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  1. Problems of Survivor View File Warning: Disgusting, sexist, humiliating and violent content! Fallout 4's version of my Skyrim mod Troubles of Heroine. Adds NPCs, quests and events to make life for a woman in a post-apocalypse world more cruel and degrading. The mod includes hard choices on a universal scale and supports zero kill walkthroughs. There is the hidden parameter - Your Dignity, which changes as you communicate with Brutus or Xana. To unlock its full potential - use the code: set aaayourdignity to 100. To check it - find the Wise Toilet in Diamond City, near the destroyed van. In dialogues, if you don't have a required perk or SPECIAL, you won't see the option. In the non-XDI version, some options are hidden by other options. Males have less content than females - some will be missed and some will be completely inaccessible. To play female content for a male, use code: set AAAiamsissy to 1. The AAAPOSSpecialRoom has the mod's items safe and buttons to disable/enable some content. POSScripts - for modders only! Lines of dialog: 19153. Put this mod at the very end of your modlist! Content: Requirements: Advanced Animation Framework (AAF) + animations; Extended Dialogue Interface (optional); Recommendations: F4z Ro D'oh to skip dialogues; Roleplayer's Expanded Dialogue (RED) to add more dialogues and skill checks to the vanilla game so that there is not such a big difference between the mod and base game dialogues; Idiot Savant to Idiot Slut. Voices: 1.7 RUS: Nudella Mask: Perks: Troubleshooting: Basil's Desat-English dictionary: Future plans: More dialogs; More quests; More situations; More followers; More filth. Permission: Do what you want with the mod. Submitter DSHV Submitted 06/17/2021 Category Quests Requires AAF + animations, Extended Dialogue Interface (optional)
  2. Version 1.8.1

    119,958 downloads

    Warning: Disgusting, sexist, humiliating and violent content! Fallout 4's version of my Skyrim mod Troubles of Heroine. Adds NPCs, quests and events to make life for a woman in a post-apocalypse world more cruel and degrading. The mod includes hard choices on a universal scale and supports zero kill walkthroughs. There is the hidden parameter - Your Dignity, which changes as you communicate with Brutus or Xana. To unlock its full potential - use the code: set aaayourdignity to 100. To check it - find the Wise Toilet in Diamond City, near the destroyed van. In dialogues, if you don't have a required perk or SPECIAL, you won't see the option. In the non-XDI version, some options are hidden by other options. Males have less content than females - some will be missed and some will be completely inaccessible. To play female content for a male, use code: set AAAiamsissy to 1. The AAAPOSSpecialRoom has the mod's items safe and buttons to disable/enable some content. POSScripts - for modders only! Lines of dialog: 19153. Put this mod at the very end of your modlist! Content: Requirements: Advanced Animation Framework (AAF) + animations; Extended Dialogue Interface (optional); Recommendations: F4z Ro D'oh to skip dialogues; Roleplayer's Expanded Dialogue (RED) to add more dialogues and skill checks to the vanilla game so that there is not such a big difference between the mod and base game dialogues; Idiot Savant to Idiot Slut. Voices: 1.8.1 RUS: Nudella Mask: Perks: Troubleshooting: Basil's Desat-English dictionary: Future plans: More dialogs; More quests; More situations; More followers; More filth. Permission: Do what you want with the mod.
  3. View File !Maidens of Darkness !Maidens of Darkness 1.0.8 Is OUT! New Game Recommended Combined what was supposed to be the Calia update with main mod Calia's new eyes are also playable Added 2 new followers (as an apology for my screw up 😜 ) Other tweaks and minor fixes No Magical Mayhem support yet for this version, it's in the works Again if you'd like to use Calia's eyes for your own mod you may do so, just give auburnsred and me credit. Please read Installation further down Magical Mayhem An Optional file (load after main download) that adds a variety of spells by Kittytail's fantastic magic mods to all the spell casting maidens of this mod. Kittytail's mods are required for this optional file, but don't worry as they are all ESL flagged and won't count against your load order. The following mods are required for Magical Mayhem; Obscure Magic Obscure Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Abyssal Tides Abyssal Tides Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Winter Wonderland magic WInter Wonderland Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Constellation Magic Constellation Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Storm Calling Magic 2 Storm Calling Magic 2 at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Astral Magic 2 Astral Magic 2 at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) TBD Followers This is a work in progress The remake of !Cheesecake Followers. Which will be incompatible with the this version of the mod as characters will overwrite one another. All followers are made with High Poly Head and use Touched by Dibella body with my Milkshake preset. Requirements: Zaz Animations ~ Maidens captured in all sorts of devices (Manually install this) Relationship Dialog Overhaul (Otherwise High Elves won't join you) Faster HDT-SMP for the jiggly Which Zaz Animations you ask, you'll want this one (It's at the bottom of the page) You can find Zaz Animations here Installation Use your favorite mod manager. However should you encounter a neck seam or getting close to one of the ladies causes it crashes, Or Unlucky Pete does not show up, do a manual installation. Reports of mod managers not installing all the textures needed. Download the main file which is the very top one as shown below. It's named weird as it's a mega link. The three files below that are alternate skin textures (Note: Main file already has Diamond skin) Pete has been reported to show up after making a save then reloading that save. Should he still not show up, use this console commands; Hit ~ key (left of the #1 key), Type: help unlucky (hit enter) This will show Unlucky pete's #'S Now type the followeing: player.placeatme ######## 1 (replace # with Pete's numbers then hit enter. May spawn him alive just take him out and get the note.) Hit ~ key to exit To begin your hunt! Find Unlucky Pete in the Abandoned Prison. On him you'll find a note listing 6 maidens with their locations. At one of these locations is a fallen comrade of Pete's with another note listing more locations. Also keep an eye out for random maiden chests placed nearby certain maidens containing armors from The Amazing World of Bikini Armors and The Expanded World of Bikini Armors. Don't feel like looking for chests? No problem Belladonna sells them all. -Also ignore any spelling errors in the notes- (wife is still laughing about that) (Pete's armor changed a little) New Skin Options Added optional files of Three different skins; Fair Skin & Demoniac New: Added Binibini skin a darker skin. Simply load after main file and "Yes to all" overwrite the old skins. Example Pics Below Or add your own Have you ever used a follower mod and thought this would be great with if it used "blank" CBBE/TBD skin? Well Rowdy's got your back! Maidens is set up to easily switch to your preferred preference! Below is a guide on how to do this. This guide assumes that you have already installed your skin texture. Skin Assuming you've already loaded your skin you want to use you'll want to navigate to the following folder; Steam/steamapps/common/skyrimspecialedition/data/textures/actors/character/female Copy these files: femalebody_1.dds femalebody_1_msn.dds femalebody_1_s.dds femalebody_1_sk.dds femalehands_1.dds femalehands_1_msn.dds femalehands_1_s.dds femalehands_1_sk.dds femalehead.dds femalehead_msn.dds femalehead_s.dds femalehead_sk.dds Next go to the following folder: Steam/steamapps/common/skyrimspecialedition/data/textures/Bianca/body Paste and overwrite the textures in this folder. (Or copy these textures in the body folder to a backup folder to save for later if you wish to revert back.) Now these lovely ladies will use your textures! Enjoy! To change their outfits with NFF (Nether's follower framework) tell them I'd like to create an outfit, choose any option such as standard. Then exit. Now trade items and they'll done them normally. Rember to keep an eye out for those chests The bodies the girls use is Milkshake body (Clothed and naked) found here; Recommended; Gunslicer's profile at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) DAR Random Sexy Female DualMagic Idle Animations at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (used in the above gifs) HDT-SMP for physics. Bianca really wants you to have Maximum Carnage installed. Pi-Cho enb is used in all screen shots. With out an ENB the girls will appear paler as shown below. I DO NOT give permission to upload my mods to other sites or use their assests freely. Please be respectful. Credit given to awesome modders: Themilkdrinker - TBD body. Thanks again for permission!! juicypepper - DX conversion to tbd, thank you! s4rms - Binibini Skin auburnsred - CN's Fantasy & Demonic Eyes SE arta14 - for Arta glasses, thanks again! Ousnius - BodySlide and Outfit Studio Shiva182 - Maevan2's Eye Brows SE DomainWolf - Skin Feature Overlays SE (Freckles) Nazeen - Improved Eyes Skyrim r1goodwin - Diamond skin Lersy - Awesome nord preset which was a good jumping point to make these ladies. Thanks Again! Spongeman131 - RANs HeadMesh Sliders for RaceMenu expired6978 - creating RaceMenu Kalilies - KS Hairdos SSE Nisetanaka & TheAbstract17 & JSPumpkinKing & VtheHeretic (and all others who helped) - The Amazing world of Bikini Armors and conversions, you guys rock. DeserterX - DX Armors Kala's Eyes and Elf eyes - guidethisonekalaheria Black Vipers will - redtox, soereide93, and Fanfy along with all others. Champion of Azura - by egilvar, bodyslide by AmberHarmony HHaleyy - Fair Skin Daymarr - Demoniac Skin Bethesda Submitter RowdyD1313 Submitted 10/26/2022 Category Regular Mods Requires See below Regular Edition Compatible No  
  4. I have a bit of a weird request but I figure here is the best place for that kind of thing! Does anyone know what the best mod for raping your active followers is? I use defeat for that kind of thing with NPC's and inactive followers but the hotkey doesn't work on followers in that mod. Unless it's supposed to and my Defeat is messed up. I use SLEN and can do a sort of work around with that, but I think it'd be fun for my group of futas to have a cumdump to bring on the road that isn't so willing all the time. X3 Thanks in advance for any help! 💜 💜 💜
  5. View File !Forgotten Heroines Forgotten Heroines is a side mod that I'll tinker on from time to time when I have free time. They'll be smaller individual mods with a few inspired followers from requests and ideas that I get. Bodies used is TBD, but can be easily changed to what You want by changing their meshes. Up first is RaVeen and her mother Aurelia, (modeled after DC characters Raven and Arella) You can find RaVeen at Braidwood inn in Kynesgrove. Aurelia is in the Frozen Hearth inn in Winterhold Both are magic users and come with robes, if you'd like them to have Ravens costume you can find that here: Melodic Raven - CBBE-TBD-UUNP SE at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) NEW: Added Futuretech's Seyenna, an Orc warrior that can join your travels as a separate file. Comes with custom body requested. She can be found in Rorikstead's inn Should you want his bodyslide preset give him a shout on Discord. Credit given to awesome modders: Themilkdrinker - TBD body. Thanks again for permission!! juicypepper - DX conversion to tbd, thank you! s4rms - Binibini Skin auburnsred - CN's Fantasy & Demonic Eyes SE arta14 - for Arta glasses, thanks again! Ousnius - BodySlide and Outfit Studio Shiva182 - Maevan2's Eye Brows SE DomainWolf - Skin Feature Overlays SE (Freckles) Nazeen - Improved Eyes Skyrim r1goodwin - Diamond skin Lersy - Awesome nord preset which was a good jumping point to make these ladies. Thanks Again! Spongeman131 - RANs HeadMesh Sliders for RaceMenu expired6978 - creating RaceMenu Kalilies - KS Hairdos SSE Nisetanaka & TheAbstract17 & JSPumpkinKing & VtheHeretic (and all others who helped) - The Amazing world of Bikini Armors and conversions, you guys rock. DeserterX - DX Armors Kala's Eyes and Elf eyes - guidethisonekalaheria Black Vipers will - redtox, soereide93, and Fanfy along with all others. Champion of Azura - by egilvar, bodyslide by AmberHarmony HHaleyy - Fair Skin Daymarr - Demoniac Skin Bethesda Submitter RowdyD1313 Submitted 03/04/2024 Category Regular Mods Requires Faster HDT-SMP Regular Edition Compatible No  
  6. Sexlab Follower Needs View File Sexlab Follower Needs I made this mod after thinking it'd be nice if followers could 'relieve' themselves in between travels. This mod gives followers the ability to masturbate when aroused, either only in player homes or out in public (configurable through the MCM). It's an extremely light mod, and pairs well with mods like Spectator Crowds or Eager NPCs. Requirements: -Sexlab/OStim Standalone (OStim classic and OStim NG WILL NOT work!) -SLA/OAroused/OSLAroused (Highly recommended to use OSLAroused) -Fuz-roh-doh -LibFire (Semi-Optional) po3's extender (Semi-Optional) PapyrusUtil Features: Followers will only masturbate if they are not in combat or busy. Followers now have a 25% chance to ask you for sex, and a 25% chance to start an orgy with your other followers if you have more than 1. (%Chance is configurable through the MCM.) NOTE: As of right now, the orgy/threesome system is disabled while I work on a system to implement them in a way I like. Check the support section for more details. Added options to add custom player homes to the list of valid locations, as well as a gender filter in the MCM. Added inn support! Now, if your follower is alone and nobody can see them, they'll masturbate in an inn. Also rewrote the way homes and locations are scanned to use keywords instead of a formlist, but kept the formlist just in case. *NEW* totally overhauled dialogue system, now scenes will start much more immersively! This system is considered in beta, and bugs may be present. Dialogue will now change based on arousal level, and you have the option to either deny release, let your follower take care of it, or join in! Followers will path to the nearest bed, if there is one, and start a scene now! Note: Dialogue is written from a male PC pov, and as such a few lines will be a bit off when playing a female PC. A dialogue patch is in the works for both khajiitspeak and female PC. Credits: v6 Would not be possible without the work put in by fireundubh for the libFire plugin, please give a github star to his work or check out his other projects on his website. v7 is not possible without po3's extender, please endorse his work on nexus. ESL Instructions: v9+ REQUIRES A NEW SAVE WHEN UPDATING FROM v8 AND BELOW Totally new FormIds from all previous versions, DO NOT just drag and drop in. To upgrade safely, first disable the mod, wait 1 hour, then save. Then clean your save with ReSaver, and then load the mod. UPDATING FROM v9 TO v10 DOES NOT REQUIRE A NEW GAME Supported Versions: -v10.5: Latest version, has the new dialogue system and may be a bit buggy. -v9.1: Latest version with support for Ostim NG and Sexlab. -v7: Oldest version only kept around for older saves before formIDs were compacted, also is the most stable version. Only has support for Sexlab. All other versions not listed here are unsupported, and should be upgraded. Older versions may have bugs, or have other issues. For versions < 7, upgrade to 7. For versions > 7, upgrading to 9 or 10 should be fine. Permissions: You are free to use whatever scripts you like from my mod, as long as you provide some form of credit. Please do not upload this mod anywhere else. Submitter BluByt3 Submitted 03/29/2021 Category Adult Mods Requires Sexlab, OStim Standalone, Sexlab Aroused, OAroused Fuz-ro-doh, LibFire, po3's extender, PapyrusUtil, Regular Edition Compatible No  
