with Sexlab Utility Plus-> if you have strange trouble with furnitures, look here and in doubt tweak or disable SLU+ furniture options (might be 100% compatible tho, please share your experiences) Guides worth looking at Conglomerate 01 - by donttouchmethere -> how to install your stuff Conglomerate 02 - by donttouchmethere -> how to install your kinky stuff Conglomerate 03 - by donttouchmethere -> how to merge your stuff Skyrim LE Stability Guide - by mrsrt -> how to not blow your stuff up | ---- Walkthrough ---- | This is meant to give you an overview of the mod content and primary features. Chapter 1: 3 Ways (?) to Defeat 1. Bleedout Defeat: Triggers on 0 HP. You can set in "MCM > Naked Defeat > Defeat > Kill Player on Bleedout to basically disable this (but well,... you will die instead (and be forced to reload). 2. Critical Defeat: This can be set in MCM > Naked Defeat > Extras > Combat Strip Basically it adds a chance to every hit you receive to knock you down and start the Defeat Scenario, no matter how much HP you have left. 3. Surrender: This stops combat and makes you willingly start the Defeat Scenario via Hotkey ("K"). Chapter 2: Defeat Rape This is a classical rape scenario. Your PC and Followers will be raped 1-3 times by humans and creatures with all available anims (support for 2P, 3P, 4P and 5P for all races). There are also scenarios which can trigger which change the course of the Defeat Rape to center around a certain topic like a piece of bondage (yoke, cuffs) or some special action (rodeo -> PC is whipped while playing cowgirl and standing animations). Chapter 3: Aftermath After the rape alot of things can happen, based on your settings. Most will lead to other mods (Slavery Chance ->SD+ or SS++), to a nearby Inn (Rescue Chance), leave you robbed of your possesions (with a chance to get them back from your captor). Or they will simply let you go, soaked in cum and broken. But the central part of Naked Defeat is the Local Captivity Event that will add another outcome after the rape which is currently unique among loverslab: Chapter 4: Escape Game ? This is basically an Aftermath, but a special one so I call it chapter 4. For the Escape game your PC is tied to a ZAP furnture or with a chain (based on the scenario types from the Defeat Rape). There is a chance to be whipped into submission (just because they like to see you struggle) and then you get the chance to escape. All you have to do for this is pressing the escape hotkey (space by default) to start the "struggle mini game". This has some random outcomes based on your difficulty settings (escape chance) and on the punishment types you want (see MCM -> Library) It can lead to more whipping, to another round of Rape, equipping of devices, a unique fucking belt and I will continously add more punishments too. There is a random difficulty to the escape game. I recommend setting the base difficulty to as low as 1%. If your captors not suck you can raise this chance up to 15-20%. In addition to that, each time you struggle it becomes easier to escape, so when you struggled 5 times in painfully tight restraints you have a 6% chance to escape on the next try. If you break free, your captors will turn aggressive again and try to chase you, so be quick to run away. Hint: when you broke loose you can wait "in furniture" pretending to still be bound. Your captors will not see that and you can wait for a good moment to make your escape. | ---- Hotkeys and Shortcuts ---- | This is the main hotkey of Naked Defeat and offers different functionality based on the situation, queststage and other things. I want to keep the number of required hotkeys as low as possible, hence this "workaround". K is the Action Key by default and if you change it, ofc the shortcuts here are also meant to be the changed key.... While Defeated (always, no matter if bound, fucked, whipped etc.) Abort everything (CHEAT) -------> CTRL + ALT + K Should abort all SexScenes and the Defeat Scenario and set the player free. Careful, enemies might become hostile immediatly. This is a cheat meant for debugging or unwanted situations. While Defeated & told to "Find a good spot" Stop Crawling -------> K This is meant to allow the player to find a good place for the scene to start. Other Defeat mods usually just start where the player was defeated or where the attackers stand. That leads to bad clipping with the floor or even floating animations, half buried in furniture etc. Keep in mind that your followers need room too, they will always be placed roughly 2 metres in front and left and right of the player at 45°. CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY Spawn flat ground -------> Shift+K Sometimes the ground nearby is just ugly or steep or whatnot. With this you can spawn generic grey flat ground for the sexscenes to look better. Works only for a short period of time after "Prepare for your fate" message. While Defeated & captured (in furniture/yoke/cuffs etc.) "Try to wiggle free" Remove Punishment Gear -------> K Removes