  7. Problems of Survivor v. 1.4.4 Voiced View File I created this as a companion to DSHV's mod Problems of Survivor The download link is here. This mod adds audio voices for the female player and all hominid NPC's. Animals and creatures other than Supermutants will still be silent. I created two versions. The original mod is required for BOTH VERSIONS. One contains a plugin that replaces the original mod's esp. If you want that one, Click the file labeled "replacer" and download as a standard download. The zip file should be able to be installed with your mod manager like normal. Just remove the original mod's esp. from your data folder or override using your mod manager. I didn't make any edits to dialogue or the quests. I only added voice tags to the NPCs. BE SURE TO CHECK THE DOWNLOAD FOR MISSING VOICE FIXES. **This will be in a regular state of update until the missing files are all accounted for or until I give up trying.** If they are in the folder, then you need them. I'll remove them when I update the full mod. The other version is an override plugin that only includes the edited NPCs. If you just want to install that and override with your mod manager, it should work fine. I'm still testing this mod myself, so I'd appreciate any bugs, problems, or feedback. This is the first mod I've published, and I'm by no means an expert at using XVA Synth. ***Changelog*** 12/6/22 - Added missing voice files for quest Triumph of Justice to Download folder. __________________________________________________ 12/5/22 - New version of the mod is available on Mega. I included some missing male player voice lines for two quests. Added a separate download in the download tab (and to Mega) for all male player voice lines (for people who want to play this mod as a male player for whatever reason. You do you.) CREDITS: Dan Ruta for his and his team's work on XVA Synth 2 DSHV for creating the original mod, without which this mod wouldn't exist. Everyone who put in the work to train the available voices. Submitter MrNicoras Submitted 12/04/2022 Category Other Requires Problems Of Survivor v. 1.4.4 https://www.loverslab.com/files/file/18065-problems-of-survivor/  
  8. View File !Lilith Maidens Lilith Maidens 6 new followers of fel powers to find. Head to Bleakfalls Barrow and take the note of the bandit warlock to start. Once you find their grimoire you can then summon them. Each grimoire is inscribed with their true name thus binding them to you. Your hunt will take you beyond and below skyrim. Grimoires can be found in chests, on shelves and tables. Follow the clues/riddles to find them. Also should you ever lose one of these ladies for whatever reason simply cast the spell again and they'll come right to you. Followers are standalone and are a little tankier than my previous followers. Credit given to awesome modders: arta14 - for Arta glasses, thanks again! s4rms - Binibini Skin (awesome skin shades!) ralfetas - Helpful Hand Themilkdrinker - TBD Faelrin - Equpible dragon horns and tails Totalinsanity - Equipible horns Astaroth Horns - Th3Mut4nt Ousnius - BodySlide and Outfit Studio NRGilluminati - ILT Damn OMG Racemenu Presets Obicnii - Forest Attire TheFaceSculptor - Britte Nyr HP preset Shiva182 - Maevan2's Eye Brows SE DomainWolf - Skin Feature Overlays SE (Freckles) Nazeen - Improved Eyes Skyrim r1goodwin - Diamond skin Lersy - Awesome nord preset which was a good jumping point to make these ladies. Thanks Again! expired6978 - creating RaceMenu Kalilies - KS Hairdos SSE Nisetanaka & TheAbstract17 & JSPumpkinKing & VtheHeretic (and all others who helped) - The Amazing world of Bikini Armors and conversions, you guys rock. DeserterX - DX Armors Kala's Eyes and Elf eyes - guidethisonekalaheria Black Vipers will - redtox, soereide93, and Fanfy along with all others. Champion of Azura - by egilvar, bodyslide by AmberHarmony HHaleyy - Fair Skin Daymarr - Demoniac Skin Acro748 - CBBE 3BA (along with those who contributed to this mod.) Ousnius - CBBE Aers - HDT-SMP Shizof - CBPC Groovtama - XP32 Maximum Skeleton Bethesda Submitter RowdyD1313 Submitted 02/27/2024 Category Regular Mods Requires Faster HDT-SMP, Dawnguard, Dragonborn Regular Edition Compatible No  
  9. Follower Slavery Mod (FSM) (20/01/2024) View File ***As of Version 1.310 FSM requires PowerofThree's Papyrus Extender*** DESCRIPTION Have you ever been enslaved and found your defeated followers hanging around as if nothing has happened? Not any more - FSM allows your Followers to be enslaved when you are. Will you leave them to their fate, or search the cities, towns and wilds of Skyrim and rescue them from Slavery? FSM is highly configurable - using a combination of the MCM and FSM JSON files you can control Which NPCs are potential Masters for enslaved Followers Which Locations (Bandit, Warlock or Vampire camps) Follower slaves can be sent to The Outfits that slaves will be dressed in, Male and Female slaves have their own outfit sets Whether slaves will be used as Sex toys, selectable both on the gender of the slave and that of the Master The animation tags selected if slaves are used as Sex toys, based both on the gender of the slave and that of the Master Whether Toys & Love or Sexlab is used for sex scenes The chance that Masters will sell their slaves on to new Master How quickly the slave's gear is sold by their Master The chance that slaves will escape, and whether they will steal back any remaining gear How soon after enslavement rumours will start to circulate of the slave's location FSM's masters.json file comes pre-loaded with over 100 male NPCs, 80 female NPCs and 100 locations (Bandit camps and Warlock or Vampire lairs). A built in audit report makes it simple to identify records in the JSON and edit them as you wish. The individual groups of Masters (NPC Male, NPC Female, Bandit Camps, Warlock Lairs, Vampire Lairs) can also be disabled/enabed during the game via the MCM. Similarly the SlaveOutfits.json file includes 21 pre-loaded female outfits (including 3 "Toys" and 17 "Devious Devices" outfits) and 16 male outfits. Individual outfits can be enabled/disabled via the MCM and again there is an audit report to allow you to easily modify or add your own choice of outfits. Animation tags for each gender combination can be edited in the AnimationTags.json file. ENSLAVEMENT There are a number of methods by which Followers can be enslaved: Sexlab Defeat Followers who are assaulted after they have been defeated may be enslaved by their aggressors. The SL Defeat Plugin was developed using SL Defeat V5.3.6 Bane 24112021 and is compatible with the Dynamic Defeat LRG Patch V1.4 (for Defeat Version 5.3.6) by AndrewLRG It has not been tested with other versions of SL Defeat but should be compatible so long as Followers are assaulted after being defeated. Enslavement depends on a number of factors in addition to the chance set in the FSM MCM: Simple Slavery+ If you are sent to Simple Slavery your active followers may be enslaved by your captors or sent to auction with you. Once you are auctioned they will also be sold. FSM Enslavement Active followers can be enslaved via the MCM - either to a Random NPC or your current Target External Mods Followers can be enslaved and freed through FSM by other Mods using ModEvents FSM Plugins FSM is designed so that more third party mod support can be added in future - Version 1.0 includes a Simple Plugin for Sanguine's Debauchery that allows any active Followers not enslaved by SD to be enslaved in a similar way to SD's built-in Follower handling. Currently up to ten enslaved followers are supported - if an eleventh follower is enslaved the existing slave with the longest service will be released. INTERFACES TO OTHER MODS Devious Followers - Continued SE If you are too poor to buy a slave and have a Devious Follower you can get your DF to pay for the slave and their gear. Due to sums of money involved this may have immediate consequences! Where you don't have a DF and are short of gold the slave's owner will offer you a deal that will contract a hireling DF to "administer" your loan. The contract length is based on the cost of the slave, plus DF's hiring fee divided by their daily charge. Once the contract expires you will have paid for the slave and covered the hireling's expenses - well maybe... You can control which hirelings can be used in a deal by editing the list "DF_Hirelings" in the ModInterface.json file. Fertility Mode Females slaves to male Masters will be inseminated based on the frequency with which they are used by their Master. The chance of an insemination event is modified by any Devious chastity devices they have equipped. REGISTERING YOUR FOLLOWERS IN FSM Once you have installed FSM you need to have a Dialogue with each of your followers to register them in FSM. For EFF users - don't just use the EFF custom menu, actually open a dialogue with them using the Talk option in the EFF menu. You only need do this once per game for each follower - FSM will keep track of them from then on. You can check in the MCM on the Enslavement tab to see if all your current followers are listed. If a current follower is not listed, open a dialogue with them and then check again. EMANCIPATION (Freeing your Followers) After a few days Innkeepers will become aware of any new Follower slaves in their area, however followers taken by Bandits, Warlocks or Vampires may prove harder to find. Once you find an enslaved follower, if the owner is neutral or friendly, you can either buy them out of slavery or make a break for freedom with them. If the owner is hostile then more direct action will be required! If required, the MCM can also be used to reveal a slave's current Hold, Location or Owner and also to remotely free the slave. REQUIREMENTS The only hard requirements are PowerofThree's Papyrus Extender SE, PapyrusUtil SE, JContainers SE & SkyUI SE or LE Equivalents Sex scenes require either Sexlab 1.63+ or Toys & Love SE 2.1+ or LE Equivalents SUPPORTED MODS Extensible Follower Framework/Amazing Follower Tweaks/Nether's Follower Framework Simple Slavery++ 6.3.16+ Sanguine's Debauchery Toys & Love 2.21+ (Outfits & Love scenes) Devious Devices 5.1+ (Outfits) Sexlab Defeat V5.3.6 Bane 24112021 COMPATIBLE WITH Submissive Lola, the Resubmission Devious Followers Continued Dynamic Defeat LRG Patch V1.4 (for Defeat Version 5.3.6) Fertility Mode & Fertility Mode V3 Fixes and Tweaks Submitter Bane Master Submitted 07/27/2022 Category Adult Mods Requires PapyrusUtil , JContainers, SkyUI, PowerofThree's Papyrus Extender Regular Edition Compatible Yes
  10. Version 1.0.0

    729 downloads

    Forgotten Heroines is a side mod that I'll tinker on from time to time when I have free time. They'll be smaller individual mods with a few inspired followers from requests and ideas that I get. Bodies used is TBD, but can be easily changed to what You want by changing their meshes. Up first is RaVeen and her mother Aurelia, (modeled after DC characters Raven and Arella) You can find RaVeen at Braidwood inn in Kynesgrove. Aurelia is in the Frozen Hearth inn in Winterhold Both use my Milkshake bodyslide preset Both are magic users and come with robes, if you'd like them to have Ravens costume you can find that here: Melodic Raven - CBBE-TBD-UUNP SE at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) NEW: Added Futuretech's Seyenna, an Orc warrior that can join your travels as a separate file. Comes with custom body requested. She can be found in Rorikstead's inn Should you want his bodyslide preset give him a shout on Discord. Credit given to awesome modders: Themilkdrinker - TBD body. Thanks again for permission!! juicypepper - DX conversion to tbd, thank you! s4rms - Binibini Skin auburnsred - CN's Fantasy & Demonic Eyes SE arta14 - for Arta glasses, thanks again! Ousnius - BodySlide and Outfit Studio Shiva182 - Maevan2's Eye Brows SE DomainWolf - Skin Feature Overlays SE (Freckles) Nazeen - Improved Eyes Skyrim r1goodwin - Diamond skin Lersy - Awesome nord preset which was a good jumping point to make these ladies. Thanks Again! Spongeman131 - RANs HeadMesh Sliders for RaceMenu expired6978 - creating RaceMenu Kalilies - KS Hairdos SSE Nisetanaka & TheAbstract17 & JSPumpkinKing & VtheHeretic (and all others who helped) - The Amazing world of Bikini Armors and conversions, you guys rock. DeserterX - DX Armors Kala's Eyes and Elf eyes - guidethisonekalaheria Black Vipers will - redtox, soereide93, and Fanfy along with all others. Champion of Azura - by egilvar, bodyslide by AmberHarmony HHaleyy - Fair Skin Daymarr - Demoniac Skin Bethesda
  11. Version 1.0.8

    17,986 downloads

    !Maidens of Darkness 1.0.8 Is OUT! New Game Recommended Combined what was supposed to be the Calia update with main mod Calia's new eyes are also playable Added 2 new followers (as an apology for my screw up 😜 ) Other tweaks and minor fixes No Magical Mayhem support yet for this version, it's in the works Again if you'd like to use Calia's eyes for your own mod you may do so, just give auburnsred and me credit. Please read Installation further down Magical Mayhem An Optional file (load after main download) that adds a variety of spells by Kittytail's fantastic magic mods to all the spell casting maidens of this mod. Kittytail's mods are required for this optional file, but don't worry as they are all ESL flagged and won't count against your load order. The following mods are required for Magical Mayhem; Obscure Magic Obscure Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Abyssal Tides Abyssal Tides Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Winter Wonderland magic WInter Wonderland Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Constellation Magic Constellation Magic at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Storm Calling Magic 2 Storm Calling Magic 2 at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) Astral Magic 2 Astral Magic 2 at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) TBD Followers This is a work in progress The remake of !Cheesecake Followers. Which will be incompatible with the this version of the mod as characters will overwrite one another. All followers are made with High Poly Head and use Touched by Dibella body with my Milkshake preset. Requirements: Zaz Animations ~ Maidens captured in all sorts of devices (Manually install this) Relationship Dialog Overhaul (Otherwise High Elves won't join you) Faster HDT-SMP for the jiggly Which Zaz Animations you ask, you'll want this one (It's at the bottom of the page) You can find Zaz Animations here Installation Use your favorite mod manager. However should you encounter a neck seam or getting close to one of the ladies causes it crashes, Or Unlucky Pete does not show up, do a manual installation. Reports of mod managers not installing all the textures needed. Download the main file which is the very top one as shown below. It's named weird as it's a mega link. The three files below that are alternate skin textures (Note: Main file already has Diamond skin) Pete has been reported to show up after making a save then reloading that save. Should he still not show up, use this console commands; Hit ~ key (left of the #1 key), Type: help unlucky (hit enter) This will show Unlucky pete's #'S Now type the followeing: player.placeatme ######## 1 (replace # with Pete's numbers then hit enter. May spawn him alive just take him out and get the note.) Hit ~ key to exit To begin your hunt! Find Unlucky Pete in the Abandoned Prison. On him you'll find a note listing 6 maidens with their locations. At one of these locations is a fallen comrade of Pete's with another note listing more locations. Also keep an eye out for random maiden chests placed nearby certain maidens containing armors from The Amazing World of Bikini Armors and The Expanded World of Bikini Armors. Don't feel like looking for chests? No problem Belladonna sells them all. -Also ignore any spelling errors in the notes- (wife is still laughing about that) (Pete's armor changed a little) New Skin Options Added optional files of Three different skins; Fair Skin & Demoniac New: Added Binibini skin a darker skin. Simply load after main file and "Yes to all" overwrite the old skins. Example Pics Below Or add your own Have you ever used a follower mod and thought this would be great with if it used "blank" CBBE/TBD skin? Well Rowdy's got your back! Maidens is set up to easily switch to your preferred preference! Below is a guide on how to do this. This guide assumes that you have already installed your skin texture. Skin Assuming you've already loaded your skin you want to use you'll want to navigate to the following folder; Steam/steamapps/common/skyrimspecialedition/data/textures/actors/character/female Copy these files: femalebody_1.dds femalebody_1_msn.dds femalebody_1_s.dds femalebody_1_sk.dds femalehands_1.dds femalehands_1_msn.dds femalehands_1_s.dds femalehands_1_sk.dds femalehead.dds femalehead_msn.dds femalehead_s.dds femalehead_sk.dds Next go to the following folder: Steam/steamapps/common/skyrimspecialedition/data/textures/Bianca/body Paste and overwrite the textures in this folder. (Or copy these textures in the body folder to a backup folder to save for later if you wish to revert back.) Now these lovely ladies will use your textures! Enjoy! To change their outfits with NFF (Nether's follower framework) tell them I'd like to create an outfit, choose any option such as standard. Then exit. Now trade items and they'll done them normally. Rember to keep an eye out for those chests The bodies the girls use is Milkshake body (Clothed and naked) found here; Recommended; Gunslicer's profile at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) DAR Random Sexy Female DualMagic Idle Animations at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) (used in the above gifs) HDT-SMP for physics. Bianca really wants you to have Maximum Carnage installed. Pi-Cho enb is used in all screen shots. With out an ENB the girls will appear paler as shown below. I DO NOT give permission to upload my mods to other sites or use their assests freely. Please be respectful. Credit given to awesome modders: Themilkdrinker - TBD body. Thanks again for permission!! juicypepper - DX conversion to tbd, thank you! s4rms - Binibini Skin auburnsred - CN's Fantasy & Demonic Eyes SE arta14 - for Arta glasses, thanks again! Ousnius - BodySlide and Outfit Studio Shiva182 - Maevan2's Eye Brows SE DomainWolf - Skin Feature Overlays SE (Freckles) Nazeen - Improved Eyes Skyrim r1goodwin - Diamond skin Lersy - Awesome nord preset which was a good jumping point to make these ladies. Thanks Again! Spongeman131 - RANs HeadMesh Sliders for RaceMenu expired6978 - creating RaceMenu Kalilies - KS Hairdos SSE Nisetanaka & TheAbstract17 & JSPumpkinKing & VtheHeretic (and all others who helped) - The Amazing world of Bikini Armors and conversions, you guys rock. DeserterX - DX Armors Kala's Eyes and Elf eyes - guidethisonekalaheria Black Vipers will - redtox, soereide93, and Fanfy along with all others. Champion of Azura - by egilvar, bodyslide by AmberHarmony HHaleyy - Fair Skin Daymarr - Demoniac Skin Bethesda
  12. View File Tera Elin Race Skyrim Legendary Edition Skyrim Special Edition Version http://www.loverslab.com/topic/71987-update-march-07-2017skyrim-se-tera-elin-race/ [ LORE ]____________________ http://tera.enmasse.com/game-guide/races/elin/ Building corporeal forms around tiny fragments of her own divine being, the goddess Elinu created the Elins. Their physical appearance reflected the youngest daughter of Arun's naive wish for beauty and peace. Their queen governs both the Elins and the Poporis, with whom they share a history and a mission. The queen and her forces have proven their wisdom and diplomatic prowess in peace, and their tactical and fighting prowess in war. The Elins have one driving goal: if it’s not good for nature, stop it. Older and wiser than they appear, they join with forces of nature and mortal races to sweep their enemies from the battlefield. Their speech is often dark, forthright, and otherworldly, and their sense of humor can border on vicious. Other races find the Elins' manner and behavior off-putting. [ ABOUT ]____________________ [ UPDATES ]____________________ [ FILES ]____________________ RECOMMENDED MODS These mods are not required, but I recommend them because they provide enhancements and/or fixes when playing as an Elin. REQUIRED MODS None. The Elins do not require additional mods to be playable If you are using RaceMenu, Enhanced Character Edit, with or without Dual-Sheath Redux, then XPMS Extended (http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/) is required. For XPMS Extended, you will need to pre-install the required files before installing XPMS Extended. [ MAIN ]____________________ Elin Race Main Pachages Description: Adds the Elin as a playable race. The Color-Match Edition contains the main files + Elin ears and tails that changes color to match the color you give to the Elin hair. File: 2016Jan29_MAIN_ElinRace_v2.7z File: 2016Jan29_MAIN_ElinRace_ColorMatchEdition_v2.7z [ UPDATE ]____________________ ELIN VOICE PACK COMPLETE version 2.1 CREDIT: Krail3r for the idea and the voice files. Description: The new voice pack contains all of the dialogue and dragon shouts but, with options to replace the Throw Voice shout with animal sounds from the game. The problem was that the taunts when using Throw Voice would not play (the 3 dragon words did). So far I can't figure out how to fix this so I decided to replace the shout words with animal sounds based on Nature's Lure - Throw Voice Shout. The result is rather amusing as well as more fitting than the original taunts. Included is the Elin voice plugin which removes the subtitles for the taunts if it happens to show. If you don't use subtitles than it would not matter. If you are perfectly fine with the original Throw Voice shout not playing the taunts then continue using version 2.0. DOWNLOAD: ElinRace_Option_VoiceReplacer_Complete_v2_1-20180502.7z INSTALLATION ELIN VOICE PACK COMPLETE version 2.0 Description: Upgrades the Elin voice pack that is included with both main packages. The upgrade adds additional voices for dragon shouts from Dawnguard and Dragonborn. File: OPTION_ElinRace_Voice_Complete_v2-20170222.7z [ OPTIONS ]____________________ HORSE RIDING ANIMATION FIXES by ANGELWEI Description: Angelwei modified the horse riding and idle animations from Skyrim Horses Renewal. The modifications fixes the Elins clipping into horses LINK To download Angelwei's file + link to required mod, Skyrim Horses Renewal. Screenshots included. [OPTIONAL ALTERNATIVE]____________________ If you use the vanilla horses from Skyrim or the Convenient Horses mod, I moved Angelwei's files so that it replaces Skyrim's animation files. The modified anims will now work with the vanilla horses or with mods that use the games original horse riding animations. DOWNLOAD ElinRace_OPTION_Skyrim HorseRiding Animation Fix by Angelwei.7z [ OPTIONS ]____________________ ELIN IDLE and TERA ANIMATIONS REDONE Description: Adds the Elin idle animation and select (Castanic) combat and non-combat animations used only by the Elins. REQUIRED MODS FNIS v6.3 or newer (http://www.nexusmods.com/skyrim/mods/29624/?). File: OPTION_ANIMATION_TeraElin_v2_0-20170720.7z INSTALLATION ELIN ALL-IN-ONE HAIR PACKS Description: All-in-One (AIO) hair packs contain some of the mor popular Skyrim hair packs such as, Apachii and hairs by zzJay. The AIO, HDT hair pack contains hairs with physics and animation. REQUIRED MODS HDT Physics Extension (files are included with the Elin race main packages; a separate installation of HDT-PE is not necessary). File: Elin-mods-mega-links-update-2016Nov15.txt ELIN CBBE and UNP CUSTOM BODY REPLACERS + TEXTURE PACKS Description: The body replacer pack provides 2 type of bodies for CBBE or UNP, flat-chest and curvy, along with 3 texture options. The separate texture packs provides additional texture options for CBBE or UNP. Body Replacer File: 2015Nov13_Option_NewElinBodies_BBP_TBBP_v3.7z Extra Textures File: 2013Oct30_Option_CBBE_NewBody_TexturePack_v2.7z File: 2013Oct30_Option_UNP_NewBody_TexturePack_v2.7z ELIN CONVERTED OUTFITS Description: One mod is the ported Elin maid outfit, the other mod contains some of the Skyrim armors converted to the Tera Elin body. NOTE #1: The maid outfit and the converted Skyrim armors are for the default Elin body. The Elin body is a port from the Tera game so it's neither CBBE nor UUNP/UNP and cannot use CBBE or UNP textures. NOTE #2: The converted armors contain only the cuirass or body armor. You still need to use the original Skyrim boots and gloves. REQUIRED MODS The Tera Elin body which is installed with the main race files. File: Armor_TeraBody_ElinMaidCostume.7z File: Armor_TeraBody_ConvertedVanillaSets.7z ELIN CONVERTED OUTFITS - ALTERNATIVE UNDERWEAR REPLACER Description: Thanks to Skyramiel, this replaces the converted underwear set with a topless version. Download: http://www.loverslab.com/topic/20121-2016sep07-redonereuploaded-part-2-elin-mage-followers-tera-elin-race/?p=1682818 ELIN NPC and ENEMIES COMPLETE Description: Replaces certain essential and generic NPCs. Adds new, generic NPCs to Whiterun and Winterhold College. Replaces some enemies and adds additional enemies to the leveled list. Thanks to TDA, the Elin mage instructor at the Arcanaum will demonstrate elemental magic without inflicting harm and aggro'ing followers. REQUIRED MODS Hearthfires DLC (for the Falkreath housecarl replacer option). File: Elin-mods-mega-links-update-2016Nov15.txt INSTALLATION ELIN FOLLOWERS SISTER MI YA and YI KA Description: They can be found in Whiterun at the Drunken Huntsman Inn. They use the Tera Elin body. File: 2016Sep06_FOLLOWERS_MiYa_and_YiKa_v2.0r.7z INSTALLATION ELIN MAGES Description: Firelin, Icelin, and Thundelin, three elemental mages, can be found in the Arcanaeum at the Mage's College of Winterhold. They use the Tera Elin body. File: 2016Sep07_FOLLOWERS_ElinMageFollowers_v1_Redone.7z INSTALLATION [ MISCELLANEOUS ]____________________ BODYSLIDE ELIN PRESETS + OUTFIT STUDIO CONVERSION TEMPLATES Description: CBBE and UUNP/UNP Flat-chest and Curvy Elin presets for bodyslide. Simple conversion templates to convert armors to the Elin body presets. REQUIRED MODS Bodyslide 2 and Outfit Studio. (http://www.nexusmods.com/skyrim/mods/49015/?) Elin CBBE and UNP Custom Body Replacers File: 2015Nov22_ElinBodyPresets_and_ConversionTemplates_for_ElinRace1-6.7z INSTALLATION ELIN NPC and FOLLOWER CREATION KIT FIX Description: Contains HDT and non-HDT ears/tail sets and low and high resolution tintmasks. Submitter PsychoMachina Submitted 08/08/2013 Category Races Requires See Installation Instructions Special Edition Compatible No
  13. [AAF] M.C.G. (Extended Social Interactions) View File Magno CUM Gaudio 2.12.50 (Extended Social Interactions) A modification that covers all the basics to properly sexualize your Fallout 4. Check it also for Skyrim Legendary Edition, HERE. MOD GUIDE: HERE! MOD FAQs: HERE! FOR MODDERS: HERE! WHAT IS THIS MOD? This is a jack of all trades mod regarding sex features. Its purpose is to cover all the basics features a reasonable man or woman would want regarding sex, in a coherent, consistent, fair and balanced way gameplay-wise, the goal is to give a simple all purpose mod for sex to use as a "dressing" for your vanilla gameplay. Due to its vanilla friendly and completely modular and customizable nature it can be paired well with almost any other good mod by simply adjusting its settings accordingly but it excels when used as the only main sexual mod in your load order. The primary focus of MCG is to expand the social interactions of the player with neutral, friendly and also enemy actors... because as you surely have noticed, Fallout 4 doesn't have many non combat activities, with MCG, instead, you can rely on solid gameplay and finally pretend to live the world, socially interact with the NPCs, make friends and lovers, recruit who you want as companion, stop in bars, play and flirt with npcs, date people, fear harassment, prostitute yourself, trade in slaves and much, much more... SUMMARY OF FEATURES REQUIREMENTS: All these requirements are mandatory ALL FALLOUT 4 ORIGINAL DLCS; F4SE: HERE MCM: HERE LOOKSMENU: HERE (already a requirement for AAF) AAF: HERE. AAF THEMES: HERE. You need to install all of them, this means that you need to install the Vanilla, Kinky and Creature themes. LEITO'S ANIMATIONS: HERE. SAVAGE CABBAGE ANIMATIONS: HERE. ATOMIC LUST ANIMATIONS: HERE. OPTIONAL REQUIREMENTS FOR ADDITIONAL FEATURES: These mods are not required to be installed, but you can expand MCG features if you install them: HUD FRAMEWORK: HERE. To have widgets of your Lust, Wear and Infamy levels (you may additionally need its patch for dev_UI, if you use it). AAF FAMILY PLANNING ENHANCED: HERE. MCG will make sure you not start a pregnancy if you start a kissing/hugging or foreplaying/masturbation from MCG. Also wearing a condom from FPE will prevent MCG diseases from sexual