all gear equiped for fun. Gags, Fuckbelts, Ropes, blindfolds. Meant for debugging or when ppl do not like this. Wiggle Free -------> SPACE DONT SPAM. does not help... This will also restore the furniture animation if your character broke it somehow. Starts the small "wiggle free" game. When you press space your PC will try to wiggle free. This can lead to certain scenarios and punishments. Each time you wiggle, the chance to break free is increased by some %. Worst case (bound tight) you have a 1% escape chance and each time you wiggle increases it by 1%. Just press SPACE again when you read "Your bindings are still too tight" or when your punishment or break is over... Accept slavery -------> SHIFT + K You give up on escaping and accept your fate. Starts the Simple Slavery Auction. Meant for Roleplay and also for hopeless situations, where your enemies are too strong and always down you when you try to escape. Break Free (CHEAT) -------> ALT + K Stops the capture scenario and releases the player. If you get bored or stuff breaks or is broken. After Defeat & when escaping "Crawl away now cunt" Stop Crawling/Stand up -------> K Releases the PC, enables Controls but also turns enemies hostile again. Use this when you think you are far enough away and save... CRAWLING WILL NOT END ON ITS OWN -- ONLY VIA HOTKEY While FREE Change Hairstyle -------> K Changes the saved hairstyle to another one at random. Also has some debugging hidden inside, so if you think something from Naked Defeat did not "clean up" correctly, try this hotkey. Wash yourself -------> SHIFT+K Starts a set of washing animations and sends a ModEvent to Bathing in Skyrim to clean the PC. Does not require water (its for roleplaying). Wash regularly or Naked Defeat will punish you for it! Teleportation Ritual (enable Fast Travel) -------> ALT+K When you ticked "Naked Travel" in the MCM Extras, you can use this shortcut to start the "Teleportation Scenario". Expect Mishaps... also try to be in a nice open and flat area... Public Punishment ON/OFF (CHEAT) -------> CTRL+ALT+K Fast Enable/Disable of Public Punishment Feature. Sometimes necessary for Quests or debugging. While in Combat Surrender -------> K You surrender to your enemies. Your followers too. Recommended for Roleplay or playtesting. Will get more features in the future. | ---- FAQ ---- | My Screen gets all blurry! This is intentional and meant as a fade between scenes and to cover up ugly gaps like from sexlab etc. The blur is meant for ENB users. Will add a blackfade too later. MCM/System/Disable Blur [x] if you dont like it. If the blur does not go away, press CTRL+ALT+K and report to the support thread. I get CTD from X or Y Most likely not from this mod. Check your installation. CTD is usually caused by bad meshes or heavy scriptload from too many mods. If you come to the support thread, please upload a papyrus.log too... I will at least TRY to help. Sex does not start Try to increase search radius (I recommend 5000 min.) See if you disabled something somewhere. See if you have suitable SLAL packs installed. When reporting to support, upload papyrus log please. My PC is invulnerable open console, type TGM My PC is invulnerable open console, type TGM Integration into Acheron Framework? I will not rewrite Naked Defeat for that, but I will still try to work with Scrab to make this happen... SL Defeat/Babo Defeat/Bane Defeat See "Recommended Mods & Guides" further above. SD+ Integration? Already there. Check the MCM "Aftermath" Options. No further integration will happen. Ever. Corrupted Save? See "Uninstalling" further above. Corrupted Save? See "Uninstalling" The scenario does not progress! - See "Hotkeys & Shortcuts" - See "Recommended Mods" - try ticking "LagFix" in MCM System (before Naked Defeat starts!) - Try open the console for some seconds My follower... yeah, there are bugs... I m working on followers again soon. My quest items have been robbed! Working on it. no promises My XYZ item has been robbed! Try setting it to "do not remove" in Sexlab MCM "Strip Options". If that does not work, report to support thread. Mod XYZ starts when I am defeated Nothing I can do Just remove the mod in question. I could make patches, but new mod versions of the said mod would require me to update my patches too. Furniture does not show up Wrong Version of ZAZ animation pack (you should use ZAP 8+) Compatible with ZAP 9.X? Should... check if Zap 9 says its backwards compatible or ask in the support thread. Feel free to report your findings, I had no time to work with Zap 9 yet... | ---- Debugging / Repairing Stuff ---- | Special Thanks to - galahad_69 for making Naked Dungeons (without this mod I would ve quit Skyrim by now I think) on which this mod is based on - donttouchmethere for naked testing and feedback - orgs1n for helping out with scripting and basically kickstarting all this by making me look into the scripts for the first time - Hawk for refining and improving my code (sad to see you go) - tenri for helping with my annoying coding questions - Nazzzgul666 for testing and feedback - GunSlicer for his awesome pose mod (you see 3 of his idles as human surrender poses) - the various creators of SLAL packs, all this would not be possible without you (Billyy, Anubs, Proxy, Milky, NCK30, Leito, etc. etc.) - zaz for creating zap framework which is one of the key resources for me in skyrim because of the awesome and plenty furniture, struggle and bound animations - BakaFactory for his Animations and for allowing me to use them - Proxy for ther animations and for allowing me to use them Old Changelogs- 4 reviews