acts; WORKSHOP SYNTH PRODUCTION: HERE. Synths built using that mod will be flirtable and enslavable at will; CREATURE PACK RELEASE: HERE. (Valid for any other creature pack for AAF). MCG natively support sex with all actors in Fallout 4, you can have sex with any race of Fallout 4, including robots, bugs, animals etc... Stats will be always calculated and if you don't have an animation for a particular race MCG will play a fade to black instead, so you can still pretend to roleplay; RSEII: CSA - COMBAT SURRENDER AND ABDUCTIONS: HERE. MCG player defeat system is integrated with the abductions from CSA, with this when the player is raped defeated you can end being abducted after the rape. AAF BAD END ANIMATIONS: HERE. When you have this mod installed you can execute submitted or enslaved npcs using these amazing animations. And in addition, if you have the MCG Player defeat (Respawn system) enabled, you can enable the execution animations also for the player when you are defeated. AAF BP70s FALLOUT4 SEX ANIMS: HERE. Vanilla chaises can be activated to have sex on them with MCG. POLISTIRO'S PATCHES: HERE. AND AAF OVERLAY PATCHES: HERE. Only CumNWealth_Patches_Base.rar should be installed of AAF Overlay Patches; MCG can apply cum effects if the relative option in MCM debug page is enabled. This system has also a fail safe that remove Cum overlays of those two mods from the actors when the magic effect finish, in case AAF or LM fail. This means that this mod can have a similar function as the mod "Wash out that cum". Generally the more animations packs, the more XMLs patches and gender support you have the better, MCG is a mod that has a very free conception of sex, basically you can do sex with who or what the fuck you want. But if you don't have the animations for the actors you are planning to do sex with, MCG will replace it with a fade to black, it's up to you to find the AAF XMLs patches and animations that satisfy your gaming needs and set MCG settings accordingly. In particular orgy animations in the MCG mod requires genderless XMLs to fully work, if you don't have them it is suggested to set MCG to avoid orgies. INSTALLATION: (Optional for better performances): Disable Fallout 4 Papyrus logging, why and how to do it in THIS POST. Make sure all the requirements are installed correctly with all their dependencie, especially AAF and its XMLs patches if you use them. Download and install MCG FO4 v2.12.50. Do not unpack the .ba2 file of MCG, if you do it you will have to follow the for modders guide, in particular you will have to pay extra attention to not overwrite other mods scripts with MCG ones. If you use any of the mods in the list in the following spoiler, you must download and install MCG Compatibility Patches v2.12.50 to patch them, so they can be used with MCG without producing conflicts. Note that if you don't have any of the mods in that list you don't have to install these compatibility patches. (Optional for no kissing and hugging poses): download and manually extract the content of the "AAF" folder inside the archive "MCG_NoKissHuggingPoses" to your Fallout 4/data/AAF directory in your PC. The files with (Optional) mark are patches for mods that are not required to be installed, they are completely optional and you could install them if you like the changes they make to the original mods, see the suggested mod paragraph below for more info; Source files and MCG_Integration_Kit are for modders only and if you are not a modder you must not install those files. Once into the game remember that MCG when loaded the first time starts completely disabled, and you can activate it when prompted by the starting pop up message or later using the "START THE MOD" button in the MCM front page of the mod. Also note that the "Respawn system", "NPC-NPC random sex system" and the "Npc Initiative (approach) system" need to be manually enabled, each of them in the MCG Option hotkey menu after you activate the mod, if you want to use them: SUGGESTED MODS: These mod are not required and they are entirely optional, these are just my personal recommendation: FULL DIALOGUE INTERFACE: HERE. It's a very well done mod which also preserve the "prompt" part of the dialogues so you can also have "Text Replacement" like knowing exactly what are you going to pay for a prostitute, or a doctor in the MCG dialogues. FDI is a superior choice over XDI, which doesn't preserve the "prompt", but both are compatible with MCG; CWSS: HERE. Optional patch available in the download section of MCG change the buffs to be less OP and make them visible in pipboy, and also add support for the big CWSS showers to be used by MCG furniture selector for sex perk to have sex on them when planning sex. (Do not use this patch if you have other mods that rely on the original CWSS like the "Get Dirty" mod). COMPANION STATUS HUD: HERE. Optional patch available in the download section of MCG limit the hud widgets to ten followers and align the widgets to the right while scaling them down to be minimal, in addition you can show and refresh them pressing the RIGHT CTRL button or hide them by long pressing the RIGHT CTRL button; LIGHT EM UP 2.0: HERE. Optional patch available in the download section of MCG reduce the duration of nicotine effects and the quantity of cigarettes and cigars to be like similar mods from New Vegas and also replace the lit cigar and cigarettes model if you drop them to the LIT one instead of the original off one and other recently additions: Custom immersive animation for when using cigarettes with MCG (The animation can be enabled in the MCM of MCG, Debug page). The animation will play if the player is not in power armor, not in combat, with weapons sheated and generally when it is not sit in any furniture or vertibird. Once started the animation can be controlled using the Right Shift key to have a smoke, drop the cigarette or put it in your mouth. The advantage over other mods is that the animation doesn't lock the player movement. Ligth2.0 cigarettes, cigars and stogies are valid to be used in the "Relax Scenario CRIME AND PUNISHMENT: HERE. It's an awesome mod by the great Flashy - JoeyR that I highly suggest to enhance your gameplay. It is also integrated with some MCG mechanics thanks to some of its optional patches that you can directly download from that mod page. LOAD ORDER: Generally is not important but if you have the following mods make sure to put them after MCG so they'll have an higher priority: RSEII: CSA; INCOMPATIBLE MODS LIST: HERE! KNOW BUGS LIST: HERE! HOW TO UPDATE THE MOD: If you are updating a save to version 2.12.50 from version down to 2.7.30 you must unistall the previous version with a mod manager. Then install the new version with the mod manager and finally once in game you must stop and restart the "Npc Initiative system" and "Respawn system" (Player defeated features) if you use them. Updating from versions lower than 2.7.30 is not possible on the same game, in that case a new game is required. MOD STATUS: The mod is officially finished feature wise. Support for bug fixing will continue if needed. At the current time I have thoroughly tested this mod in my personal gameplay and fixed all I found but this doesn't mean that this mod will run perfect for all configurations out there since mods for Fallout 4 are counted by the thousands and frankly I cannot make this compatible with all of them, so stick with the instructions, always read everything in the mod guide and the FAQs and other materials I have provided you in the long period I developed this mod. CREDITS: BETHESDA CREW; For stealing my time. THE AUTHOR OF F4SE; Because some mods will just be impossible to code without it; DOC CLOX, VINFAMY AND CHOSEN CLUE; Because they started everything about sex in Fallout 4... ASHAL: Because of the best sexual framework ever seen on this planet, and because his work on Skyrim enabled me to make MCG for Skyrim LE on which this mod is based and ported from even with all the current limitation of FO4; CRAZY, LEITO, SAVAGECABBAGE,RUFGT: for fantastic animations! DAGOBAKING: Because of the AAF. HALSTROM: for AAF THEMES! FLASHY(JOE-R): For inspiring me in start modding Fallout 4 in the first place, and for RSEII abductions system! IGNOTUM_VIRUM: for letting me check his code for inspiration! LAZY GIRL and KENTINGTON: for inspiration in the cloning code; nKALEX: for sexout unethical deeds EE (WIP)! DOCTASAX: for sexout spunk! DKATRYL: for sexlab submit! ODESSA: for sexout wear and tear! GRAYUSER: for AAF Bad End Animations mod! EXPIRED6978: for LooksMenu! POLISTRO AND RIOT_PUNCH: for human and mutant looksmenu cum overlays! KENNEDYMADEIT: for AAF XMLs Extended! VIOXIS: for "Strap-on's of Fallout 4". PRA: for "Grave Digger". LEGAL: Downloading or any form of distribution or modifications of this mod is allowed only from LOVERSLAB SITE; You can use the source code, provided under license, to do everything you want in your mod, or you can make forks, changes to this mod and even upload your own version of this mod, but: You must mention me (Anghelos92) in the credits of your mod if you were inspired or used any code from me as I did for every author that inspired or helped me with this mod; You must provide your source code in the download section; Don't allow any child porn situation in your modification, of any kind even if this is a videogame; No priority given in terms of privileged support or limited exclusive temporal distribution of newest version to eventual Patreon or Donators of any kind; If I go "AWOL" from this site for more than a month and a reasonable amount of attempts to contact me have been negative, I authorize Loverslab Staff to take ownership of this very download topic from me and give it to any maintaner(s) of good will. DISCLAIMER: I do not condone any form of violence or sexual abuse in real life. The content of this mod is purely fictional as the game "Fallout 4" which modifies. The file here presented is allowed to be downloaded only by people with the legal age of their country of origin and capable of discerning fiction (as this game and this mod) from reality. CHANGELOG Submitter anghelos92 Submitted 04/13/2019 Category Misc Sex Requires READING CAREFULLY THE INSTRUCTIONS;
  14. PetCollar View File LE/SE/AE/VR An expansion for Devious Devices. Lockable collar for a more "submissive" game play, for you or your follower(s). Simple, stable, effective and playable (I hope). Consists of 3 main features: Restrictions - wearer is restricted from attacking or offensive casting, attacking, wearing weapons or specified apparel, which can be set to: no armor, completely nude, only jewelry, no body armor or clothing. Optionally buffs non-offensive casting, enables you to taunt enemies, buffs your tanking and dodging capabilities or enables you to avoid unnecessary violence altogether. Fucktoy - wearer is used for sex relief by your follower(s), creature follower, horse, neutral citizens, enemies (if they see the pet without teammates), other Pets or yourself. Optional fortitude buffs after sex with the Pet (special buffs for horses!). Player can also use (other) Pets when aroused (automatically or with a prompt). Inventory Control - limits your carrying capacity so that all the "unnecessary" stuff and/or excess gold is sent to your companions (or saddle bags) right after you loot it. Talk to them sneakily to get access to your stuff (only works for Player as Pet). Optionally buffs you for traveling light. Option to auto-use items on pick-up / buy. All features are modular and most options are configurable through MCM menu. MCM OPTIONS HOW TO GET Equip on yourself or a targeted actor through MCM menu. Add "Pet Ability" to whom you want to add it to through MCM menu. Get from the Pet Stash (can be opened from MCM menu). Use "Auto Pet Toggle" option from MCM menu - works with any collar. Obtain by console - item names are: Pet Collar, Keyless Pet Collar. Get it from other mods that utilize Generic Devious Devices pool. Placed on (and under) the table near the door inside Whiterun's Jorrvaskr: REQUIREMENTS Devious Devices (LE / SE) and all its requirements. More Nasty Critters (LE / SE) if you're expecting some bestiality. And don't forget to allow Creature Animations in SexLab! INSTALLATION Use your favorite mod manager or drop the files manually. UPDATE PetCollar reapplies its effects automatically on update and is safe to update on a current game, unless explicitly stated in the patch notes. UNINSTALL Unlock and unequip the collar before uninstalling. (Optionally) Clean your save from all the "petcollar*" scripts with the SaveTool. HOW TO UNEQUIP THE KEYLESS COLLAR KNOWN ISSUES IMPLEMENTATION CREDITS @Frayed for Runic Collar assets @Min and other creators of DD @Ashal for SL Other modders and members for the inspiration and feedback CHANGE LOG PERMISSIONS You are free to use any assets of this mod as long as you give me credit. No need to ask my permission, just notify me. Submitter yurik Submitted 10/04/2014 Category Framework & Resources Requires Devious Devices Special Edition Compatible Yes
  15. Version 1.0.0

    1,420 downloads

    Lilith Maidens 6 new followers of fel powers to find. Head to Bleakfalls Barrow and take the note of the bandit warlock to start. Once you find their grimoire you can then summon them. Each grimoire is inscribed with their true name thus binding them to you. Your hunt will take you beyond and below skyrim. Grimoires can be found in chests, on shelves and tables. Follow the clues/riddles to find them. Also should you ever lose one of these ladies for whatever reason simply cast the spell again and they'll come right to you. Followers are standalone and are a little tankier than my previous followers. Credit given to awesome modders: arta14 - for Arta glasses, thanks again! s4rms - Binibini Skin (awesome skin shades!) ralfetas - Helpful Hand Themilkdrinker - TBD Faelrin - Equpible dragon horns and tails Totalinsanity - Equipible horns Astaroth Horns - Th3Mut4nt Ousnius - BodySlide and Outfit Studio NRGilluminati - ILT Damn OMG Racemenu Presets Obicnii - Forest Attire TheFaceSculptor - Britte Nyr HP preset Shiva182 - Maevan2's Eye Brows SE DomainWolf - Skin Feature Overlays SE (Freckles) Nazeen - Improved Eyes Skyrim r1goodwin - Diamond skin Lersy - Awesome nord preset which was a good jumping point to make these ladies. Thanks Again! expired6978 - creating RaceMenu Kalilies - KS Hairdos SSE Nisetanaka & TheAbstract17 & JSPumpkinKing & VtheHeretic (and all others who helped) - The Amazing world of Bikini Armors and conversions, you guys rock. DeserterX - DX Armors Kala's Eyes and Elf eyes - guidethisonekalaheria Black Vipers will - redtox, soereide93, and Fanfy along with all others. Champion of Azura - by egilvar, bodyslide by AmberHarmony HHaleyy - Fair Skin Daymarr - Demoniac Skin Acro748 - CBBE 3BA (along with those who contributed to this mod.) Ousnius - CBBE Aers - HDT-SMP Shizof - CBPC Groovtama - XP32 Maximum Skeleton Bethesda Having a hard time finding them? Or you simply want to get them right away. Check the spoiler below for locations.
  16. Devious Devices: Follower Escape LE/SE View File Description This mod adds standard escape mechanics for followers wearing generic Devious Devices. I wrote it to try and get a better balance between restricting key availability and having followers running (or hopping) around in Devious Devices for months at a time. Attempting to remove a locked generic device from your follower without the appropriate key in your inventory will trigger a device menu with options to examine the device, help your follower to struggle, pick the lock or cut open the device. Difficulty and recovery times for repeated attempts are the same as for the PC and depend on your dD MCM settings and the device itself. DDFE differs from the normal player escape system in that cooldowns are shared across devices/methods - for example a Follower who is tired after trying to remove an Armbinder will also be too tired to struggle out of any other device. Escape methods work as follows: Help Struggle Encourage your follower to struggle out of the device. Attempting to struggle out of a device will tire them so they will not be able to struggle out of any device for some time afterwards. If you have multiple followers wearing you can encourage each of them to try as you you are not the one getting tired. If the follower succeeds in escaping the device they will drop it on the ground, if they fail they there is a chance that they tighten the device so much they can never struggle out of it. Pick Lock You try to pick the lock on your follower's device. Once you have attempted this you will be tired and unable to try again on any Follower device for a while. If you succeed the unlocked device will be placed in your inventory, if you fail there is a chance that you may trigger a safety shield making the device's lock impossible to pick. Cut Open You try to cut open your follower's device. Once you have attempted this you will be tired and unable to try again on any Follower device for a while. If you succeed the unlocked device is destroyed, if you fail there is the a chance that you may scare your Follower so much that they will never trust you enough to let you try and cut open the device again! Settings As mentioned previously the difficulty settings for device escape are controlled by your settings in the Devious Devices MCM. There are no specific settings for DDFE so I have not added an MCM as it would be a waste of a slot. You can activate or deactivate DDFE as required by starting or stopping the quest "ddFEMainQuest" in the console. Submitter Bane Master Submitted 11/04/2021 Category Sexual Content Requires Devious Devices 5.00+ Special Edition Compatible Yes  
  17. Nicer Looking Lydia View File Makes a few simple changes to Lydia to make her a bit more appealing. Uses: ApachiiSkyHair Females The Eyes of Beauty Submitter Ankahet Submitted 11/20/2019 Category Companions Requires Skyrim, Update, Dawnguard, Dragoborn, Hearthfire DLC, ApachiiSkyHair, ApachiiSkyHairFemales, Eyes of Beauty Special Edition Compatible No  
  18. I am looking for the skimpiest, most "un lore friendly" Female follower mods in the game. Like daedric bitchs, please provide the name Or link and a pic would be even more wonderful, remember skimpiest and sexiest women followers fir skyrim le
  19. Joyful Followers View File Joyful Followers Turning your follower into ruthless prankster, boundaries are for the weak and fun may never come to an end! Joyful Followers adds some live to your favorite companion, by creating a progression system and allowing them to engage in various activities and events across Skyrim, usually making you the unwanted center of attention. After all, laughing at people is just more fun, I think? Ah, but don't judge early. This makes your companion seem evil, but it's all a misunderstanding! They are in fact quite shy when you first meet them, so you see, it is all but their way to show affection! As you get to know them, they are quite helpful, quite loving indeed, although be warned about the things you reveal or else you might just find yourself wrapped up, packaged in a spider's threads. And all that just to keep you safe! - A friend, no better there can be; Truly! Affection The primary system to balance all of the events around. When you first meet up with your companion, they will be quite shy and relaxed but as you travel more together and overcome hardships your friend will open up more and more, allowing for more .. fun! things to happen. Treat them badly, don't let them have their way, or even actively harm them and affection will shrink. Mother taught us well: Only do unjust to those trusting us. Severity A secondary system to affection. If you treat your follower badly, and severity will increase while affection decreases. A high severity locks you out of certain interactions and may even disable some events. As Severity reaches a significant threshold, your follower will also start pulling new tricks on you to get revenge... Father taught us well: Unjust to those making a fool of us! Events The things your follower can engage in vary from the level of affection, your severity as well as the location you're currently in and a whole lot of other things. Events can happen at any time, at any point and for any reason. Remember that dog your killed 3 weeks ago? Yes, that might just start haunting you. Ready to spend the night with some very affectionate dogs so you learn that dogs really aren't all that bad! Your follower really cares for you after all and really wants to make sure that you go through live as a decent and civilized.. joke. And no way of education is better than simply throwing you from one uncomfortable situation into another! Oh and don't worry, we'll never let you down, perhaps some potions mixed wrong and some summons going out of control, but nothing serious, ever! A list of all possible events: Misc. Features My Fair Share An optional debt system you can use as a cash sink if you want. You are not put under any disadvantage to keep it disabled, there are no special events for "losing the debt game" or anything like that. That being said, your companion always can make use of some money, it can be quite expensive to build a whole tomb underground!.. not that they couldn't afford it without you being them. How? Magic! .. and a sleeping adventurer that doesn't notice when coin falls out their pockets. Silly adventurer. F.A.Q. I downloaded the mod but not events are starting, ever? The mod is designed around a progression system. When you just start out, you haven't progressed and thus few events are able to start. As you play for longer and the follower "gets to know you better", more events will become available. It is also important to remember that events are strictly conditioned and you simply not be in a location that has events available. See the Events section for more information. How does this compare to other follower extension mods, such as Subm. Lola? This mod aims at a mostly consensual relationship. While the follower can be very crude and potentially hurtful, it is never their intention to actively make you submit, to enslave you or put you into any other, similar kind of situation. Instead, the mod aims around pulling pranks on you which may shape the mod in a specific direction, but none that makes the follower a stereotypical "dom". Everything in this mod is a joke, essentially Can I be enslaved by my follower? No, stereotypical enslavement events will never be part of this mod. Can I enslave my follower? No. The follower is driving force in this relationship, it wouldn't make sense to have them walk after the player. Requirements SexLab Framework SexLab Aroused FNIS/Nemesis A (vanilla) follower Compatibility EFF and AFT have integrated patches. Both should load before JF NFF is loaded after JF FLP does not conflict DF and SubLola are compatible *it is however highly recommended to not have the same follower be managed by more than 1 mod Credits DarkAngel1265 for Crawling animations audhol for Sitting animation Collygon for everything inside the "Collygon" Folders Deviously Joyful DJf is an Add On to Joyful Followers featuring some content utilizing Devious Devices. This addon also serves as an example to how integrate additional quests into JF. --------------------------------------------- Some links if you want to support me: Patreon: Scrab Joséline | Patreon Ko-fi: Scrab | Ko-fi Discord Link for good measure: Citadel --------------------------------------------- Previous Change-logs Submitter Scrab Submitted 06/07/2020 Category Adult Mods Requires Regular Edition Compatible Yes
  20. SexLab Aroused Followers 1.1.0 View File Summary This mod makes your followers charge you for their services. As they follow you around, debt will build up. Followers expect to be paid either in gold or in other ways. Failing to do so will lead to consequences. This mod was designed with a female PC and male followers in mind. Features Followers will build up debt at a configurable interval Each Follower is assigned a debt rate on recruitment, which is rolled between a configurable minimum and maximum. The interval and also the method on when you are charged is configurable. Choosing ingame time will take time skips like sleeping, waiting, fast traveling and so on into account. Choosing real time will ignore those time skips. The followers debt rate rises with their arousal If the follower is aroused at the time of debt adding, you will be charged extra. You will be charged for example an additional 5% for every 10 arousal on that follower. Dialogue options to pay off the debt Either in one big chunk, or at configurable intervals. Dialogue options to pay off the debt by 'alternative means' Short on gold? Get on your knees and suck your followers off. Six completely customizeable dialogue options for different sex acts, yielding a different amount of debt reduction. Everything from tags to the text prompt itself is customizeable in the MCM. Dialogue options to have 'some fun' with you follower Feeling horny? A follower feeling horny? Why not ask your follower to follow you somewhere private and have some fun? Keep their arousal low and thus their next invoice lower. Different states of debt Everything is good as long as you remain in good standing with your follower. Accumulate too much debt and you no longer are. Accumulate even more and you'll be heavily in debt. The threshold for each of these is configurable in the MCM. The state you are in plays a role in the events that can happen. I'm not your mule! Your followers are not your mules and decided to charge you for carrying your junk around! Minimum follow time Nobody sane would enter your service for just a couple of minutes, right? After all, time quite literally is money. When hiring a follower, he expects to be with you at least for a couple hours or more! Events Various events which can be triggered when you build up too much debt. Events range from your follower giving you a friendly reminder about paying him to stealing your items or even raping you! Differentiation between not being in good standing and being heavily in debt. All events are highly customizeable! Requirements SexLab Framework SexLab Aroused Redux Optionally a follower framework to be able to recruit more followers. Nether's Follower Framework is 100% compatible and what I use. Installation / Update Install as you would normally. When updating, please check the changelogs on whether or not updating without a clean save is possible or not. Also keep an eye out for special instructions. Updating in the middle of a event may not be a good idea. Notes and compability This is my first (scripted) publicly released mod, and especially my first mod of this scale! I've been working on this on and off over the last couple of months, so it's possible I forgot something isn't working or the likes and left it as is. This is also a early release and there are probably plenty of bugs to be found. I tried my best to ensure it all goes smooth but in the giant game that Skyrim is there are so many unforseen things which could be happening that things most likely will break somehow. Should be pretty "stable" by now. In terms of compability, this shouldn't directly conflict with anything. No vanilla forms were altered. I put quite a bit of work into the follower detection mechanism to make it not reliant on any follower framework. It should work with any as long as they respect vanilla follower factions. Heavily scripted followers which come with their own 'framework' may fail to be detected. Some functions, like the minimum follow time, may not work with every framework. Permissions If anybody is interested, I allow this to be ported over to Special Edition and to be hosted here on LoversLab. I currently have no interest in SE myself. Translations are also fine, but again, keep it here on LoversLab. You are also free to use parts of my code in your projects and so on. Generally just do whatever you want, just don't reupload this 1:1 and please give me credits. Thanks Teutonic for helping me getting started by explaining a lot of fundemental Papyrus principles to me! CPU for answering me what feels like a million questions. If anybody has the right to call himself the Papyrus messiah, it's him! Ed86 for helping me out a lot on Discord a million times aswell! Until I got on his nerves and he stopped responding lmao... Ashal for LoversLab and SexLab and for helping me figure out how to do procedural states in a MCM! Submitter Ruffled Pigeon Submitted 10/05/2019 Category Misc Sex Requires SexLab, SexLab Aroused Special Edition Compatible No  
  21. Night Mistress Mansion View File NIGHT MISTRESS MANSION : A Mansion Management mod (Aka Quo Vagis for Skyrim!) Co Authors : CPU (dance animations and scripts, pictures conversion tutorial, Humongous tears of gratitude), Glev (pictures). Ruhadre for patches. Dependencies : Skyrim Dawnguard Dragonborn Sexlab FNIS Soft Dependencie : Scent of sex, by CPU (que mille vierges Lui soient envoyées, qu'Il les lutine). This mod will help you to make the whores in Mansion more active. Night Mistress Manssion is prereleased on my Patreon : https://www.patreon.com/Delzaron Conflicts : Captured dreams, if you put it in your load order BEFORE Night Mistress Mansion. If you put it AFTER Night mistress Mansion, it may work. SSE : When the mod will be finished, I'll try to convert it to make it compatible with Skyrim Special Edition (if SSE contains also the Dawnguard and dragonborn DLCs). In terme of scripts, aNMM is compatible in theory. The main problem is the textures. How to start the mod : talk to an In keeper, and meet Axia Lilvahi, in the Night Mistress Mansion. The Mod content : Radiant prostitution is about inn girls. Maria Eden about slaves whores... the high class prostitution was missing... until Night Mistress Mansion ! Axia Lilvahi is not like pimps you can meet in Skyrim : whore herself, she takes care of her girls, and she's very ambitious... No bestiality and slavery in that mod : it's a classy prostitution mod. Mansion girls have different status, and it have consequences. Sex skills and money are based on that rank. - Apprentices don't choose their jobs, and get 30% of the profits. - whores will be able to negociate, and get 30% of the profit + a margin (so, player negociate the sex scene, and the price in a marge). - dancers can propose sex, and dance. - special are... special. Only the Night Mistress Mansion will propose special employees. - courtesans are expensive (almost 500 gold, 50% for the girl), and can also make some interesting tasks (like spying, art, or just chat/accompany a noble for a party...). 