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Floor lamp In the wind View File Get more exclusives on my patreon FusionStylebySviatlana DOWNLOAD Submitter FusionStyleSims Submitted 12/19/2023 Category Objects Requires
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View File Futa Sculptures Description: Total of 9 futanari sculptures that can be made at a sculptor's table. 6 Large sculptures. 3 Grand sculptures. Installation: Place FutaSculptures folder to your mod folder, Enable this mod in game menu. Deinstallation: Disable this mod in game menu, Remove FutaSculptures folder from your mod folder. Issues and incompatibilities: Works fine in 1.0, 1.1 and 1.2. Should be fine in 1.3, but I didn't test it. No incompatibilities spotted by far. Submitter KostellO Submitted 08/20/2021 Category Rimworld
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Would it be possible for someone to create a standalone version of the bondage furniture mats from the 50 shades of fallout mod, I'd like a standalone mod that adds the furniture mats from this mod, without the requirements from this mod or AAF. I simply want the furniture mats for settlement aesthetics, to compliment the Prisoner Shackles, devious devices and torture device mods. The OMA has graciously granted permission for a standalone to be made
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There are a few bondage mods available which contain settlement furniture, such as workshop crosses and torture devices. These are all great mods, but they are all very heavily BDSM orientated. The others only contain the vanilla prisoner animations, which are boring. There's literally nothing available for those who prefer the Damsel in Distress / Kidnap and ransom style roleplay. My idea is an opportunity to fill a new niche. Would someone be willing to create a mod that adds assignable animated furniture items, which contain restrained, bound and struggling animations, such as those in the attached images. That way you could decorate your settlements with kidnap victims, or create lore friendly slaver camps etc Thanks
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Lore-friendly NSFW Skyrim (a.k.a. Craftable ZaZ) View File Lore-friendly NSFW Skyrim (A community project) Introduction: This is not intended to be a one modder's mod... Not at all! It's going to be a community project. Everyone who likes the concept, can help to develop it and WILL BE PROPERLY CREDITED. I'm not a pro modder, i'm still learning and I WILL NEED HELP. This mod's main goal is to provide a completely new way to play NSFW skyrim without compromising lore. This is achieved by changing visuals from other mods and adding new game mechanics. When it comes to the visual part, the reworks (as i call them) will replace the industrious look by something more handmade or dwemer looking. For example: Sewn Catsuits (handmade looking) and Androol's Dwemer Milking Machine (dwemer looking). As for the mechanics, we have Craftable ZaZ. It allows you to buy Dwemer Schematics from Calcelmo in Markarth, which are used to craft ZaZ Items. These items you can equip and they will be automatically placed on the ground, only being movable with an positioner mod like Jaxonz Positioner mod. Keep in mind that you must have materials in your inventory to craft the ZaZ item, like Firewood, Glass, Quarried Stone, Iron Ingot, etc (it will vary based on the item/schematic). As the schematics are not consumed during the crafting process, those that don't require ingredients allow you to craft infinite ZaZ items (for now). Craftable ZaZ still W.I.P. and is EXPERIMENTAL. In the future you will be able to find dwemer schematic in dwemer ruins, and you will have to talk to Calcelmo before be able to buy and use Schematics. READ THIS: GIFs: Craftable Dwemer Milking Machine Inspiration: Messing around through LoversLab mods and realized a few things: 1. The only mods that gives you access to BDSM clothes without adding a crazy lore or crazy mechanics, are shop mods like Laura's Bondage Shop (awsome mod, by the way) 2. The only way to get zaz furnitures is using commands or Zaz Animation Pack 8.0 Helper 3. There are almost no simple NSFW dwemer mods 4. There are little to no dwemer sex machines resources 5. There best way to make a lore-friendly NSFW Sykrim is by not adding characters, nor creating a sidestory from scratch but using the own game lore Concept: Dwemer were known for being "cruel, intelligent, industrious