30 %, that's a little... but every whores have a bed, food, and washed clothes, and can use the Mansions as their homes... so, they don't need to spend that money in the brothel, unlike Maria Eden or Radiant prostitution ones. In every brothel, player will find a chest where she can store her gear safely. At the beginning of the mod, player can make money by whoring, or by receiving it from Axia during the quest line... at a step, player will become an associate, be able to publish erotic posters, and will be able to earn a part of the daily profits of each brothels... if there are profits... that's mean you're in charge to make profits ! Core Quests : aNMM0_starter : the starter quest, where player meet Axia Aoada. aNMM1_Hire : get your job position ! aNMM2_ begin : the beginning of the Night Mistress Mansion : recruit whores, make add, and turn this ruin into a profitable Mansion. aNMM2_book : erotic books publication. More than 150 girls to photoshoot : Catch them all ! aNNM2_Dance : dancing lesson. aNMM3_Vampire : find the dark side of Axia Aoada. Your first real moral choice. aNMM4_begin : acquire the Red Button Mansion ! aNMM4_Courtesan : convince Kahedec to become a courtesan, and recruit another one. aNMM4_End : Help Amélie Malibue to find Axia's past... and defeat Axia old ennemies. Radiant Quests : aNMM_Main : the mod management quest. aNMM_Main_book : the magazines management quest. aNMM_RedButtonMain : the Red Button Brothel Management quest aNMM_NightMistressMansion_Main : the Night Mistress Mansion management quest aNMM_Recruit : recruit NPC from the mod, and from vanilla skyrim (who says "Ysolda" ?) aNMM_Recruit_Model : recruit NPC from erotic pictures, for the magazines publications. Actor Events : aNMM_ActorEvent_WhoreQuest : NPCs whores, dancers and courtesan working quest. aNMM_ActorEvent_DancerQuest : NPCs dancers working quest. aNMM_ActorEvent_CourtesanQuest : same, for courtesans. More money... aNMM_ActorEvent_WaitressQuest : waitresses have their event too... aNMM_ActorEvent_slaveWhoreQuest : another whore actor event... aNMM_Events_NightMistressMansion : a quest (thanks CPU) to trigger lot of scenes... Side Quests : aNMM_Rep_Vamp1 : play Truth or Dare with three vampiric girls. aNMM_Rep_ImpClient : an important client came. Fuck him good, and increase the Mansion's reputation. aNMM_Rep_Client : please the client... and make an extra money. aNMM_Rep_Book : publish a book. aNMM_Rep_Courtesan : a whore delivery outside the Mansion. Ley with the client, get paid, come back home. aNMM_Rep_Spy : work with the thieves guild aNMM_Rep_GuardBandit : execute some bandits who are annoying the Mansion aNMM_Rep_GuardEscort : Escort a Courtesan to her client aNMM4_sideQuest_GirlBard : acquire the Burning Thigh Mansion. aNMM4_sideQuest_Kahedec : take Kahedec sexual education in charge ! The Brothels : The Night Mistress Mansion is more a company. During the mod, several establisments will be established. Brothels I planned : The Red Button : a Mansion near DragonBridge and Solitude. The Night Mistress : a manor based on Volkihar castle. It's near Lake Ilinata, not far from Captured dreams Mansion. The Burning Thigh : a wood manor based brothel, near Riften. Some of the mod's NPCs : Axia Lilvahi : a woman from a far country. Exasperated by skyrim pimps (mostly slavers and brutes), she decided to build her own business! Aeta and Aesta Merith : two sisters, they lives in Dawnstar. Aeta will be the local brothel keeper. Carmen : a experienced redhead whore from HighRock, she have contacts with the Penitus occulatus. But she don't hesitate to use illegal means to reach her goals. Amélie Malibue : a scout Axia hired some times ago... she will be the bar keeper, and her morality will temper Axia and Carmen choices. Iolia : a yound dunmer, Axia's "niece". Kahedec Gra Limai : a young orc noble. Bula Gro Labrom : Kahedec's bodyguard Haley, Badcia, Laren : three vampires girls. Azor Avaj Sonderbilt : a powerful warlock, who have only one weakness : women. Lalum : a yound dancer and Axia's daughter in law. Asilia : skilled maid, and Iolia cousin. Violet, Lily and Favani Arelas : Iolia former colleagues. NPC to recruit : (in progress) NPC can be recruited for two purposes : as nude models (around 150 NPCs available !) for "Skyrim Beauties" Publication, and as "employees". The list of Potential employees (vanilla and mod NPCs) is below : Markarth : Cairine and Hroki. Falkreath : Sally Sheep Jumper, Narri. Whiterun : Ysolda and Ahlam (as courtesan) Solitude : Elissif (if she lost her Jarl position), Vala Sestius (included in the Red Button Quest) DragonBridge : Julia and Juliette Lylvienne (included in the Red Button quest) Windhelm : Shahvee. Shorstone : Joldi (but only for the Mansion near Riften) Riften : Svana (as a maid) Ivarstead : Lynly and Fastred. DLCs : Mirri Severin. Old Hroldan : Uale the Sicambre. Dawnstar : Bodil. Rorikstead : Alarvyne Winterhold : Arameya. Morthal : Abelone All Followers ! In Night Mistress Mansion mod, these NPCs and followers are the key : linear quest recruits are mostly mod NPCs, but it's not enough for making the Mansions profitable. As Associate, you need to complete the staff, and more the quest advance, and more you'll need to recruit. For example, the Night Mistress Mansion can consume 10 followers as whores. It's a good way to make followers useful, profitable, and grouped in the same place. Night Mistress Mansion edition : Publish porn magazines! You'll be able to talk to NPCs , pay them to pose. You need 4 pictures to publish a magazine. The more kinky it is, the more money it make. A board will appear each time you publish the related picture. Some themed magazines will be published each time the appropriate pictures are obtained. Permissions : You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors. Submitter Delzaron Submitted 03/04/2017 Category Quests Requires fuz roh do, FNIS, Dawnguard, Dragonborn, Sexlab Special Edition Compatible  
  22. View File Nether's Jen and Kat Nether’s Jen & Kat Version 2.1 Full-featured follower duo, starting in Whiterun with Jen. Includes custom abilities, idle lines, action/location/quest awareness, quests, outfit support, hair swapping and more. Kat obtainable via quest. Note: Contains bad language, adult humor and occasional nudity - mostly from Katya. Doubt it would be an issue here but should be mentioned. Highlights Features two capable Redguard sisters, Jenna and Katya, that level with the player. Jenna can be gained immediately, Katya is available through a quest. Able to customize their core abilities through the use of bonuses. These are like perks you can apply as you see fit .Affixes for Jenna and Components for Katya. Multiple core quests and some sidequests that flesh out the followers, their backstories and family. 4 quests as part of a story arc, an intro quest and a bonus quest. Both are quest and player-action aware. They utilize game voices (Female Even Toned and Female Condescending) with many, many hundreds of unique, custom lines. They are able to provide utility, reminding the player when they are low on various items (potions, torches, food, lockpicks, etc), when they are getting close to overburdened and so on. Can engage in a large variety of banter when using both followers together. Relationship system that unlocks additional player benefits and quests as you reach different ranks. Can be married at the highest rank. Multi-outfit System define up to 5 outfits per follower with an optional building system that allows you to see items applied in real time, as if you were directly trading with them. Hair-changing and coloring system. Each follower has 7 to 8 different wigs that can be applied to them, along with support for 3rd-party standalone wigs. Wigs are monitored and re-applied when needed (sex mods, stripping pools, etc). Both followers feature High-poly heads and customized textures. Supports UNP or CBBE-based bodies. Though they are custom designed, Jen and Kat can work with multi-follower managers (NFF, AFT, EFF and so on). However, they also include a special Sidekick system that allows you to use them in addition to any other followers you currently have recruited. Sidekick allows them to function as normal followers (player teammates and in current follower faction) in their own framework. Offered for SSE and LE. Requirements SKSE64 SkyUI Dawnguard and Dragonborn to be active UNP or CBBE-based body (vanilla body is not supported) XP32 Skeleton or equivalent (some hair has breast nodes). A multi-follower manager is highly recommended to allow you to use Jenna and her sister together. NFF, AFT, EFF and frameworks based on the vanilla dialogue follower system are supported. Installation Download BOTH parts. Install with your Mod Manager of choice. The installer file is a FOMOD. The resources file is shared resources between SSE or LE. Installer supports SSE and LE. Choose your Body Type (CBBE or UNP) Choose your Body Normal Maps (standard or toned/athletic). Select your follower manager of choice. Supports NFF, AFT and Vanilla (EFF). If in doubt, pick Vanilla. Choose 3rd Party support. Currently: Character Icon Support for Party Combat Parameters https://www.nexusmods.com/skyrimspecialedition/mods/57127 Updating IMPORTANT: Since so much work has gone into both followers, I decided to rebrand the package Jen & Kat, instead of Jenna, and have started with version 1.0. In actuality, it would be Jenna 3.1 if you have used an earlier version of Jenna. The .esp name is still nwsJennaFollower. If you currently have a version of (Nether's) Jenna before 3.0 in your existing game, you will need to completely uninstall her before applying this version. Jenna was originally created in mid-2018 and I have completely overhauled the core system that she was built around. The name of the mod is the same but has been rebranded as "Jen & Kat" due to significant new content that was added and fleshed out. Aquiring  Jenna is found in Whiterun. You can recruit her for a fee or for free if you've made a name for yourself, otherwise you will need to tempt her with some gold. Features (MCM and support spells) are unlocked once she becomes your follower. Quests (Light Spoilers) Quests can be tracked in the first page of Jen & Kat's MCM menu. You can view the general progress of the quests that are included. All core quests are designed to progress naturally as you get to know Jenna (and later Katya). This means that they are slightly locked by game time (usually 30-60 minutes or 3 minutes real time) and by relationship rank. You can use the MCM to bump up Jenna and Katya's relationship rank to cause these quests to occur faster. This will cause benefits at different ranks to granted quicker and you might miss out on some (very minor) dialogue bits. There is an introductory quest where you meet her and then show her around Whiterun, since she's new to town. This is followed up by a tour of some of Skyrim's cities and towns. These are both optional but award additional relationship points with her (and Katya if she is also along). This does not count as a core (or progression) quest, so it does not need to completed before doing any of the others. After acquiring her as a follower and reaching rank 1 relationship with Jenna (Respect), you receive a quest with the backstory of the shield she uses. This will happen outside of any town or city. This quest involves some randomly spawned encounters and is designed to only happen in wilderness type areas to prevent a clash with normal gameplay. However, if you are quickly moving in an out of different areas often (such as fast traveling), it is possible for these encounters to happen in more populated areas. The shield encounters come in 3 waves and take an hour of game time and some distance to be convered by the player between encounters. You can accelerate the waves by waiting one hour after each encounter and moving ahead a ways.  Once you reach the second relationship rank with Jenna (Admiration), you will receive a quest that allows you to eventually meet and recruit her sister, Katya. This quest starts in town, usually within a couple of hours, via a custom courier character. This is tied to relationship rank to establish Jenna being in Skyrim for a bit before Katya shows up.  Once you acquire rank 1 of relationship with Katya (Respect), an additional quest will occur (via the same custom courier in any town) where you will be able to acquire a special item for her, that will also be of benefit to the player.  Upon completing acquiring Katya and acquiring her special item, you will be approached by the game's normal courier that something has happened to Kaia, which starts an additional quest.  The courier quest works similarly as it does in vanilla Skyrim, where a change location event causes it to happen. If you find that the courier isn't showing up and should be, try to go into an interior cell in a city or town (such as a store) and then back to the exterior then move around a bit and the courier should appear. There is a bonus quest that can occur near Khajiit caravan traders when Jenna is with you, once she is at rank 2 relationship. Jenna will speak some lines out loud that hint to the player that they should talk to the caravan leader.  Quest enemies are added in addition to any enemies in dungeons. They usually have 1 or more mini-boss level enemies, scale to some degree to player's level and can be tougher fights for games using higher difficulty through settings or mods. If using a multi-follower mod, you may want to bring a couple extra followers when tackling them. Body and Face Jenna (and Kat) uses either the UNP or CBBE body, depending on your choices in the installer. You should pick the version that uses what most female characters in your game use so that armor will match the skin appropriately. There are two different texture sets and both are hand-tweaked. The UNP texture uses Fair Skin Complexion while the CBBE uses a combination of Fair Skin and Pure Skin. Head textures were designed to match closely either the UNP or CBBE body, so there are full textures for each type to minimize seams and uneven areas. Eyebrows are from Maeven2's Eyebrows resource. Eye Textures are customized from nevenbridge81's Natural Eyes resource. Initial hair for Jenna is from Apachii Sky Hair (used with permission). Katya and additional hair options are from KS Hairdos. All textures have mipmaps. Style Menu Jenna comes with a custom ability (voice ability or activated with hotkey) called the style menu. It can be used to make Jenna or Katya wear any defined outfits, select a hair (wig), color a hair (wig), pick a random wig and pick a random wig color. You can also use it to show or hide Jenna's currently equipped shield (returned to her during combat, removed afterwards). The style menu requires the crosshair to be on either Jenna or Katya if both are followers. If you only have one as a follower, it will show the menu for that follower. Wig/Hair System Jenna includes 8 extra wigs from KS Hairdos, plus her base hair as a wig (Madeleine, Haven, Vivacity, DiscoHeaven, Ainhoa, Hello, SweetSlumber and Malachite). Katya includes 7 extra wigs from KS Hairdos, plus her base hair as a wig (Runaway, WakeUp, Witness, Sky243, Sunshine, ThornBirds, Vapor). Wigs can be applied via the MCM menu or via the Style player ability. A variety of colors can be applied to any wig: Platinum Blond, Bright Blond, Blond, Light Brown, Medium Brown, Dark Brown, Red, Dark Red, Black, Blue-Black, Blue, Pink, Purple, White and Grey. As with wigs, they can be applied via the MCM or Style ability.  When applied, wigs show up in their inventory so that they are visible on the character. You can cause Jenna and Kat to change their hair style on a whim (along with hair color, if you wish). They will think about changing her hair every 16 to 32 hours . You can set this up in the MCM for Jenna and/or Katya, including the chance they will switch (40% chance by default).  The MCM will allow you to select which wigs and colors are applied randomly, per follower. This mod supports coloring any 3rd party wig mods used with Jenna and Katya, as long as they have the HairTint texture node. Additional wigs should include body slots 31 and 41 and you can toggle on 3rd party wig support in the MCM to cause fhe followers to try to re-apply their 3rd party wigs when inventory changes. Note: If you are using wigs from other mods on Jenna, it is best to keep her regular inventory free of multiple hair items, including the wigs provided by this mod. Outfit System By talking with Jenna and Kat, you can define up to 5 outfits for them. Once an outfit is defined, you can ask them to wear it or you can remove a defined outfit.  Outfits can be worn via dialogue or via the Style menu. They do not auto-apply but you can select a different outfit at any time, outside of combat. They use the standard outfit form, so player-created enchants will not work on outfit items. Items found in the world already enchanted will use those bonuses. Equipment Jenna includes her own custom, enchanted shield from the Redguard Shields mod. Armor is not included and uses in-game bandit armor by default. I don't typically include full armor because it can create additional support issues. Jenna's Mace/Shield and Katya's Scimitar can be crafted if the event they are lost or sold. This can be turned on in the MCM settings. Sidekick System A separate follower system is provided for Jenna and Katya that allows you to use them in addition to any followers that you currently have with you and outside of any follower framework. Though it has several quality of life features, it doesn’t have the full range of advantages of a 3rd party framework such as Nether’s Follower Framework or AFT. When used as Sidekicks, they are both considered to be player teammates and are in the current follower faction. Sidekick includes follow and wait packages. Follow package is similar to the vanilla follow player package. The wait package honors the "WaitingForPlayer" stat. An optional Sandboxing system is provided when using them as sidekicks. Sandboxing kicks in after the player has been idle for around 6 seconds. Idle for purposes of sandboxing is: not in combat, not sneaking, no weapon drawn, not mounted, not running or sprinting. Sandboxing occurs within 1400 units of the player and has a radius of 1024 units. They will not sandbox in locations marked as dungeons. An optional Catch-Up system is provided that moves them to the follower if they are too far away (lagging behind while following). This occurs if they are more than 4096 units from the player, not asked to wait, player is not in combat and the player is not mounted. An optional, but highly recommended, Friendly Fire system is also provided that keeps fights from occuring when Jen or Kat accidentally strikes a teammate or each other. This can happen in the game from any hit that causes a hit event to occur, whether or not the target actually takes damage. When friendly fire is detected, the attacking npc + their target (if a player teammate) stops combat. The optional systems will check in real-time, per 4 seconds. Turning off sandboxing and catch-up will lighten papyrus load but the checks are fairly light themselves.  Turning on and off the Sidekick system should convert Jenna or Katya between being normal followers or sidekicks, if they are already with you. If you are at maximum number of followers for your follower framework (this is 1 in vanilla), you may receive a warning that you already have too many followers depending on how your framework mod is designed. In this event, they should simply be dismissed. Personality and Relationship Jenna uses the Female Even-Toned voice, Katya uses Female Condescending. Jenna is loyal, responsible and dependable. Katya is outgoing, less than moral and attention seeking. When together, they can be competitive, tease each other and vie for the dragonborn's attention.  Voice lines generated using a combination of vanilla assets and the xVASynth tool for Skyrim. As you get to know them better, their relationship improves that introduces new lines and abilities or features. It starts as a rank of Associated (0) then progresses to Respect (1), Admiration (2) then Enamored (3). At Enamored, each can be married. Each rank is based on a point system: 450 points for Jenna, 350 for Katya. At 25% of the way, rank 1 is achieved, with 50% for rank 2 and 100% to get to rank 3. Points are awarded for completing the core quests (varies, usually 12-15 points upon completion), doing the optional "tour" quest (15 for completing Whiterun locations, 6 per each other city with a bonus of 12 upon full completion), killing enemies (2-3 points, per 30 min game time), crafting (3-4 points per 40 min game time) and just spending time with them (3-6 per game hour).  Via the MCM, you can bump-up Jenna or Katya's relationship rank and effectively boost their relationship. This is not reversable. Regardless of their relationship, core quests will progress in order so this might be an option if you want to move digest the quest content more quickly. Interaction (Reminders)  Jenna and Katya can remind the player to stock up on arrows, bolts, health potions, lockpicks and food. Reminders only occur outside of dungeons and have a 20% chance to be spoken (can be changed in the MCM) and are checked as idle lines. They do not set the idle lines cooldown. Jenna can let you know if she is able to make potions that she can share with you. Requires Admiration relationship and she must be in a town, city or inn (20% chance as an idle, as above). Jenna and Katya can let you know if you appear to be getting near encumbered. This triggers at around 88% of the player's weight capacity being filled. They can let you know if you are diseased OR are low on disease potions. Only occurs if you are not a werewolf or vampire. Jenna can occasionally tell you to carry some poisons if you have high enough one or two-handed skill (35 or higher). Interaction (General)  Jenna and Katya will banter fairly often if both are followers, playing off of (and often picking on) each other, like siblings tend to do. Banter lines are dynamic in that the responses can be randomized, with as many as 5 different lines for lead-in and response topics. Both have a variety of idle lines that are separated into: general, inn, wilderness (weather and outdoors lines) and dungeon. Jenna will comment along different points of certain quests (work in progress). Currently supports: The Companions, Civil War, Winterhold College, Dark Brotherhood, Main Questline and a few comments here and there about minor quests. Jenna will randomly congratulate the player for completing many questlines in Skyrim. Both have additional lines for common follower interaction, such as recruit, dismiss, trade, wait and follow, along with collision and other general game lines. They can congratulate the player when leveling up, can comment specifically on enemies or when the player is crafting. They are able to make comments when the player loots a body (10% chance), loots loose items (45% chance) or loots treasure chests (85% chance). Jenna and Kat will occasionally thank the player for things. If they ask for health potions and you share some with them, they can thank you. In addition to dates, Jenna loves creme treats and sweetrolls and will thank you for them. Katya loves skooma and liquor. For attention, Katya might randomly strip when she is a follower. She will usually put her clothes back on afterwards. Usually. Jenna and Kat's lines change as their personality improves. Jenna is loyal and respectful but standoffish at first. Katya is fairly coarse and kurt with the player initially. Eventually, they will both warm up to you but Katya's personality has more of a drastic change. Food and Other Favorites Jenna is able to occasionally buy bags of dates from exotic merchants (once per 18 hours). Supports Khajiit merchants (including caravans and modded Khajiit merchants), Exotic Traders (those under the WEServiceMiscMerchant faction) and merchants in Alikr desert locations from Grey Cowl of Nocturnal (and Camels and new animals in Alik'r Desert Standalone if you use that instead). Dates restore some health (24 points) and increase Magicka/Stamina rate by 8 for 3 minutes. Grey Cowl of Nocturnal: https://www.nexusmods.com/skyrimspecialedition/mods/4509 . Camels and new animals in Alik'r Desert Standalone: https://www.nexusmods.com/skyrimspecialedition/mods/40921 . Dates can also be occasionally purchased by the player. Jenna can use dates in combat if she's taken at least 5% damage. She will consume a bag of dates if she has one. There is a 1 hour in-game cooldown before consuming another bag. If Jenna or Katya have their favorites (creme treats, sweetrolls for Jenna; liquor and skooma for Katya), they will consume one of them once per 8 hours. This also grants a small "That was Delicious" blessing that improves Health and Stamina by 10 for 2 hours. General Combat Jenna and Katya level with the player character, their minimum is level 5 with no level cap. Both use tweaked Combat AI and Class. Jenna favors weapon and shield style. Katya is a spellsword (melee and magic). Katya can be switched to a dual melee build in the MCM menu. Both have Lightfood perk along with Skill Boosts and Alchemy Skill Boosts. They include a Damage Multiplier adjustment feature that you can access in the MCM individually for each. This slider allows you to set the physical damage and destruction ability/spell multiplier to make them weaker or stronger at the core. Both followers include ability scaling, which allows the abilities that come with them to become somewhat stronger over time. Starting at level 10 and every 10 levels, up to level 100, the Magnitude of their innate abilities increases by 10%. Their base effects are balanced against this scaling. Percentage-based abilities (resistances and healing) do not scale. Jenna Features Backstory Jenna has something of a wanderlust. She's traveled to a land she's heard quite a bit of from her father, namely Skyrim, in order to prove herself to her ancestors and when she dies, enter the Far Shores (the Redguard afterlife). She seeks adventure and has newly arrived in Whiterun, offering her services as a mercenary. Personality Jenna is excited about life, easy-going and loyal to her friends and those that pay her price. Very cup half-full personality. She enjoys eating dates and will approach merchants from time to time in search of them. Loves cream treats and sweetrolls. General Jenna is a sword and board, tanky capable follower. She also has a self-heal that she uses when moderately injured (at 65% or less) that has no cost but has a 12 second cooldown. Jenna has the following vanilla Perks: Savage Strike, Custom Fit, Power Bash, Shield Charge, Armsman 2, Shield Wall 2, Block Runner. Shield Bash  When bashing with a shield, she has a 60% base chance to knock back opponents sending them flying a short distance and causing moderate damage (25 points that scales with her level). This chance increases as she gets injured and you can set the base chance in the MCM. Special Abilities Breath of Sakatal An offensive ability, voice-activated, 12 sec cooldown. Jenna breathes a gout of fire, doing 32 damage to any targets directly in front of her, staggering them. Word of Fury A defensive ability, voice-activated, no cooldown. Jenna creates a cloak of fire and wind around her, doing 7 fire damage per second to enemies within 10 feet. Weapon attack speed is also enhanced by 20% and 30% resistance to fire (peak value). Whispers of the Winds A defensive ability, voice-activated, 15 sec cooldown. Jenna can heal herself for 20% of her base health every 12 seconds. Affixes You can customize Jenna by applying up to 3 ability affixes (initially), that modify her special abilities or add new features. Only the first 2 affixes for each ability is known initially, with a new one granted each time she levels with the player (must be a follower). There are 12 bonuses in total. Once Jenna learns the first 9 abilities, a 4th affix can be applied. When all 12 are learned, a 5th affix can be applied. Breath of Sakatal Pyre (known): The main target receives an additional 16 fire damage (32 fire damage then another 16 fire damage). Inferno (known): Breath explodes in a burst of fire when hitting the primary target, hitting all hostile targets for 32 in a 65 foot radius and staggering them. Inferno damage replaces the base breath damage, but causing more lingering damage (about 16 points). Muzzle: The main target of is silenced for 6 seconds. Exhaustion: The main target takes 12 Stamina damage per second for 3 seconds. Word of Fury Vigor (known): While her cloak is active, Jenna regenerates Stamina 5x faster. Warding (known): While cloak is active, Jenna and all allies in a wide range have their Health, Magicka and Stamina increased by 75. Gale: Jenna's movement speed is increased by 75 when running or sprinting. Winds often knock back an opponent, causing moderate damage (15 points that scales with level). Insulation: When Word of Fury is active, Jenna takes 30% less damage from cold and fire (fire resistance stacks with cloak's base resistance) Whispers of the Winds Verve (known): Also restores 75% of Jenna's base Stamina. Recuperation (known): Heals all allies for 20% of their base health in a wide radius (200 feet). Guardian: Summons an Ancestor Spirit that fights for her for 90 seconds. Guardian is treated as a player teammate. Revitalize: Greatly improves Jenna's incombat health regeneration for 10 seconds, effectively giving her double out of combat regeneration while in combat. Block Training Once Jenna gets to know you a little bit (relationship rank 1), she can train you in block up to to 75. This does cost gold, like any other trainer. Potion Brewing Jenna is able to brew potions when you reach relationship rank 1 with her. This can occur once per day or so (24 to 48 hours, in game). The player and Jenna will receive a mix of potions appropriate to your level, that can restore stamina, magicka or health. The calculation is weighted towards health potions. To brew potions, there needs to be an alchemy station nearby. Once Katya is acquired and also is your follower, Jen will brew potions for her as well. Scrounging: Once you reach relationship rank 2 with Jenna, she can provide a bonus when you are harvesting. There is a 20% chance when gathering in the world that you will receive an extra bonus material. Jenna must be your follower to gain the bonus. It also works outside of Green Thumb and similar perks from other mods and in effect, should stack. We Fight as One: Once you have maximum relationship with Jenna, having her with you grants the We Fight as One ability. When active, Shout time is reduced by 10% and physical damage is increased by 10%. This benefit only extends to Jenna and the player. Courage At maximum relationship with Jenna, incoming fear effects will be dispelled (within 5 seconds during combat). Katya Features Backstory Katya is Jenna's younger sister. She is part of an order than broke off from the Redguard Ash'abah, a group that centered on puriftying mausoleums and fighting the undead. Though she hasn't completely fallen out of the graces of her order, she is just as likely to carouse in a tavern as she is to perform her duties. Personality Often speaks inappropriately, uses foul language and is generally loose and wild. When around Jenna, this is even more prevalent as she feels the need to challenge her sister's authority, trying to undermine or shock her. She has a cup half-full personality. Underneath it all, Katya is loyal to those that she calls friends. Loves skooma and liquor. General Katya is a spellsword caster, with emphasis on healing and anti-undead magic. Katya has the following vanilla Perks: Agile Defender 2, Armsman 1, Apprentice and Adept Restoration and Custom Fit. Healing Katya has a healing package that works in or out of combat. She can detect the health of herself, the player and teammates and cast either a mass healing spell or single healing. She usually heals when a valid target is at less than 50% health, in combat. Out of combat, she will top-off hurt allies. If you'd rather have her be less of a caster and more melee, in the MCM you can activate a Dual-Wielding option. When in this mode, she can use a weapon in each hand. However, she loses her ranged casting ability and can only cast Tava's Blessing on herself (associated components only affect her). She does retain her Ancestor's Touch but it only procs on the main hand weapon. Special Abilities Ancestor’s Light or Light’s Touch An offensive ability. As a ranged spell, Ancestor’s Light, she causes 25 points of positive energy damage for 25 points. When fighting with weapons, they cause an additional 9 points of positive energy damage. When fighting undead, an additional 30% damage is inflicted. Tava's Blessing Low-cost heal that restores 25% health to a targeted ally. If Katya detects that more than one ally is hurt, she can cast it on all allies in a large area (125 feet). Holy Shield An armor spells that provides 60 physical resistance, which can be modified with components to make it stronger. Components You can customize Katya by applying up to 3 ability components (initially), that modify her spells or add new features. Only the first 2 components for each ability is known initially, with a new one granted each time she levels with the player (must be a follower). There are 12 bonuses in total. Once Katya learns the first 9 abilities, a 4th component can be applied. When all 12 are learned, a 5th component can be applied. Ancestor's Light/Light's Touch Absorption (known): Absorbs 18 Magicka (9 Magicka when using a weapon) and returns it to Katya. Shimmer (known): Hits all opponents in a 25 foot area (15 feet if using a melee weapon). Flicker: 35% chance to stagger opponents. Can only occur once per 3 seconds. Smite: causes 20% bonus damage from any spells and attacks to undead. Tava's Blessing Mending (known): Extra selfhealing for an additional 20% of her base health. Invigoration (known): Any ally healed also has 30% of their base stamina healed. Preservation: Any ally healed is grated 15% magic resistance for 10 seconds. Aegis: When healing, Katya receives a 40 point ward for 10 seconds. Aegis can also reflect spells back to their source (only affects fire and forget destruction spells, up to a magnitude of 25). Holy Shield Vigor (known): While her shield is active, Katya regenerates Magicka 5x faster. Resolve (known): Kayta takes 20% less physical damage from opponents, 30% if they are undead. Divine Ally: Summons a fiery wolf avatar ally when activated. Wolf has fire bite and scales to 50% of her level. Last until combat ends. Divine Ally is treated as a player teammate. Protection: Armor rating is increased by 40%. Enchanting Training  Once Katya gets to know you a little bit (relationship rank 1), she can train you in enchanting up to to 75. This does cost gold, like any other trainer. Improved Enchanting  When you completed the quest for Katya, Disenchanted, you are granted a bonus when enchanting that increases the effectiveness of enchants by 15%. Further, an Arcane Enchanter is placed in Dead Man's Drink, in Falkreath. Courage At maximum relationship with Katya, incoming fear effects will be dispelled (within 5 seconds during combat). Extra Storage An unlimited storage system is included. Jenna and Katya can pack mule their stuff with additional storage and it's a safe place to put wearable items that you don't want the outfit system to accidentally affect. Home System You can set Jenna and Katya to live practically anywhere. Supports Day (6am to 2pm), Evening (2pm to 10pm) and Night (10pm to 6am) locations. These