and careful". Their technology was really advanced. They used high quality materials, and created machines as good as it. But even in advanced societies, where people use their skill to help each other, there are always some individuals who use it for your own benefit. These individuals would use their skills to create things that would satisfy their needs. And they really did it: created Latex Clothes, Leather Harness, Sex Machines, Restraining Contraptions, and more. These creations disappeared, but the "Blueprints" used to create still can be found in dwemer ruins (although they are very rare). When you found a blueprint it will unlock a few recipes, these recipes can be used to craft "Machine Parts", and the "Machine Parts" to craft "Machine Items". A machine item will be an item used to run a script that places a zaz furniture consuming the item (you can move it using something like Cobb Positioner)... And thats it! You can craft machines using parts! To do list: Blueprint Items - Progress [■■■■■■■■■■] = 100% Machine Parts - Progress [■■■■■■■■■■] = 0% Machine Items - Progress [■■■■■■■■■■] = 100% Crafting Recipes - Progress [■■■■■■■■■■] = 10% Recipe unlocking system - Progress [■■■■■■■■■■] = 10% Scripts - Progress [■■■■■■■■■■] = 30% Mod Menu - Progress [■■■■■■■■■■] = 0% Textures - Progress [■■■■■■■■■■] = 10% Meshes - Progress [■■■■■■■■■■] = 10% Machines - Progress [■■■■■■■■■■] = 0% Zaz Animation Pack 8 Integration - Progress [■■■■■■■■■■] = 10% Devious Devices Integration - Progress [■■■■■■■■■■] = 10% AND MORE (WILL UPDATE LATER) Notes: About the files: For Moderators/Administrators/Original Modders: Credits: Submitter EthernalNoob Submitted 04/11/2023 Category WIP / Beta Requires Milk Economy Mod, Zaz Animation Pack V8.0, Devious Devices 5.2, Jaxonz/Cobb Positioner, 3BA/CBBE and BodySlide Special Edition Compatible Yes
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Version 1.0.2
48,934 downloads
Just a random collection of stuff that doesn't fit in my other posts. Artsie Fartsie Dining Table My first CC, hope you enjoy! Are your drinks and edibles vertically challenged? Is the floor just to far out of reach to be bothered with? The Artsie Fartsie table will solve all your problems! Crafted with authentic simulated marble and re-purposed candy foil. Enjoy the false sense of quality and status that only the Artsie Fartsie can provide. Patrician Sink(BG) Override/Recolor Adds a 16 new colors and gold hardware options to the standard color options, as well a dirty and a very grungy version. Ambassador Toilet(BG) Override/Recolor (currently a patreon early access benefit) Compliments the colors added in the Patrician Sink recolors above. Poor Man's Open Coffin(llazyneiph) and Aged Wooden Coffin(Vampires) Recolors by wongfoo2003 If you don't have it, get the original mesh/package for the Poor Man's Open Coffin by llazyneiph llazyneiph's Open Coffins These recolors were made by wongfoo2003 to make those objects look more like crates and not coffins. I am sharing these with his permission as he doesn't have CC post at this time. Climbing Gear Slightly modified Climbing Gear for Snowy Escape. Not sure what mod causes it, but I'm not the only one who doesn't get the option to buy the gear on the computer. You can grab it in debug, but then you cannot get it in your inventory. Build mode lets you place it on the floor, but then its not draggable and the sims refuse to put it in their inventory, even though it gives you the option. So I made it so you can. You cannot drag it into your inventory as I had planned, but unlike the regular one from debug, you can click the option to put in your inventory and the sim actually will add it their inventory. -
Daily Life of Hookers Workshop Markers View File I've converted the mod, Daily Life of Hookers, which is a very nice selection of idle poses into furniture, specifically rugs. Daily Life of Hookers Workshop Markers You can find all 100 idles of Daily Life of Hooker markers in an Injected Workshop Menu, no needing to dig around to find them all. Currently the workshop menu is setup where you go into one of them, just to go into another - this is my future proofing to possibly make the mod easier to get around in the coming days. If anyone knows how to make animation markers, i.e. the blue humanoid NIF models that the base game uses, I would like to get those made for all the poses of course instead of them actually idling they would be static and act as a preview of the pose. I would then implement those Markers into the rugs and only be viewable in workshop mode, so that you can quickly and easily set up your scenes or what have you. Mod Requirements: This mod does not require any mods to be used. t does however require DLC04, and Fallout 4 of course. Reposting/Mod Sharing: Do NOT post this mod onto any other website without my permission. Including Discord, Nexus, 9DM, etc. Submitter DEMMERS Submitted 02/04/2022 Category Animation Requires Fallout 4, DLC04
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