locations are already set when you first meet them, but you can customize them in dialogue. Changing these will put their location exactly where the player is standing. You can also set them to sleep at day, evening or night. Removing locations will clear all locations and times so that you can start over. Any entry that shows "Tamriel" means that the location is not defined in game, so this is a catch-all word. Integration Nether’s Follower Framework If using Nether's Follower Framework, an exception is added concerning extra inventory and outfits, hiding those features to Jenna by default. Outfit dialogue is not hidden if a NFF outfit slot is in use for her. RDO Works fine with RDO and will automatically generate an NPC "exception" in RDO to allow Jenna to function separately. In other words, works outside of it and is not affected by it. Grey Cowl of Nocturnal  Automatically integrates with Grey Cowl of Nocturnal and adds some idle lines and the ability to buy bags of dates from Reguard merchants. Keep in mind that until you reach the desert, the dungeon interiors are not navmeshed for companions. You may wish to wait to bring Jenna along until you get the ability to go back and forth freely. As above, also supports the standalone version of "Camels and New Animals in Alik'r Desert". MCM Control Comprehensive MCM menu under "Nether's Jenna". There are several sections with choices you can make to customize her and Katya. These should be self explanatory. Katya's page only opens up when you rescue her. Sneak Peekers Thanks for my Sneak Peekers on Discord for taking a look here and there: Subhuman, Yandros, dePog, einherjar81, Niteshade Runesoul, Scorp Usul, Valin, PyreStarite. Patreon If you like my work, feel free to join my Patreon: https://www.patreon.com/nethermods. There is no obligation and all mods provided there are freely available to the general public. Tip Jar If you'd like to send a one-time tip, I have a PayPal account as netherworks. Patreons Thank you to my Patreons for their support: Justin Justus, Fez, J C, JaggedJaded, cloud, Rebekah Martin, Keith, Rhavin, Michael Yunker, Pagod7 , Aaron Newman, Gus Hammer, Robert Lancey, Rogate Luca, Bruemeister , Ash Roberts, Galileo Michalski, David Mills, RS, cristobot, Jason Gregory, mtKhaos, bluemax151, James T Scroggins, 真志 上田, JămÄlęCâr, Cederien , Scorp , Andrew Mack, Adonis Lopez, James Parker, Doug Scott, DarkPhoenix , 'Rune -, KR , Old Gamer Broad, Pitchfork, Seijin8 , 健一 佐藤, Joe Harrington. Armor Recommendations The following mods have a Middle Eastern/Arabian Flair and look pretty good on Jen and Kat: The "Rebel" armors from Apachii's Divine Elegance (note: for SSE bodyslide armors you may wish to run the meshes through NIF Optimizer). https://www.nexusmods.com/skyrimspecialedition/mods/9213 Some armors from the Ninirim Collection by Sunjeong. https://www.sunkeumjeong.com/post/sunjeong-ninirim-collection-6-0 Ashlander Apparel by livtempleton - Jeir - docteure. https://www.nexusmods.com/skyrimspecialedition/mods/34642 Resources/Tools Used: SKVA Synth (xVA Synth) by DanRuta https://www.nexusmods.com/skyrimspecialedition/mods/44184 (from Skyrim LE version) Maevan2's Eye Brows created by Maevan2, uploaded by Shiva182 https://www.nexusmods.com/skyrim/mods/98309 Natural Eyes by nevenbridge81 https://www.nexusmods.com/skyrim/mods/3589 Improved Eye Reflections and Cube Map (only cubemap) by fadingsignal https://www.nexusmods.com/skyrim/mods/67447 Fair Skin Complexion by HHaleyy https://www.nexusmods.com/skyrim/mods/51602 KS Hairdos by Kallies (for Wigs) https://www.nexusmods.com/skyrim/mods/68311 Frecklemania 2 by tetrodoxin https://www.nexusmods.com/skyrim/mods/86208 PureSkinTexture by Anini n Regenbot03 https://www.nexusmods.com/skyrim/mods/73853 ApachiSkyHair (for base hair, used with permission) https://www.nexusmods.com/skyrim/mods/10168 Redguard shields (Hammerfell armoury) Jenna's shield https://www.nexusmods.com/skyrim/mods/60788 (from Skyrim SSE/LE version) High Poly Head by KouLeifoh https://vectorplexus.com/files/file/283-high-poly-head/ Submitter Netherworks Submitted 05/08/2022 Category Regular Mods Requires Regular Edition Compatible Yes  
  23. Version 1.0.1.3

    33,358 downloads

    Joyful Followers Turning your follower into ruthless prankster, boundaries are for the weak and fun may never come to an end! Joyful Followers adds some live to your favorite companion, by creating a progression system and allowing them to engage in various activities and events across Skyrim, usually making you the unwanted center of attention. After all, laughing at people is just more fun, I think? Ah, but don't judge early. This makes your companion seem evil, but it's all a misunderstanding! They are in fact quite shy when you first meet them, so you see, it is all but their way to show affection! As you get to know them, they are quite helpful, quite loving indeed, although be warned about the things you reveal or else you might just find yourself wrapped up, packaged in a spider's threads. And all that just to keep you safe! - A friend, no better there can be; Truly! Affection The primary system to balance all of the events around. When you first meet up with your companion, they will be quite shy and relaxed but as you travel more together and overcome hardships your friend will open up more and more, allowing for more .. fun! things to happen. Treat them badly, don't let them have their way, or even actively harm them and affection will shrink. Mother taught us well: Only do unjust to those trusting us. Severity A secondary system to affection. If you treat your follower badly, and severity will increase while affection decreases. A high severity locks you out of certain interactions and may even disable some events. As Severity reaches a significant threshold, your follower will also start pulling new tricks on you to get revenge... Father taught us well: Unjust to those making a fool of us! Events The things your follower can engage in vary from the level of affection, your severity as well as the location you're currently in and a whole lot of other things. Events can happen at any time, at any point and for any reason. Remember that dog your killed 3 weeks ago? Yes, that might just start haunting you. Ready to spend the night with some very affectionate dogs so you learn that dogs really aren't all that bad! Your follower really cares for you after all and really wants to make sure that you go through live as a decent and civilized.. joke. And no way of education is better than simply throwing you from one uncomfortable situation into another! Oh and don't worry, we'll never let you down, perhaps some potions mixed wrong and some summons going out of control, but nothing serious, ever! A list of all possible events: Misc. Features My Fair Share An optional debt system you can use as a cash sink if you want. You are not put under any disadvantage to keep it disabled, there are no special events for "losing the debt game" or anything like that. That being said, your companion always can make use of some money, it can be quite expensive to build a whole tomb underground!.. not that they couldn't afford it without you being them. How? Magic! .. and a sleeping adventurer that doesn't notice when coin falls out their pockets. Silly adventurer. F.A.Q. I downloaded the mod but not events are starting, ever? The mod is designed around a progression system. When you just start out, you haven't progressed and thus few events are able to start. As you play for longer and the follower "gets to know you better", more events will become available. It is also important to remember that events are strictly conditioned and you simply not be in a location that has events available. See the Events section for more information. How does this compare to other follower extension mods, such as Subm. Lola? This mod aims at a mostly consensual relationship. While the follower can be very crude and potentially hurtful, it is never their intention to actively make you submit, to enslave you or put you into any other, similar kind of situation. Instead, the mod aims around pulling pranks on you which may shape the mod in a specific direction, but none that makes the follower a stereotypical "dom". Everything in this mod is a joke, essentially Can I be enslaved by my follower? No, stereotypical enslavement events will never be part of this mod. Can I enslave my follower? No. The follower is driving force in this relationship, it wouldn't make sense to have them walk after the player. Requirements SexLab Framework SexLab Aroused FNIS/Nemesis A (vanilla) follower Compatibility EFF and AFT have integrated patches. Both should load before JF NFF is loaded after JF FLP does not conflict DF and SubLola are compatible *it is however highly recommended to not have the same follower be managed by more than 1 mod Credits DarkAngel1265 for Crawling animations audhol for Sitting animation Collygon for everything inside the "Collygon" Folders Deviously Joyful DJf is an Add On to Joyful Followers featuring some content utilizing Devious Devices. This addon also serves as an example to how integrate additional quests into JF. --------------------------------------------- Some links if you want to support me: Patreon: Scrab Joséline | Patreon Ko-fi: Scrab | Ko-fi Discord Link for good measure: Citadel --------------------------------------------- Previous Change-logs
  24. Hello i have been noticing after some playing that autobody although it has a pretty easy set up and it works very nicely it has shortcomings. The problem: Followers that have custom bodies or anything in general other than vanilla followers use THEIR body when naked and because of this mod this means three things You no longer have access to the followers real bodyshape You need to give them a preset that looks different at best You will 100% notice them become bigger because the naked and autobody bodyslides addup (except DD chloe i think somehow) So since am mid game and i will not restart again since "it just works" i would like to know what choices i got i thought of going after the bodyslides of followers and giving them zeroed sliders while saving each one to assign ingame but its gonna be impossible if it CK i also though of maybe if the mod ignored the followers but the mod would have to ignore the naked follower or read the bodyshape and apply it to the armor too And Lastly we got getting an alternative to autobody that works midgame (hopefully) and keeps follower bodies now that bodyslide atleast saves zaps so its not hours of bodyslide again i would consider uninstalling autobody completely but i cant choose if i want to keep npc variety more or the mod that changes pc racemenu weight based on food consumption that autobody also breaks (but i dont really mind cause of how slow the body would change anyway when losing weight but eating from 60 weight to 100 is satisfying and fun:) ).
  25. Version 1.510

    49,776 downloads

    ***As of Version 1.310 FSM requires PowerofThree's Papyrus Extender*** DESCRIPTION Have you ever been enslaved and found your defeated followers hanging around as if nothing has happened? Not any more - FSM allows your Followers to be enslaved when you are. Will you leave them to their fate, or search the cities, towns and wilds of Skyrim and rescue them from Slavery? FSM is highly configurable - using a combination of the MCM and FSM JSON files you can control Which NPCs are potential Masters for enslaved Followers Which Locations (Bandit, Warlock or Vampire camps) Follower slaves can be sent to The Outfits that slaves will be dressed in, Male and Female slaves have their own outfit sets Whether slaves will be used as Sex toys, selectable both on the gender of the slave and that of the Master The animation tags selected if slaves are used as Sex toys, based both on the gender of the slave and that of the Master Whether Toys & Love or Sexlab is used for sex scenes The chance that Masters will sell their slaves on to new Master How quickly the slave's gear is sold by their Master The chance that slaves will escape, and whether they will steal back any remaining gear How soon after enslavement rumours will start to circulate of the slave's location FSM's masters.json file comes pre-loaded with over 100 male NPCs, 80 female NPCs and 100 locations (Bandit camps and Warlock or Vampire lairs). A built in audit report makes it simple to identify records in the JSON and edit them as you wish. The individual groups of Masters (NPC Male, NPC Female, Bandit Camps, Warlock Lairs, Vampire Lairs) can also be disabled/enabed during the game via the MCM. Similarly the SlaveOutfits.json file includes 21 pre-loaded female outfits (including 3 "Toys" and 17 "Devious Devices" outfits) and 16 male outfits. Individual outfits can be enabled/disabled via the MCM and again there is an audit report to allow you to easily modify or add your own choice of outfits. Animation tags for each gender combination can be edited in the AnimationTags.json file. ENSLAVEMENT There are a number of methods by which Followers can be enslaved: Sexlab Defeat Followers who are assaulted after they have been defeated may be enslaved by their aggressors. The SL Defeat Plugin was developed using SL Defeat V5.3.6 Bane 24112021 and is compatible with the Dynamic Defeat LRG Patch V1.4 (for Defeat Version 5.3.6) by AndrewLRG It has not been tested with other versions of SL Defeat but should be compatible so long as Followers are assaulted after being defeated. Enslavement depends on a number of factors in addition to the chance set in the FSM MCM: Simple Slavery+ If you are sent to Simple Slavery your active followers may be enslaved by your captors or sent to auction with you. Once you are auctioned they will also be sold. FSM Enslavement Active followers can be enslaved via the MCM - either to a Random NPC or your current Target External Mods Followers can be enslaved and freed through FSM by other Mods using ModEvents FSM Plugins FSM is designed so that more third party mod support can be added in future - Version 1.0 includes a Simple Plugin for Sanguine's Debauchery that allows any active Followers not enslaved by SD to be enslaved in a similar way to SD's built-in Follower handling. Currently up to ten enslaved followers are supported - if an eleventh follower is enslaved the existing slave with the longest service will be released. INTERFACES TO OTHER MODS Devious Followers - Continued SE If you are too poor to buy a slave and have a Devious Follower you can get your DF to pay for the slave and their gear. Due to sums of money involved this may have immediate consequences! Where you don't have a DF and are short of gold the slave's owner will offer you a deal that will contract a hireling DF to "administer" your loan. The contract length is based on the cost of the slave, plus DF's hiring fee divided by their daily charge. Once the contract expires you will have paid for the slave and covered the hireling's expenses - well maybe... You can control which hirelings can be used in a deal by editing the list "DF_Hirelings" in the ModInterface.json file. Fertility Mode Females slaves to male Masters will be inseminated based on the frequency with which they are used by their Master. The chance of an insemination event is modified by any Devious chastity devices they have equipped. REGISTERING YOUR FOLLOWERS IN FSM Once you have installed FSM you need to have a Dialogue with each of your followers to register them in FSM. For EFF users - don't just use the EFF custom menu, actually open a dialogue with them using the Talk option in the EFF menu. You only need do this once per game for each follower - FSM will keep track of them from then on. You can check in the MCM on the Enslavement tab to see if all your current followers are listed. If a current follower is not listed, open a dialogue with them and then check again. EMANCIPATION (Freeing your Followers) After a few days Innkeepers will become aware of any new Follower slaves in their area, however followers taken by Bandits, Warlocks or Vampires may prove harder to find. Once you find an enslaved follower, if the owner is neutral or friendly, you can either buy them out of slavery or make a break for freedom with them. If the owner is hostile then more direct action will be required! If required, the MCM can also be used to reveal a slave's current Hold, Location or Owner and also to remotely free the slave. REQUIREMENTS The only hard requirements are PowerofThree's Papyrus Extender SE, PapyrusUtil SE, JContainers SE & SkyUI SE or LE Equivalents Sex scenes require either Sexlab 1.63+ or Toys & Love SE 2.1+ or LE Equivalents SUPPORTED MODS Extensible Follower Framework/Amazing Follower Tweaks/Nether's Follower Framework Simple Slavery++ 6.3.16+ Sanguine's Debauchery Toys & Love 2.21+ (Outfits & Love scenes) Devious Devices 5.1+ (Outfits) Sexlab Defeat V5.3.6 Bane 24112021 COMPATIBLE WITH Submissive Lola, the Resubmission Devious Followers Continued Dynamic Defeat LRG Patch V1.4 (for Defeat Version 5.3.6) Fertility Mode & Fertility Mode V3 Fixes and Tweaks
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